class Nya::Render::ShaderProgram

Defined in:

nya/render/shader_program.cr

Constant Summary

NYA_REGISTERED = true
PROPERTIES = {"sets" => "Array(ShaderSet)", "vars" => "Array(ShaderVar)"} of String => String

Class Method Summary

Instance Method Summary

Instance methods inherited from class Nya::Component

log log, metadata metadata, metadata=(metadata : Nya::Render::Backend::Metadata | Nil) metadata=, metadata? : Nya::Render::Backend::Metadata? metadata?, parent parent, parent=(parent : Nil | Nya::GameObject) parent=, parent? : Nya::GameObject? parent?

Class methods inherited from class Nya::Component

deserialize(xml, ctx : SerializationContext | Nil = nil) deserialize, transform_name(name) transform_name, xml_name xml_name

Instance methods inherited from class Nya::Object

ancestor_or_same?(u : U.class) forall U ancestor_or_same?, awake awake, backend backend, enabled : Bool enabled, enabled=(enabled : Bool) enabled=, enabled? : Bool enabled?, engine engine, id : String? id, id=(id : Nil | String) id=, matches_tag?(tag) matches_tag?, render(tag : String | Nil = nil) render, tag : String? tag, tag=(tag : Nil | String) tag=, update update

Class methods inherited from class Nya::Object

deserialize(xml, ctx : SerializationContext | Nil = nil) deserialize, transform_name(name) transform_name, xml_name xml_name

Class Method Detail

def self.deserialize(xml, ctx : SerializationContext | Nil = nil) #

[View source]
def self.transform_name(name) #

def self.xml_name #

Returns XML compatible name of a type (see Nya::Serializable.translate_type)


Instance Method Detail

def apply(&block) #

[View source]
def apply_variables! #

[View source]
def awake #
Description copied from class Nya::Object

Post-initializes this object

Override this method to implement custom post-initialization behaviour Remember to call super when necessary (for example, before custom logic)


[View source]
def finalize #

[View source]
def sets : Array(Nya::Render::ShaderSet) #

[View source]
def sets=(sets : Array(Nya::Render::ShaderSet)) #

[View source]
def vars : Array(Nya::Render::ShaderVar) #

[View source]
def vars=(vars : Array(Nya::Render::ShaderVar)) #

[View source]