module Game::Keys
Defined in:
game/keys.cr
Class Method Summary
Instance Method Summary
Class Method Detail
def self.
all_down?(keys : Array(
Key))
#
def self.
all_pressed?(keys : Array(
Key))
#
def self.
all_released?(keys : Array(
Key))
#
def self.
all_up?(keys : Array(
Key))
#
def self.
down?(key :
Key)
#
def self.
down?(keys : Array(
Key))
#
def self.
exit_key(key :
Key)
#
def self.
get_pressed : Array(
Key)
#
def self.
pressed?(key :
Key)
#
def self.
pressed?(keys : Array(
Key))
#
def self.
released?(key :
Key)
#
def self.
released?(keys : Array(
Key))
#
def self.
up?(key :
Key)
#
def self.
up?(keys : Array(
Key))
#
Instance Method Detail
def
all_down?(keys : Array(
Key))
#
def
all_pressed?(keys : Array(
Key))
#
def
all_released?(keys : Array(
Key))
#
def
all_up?(keys : Array(
Key))
#
def
down?(keys : Array(
Key))
#
def
exit_key(key :
Key)
#
def
get_pressed : Array(
Key)
#
def
pressed?(key :
Key)
#
def
pressed?(keys : Array(
Key))
#
def
released?(key :
Key)
#
def
released?(keys : Array(
Key))
#
def
up?(keys : Array(
Key))
#