module OpenGL::Translations
Extended Modules
Defined in:
opengl/translations.crInstance Method Summary
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#active_shader_program : String
Original OpenGL function name: glActiveShaderProgram
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#active_texture : String
Original OpenGL function name: glActiveTexture
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#attach_shader : String
Original OpenGL function name: glAttachShader
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#begin_conditional_render : String
Original OpenGL function name: glBeginConditionalRender
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#begin_query : String
Original OpenGL function name: glBeginQuery
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#begin_query_indexed : String
Original OpenGL function name: glBeginQueryIndexed
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#begin_transform_feedback : String
Original OpenGL function name: glBeginTransformFeedback
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#bind_attrib_location : String
Original OpenGL function name: glBindAttribLocation
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#bind_buffer : String
Original OpenGL function name: glBindBuffer
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#bind_buffer_base : String
Original OpenGL function name: glBindBufferBase
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#bind_buffer_range : String
Original OpenGL function name: glBindBufferRange
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#bind_buffers_base : String
Original OpenGL function name: glBindBuffersBase
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#bind_buffers_range : String
Original OpenGL function name: glBindBuffersRange
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#bind_frag_data_location : String
Original OpenGL function name: glBindFragDataLocation
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#bind_frag_data_location_indexed : String
Original OpenGL function name: glBindFragDataLocationIndexed
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#bind_framebuffer : String
Original OpenGL function name: glBindFramebuffer
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#bind_image_texture : String
Original OpenGL function name: glBindImageTexture
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#bind_image_textures : String
Original OpenGL function name: glBindImageTextures
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#bind_program_pipeline : String
Original OpenGL function name: glBindProgramPipeline
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#bind_renderbuffer : String
Original OpenGL function name: glBindRenderbuffer
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#bind_sampler : String
Original OpenGL function name: glBindSampler
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#bind_samplers : String
Original OpenGL function name: glBindSamplers
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#bind_texture : String
Original OpenGL function name: glBindTexture
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#bind_texture_unit : String
Original OpenGL function name: glBindTextureUnit
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#bind_textures : String
Original OpenGL function name: glBindTextures
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#bind_transform_feedback : String
Original OpenGL function name: glBindTransformFeedback
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#bind_vertex_array : String
Original OpenGL function name: glBindVertexArray
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#bind_vertex_buffer : String
Original OpenGL function name: glBindVertexBuffer
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#bind_vertex_buffers : String
Original OpenGL function name: glBindVertexBuffers
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#blend_color : String
Original OpenGL function name: glBlendColor
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#blend_equation : String
Original OpenGL function name: glBlendEquation
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#blend_equation_i : String
Original OpenGL function name: glBlendEquationi
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#blend_equation_separate : String
Original OpenGL function name: glBlendEquationSeparate
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#blend_equation_separate_i : String
Original OpenGL function name: glBlendEquationSeparatei
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#blend_func : String
Original OpenGL function name: glBlendFunc
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#blend_func_i : String
Original OpenGL function name: glBlendFunci
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#blend_func_separate : String
Original OpenGL function name: glBlendFuncSeparate
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#blend_func_separate_i : String
Original OpenGL function name: glBlendFuncSeparatei
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#blit_framebuffer : String
Original OpenGL function name: glBlitFramebuffer
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#blit_named_framebuffer : String
Original OpenGL function name: glBlitNamedFramebuffer
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#buffer_data : String
Original OpenGL function name: glBufferData
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#buffer_storage : String
Original OpenGL function name: glBufferStorage
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#buffer_sub_data : String
Original OpenGL function name: glBufferSubData
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#check_framebuffer_status : String
Original OpenGL function name: glCheckFramebufferStatus
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#check_named_framebuffer_status : String
Original OpenGL function name: glCheckNamedFramebufferStatus
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#clamp_color : String
Original OpenGL function name: glClampColor
