class PF::Audio
- PF::Audio
- Reference
- Object
Defined in:
audio.crConstructors
Instance Method Summary
- #finalize
- #freq(*args, **options)
- #freq(*args, **options, &)
-
#headroom : Float64
https://dsp.stackexchange.com/questions/3581/algorithms-to-mix-audio-signals-without-clipping
-
#headroom=(headroom : Float64)
https://dsp.stackexchange.com/questions/3581/algorithms-to-mix-audio-signals-without-clipping
- #pause
- #play
- #playing? : Bool
- #queue(sample : Int16)
- #queue(sample : Pointer(Int16), length = 1)
- #time : Float64
- #volume : Float64
- #volume=(volume : Float64)
Constructor Detail
def self.new(freq : Int32 = 44100, channels : UInt8 = 2, samples : UInt16 = 512, &callback : Float64, UInt8 -> Float64)
#
Instance Method Detail
def headroom : Float64
#
https://dsp.stackexchange.com/questions/3581/algorithms-to-mix-audio-signals-without-clipping
def headroom=(headroom : Float64)
#
https://dsp.stackexchange.com/questions/3581/algorithms-to-mix-audio-signals-without-clipping