enum SF::PrimitiveType
Overview
Types of primitives that a SF::VertexArray
can render
Points and lines have no area, therefore their thickness will always be 1 pixel, regardless the current transform and view.
Defined in:
graphics/obj.crEnum Members
-
Points =
0
-
List of individual points
-
Lines =
1
-
List of individual lines
-
LineStrip =
2
-
List of connected lines, a point uses the previous point to form a line
-
Triangles =
3
-
List of individual triangles
-
TriangleStrip =
4
-
List of connected triangles, a point uses the two previous points to form a triangle
-
TriangleFan =
5
-
List of connected triangles, a point uses the common center and the previous point to form a triangle
-
Quads =
6
-
List of individual quads (deprecated, don't work with OpenGL ES)
-
LinesStrip =
2
-
DEPRECATED Use
LineStrip
instead -
TrianglesStrip =
4
-
DEPRECATED Use
TriangleStrip
instead -
TrianglesFan =
5
-
DEPRECATED Use
TriangleFan
instead
Instance Method Summary
- #line_strip?
- #lines?
- #lines_strip?
- #points?
- #quads?
- #triangle_fan?
- #triangle_strip?
- #triangles?
- #triangles_fan?
- #triangles_strip?