class SF::CircleShape
- SF::CircleShape
- SF::Shape
- SF::Transformable
- Reference
- Object
Overview
Specialized shape representing a circle
This class inherits all the functions of SF::Transformable
(position, rotation, scale, bounds, ...) as well as the
functions of SF::Shape (outline, color, texture, ...).
Usage example:
circle = SF::CircleShape.new
circle.radius = 150
circle.outline_color = SF::Color::Red
circle.outline_thickness = 5
circle.position = {10, 20}
...
window.draw circleSince the graphics card can't draw perfect circles, we have to
fake them with multiple triangles connected to each other. The
"points count" property of SF::CircleShape defines how many of these
triangles to use, and therefore defines the quality of the circle.
The number of points can also be used for another purpose; with small numbers you can create any regular polygon shape: equilateral triangle, square, pentagon, hexagon, ...
See also: SF::Shape, SF::RectangleShape, SF::ConvexShape
Defined in:
graphics/obj.crConstructors
- 
        .new(radius : Number = 0, point_count : Int = 30)
        
          Default constructor 
Instance Method Summary
- 
        #dup : CircleShape
        
          Returns a shallow copy of this object. 
- 
        #finalize
        
          Virtual destructor 
- 
        #get_point(index : Int) : Vector2f
        
          Get a point of the circle 
- 
        #point_count : Int32
        
          Get the number of points of the circle 
- 
        #point_count=(count : Int)
        
          Set the number of points of the circle 
- 
        #radius : Float32
        
          Get the radius of the circle 
- 
        #radius=(radius : Number)
        
          Set the radius of the circle 
Instance methods inherited from class SF::Shape
  
  
    
      fill_color : Color
    fill_color, 
    
  
    
      fill_color=(color : Color)
    fill_color=, 
    
  
    
      finalize
    finalize, 
    
  
    
      get_point(index : Int) : Vector2f
    get_point, 
    
  
    
      global_bounds : FloatRect
    global_bounds, 
    
  
    
      local_bounds : FloatRect
    local_bounds, 
    
  
    
      outline_color : Color
    outline_color, 
    
  
    
      outline_color=(color : Color)
    outline_color=, 
    
  
    
      outline_thickness : Float32
    outline_thickness, 
    
  
    
      outline_thickness=(thickness : Number)
    outline_thickness=, 
    
  
    
      point_count : Int32
    point_count, 
    
  
    
      set_texture(texture : Texture | Nil, reset_rect : Bool = false)
    set_texture, 
    
  
    
      texture=(texture : Texture)
    texture=, 
    
  
    
      texture_rect : IntRect
    texture_rect, 
    
  
    
      texture_rect=(rect : IntRect)
    texture_rect=, 
    
  
    
      update
    update
    
  
    
    
  
    
  Instance methods inherited from module SF::Drawable
  
  
    
      draw(target : RenderTarget, states : RenderStates)
    draw
    
  
    
    
  
    
  Instance methods inherited from class SF::Transformable
  
  
    
      dup : Transformable
    dup, 
    
  
    
      finalize
    finalize, 
    
  
    
      inverse_transform : Transform
    inverse_transform, 
    
  
    
      move(offset_x : Number, offset_y : Number)move(offset : Vector2 | Tuple) move, origin : Vector2f origin, origin=(origin : Vector2 | Tuple) origin=, position : Vector2f position, position=(position : Vector2 | Tuple) position=, rotate(angle : Number) rotate, rotation : Float32 rotation, rotation=(angle : Number) rotation=, scale(factor_x : Number, factor_y : Number)
scale(factor : Vector2 | Tuple)
scale : Vector2f scale, scale=(factors : Vector2 | Tuple) scale=, set_origin(x : Number, y : Number) set_origin, set_position(x : Number, y : Number) set_position, set_scale(factor_x : Number, factor_y : Number) set_scale, transform : Transform transform
Constructor methods inherited from class SF::Transformable
  
  
    
      new
    new
    
  
    
  
    
    
    
  
    
    
    
  
Constructor Detail
Default constructor
- radius - Radius of the circle
- point_count - Number of points composing the circle
Instance Method Detail
Returns a shallow copy of this object.
This allocates a new object and copies the contents of
self into it.
Get a point of the circle
The returned point is in local coordinates, that is, the shape's transforms (position, rotation, scale) are not taken into account. The result is undefined if index is out of the valid range.
- index - Index of the point to get, in range 0 ... point_count
Returns: index-th point of the shape
Get the number of points of the circle
Returns: Number of points of the circle
See also: #point_count=
Set the number of points of the circle
- count - New number of points of the circle
See also: #point_count