abstract struct GameComponent
- GameComponent
- ECS::Component
- Struct
- Value
- Object
Included Modules
- YAML::Serializable
- YAML::Serializable::Strict
Direct Known Subclasses
- BestFriend
- ChatMessage
- Compatibility
- CompatLevels
- Config
- CurDate
- Failure
- FailureType
- GameOver
- GenerationComplete
- Killed
- KillSequence
- LifeConfig
- LifeSupport
- Name
- NextDay
- NoArmor
- NoChat
- NoKills
- Particle
- Person
- PersonKillId
- PrevStressLevel
- Relations
- SelectedPerson
- ShowIntro
- SkillLevel
- Skills
- SkipStartup
- StressBehaviour
- StressBehaviours
- StressEffect
- StressLevel
- Win
- WorkCategory
- Working