struct StressBehaviour
- StressBehaviour
- GameComponent
- ECS::Component
- Struct
- Value
- Object
Defined in:
wif/game/stress.crConstructors
- .new(level : Int32, text : String, effect : Float64)
- .new(ctx : YAML::ParseContext, node : YAML::Nodes::Node)
Class Method Summary
Instance Method Summary
- #clone
- #copy_with(level _level = @level, text _text = @text, effect _effect = @effect)
- #effect : Float64
- #level : Int32
- #text : String