enum SF::BlendMode::Equation
Overview
Enumeration of the blending equations
The equations are mapped directly to their OpenGL equivalents,
specified by gl_blend_equation() or gl_blend_equation_separate().
Defined in:
graphics/obj.crEnum Members
-
Add =
0 -
Pixel = Src * SrcFactor + Dst * DstFactor
-
Subtract =
1 -
Pixel = Src * SrcFactor - Dst * DstFactor
-
ReverseSubtract =
2 -
Pixel = Dst * DstFactor - Src * SrcFactor