class Buzzle::Keys

Defined in:

buzzle/keys.cr

Constant Summary

ACCEPT = LibRay::KEY_ENTER
CANCEL = LibRay::KEY_BACKSPACE
TAB = 258
TILDE = 96

Class Method Summary

Class Method Detail

def self.down?(key : Int32) #

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def self.down?(keys : Array(Int32)) #

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def self.held?(frame_time, key : Int32, initial_timer, hold_timer) #

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def self.held?(frame_time, keys : Array(Int32), initial_timer, hold_timer) #

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def self.pressed?(key : Int32) #

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def self.pressed?(keys : Array(Int32)) #

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def self.pressed_or_held?(frame_time, key : Int32, initial_timer, hold_timer) #

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def self.pressed_or_held?(frame_time, keys : Array(Int32), initial_timer, hold_timer) #

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def self.puts_pressed #

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def self.released?(key : Int32) #

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def self.released?(keys : Array(Int32)) #

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def self.up?(key : Int32) #

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def self.up?(key : Array(Int32)) #

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