class Events::C::EventHandler::Receive

Defined in:

packets/events.cr

Constructors

Instance Method Summary

Constructor Detail

def self.new(events : Events) #

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Instance Method Detail

def animation #

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def attach_entity #

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def block_action #

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def block_break_anim #

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def block_change #

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def camera #

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def change_game_state #

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def chat #

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def chunk_data #

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def close_window #

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def collect_item #

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def combat_event #

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def confirm_transaction #

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def custom_payload #

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def destroy_entities #

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def display_scoreboard #

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def effect #

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def enable_compression #

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def encryption_request #

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def entity #

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def entity_effect #

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def entity_equipment #

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def entity_head_look #

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def entity_look #

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def entity_look_and_relative_move #

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def entity_metadata #

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def entity_properties #

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def entity_relative_move #

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def entity_status #

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def entity_teleport #

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def entity_velocity #

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def explosion #

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def held_item_change #

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def join_game #

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def keep_alive #

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def login_disconnect #

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def login_success #

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def map_chunk_bulk #

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def maps #

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def multi_block_change #

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def open_window #

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def particles #

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def play_disconnect #

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def player_abilities #

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def player_list_header_footer #

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def player_list_item #

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def player_pos_look #

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def pong #

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def remove_entity_effect #

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def resource_pack_send #

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def respawn #

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def scoreboard_objective #

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def server_difficulty #

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def server_info #

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def set_compression_level #

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def set_experience #

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def set_slot #

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def set_title #

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def set_world_border #

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def sign_editor_open #

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def sound_effect #

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def spawn_experience_orb #

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def spawn_global_entity #

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def spawn_mob #

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def spawn_object #

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def spawn_painting #

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def spawn_player #

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def spawn_position #

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def statistics #

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def tab_complete #

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def teams #

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def time_update #

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def update_entity_nbt #

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def update_health #

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def update_score #

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def update_sign #

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def update_tile_entity #

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def use_bed #

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def window_items #

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def window_property #

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