class Game::Vector
- Game::Vector
- Reference
- Object
Included Modules
- JSON::Serializable
Defined in:
game/vector.crConstructors
Class Method Summary
Instance Method Summary
- #*(value : Int32 | Float32)
- #*(v : Vector)
- #+(value : Int32 | Float32)
- #+(v : Vector)
- #-(value : Int32 | Float32)
- #-(v : Vector)
- #/(value : Int32 | Float32)
- #/(v : Vector)
- #==(other : Vector)
- #add(v : Vector) : Vector
- #clone
- #collision?(tri : Triangle)
- #dot(v : Vector)
- #length
- #subtract(v : Vector) : Vector
-
#to_s(io : IO)
Appends a short String representation of this object which includes its class name and its object address.
- #to_struct
- #x : Int32 | Float32
- #x=(x : Int32 | Float32)
- #y : Int32 | Float32
- #y=(y : Int32 | Float32)
- #zero?
Constructor Detail
Class Method Detail
Instance Method Detail
def to_s(io : IO)
#
Description copied from class Reference
Appends a short String representation of this object which includes its class name and its object address.
class Person
def initialize(@name : String, @age : Int32)
end
end
Person.new("John", 32).to_s # => #<Person:0x10a199f20>