class Buzzle::Room::Dungeon::Entrance
Defined in:
buzzle/room/dungeon/entrance.cr
Constructors
Instance Method Summary
Instance methods inherited from class Buzzle::Room::Base
add_border_walls
add_border_walls,
add_down_wall(x, y)
add_down_wall,
add_left_wall(x, y, inner = false)
add_left_wall,
add_left_walls
add_left_walls,
add_right_wall(x, y)
add_right_wall,
add_right_walls
add_right_walls,
add_top_walls
add_top_walls,
add_up_wall(x, y)
add_up_wall,
door?(x, y)
door?,
doors : Hash(Symbol, Buzzle::Door::Base)
doors,
draw(view : Scene::View)
draw,
height : Int32
height,
player : Player
player,
quest_step?(quest, step)
quest_step?,
update(frame_time)
update,
width : Int32
width,
x : Int32 | Float32
x,
x=(x : Int32 | Float32)
x=,
y : Int32 | Float32
y,
y=(y : Int32 | Float32)
y=
Constructor methods inherited from class Buzzle::Room::Base
new(player : Buzzle::Player, entities = [] of Entity, doors : Hash(Symbol, Buzzle::Door::Base) = {} of Symbol => Door::Base, width = 10, height = 10)
new
Constructor Detail
def self.
new(player, width =
50, height =
30)
#
Instance Method Detail
def
update(_frame_time)
#