struct PhysicsCollisionMaps
- PhysicsCollisionMaps
 - ECS::Component
 - Struct
 - Value
 - Object
 
Defined in:
utils/physics_systems.crConstructors
Class Method Summary
Instance Method Summary
- #clone
 - #copy_with(events _events = @events, processor _processor = @processor)
 - #events : Hash({PhysicsMaterial, PhysicsMaterial}, {CollisionComponent.class, Bool})
 - #processor : Hash({PhysicsMaterial, PhysicsMaterial}, {ECS::Entity, ECS::Entity, Engine::CollisionData(Nil)} -> Bool)
 
Constructor Detail
        
        def self.new(events : Hash(Tuple(PhysicsMaterial, PhysicsMaterial), Tuple(::CollisionComponent.class, Bool)) = Hash(Tuple(PhysicsMaterial, PhysicsMaterial), Tuple(CollisionComponent.class, Bool)).new, processor : Hash(Tuple(PhysicsMaterial, PhysicsMaterial), Tuple(ECS::Entity, ECS::Entity, Engine::CollisionData(Nil)) -> Bool) = Hash(Tuple(PhysicsMaterial, PhysicsMaterial), CollisionProcessor).new)
        #
      
      
      Class Method Detail
Instance Method Detail
        
        def processor : Hash({PhysicsMaterial, PhysicsMaterial}, {ECS::Entity, ECS::Entity, Engine::CollisionData(Nil)} -> Bool)
        #