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#clear : String
Original OpenGL function name: glClear
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#clear_buffer_data : String
Original OpenGL function name: glClearBufferData
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#clear_buffer_fi : String
Original OpenGL function name: glClearBufferfi
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#clear_buffer_fv : String
Original OpenGL function name: glClearBufferfv
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#clear_buffer_iv : String
Original OpenGL function name: glClearBufferiv
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#clear_buffer_sub_data : String
Original OpenGL function name: glClearBufferSubData
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#clear_buffer_uiv : String
Original OpenGL function name: glClearBufferuiv
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#clear_color : String
Original OpenGL function name: glClearColor
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#clear_depth : String
Original OpenGL function name: glClearDepth
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#clear_depth_f : String
Original OpenGL function name: glClearDepthf
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#clear_named_buffer_data : String
Original OpenGL function name: glClearNamedBufferData
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#clear_named_buffer_sub_data : String
Original OpenGL function name: glClearNamedBufferSubData
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#clear_named_framebuffer_fi : String
Original OpenGL function name: glClearNamedFramebufferfi
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#clear_named_framebuffer_fv : String
Original OpenGL function name: glClearNamedFramebufferfv
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#clear_named_framebuffer_iv : String
Original OpenGL function name: glClearNamedFramebufferiv
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#clear_named_framebuffer_uiv : String
Original OpenGL function name: glClearNamedFramebufferuiv
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#clear_stencil : String
Original OpenGL function name: glClearStencil
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#clear_tex_image : String
Original OpenGL function name: glClearTexImage
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#clear_tex_sub_image : String
Original OpenGL function name: glClearTexSubImage
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#client_wait_sync : String
Original OpenGL function name: glClientWaitSync
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#clip_control : String
Original OpenGL function name: glClipControl
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#color_mask : String
Original OpenGL function name: glColorMask
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#color_mask_i : String
Original OpenGL function name: glColorMaski
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#compile_shader : String
Original OpenGL function name: glCompileShader
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#compressed_tex_image_1d : String
Original OpenGL function name: glCompressedTexImage1D
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#compressed_tex_image_2d : String
Original OpenGL function name: glCompressedTexImage2D
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#compressed_tex_image_3d : String
Original OpenGL function name: glCompressedTexImage3D
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#compressed_tex_sub_image_1d : String
Original OpenGL function name: glCompressedTexSubImage1D
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#compressed_tex_sub_image_2d : String
Original OpenGL function name: glCompressedTexSubImage2D
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#compressed_tex_sub_image_3d : String
Original OpenGL function name: glCompressedTexSubImage3D
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#compressed_texture_sub_image_1d : String
Original OpenGL function name: glCompressedTextureSubImage1D
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#compressed_texture_sub_image_2d : String
Original OpenGL function name: glCompressedTextureSubImage2D
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#compressed_texture_sub_image_3d : String
Original OpenGL function name: glCompressedTextureSubImage3D
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#copy_buffer_sub_data : String
Original OpenGL function name: glCopyBufferSubData
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#copy_image_sub_data : String
Original OpenGL function name: glCopyImageSubData
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#copy_named_buffer_sub_data : String
Original OpenGL function name: glCopyNamedBufferSubData
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#copy_tex_image_1d : String
Original OpenGL function name: glCopyTexImage1D
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#copy_tex_image_2d : String
Original OpenGL function name: glCopyTexImage2D
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#copy_tex_sub_image_1d : String
Original OpenGL function name: glCopyTexSubImage1D
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#copy_tex_sub_image_2d : String
Original OpenGL function name: glCopyTexSubImage2D
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#copy_tex_sub_image_3d : String
Original OpenGL function name: glCopyTexSubImage3D
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#copy_texture_sub_image_1d : String
Original OpenGL function name: glCopyTextureSubImage1D
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#copy_texture_sub_image_2d : String
Original OpenGL function name: glCopyTextureSubImage2D
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#copy_texture_sub_image_3d : String
Original OpenGL function name: glCopyTextureSubImage3D
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#create_buffers : String
Original OpenGL function name: glCreateBuffers
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#create_framebuffers : String
