class GameConfig
- GameConfig
- Reference
- Object
Included Modules
- YAML::Serializable
Defined in:
game_config.crConstructors
Class Method Summary
Instance Method Summary
- #balance_hp : Float64
- #battle_music : Int32
- #campaign : Array(Int32)
- #damping : Float64
- #difficulty : Int32
- #difficulty=(difficulty : Int32)
- #easy_bonus : Float64
- #enemy_sound : Float64
- #fixed_class : Int32
- #hard_damage : Float64
- #map_cell : Int32
- #map_height : Int32
- #map_width : Int32
- #melee_force : Float64
- #menu_music : Int32
- #min_sound : Float64
- #move_force : Float64
- #move_speed : Float64
- #move_target : Float64
- #n_enemies : Int32
- #patch
- #pathfinding : Bool
- #seed : Int32
- #seed=(seed : Int32)
- #sound_distance : Float64
- #void_expansion : Float64
- #void_passes : Int32
- #void_start : Float64