struct SF::Glyph
- SF::Glyph
- Struct
- Value
- Object
Overview
Structure describing a glyph
A glyph is the visual representation of a character.
The SF::Glyph structure provides the information needed
to handle the glyph:
- its coordinates in the font's texture
- its bounding rectangle
- the offset to apply to get the starting position of the next glyph
See also: SF::Font
Defined in:
graphics/obj.crConstructors
- 
        .new
        
          Default constructor 
Instance Method Summary
- 
        #advance : Float32
        
          Offset to move horizontally to the next character 
- #advance=(advance : Number)
- 
        #bounds : FloatRect
        
          Bounding rectangle of the glyph, in coordinates relative to the baseline 
- #bounds=(bounds : FloatRect)
- 
        #dup : Glyph
        
          Returns a shallow copy of this object. 
- 
        #texture_rect : IntRect
        
          Texture coordinates of the glyph inside the font's texture 
- #texture_rect=(texture_rect : IntRect)
Constructor Detail
Instance Method Detail
Bounding rectangle of the glyph, in coordinates relative to the baseline
              Description copied from struct Value
            
          
          Returns a shallow copy of this object.
Because Value is a value type, this method returns self,
which already involves a shallow copy of this object because
value types are passed by value.
Texture coordinates of the glyph inside the font's texture