Original OpenGL function name: glCreateFramebuffers
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#create_program : String
Original OpenGL function name: glCreateProgram
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#create_program_pipelines : String
Original OpenGL function name: glCreateProgramPipelines
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#create_queries : String
Original OpenGL function name: glCreateQueries
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#create_renderbuffers : String
Original OpenGL function name: glCreateRenderbuffers
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#create_samplers : String
Original OpenGL function name: glCreateSamplers
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#create_shader : String
Original OpenGL function name: glCreateShader
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#create_shader_program_v : String
Original OpenGL function name: glCreateShaderProgramv
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#create_textures : String
Original OpenGL function name: glCreateTextures
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#create_transform_feedbacks : String
Original OpenGL function name: glCreateTransformFeedbacks
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#create_vertex_arrays : String
Original OpenGL function name: glCreateVertexArrays
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#cull_face : String
Original OpenGL function name: glCullFace
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#debug_message_callback : String
Original OpenGL function name: glDebugMessageCallback
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#debug_message_control : String
Original OpenGL function name: glDebugMessageControl
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#debug_message_insert : String
Original OpenGL function name: glDebugMessageInsert
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#delete_buffers : String
Original OpenGL function name: glDeleteBuffers
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#delete_framebuffers : String
Original OpenGL function name: glDeleteFramebuffers
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#delete_program : String
Original OpenGL function name: glDeleteProgram
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#delete_program_pipelines : String
Original OpenGL function name: glDeleteProgramPipelines
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#delete_queries : String
Original OpenGL function name: glDeleteQueries
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#delete_renderbuffers : String
Original OpenGL function name: glDeleteRenderbuffers
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#delete_samplers : String
Original OpenGL function name: glDeleteSamplers
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#delete_shader : String
Original OpenGL function name: glDeleteShader
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#delete_sync : String
Original OpenGL function name: glDeleteSync
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#delete_textures : String
Original OpenGL function name: glDeleteTextures
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#delete_transform_feedbacks : String
Original OpenGL function name: glDeleteTransformFeedbacks
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#delete_vertex_arrays : String
Original OpenGL function name: glDeleteVertexArrays
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#depth_func : String
Original OpenGL function name: glDepthFunc
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#depth_mask : String
Original OpenGL function name: glDepthMask
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#depth_range : String
Original OpenGL function name: glDepthRange
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#depth_range_array_v : String
Original OpenGL function name: glDepthRangeArrayv
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#depth_range_f : String
Original OpenGL function name: glDepthRangef
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#depth_range_indexed : String
Original OpenGL function name: glDepthRangeIndexed
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#detach_shader : String
Original OpenGL function name: glDetachShader
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#disable : String
Original OpenGL function name: glDisable
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#disable_i : String
Original OpenGL function name: glDisablei
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#disable_vertex_array_attrib : String
Original OpenGL function name: glDisableVertexArrayAttrib
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#disable_vertex_attrib_array : String
Original OpenGL function name: glDisableVertexAttribArray
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#dispatch_compute : String
Original OpenGL function name: glDispatchCompute
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#dispatch_compute_indirect : String
Original OpenGL function name: glDispatchComputeIndirect
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#draw_arrays : String
Original OpenGL function name: glDrawArrays
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#draw_arrays_indirect : String
Original OpenGL function name: glDrawArraysIndirect
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#draw_arrays_instanced : String
Original OpenGL function name: glDrawArraysInstanced
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#draw_arrays_instanced_base_instance : String
Original OpenGL function name: glDrawArraysInstancedBaseInstance
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#draw_buffer : String
Original OpenGL function name: glDrawBuffer
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#draw_buffers : String
Original OpenGL function name: glDrawBuffers
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#draw_elements : String
Original OpenGL function name: glDrawElements
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#draw_elements_base_vertex : String
