enum Glint::GameObject::DrawPosition
Overview
Determines where a game object is drawn.
Defined in:
glint/game_object/game_object.crEnum Members
- 
        Absolute = 
0 - 
        
At an absolute position regardsless of where its parent is positioned.
 - 
        Relative = 
1 - 
        
At a position relative to it's parent.