enum SF::PrimitiveType
Overview
Types of primitives that a SF::VertexArray can render
Points and lines have no area, therefore their thickness will always be 1 pixel, regardless the current transform and view.
Defined in:
graphics/obj.crEnum Members
- 
        Points = 0
- 
        List of individual points 
- 
        Lines = 1
- 
        List of individual lines 
- 
        LineStrip = 2
- 
        List of connected lines, a point uses the previous point to form a line 
- 
        Triangles = 3
- 
        List of individual triangles 
- 
        TriangleStrip = 4
- 
        List of connected triangles, a point uses the two previous points to form a triangle 
- 
        TriangleFan = 5
- 
        List of connected triangles, a point uses the common center and the previous point to form a triangle 
- 
        Quads = 6
- 
        List of individual quads (deprecated, don't work with OpenGL ES) 
- 
        LinesStrip = 2
- 
        DEPRECATED Use LineStrip instead 
- 
        TrianglesStrip = 4
- 
        DEPRECATED Use TriangleStrip instead 
- 
        TrianglesFan = 5
- 
        DEPRECATED Use TriangleFan instead 
Instance Method Summary
- #line_strip?
- #lines?
- #lines_strip?
- #points?
- #quads?
- #triangle_fan?
- #triangle_strip?
- #triangles?
- #triangles_fan?
- #triangles_strip?