Original OpenGL function name: glDrawElementsBaseVertex
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#draw_elements_indirect : String
Original OpenGL function name: glDrawElementsIndirect
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#draw_elements_instanced : String
Original OpenGL function name: glDrawElementsInstanced
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#draw_elements_instanced_base_instance : String
Original OpenGL function name: glDrawElementsInstancedBaseInstance
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#draw_elements_instanced_base_vertex : String
Original OpenGL function name: glDrawElementsInstancedBaseVertex
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#draw_elements_instanced_base_vertex_base_instance : String
Original OpenGL function name: glDrawElementsInstancedBaseVertexBaseInstance
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#draw_range_elements : String
Original OpenGL function name: glDrawRangeElements
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#draw_range_elements_base_vertex : String
Original OpenGL function name: glDrawRangeElementsBaseVertex
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#draw_transform_feedback : String
Original OpenGL function name: glDrawTransformFeedback
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#draw_transform_feedback_instanced : String
Original OpenGL function name: glDrawTransformFeedbackInstanced
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#draw_transform_feedback_stream : String
Original OpenGL function name: glDrawTransformFeedbackStream
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#draw_transform_feedback_stream_instanced : String
Original OpenGL function name: glDrawTransformFeedbackStreamInstanced
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#enable : String
Original OpenGL function name: glEnable
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#enable_i : String
Original OpenGL function name: glEnablei
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#enable_vertex_array_attrib : String
Original OpenGL function name: glEnableVertexArrayAttrib
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#enable_vertex_attrib_array : String
Original OpenGL function name: glEnableVertexAttribArray
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#end_conditional_render : String
Original OpenGL function name: glEndConditionalRender
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#end_query : String
Original OpenGL function name: glEndQuery
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#end_query_indexed : String
Original OpenGL function name: glEndQueryIndexed
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#end_transform_feedback : String
Original OpenGL function name: glEndTransformFeedback
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#fence_sync : String
Original OpenGL function name: glFenceSync
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#finish : String
Original OpenGL function name: glFinish
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#flush : String
Original OpenGL function name: glFlush
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#flush_mapped_buffer_range : String
Original OpenGL function name: glFlushMappedBufferRange
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#flush_mapped_named_buffer_range : String
Original OpenGL function name: glFlushMappedNamedBufferRange
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#framebuffer_parameter_i : String
Original OpenGL function name: glFramebufferParameteri
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#framebuffer_renderbuffer : String
Original OpenGL function name: glFramebufferRenderbuffer
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#framebuffer_texture : String
Original OpenGL function name: glFramebufferTexture
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#framebuffer_texture_1d : String
Original OpenGL function name: glFramebufferTexture1D
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#framebuffer_texture_2d : String
Original OpenGL function name: glFramebufferTexture2D
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#framebuffer_texture_3d : String
Original OpenGL function name: glFramebufferTexture3D
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#framebuffer_texture_layer : String
Original OpenGL function name: glFramebufferTextureLayer
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#front_face : String
Original OpenGL function name: glFrontFace
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#gen_buffers : String
Original OpenGL function name: glGenBuffers
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#gen_framebuffers : String
Original OpenGL function name: glGenFramebuffers
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#gen_program_pipelines : String
Original OpenGL function name: glGenProgramPipelines
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#gen_queries : String
Original OpenGL function name: glGenQueries
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#gen_renderbuffers : String
Original OpenGL function name: glGenRenderbuffers
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#gen_samplers : String
Original OpenGL function name: glGenSamplers
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#gen_textures : String
Original OpenGL function name: glGenTextures
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#gen_transform_feedbacks : String
Original OpenGL function name: glGenTransformFeedbacks
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#gen_vertex_arrays : String
Original OpenGL function name: glGenVertexArrays
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#generate_mipmap : String
Original OpenGL function name: glGenerateMipmap
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#generate_texture_mipmap : String
Original OpenGL function name: glGenerateTextureMipmap
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#get_active_atomic_counter_buffer_iv : String
Original OpenGL function name: glGetActiveAtomicCounterBufferiv
