class Game::EquilateralTriangle
- Game::EquilateralTriangle
- Game::Polygon
- Game::Shape
- Reference
- Object
Defined in:
game/shapes/equilateral_triangle.crConstructors
Instance methods inherited from class Game::Polygon
center_x : Int32 | Float32
center_x,
center_x=(center_x : Int32 | Float32)
center_x=,
center_y : Int32 | Float32
center_y,
center_y=(center_y : Int32 | Float32)
center_y=,
draw_filled(parent_x = 0, parent_y = 0)
draw_filled,
draw_outlined(parent_x = 0, parent_y = 0)
draw_outlined,
height
height,
height=(height)
height=,
radius : Int32 | Float32
radius,
radius=(radius : Int32 | Float32)
radius=,
rotation : Int32 | Float32
rotation,
rotation=(rotation : Int32 | Float32)
rotation=,
sides : Int32
sides,
sides=(sides : Int32)
sides=,
width
width,
width=(width)
width=,
x
x,
x=(x)
x=,
y
y,
y=(y)
y=
Constructor methods inherited from class Game::Polygon
new(center_x = nil, center_y = nil, radius = nil, x = nil, y = nil, size = nil, sides : Int32 = 5, rotation : Float32 | Int32 = 0, color = nil, filled = Shape::FILLED)
new
Instance methods inherited from class Game::Shape
color : Color
color,
color=(color : Color)
color=,
draw(image : Image, parent_x = 0, parent_y = 0)draw(parent_x = 0, parent_y = 0) draw, draw_filled(image : Image, parent_x = 0, parent_y = 0)
draw_filled(parent_x = 0, parent_y = 0) draw_filled, draw_outlined(image : Image, parent_x = 0, parent_y = 0)
draw_outlined(parent_x = 0, parent_y = 0) draw_outlined, filled=(filled : Bool) filled=, filled? : Bool filled?, height height, height=(_height) height=, update(_frame_time) update, width width, width=(_width) width=, x x, x=(_x) x=, y y, y=(_y) y=
Constructor methods inherited from class Game::Shape
new(color, filled : Bool = FILLED)
new
Constructor Detail
def self.new(center_x = nil, center_y = nil, radius = nil, x = nil, y = nil, size = nil, rotation = 0, color = nil, filled = Shape::FILLED)
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