struct CP::ContactPointSet
- CP::ContactPointSet
- Struct
- Value
- Object
Overview
A struct that wraps up the important collision data for an arbiter.
Defined in:
chipmunk/collision.crConstructors
Instance Method Summary
-
#count : Int32
The number of contact points in the set.
-
#normal : Vect
The normal of the collision.
-
#points : Slice(ContactPoint)
The contact points (at most 2).