class
   CP::Constraint::PivotJoint
  
  - CP::Constraint::PivotJoint
- CP::Constraint
- Reference
- Object
Overview
Allows two objects to pivot about a single point.
Defined in:
chipmunk/constraint.crConstructors
- 
        .new(a : Body, b : Body, anchor_a : Vect, anchor_b : Vect)
        
          a and b are the two bodies to connect, and anchor_a and anchor_b are the points in local coordinates where the pivot is located. 
- 
        .new(a : Body, b : Body, pivot : Vect) : self
        
          a and b are the two bodies to connect, and pivot is the point in world coordinates of the pivot. 
Instance Method Summary
- 
        #anchor_a : Vect
        
          The location of the first anchor relative to the first body. 
- #anchor_a=(anchor_a : Vect)
- 
        #anchor_b : Vect
        
          The location of the second anchor relative to the second body. 
- #anchor_b=(anchor_b : Vect)
Instance methods inherited from class CP::Constraint
  
  
    
      bodies : Tuple(Body, Body)
    bodies, 
    
  
    
      body_a : Body
    body_a, 
    
  
    
      body_b : Body
    body_b, 
    
  
    
      collide_bodies=(collide_bodies : Bool)
    collide_bodies=, 
    
  
    
      collide_bodies? : Bool
    collide_bodies?, 
    
  
    
      error_bias : Float64
    error_bias, 
    
  
    
      error_bias=(error_bias : Number)
    error_bias=, 
    
  
    
      impulse : Float64
    impulse, 
    
  
    
      max_bias : Float64
    max_bias, 
    
  
    
      max_bias=(max_bias : Number)
    max_bias=, 
    
  
    
      max_force : Float64
    max_force, 
    
  
    
      max_force=(max_force : Number)
    max_force=, 
    
  
    
      post_solve(space : Space)
    post_solve, 
    
  
    
      pre_solve(space : Space)
    pre_solve, 
    
  
    
      space : Space | Nil
    space
    
  
      
      
      
    
      
      
      
      
    
      
      
      
      
    
  Constructor Detail
a and b are the two bodies to connect, and anchor_a and anchor_b are the points in local coordinates where the pivot is located.
a and b are the two bodies to connect, and pivot is the point in world coordinates of the pivot.