class Nya::Render::ShaderProgram
- Nya::Render::ShaderProgram
- Nya::Component
- Nya::Object
- Reference
- Object
Defined in:
nya/render/shader_program.crConstant Summary
-
NYA_REGISTERED =
true
-
PROPERTIES =
{"sets" => "Array(ShaderSet)", "vars" => "Array(ShaderVar)"} of String => String
Class Method Summary
- .deserialize(xml, ctx : SerializationContext | Nil = nil)
- .transform_name(name)
-
.xml_name
Returns XML compatible name of a type (see
Nya::Serializable.translate_type
)
Instance Method Summary
- #apply(&block)
- #apply_variables!
-
#awake
Post-initializes this object
- #finalize
- #sets : Array(Nya::Render::ShaderSet)
- #sets=(sets : Array(Nya::Render::ShaderSet))
- #vars : Array(Nya::Render::ShaderVar)
- #vars=(vars : Array(Nya::Render::ShaderVar))
Instance methods inherited from class Nya::Component
log
log,
metadata
metadata,
metadata=(metadata : Nya::Render::Backend::Metadata | Nil)
metadata=,
metadata? : Nya::Render::Backend::Metadata?
metadata?,
parent
parent,
parent=(parent : Nil | Nya::GameObject)
parent=,
parent? : Nya::GameObject?
parent?
Class methods inherited from class Nya::Component
deserialize(xml, ctx : SerializationContext | Nil = nil)
deserialize,
transform_name(name)
transform_name,
xml_name
xml_name
Instance methods inherited from class Nya::Object
ancestor_or_same?(u : U.class) forall U
ancestor_or_same?,
awake
awake,
backend
backend,
enabled : Bool
enabled,
enabled=(enabled : Bool)
enabled=,
enabled? : Bool
enabled?,
engine
engine,
id : String?
id,
id=(id : Nil | String)
id=,
matches_tag?(tag)
matches_tag?,
render(tag : String | Nil = nil)
render,
tag : String?
tag,
tag=(tag : Nil | String)
tag=,
update
update
Class methods inherited from class Nya::Object
deserialize(xml, ctx : SerializationContext | Nil = nil)
deserialize,
transform_name(name)
transform_name,
xml_name
xml_name
Class Method Detail
Instance Method Detail
def awake
#
Description copied from class Nya::Object
Post-initializes this object
Override this method to implement custom post-initialization behaviour Remember to call super when necessary (for example, before custom logic)