class Boleite::Private::GLFWOpenGLContext
- Boleite::Private::GLFWOpenGLContext
- Boleite::GraphicsContext
- Reference
- Object
Defined in:
boleite/backend/glfw_opengl_context.crConstructors
Instance Method Summary
- #clear(color) : Void
- #clear_depth : Void
- #create_frame_buffer : FrameBuffer
- #create_shader(parser : ShaderParser) : Shader
- #create_texture : Texture
- #create_vertex_buffer : VertexBuffer
- #create_vertex_buffer_object : VertexBufferObject
- #main_target : Boleite::RenderTarget
- #present : Void
- #scissor=(rect : IntRect) : Void
- #scissor=(arg : Nil) : Void
- #texture_maximum_size : UInt32
Instance methods inherited from class Boleite::GraphicsContext
clear(color : Colorf) : Void
clear,
clear_depth : Void
clear_depth,
create_frame_buffer : FrameBuffer
create_frame_buffer,
create_shader(parser : ShaderParser) : Shader
create_shader,
create_texture : Texture
create_texture,
create_vertex_buffer : VertexBuffer
create_vertex_buffer,
create_vertex_buffer_object : VertexBufferObject
create_vertex_buffer_object,
main_target : RenderTarget
main_target,
present : Void
present,
scissor=(rect : IntRect) : Voidscissor=(arg : Nil) : Void scissor=, texture_maximum_size : UInt32 texture_maximum_size