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Source code
Shards.info
dungeon
master
Direction
Dungeon
Animation
Arrow
ArrowItem
BasicEnemy
Bomb
BombItem
Bow
Box
Camera
Chest
Door
Enemy
Entity
FullHeart
Game
HalfHeart
HeadsUpDisplay
Item
ItemPool
Key
Level
Level1
Level2
Level3
LivingEntity
LockedChest
Message
MovingEnemy
Player
Room
RoomA
RoomB
RoomC
SoldierFollowing
SoldierGuarding
SoldierMoving
SpikyFloor
Sprite
Sword
Timer
TypedMessage
Wall
Weapon
Location
Generated using Crystal 1.10.1
2024-02-25 03:14:07 UTC
class
Dungeon::
Level1
Dungeon::Level1
Dungeon::Level
Reference
Object
Defined in:
dungeon/level1.cr
Instance Method Summary
#load
#start
Instance methods inherited from class
Dungeon::Level
change_room(next_room_name : String, next_door_name : String)
change_room
,
complete?
complete?
,
draw
draw
,
load
load
,
loaded? : Bool
loaded?
,
player : Player
player
,
start
start
,
update
update
Constructor methods inherited from class
Dungeon::Level
new(game : Game)
new
Instance Method Detail
def
load
#
[
View source
]
def
start
#
[
View source
]