class Buzzle::Scene::View
- Buzzle::Scene::View
- Buzzle::View
- Reference
- Object
Defined in:
buzzle/scene/view.crConstant Summary
-
BORDER_HIDE =
Game::GRID_SIZE * 2
-
EDGE_VIEWABILITY =
Game::GRID_SIZE * 1
-
VIEW_THRESHOLD =
Game::GRID_SIZE * 3
Constructors
Instance Method Summary
-
#draw
draws border around view to smooth view movement
- #movement(frame_time)
- #player : Player
- #room : Room::Base
- #room=(room : Room::Base)
- #screen_x
- #screen_y
- #update(frame_time)
- #viewable?(obj : Obj)
Instance methods inherited from class Buzzle::View
height : Int32
height,
viewable?(x, y, width, height, view_x, view_y)viewable?(obj : Obj, view_x, view_y) viewable?, width : Int32 width, x : Int32 x, y : Int32 y