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#get_active_attrib : String
Original OpenGL function name: glGetActiveAttrib
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#get_active_subroutine_name : String
Original OpenGL function name: glGetActiveSubroutineName
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#get_active_subroutine_uniform_iv : String
Original OpenGL function name: glGetActiveSubroutineUniformiv
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#get_active_subroutine_uniform_name : String
Original OpenGL function name: glGetActiveSubroutineUniformName
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#get_active_uniform : String
Original OpenGL function name: glGetActiveUniform
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#get_active_uniform_block_iv : String
Original OpenGL function name: glGetActiveUniformBlockiv
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#get_active_uniform_block_name : String
Original OpenGL function name: glGetActiveUniformBlockName
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#get_active_uniform_name : String
Original OpenGL function name: glGetActiveUniformName
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#get_active_uniforms_iv : String
Original OpenGL function name: glGetActiveUniformsiv
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#get_attached_shaders : String
Original OpenGL function name: glGetAttachedShaders
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#get_attrib_location : String
Original OpenGL function name: glGetAttribLocation
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#get_boolean_i_v : String
Original OpenGL function name: glGetBooleani_v
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#get_boolean_v : String
Original OpenGL function name: glGetBooleanv
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#get_buffer_parameter_i64v : String
Original OpenGL function name: glGetBufferParameteri64v
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#get_buffer_parameter_iv : String
Original OpenGL function name: glGetBufferParameteriv
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#get_buffer_pointer_v : String
Original OpenGL function name: glGetBufferPointerv
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#get_buffer_sub_data : String
Original OpenGL function name: glGetBufferSubData
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#get_compressed_tex_image : String
Original OpenGL function name: glGetCompressedTexImage
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#get_compressed_texture_image : String
Original OpenGL function name: glGetCompressedTextureImage
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#get_compressed_texture_sub_image : String
Original OpenGL function name: glGetCompressedTextureSubImage
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#get_debug_message_log : String
Original OpenGL function name: glGetDebugMessageLog
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#get_double_i_v : String
Original OpenGL function name: glGetDoublei_v
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#get_double_v : String
Original OpenGL function name: glGetDoublev
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#get_error : String
Original OpenGL function name: glGetError
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#get_float_i_v : String
Original OpenGL function name: glGetFloati_v
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#get_float_v : String
Original OpenGL function name: glGetFloatv
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#get_frag_data_index : String
Original OpenGL function name: glGetFragDataIndex
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#get_frag_data_location : String
Original OpenGL function name: glGetFragDataLocation
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#get_framebuffer_attachment_parameter_iv : String
Original OpenGL function name: glGetFramebufferAttachmentParameteriv
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#get_framebuffer_parameter_iv : String
Original OpenGL function name: glGetFramebufferParameteriv
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#get_graphics_reset_status : String
Original OpenGL function name: glGetGraphicsResetStatus
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#get_integer_64i_v : String
Original OpenGL function name: glGetInteger64i_v
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#get_integer_64v : String
Original OpenGL function name: glGetInteger64v
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#get_integer_i_v : String
Original OpenGL function name: glGetIntegeri_v
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#get_integer_v : String
Original OpenGL function name: glGetIntegerv
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#get_internalformat_i64v : String
Original OpenGL function name: glGetInternalformati64v
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#get_internalformat_iv : String
Original OpenGL function name: glGetInternalformativ
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#get_multisample_fv : String
Original OpenGL function name: glGetMultisamplefv
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#get_named_buffer_parameter_i64v : String
Original OpenGL function name: glGetNamedBufferParameteri64v
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#get_named_buffer_parameter_iv : String
Original OpenGL function name: glGetNamedBufferParameteriv
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#get_named_buffer_pointer_v : String
Original OpenGL function name: glGetNamedBufferPointerv
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#get_named_buffer_sub_data : String
Original OpenGL function name: glGetNamedBufferSubData
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#get_named_framebuffer_attachment_parameter_iv : String
Original OpenGL function name: glGetNamedFramebufferAttachmentParameteriv
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#get_named_framebuffer_parameter_iv : String
