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Source code
Shards.info
game
v0.3.10
Game
Camera
Mode
Type
Circle
Color
Ellipse
Entity
EquilateralTriangle
Font
Game
Image
Key
Keys
Line
Matrix
Mesh
Model
Mouse
MouseButton
Pixel
Polygon
Rectangle
Ring
RoundedRectangle
Shape
ShapeEntity
Sound
Sprite
SpriteData
SpriteDataAny
SpriteDataFull
SpriteDataNoFPS
SpriteDataNoFPSNoLoopsNoStartEndFrames
SpriteDataNoFPSNoStartEndFrames
SpriteDataNoLoops
SpriteDataNoLoopsNoStartEndFrames
SpriteDataNoStartEndFrames
SpriteEntity
Square
Text
TextInput
Texture
Time
Triangle
Utils
Vector
Vector3
Vector4
Generated using Crystal 1.14.0
2024-11-26 10:45:02 UTC
class
Game::
Font
Game::Font
Reference
Object
Defined in:
game/font.cr
Constructors
.new
(filename : String)
.new
Class Method Summary
.default
.default_font
Instance Method Summary
#font
: LibRay::Font
#font=
(font : LibRay::Font)
#load
(filename : String) : LibRay::Font
#to_struct
#unload
Constructor Detail
def self.
new
(filename : String)
#
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def self.
new
#
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]
Class Method Detail
def self.
default
#
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]
def self.
default_font
#
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]
Instance Method Detail
def
font
: LibRay::Font
#
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]
def
font=
(font : LibRay::Font)
#
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]
def
load
(filename : String) : LibRay::Font
#
[
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]
def
to_struct
#
[
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]
def
unload
#
[
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]