struct Skills
- Skills
- GameComponent
- ECS::Component
- Struct
- Value
- Object
Defined in:
wif/game/systems.crConstructors
- .new(ctx : YAML::ParseContext, node : YAML::Nodes::Node)
- .new(skills : Hash(ECS::Entity, Int32), known : Set(ECS::Entity) = Set(ECS::Entity).new)
Class Method Summary
Instance Method Summary
- #clone
- #copy_with(skills _skills = @skills, known _known = @known)
- #known : Set(ECS::Entity)
- #skills : Hash(ECS::Entity, Int32)