class Game::Vector4
- Game::Vector4
- Reference
- Object
Defined in:
game/vector4.crConstructors
Class Method Summary
Instance Method Summary
- #==(v : Vector4)
- #dot(v : Vector4)
- #subtract(v : Vector4) : Vector4
-
#to_s(io : IO)
Appends a short String representation of this object which includes its class name and its object address.
- #to_struct
- #w : Int32 | Float32
- #w=(w : Int32 | Float32)
- #x : Int32 | Float32
- #x=(x : Int32 | Float32)
- #y : Int32 | Float32
- #y=(y : Int32 | Float32)
- #z : Int32 | Float32
- #z=(z : Int32 | Float32)
- #zero?
Constructor Detail
def self.new(x : Float32 | Int32 = 0, y : Float32 | Int32 = 0, z : Float32 | Int32 = 0, w : Float32 | Int32 = 0)
#
Class Method Detail
Instance Method Detail
def to_s(io : IO)
#
Description copied from class Reference
Appends a short String representation of this object which includes its class name and its object address.
class Person
def initialize(@name : String, @age : Int32)
end
end
Person.new("John", 32).to_s # => #<Person:0x10a199f20>