struct PF::Vector4(T)

Defined in:

vector.cr

Constructors

Instance Method Summary

Constructor Detail

def self.new(x : T, y : T, z : T, w : T) #

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Instance Method Detail

def %(other : Vector4) #

Applies % to all component of this vector with the corresponding component of other


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def %(n : Int | Float) #

Applies % to all component of this vector with n


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def *(other : Vector4) #

Applies #* to all component of this vector with the corresponding component of other


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def *(n : Int | Float) #

Applies #* to all component of this vector with n


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def *(matrix : Matrix) #

Multiply this vector by a matrix

v = PF::Vector[1, 2, 3]
m = PF::Matrix[
  1, 0, 0,
  0, 2, 0,
  0, 0, 1,
]
# => PF::Vector3(Int32)(@x=1, @y=4, @z=3)

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def +(other : Vector4) #

Applies #+ to all component of this vector with the corresponding component of other


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def +(n : Int | Float) #

Applies #+ to all component of this vector with n


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def -(other : Vector4) #

Applies #- to all component of this vector with the corresponding component of other


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def -(n : Int | Float) #

Applies #- to all component of this vector with n


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def - #

Calls #- on all components of this vector


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def /(other : Vector4) #

Applies #/ to all component of this vector with the corresponding component of other


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def /(n : Int | Float) #

Applies #/ to all component of this vector with n


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def //(other : Vector4) #

Applies #// to all component of this vector with the corresponding component of other


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def //(n : Int | Float) #

Applies #// to all component of this vector with n


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def <(other : Vector4) #

Tests if all components of each vector meet the < condition


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def <(n : Int | Float) #

Tests if all components of this vector meet the < condition with the given n


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def <=(other : Vector4) #

Tests if all components of each vector meet the <= condition


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def <=(n : Int | Float) #

Tests if all components of this vector meet the <= condition with the given n


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def ==(other : Vector4) #

Tests if all components of each vector meet the #== condition


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def ==(n : Int | Float) #

Tests if all components of this vector meet the #== condition with the given n


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def >(other : Vector4) #

Tests if all components of each vector meet the > condition


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def >(n : Int | Float) #

Tests if all components of this vector meet the > condition with the given n


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def >=(other : Vector4) #

Tests if all components of each vector meet the >= condition


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def >=(n : Int | Float) #

Tests if all components of this vector meet the >= condition with the given n


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def abs #

Calls #abs on all components of this vector


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def cross(other : Vector4) #

Calculates the cross product of this vector and other


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def distance(other : Vector4) #

Returns the distance between this vector and other


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def dot(other : Vector4) #

Returns the dot product of this vector and other


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def magnitude #

The length or magnitude of the vector calculated by the Pythagorean theorem


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def normal(other : Vector4) #

Returns normalized value at a normal to the current vector


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def normalized #

Returns a new normalized unit Vector4


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def size #

Returns the size of this vector

PF::Vector4.new(...).size => 4

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def to_a #

Converts this Vector into a StaticArray(T, 4)


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def to_f #

Convert the components in this vector to Float64


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def to_f32 #

Convert the components in this vector to Float32


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def to_f64 #

Convert the components in this vector to Float64


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def to_i #

Convert the components in this vector to Int32


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def to_i128 #

Convert the components in this vector to Int128


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def to_i16 #

Convert the components in this vector to Int16


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def to_i32 #

Convert the components in this vector to Int32


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def to_i64 #

Convert the components in this vector to Int64


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def to_i8 #

Convert the components in this vector to Int8


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def to_u #

Convert the components in this vector to UInt32


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def to_u128 #

Convert the components in this vector to UInt128


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def to_u16 #

Convert the components in this vector to UInt16


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def to_u32 #

Convert the components in this vector to UInt32


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def to_u64 #

Convert the components in this vector to UInt64


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def to_u8 #

Convert the components in this vector to UInt8


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def w : T #

def w=(w : T) #

def x : T #

def x=(x : T) #

def y : T #

def y=(y : T) #

def z : T #

def z=(z : T) #