class Nya::Render::Light

Defined in:

nya/render/light.cr

Constant Summary

NYA_REGISTERED = true
PROPERTIES = {"mode" => "$LightMode", "ambient" => "Color", "diffuse" => "Color", "specular" => "Color"} of String => String

Constructors

Class Method Summary

Instance Method Summary

Instance methods inherited from class Nya::Component

log log, metadata metadata, metadata=(metadata : Nya::Render::Backend::Metadata | Nil) metadata=, metadata? : Nya::Render::Backend::Metadata? metadata?, parent parent, parent=(parent : Nil | Nya::GameObject) parent=, parent? : Nya::GameObject? parent?

Class methods inherited from class Nya::Component

deserialize(xml, ctx : SerializationContext | Nil = nil) deserialize, transform_name(name) transform_name, xml_name xml_name

Instance methods inherited from class Nya::Object

ancestor_or_same?(u : U.class) forall U ancestor_or_same?, awake awake, backend backend, enabled : Bool enabled, enabled=(enabled : Bool) enabled=, enabled? : Bool enabled?, engine engine, id : String? id, id=(id : Nil | String) id=, matches_tag?(tag) matches_tag?, render(tag : String | Nil = nil) render, tag : String? tag, tag=(tag : Nil | String) tag=, update update

Class methods inherited from class Nya::Object

deserialize(xml, ctx : SerializationContext | Nil = nil) deserialize, transform_name(name) transform_name, xml_name xml_name

Constructor Detail

def self.new #

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Class Method Detail

def self.deserialize(xml, ctx : SerializationContext | Nil = nil) #

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def self.max_lights #

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def self.transform_name(name) #

def self.xml_name #

Returns XML compatible name of a type (see Nya::Serializable.translate_type)


Instance Method Detail

def ambient : Nya::Color #

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def ambient=(ambient : Nya::Color) #

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def awake #
Description copied from class Nya::Object

Post-initializes this object

Override this method to implement custom post-initialization behaviour Remember to call super when necessary (for example, before custom logic)


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def diffuse : Nya::Color #

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def diffuse=(diffuse : Nya::Color) #

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def enabled=(x) #

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def gl_light : Int32 #

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def mode=(mode : Nya::Render::LightMode) #

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def render(tag = nil) #

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def specular : Nya::Color #

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def specular=(specular : Nya::Color) #

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