class Game::Vector4
 
  - Game::Vector4
 - Reference
 - Object
 
Defined in:
game/vector4.crConstructors
Class Method Summary
Instance Method Summary
- #==(v : Vector4)
 - #dot(v : Vector4)
 - #subtract(v : Vector4) : Vector4
 - 
        #to_s(io : IO)
        
          
Appends a short String representation of this object which includes its class name and its object address.
 - #to_struct
 - #w : Int32 | Float32
 - #w=(w : Int32 | Float32)
 - #x : Int32 | Float32
 - #x=(x : Int32 | Float32)
 - #y : Int32 | Float32
 - #y=(y : Int32 | Float32)
 - #z : Int32 | Float32
 - #z=(z : Int32 | Float32)
 - #zero?
 
Constructor Detail
        
        def self.new(x : Float32 | Int32 = 0, y : Float32 | Int32 = 0, z : Float32 | Int32 = 0, w : Float32 | Int32 = 0)
        #
      
      
      Class Method Detail
Instance Method Detail
        
        def to_s(io : IO)
        #
      
      
        
              Description copied from class Reference
            
          
          Appends a short String representation of this object which includes its class name and its object address.
class Person
  def initialize(@name : String, @age : Int32)
  end
end
Person.new("John", 32).to_s # => #<Person:0x10a199f20>