class Buzzle::Room::Playground::Main

Defined in:

buzzle/room/playground/main.cr

Constructors

Instance Method Summary

Instance methods inherited from class Buzzle::Room::Base

add_border_walls add_border_walls, add_down_wall(x, y) add_down_wall, add_left_wall(x, y, inner = false) add_left_wall, add_left_walls add_left_walls, add_right_wall(x, y) add_right_wall, add_right_walls add_right_walls, add_top_walls add_top_walls, add_up_wall(x, y) add_up_wall, door?(x, y) door?, doors : Hash(Symbol, Buzzle::Door::Base) doors, draw(view : Scene::View) draw, height : Int32 height, player : Player player, quest_step?(quest, step) quest_step?, update(frame_time) update, width : Int32 width, x : Int32 | Float32 x, x=(x : Int32 | Float32) x=, y : Int32 | Float32 y, y=(y : Int32 | Float32) y=

Constructor methods inherited from class Buzzle::Room::Base

new(player : Buzzle::Player, entities = [] of Entity, doors : Hash(Symbol, Buzzle::Door::Base) = {} of Symbol => Door::Base, width = 10, height = 10) new

Constructor Detail

def self.new(player, width = 15, height = 15) #

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Instance Method Detail

def update(frame_time) #

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