enum Tileset

Defined in:

mechanics/tileset.cr

Enum Members

Floor = 0
Wall = 1
Void = 2
Grave = 3
Stair = 4
Floor2 = 5
Floor3 = 6
Floor4 = 7
Floor5 = 8
RedCircle = 9
RedPoint = 10
BlueCircle = 11
BluePoint = 12
YellowCircle = 13
YellowPoint = 14
GreenCircle = 15
GreenPoint = 16
Fireball = 17
Dagger = 18
Sword = 19
Longsword = 20
Spear1 = 21
Spear2 = 22
Bow = 23
BowSwarm = 24
Arrow = 25
SpiritArrow = 26
Halberd1 = 27
Halberd2 = 28
BigAxe = 29
SmallAxe = 30
Hammer = 31
Staff = 32
Shield1 = 33
Shield2 = 34
RoundHit = 35

Instance Method Summary

Instance Method Detail

def arrow? #

Returns true if this enum value equals Arrow


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def big_axe? #

Returns true if this enum value equals BigAxe


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def blue_circle? #

Returns true if this enum value equals BlueCircle


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def blue_point? #

Returns true if this enum value equals BluePoint


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def bow? #

Returns true if this enum value equals Bow


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def bow_swarm? #

Returns true if this enum value equals BowSwarm


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def dagger? #

Returns true if this enum value equals Dagger


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def fireball? #

Returns true if this enum value equals Fireball


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def floor2? #

Returns true if this enum value equals Floor2


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def floor3? #

Returns true if this enum value equals Floor3


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def floor4? #

Returns true if this enum value equals Floor4


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def floor5? #

Returns true if this enum value equals Floor5


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def floor? #

Returns true if this enum value equals Floor


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def grave? #

Returns true if this enum value equals Grave


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def green_circle? #

Returns true if this enum value equals GreenCircle


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def green_point? #

Returns true if this enum value equals GreenPoint


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def halberd1? #

Returns true if this enum value equals Halberd1


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def halberd2? #

Returns true if this enum value equals Halberd2


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def hammer? #

Returns true if this enum value equals Hammer


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def longsword? #

Returns true if this enum value equals Longsword


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def red_circle? #

Returns true if this enum value equals RedCircle


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def red_point? #

Returns true if this enum value equals RedPoint


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def round_hit? #

Returns true if this enum value equals RoundHit


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def shield1? #

Returns true if this enum value equals Shield1


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def shield2? #

Returns true if this enum value equals Shield2


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def small_axe? #

Returns true if this enum value equals SmallAxe


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def spear1? #

Returns true if this enum value equals Spear1


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def spear2? #

Returns true if this enum value equals Spear2


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def spirit_arrow? #

Returns true if this enum value equals SpiritArrow


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def staff? #

Returns true if this enum value equals Staff


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def stair? #

Returns true if this enum value equals Stair


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def sword? #

Returns true if this enum value equals Sword


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def void? #

Returns true if this enum value equals Void


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def wall? #

Returns true if this enum value equals Wall


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def yellow_circle? #

Returns true if this enum value equals YellowCircle


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def yellow_point? #

Returns true if this enum value equals YellowPoint


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