class Prism::TextureCubeMap

Defined in:

prism/texture/texture_cube_map.cr

Instance Method Summary

Instance methods inherited from class Prism::Texture

bind(sampler_slot : LibGL::Int) bind, finalize finalize, id : UInt32 id

Constructor methods inherited from class Prism::Texture

new(id : UInt32, pool_key : String) new

Class methods inherited from class Prism::Texture

load(file_name) load, load_2d(file_name : String) : Prism::Texture2D load_2d, load_cube_map(texture_files : StaticArray(String, 6)) : Prism::TextureCubeMap load_cube_map, pool pool

Instance Method Detail

def bind(sampler_slot : LibGL::Int) #

Binds the texture to a sampler slot Valid slots range from 0 to 31.


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