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boleite
master
Boleite
Application
InputHandler
Backend
BackendConfiguration
GfxType
ObjSerializer
BackendException
Camera
Camera2D
Camera3D
CharEvent
CircleShape
Clock
ClosedAction
ClosedEvent
Color
Color32f
Color64f
Color8i
Colorf
Colori
Configuration
Drawable
DrawCallContext
DrawCallUniforms
Value
FloatRect
Font
Error
Glyph
Page
Row
ForwardRenderer
FrameBuffer
GraphicsContext
GUI
Button
Signal_click
Container
Contracts
ContainerInputPass
Contracts
DefaultDesign
ButtonDesign
ButtonDrawables
ContainerDesign
DesktopDesign
DrawableCache
DrawableData
ImageDesign
InputFieldDesign
InputFieldDrawables
LabelDesign
LayoutDesign
TextBoxDesign
WindowDesign
WindowDrawables
Design
DesignDrawer
Desktop
Graphics
GridLayout
Contracts
Image
InputField
Signal_click
Signal_key_pressed
Signal_lose_input_focus
Signal_text_entered
InputFieldCatchAllKey
InputFieldEnterText
InputFieldKeyPress
InputFieldLoseFocus
InputHandler
Label
Orientation
Layout
Style
Renderer
Contracts
Vertex
Root
RootMouseOver
TextBox
Widget
Contracts
Signal_left_click
Signal_mouse_enter
Signal_mouse_leave
Signal_mouse_over
Signal_pulse
Signal_right_click
Signal_state_change
WidgetBasicClick
WidgetMouseClick
WidgetMouseEnter
WidgetMouseLeave
WidgetMouseOver
Window
Signal_header_drag
WindowClaimLeftovers
WindowHeaderDrag
Image
Contracts
Error
InputAction
InputEvent
InputProcessor
InputReceiver
Glue
GlueImp
GlueProc
GlueSignal
InputRouter
Contracts
IntRect
Key
KeyEvent
KeyMod
LineShape
Matrix
Matrix33
Matrix33f32
Matrix33f64
Matrix44
Matrix44f32
Matrix44f64
MatrixImp
Mouse
MouseButtonEvent
MousePosEvent
MouseScrollEvent
NoiseRandom
ObjSerializer
PartialCircleShape
PassThroughAction
Primitive
Private
GL
GLFW
Contracts
ErrorCode
ErrorData
GLFWInput
GLFWMonitor
GLFWOpenGLContext
GLFWSurface
OpenGLFrameBuffer
AttachmentData
Contracts
OpenGLShader
Contracts
OpenGLShaderObject
OpenGLTexture
Contracts
OpenGLVertexBuffer
OpenGLVertexBufferObject
Random
Contracts
Rect
Rectf32
Rectf64
Recti16
Recti32
Recti64
Recti8
Renderer
RenderTarget
Serializable
SerializableType
Serializer
Exception
Node
SerializerBaseNode
SerializerTranslator
Shader
ShaderBlendSettings
Factor
Function
ShaderDepthSettings
Function
ShaderException
ShaderParser
PreParseCommand
ShaderType
ShaderValueSettings
Shape
Vertex
Vertices
Sprite
Vertex
Vertices
State
StateStack
Contracts
Text
FormatRule
Formatter
Line
TextData
Vertex
Vertices
Texture
Format
Type
Transformable
Vector
Vector2f
Vector2f32
Vector2f64
Vector2i
Vector2i16
Vector2i32
Vector2i64
Vector2i8
Vector2u
Vector2u16
Vector2u32
Vector2u64
Vector2u8
Vector3f
Vector3f32
Vector3f64
Vector3i
Vector3i16
Vector3i32
Vector3i64
Vector3i8
Vector3u
Vector3u16
Vector3u32
Vector3u64
Vector3u8
Vector4f
Vector4f32
Vector4f64
Vector4i
Vector4i16
Vector4i32
Vector4i64
Vector4i8
Vector4u
Vector4u16
Vector4u32
Vector4u64
Vector4u8
VectorImp
ObjSerializer
Version
ObjSerializer
Vertex
VertexAttribute
Type
VertexBuffer
VertexBufferObject
VertexLayout
VideoMode
Mode
ObjSerializer
Generated using Crystal 1.10.1
2024-02-25 05:17:26 UTC
class
Boleite::
Clock
Boleite::Clock
Reference
Object
Defined in:
boleite/clock.cr
Constructors
.new
Instance Method Summary
#elapsed
#restart
Constructor Detail
def self.
new
#
[
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]
Instance Method Detail
def
elapsed
#
[
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]
def
restart
#
[
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]