class PF::Camera
- PF::Camera
- Reference
- Object
Defined in:
3d/camera.crInstance Method Summary
- #forward_vector
- #matrix
- #move_backward(delta : Float64)
- #move_down(delta : Float64)
- #move_forward(delta : Float64)
- #move_left(delta : Float64)
- #move_right(delta : Float64)
- #move_up(delta : Float64)
-
#pitch
Rotation about the X axis
- #pitch=(value)
- #position : Vector3(Float64)
- #position=(position : Vector3(Float64))
-
#roll
Rotation about the Z axis
- #roll=(value)
- #rotate_left(delta : Float64)
- #rotate_right(delta : Float64)
- #rotation : Vector3(Float64)
- #rotation=(rotation : Vector3(Float64))
- #rotation_matrix
- #strafe_vector
- #up : Vector3(Float64)
- #up=(up : Vector3(Float64))
- #up_vector
- #view_matrix
-
#yaw
Rotation about the Y axis
- #yaw=(value)