enum SF::BlendMode::Equation
Overview
Enumeration of the blending equations
The equations are mapped directly to their OpenGL equivalents, specified by gl_blend_equation() or gl_blend_equation_separate().
Defined in:
graphics/obj.crEnum Members
- 
        Add = 0
- 
        Pixel = Src * SrcFactor + Dst * DstFactor 
- 
        Subtract = 1
- 
        Pixel = Src * SrcFactor - Dst * DstFactor 
- 
        ReverseSubtract = 2
- 
        Pixel = Dst * DstFactor - Src * SrcFactor