Original OpenGL function name: glGetNamedFramebufferParameteriv
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#get_named_renderbuffer_parameter_iv : String
Original OpenGL function name: glGetNamedRenderbufferParameteriv
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#get_object_label : String
Original OpenGL function name: glGetObjectLabel
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#get_object_ptr_label : String
Original OpenGL function name: glGetObjectPtrLabel
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#get_pointer_v : String
Original OpenGL function name: glGetPointerv
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#get_program_binary : String
Original OpenGL function name: glGetProgramBinary
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#get_program_info_log : String
Original OpenGL function name: glGetProgramInfoLog
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#get_program_interface_iv : String
Original OpenGL function name: glGetProgramInterfaceiv
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#get_program_iv : String
Original OpenGL function name: glGetProgramiv
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#get_program_pipeline_info_log : String
Original OpenGL function name: glGetProgramPipelineInfoLog
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#get_program_pipeline_iv : String
Original OpenGL function name: glGetProgramPipelineiv
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#get_program_resource_index : String
Original OpenGL function name: glGetProgramResourceIndex
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#get_program_resource_iv : String
Original OpenGL function name: glGetProgramResourceiv
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#get_program_resource_location : String
Original OpenGL function name: glGetProgramResourceLocation
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#get_program_resource_location_index : String
Original OpenGL function name: glGetProgramResourceLocationIndex
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#get_program_resource_name : String
Original OpenGL function name: glGetProgramResourceName
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#get_program_stage_iv : String
Original OpenGL function name: glGetProgramStageiv
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#get_query_buffer_object_i64v : String
Original OpenGL function name: glGetQueryBufferObjecti64v
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#get_query_buffer_object_iv : String
Original OpenGL function name: glGetQueryBufferObjectiv
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#get_query_buffer_object_ui64v : String
Original OpenGL function name: glGetQueryBufferObjectui64v
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#get_query_buffer_object_uiv : String
Original OpenGL function name: glGetQueryBufferObjectuiv
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#get_query_indexed_iv : String
Original OpenGL function name: glGetQueryIndexediv
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#get_query_iv : String
Original OpenGL function name: glGetQueryiv
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#get_query_object_i64v : String
Original OpenGL function name: glGetQueryObjecti64v
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#get_query_object_iv : String
Original OpenGL function name: glGetQueryObjectiv
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#get_query_object_ui64v : String
Original OpenGL function name: glGetQueryObjectui64v
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#get_query_object_uiv : String
Original OpenGL function name: glGetQueryObjectuiv
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#get_renderbuffer_parameter_iv : String
Original OpenGL function name: glGetRenderbufferParameteriv
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#get_sampler_parameter_fv : String
Original OpenGL function name: glGetSamplerParameterfv
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#get_sampler_parameter_i_iv : String
Original OpenGL function name: glGetSamplerParameterIiv
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#get_sampler_parameter_i_uiv : String
Original OpenGL function name: glGetSamplerParameterIuiv
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#get_sampler_parameter_iv : String
Original OpenGL function name: glGetSamplerParameteriv
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#get_shader_info_log : String
Original OpenGL function name: glGetShaderInfoLog
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#get_shader_iv : String
Original OpenGL function name: glGetShaderiv
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#get_shader_precision_format : String
Original OpenGL function name: glGetShaderPrecisionFormat
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#get_shader_source : String
Original OpenGL function name: glGetShaderSource
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#get_string : String
Original OpenGL function name: glGetString
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#get_string_i : String
Original OpenGL function name: glGetStringi
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#get_subroutine_index : String
Original OpenGL function name: glGetSubroutineIndex
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#get_subroutine_uniform_location : String
Original OpenGL function name: glGetSubroutineUniformLocation
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#get_sync_iv : String
Original OpenGL function name: glGetSynciv
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#get_tex_image : String
Original OpenGL function name: glGetTexImage
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#get_tex_level_parameter_fv : String
Original OpenGL function name: glGetTexLevelParameterfv
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#get_tex_level_parameter_iv : String
Original OpenGL function name: glGetTexLevelParameteriv
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#get_tex_parameter_fv : String
Original OpenGL function name: glGetTexParameterfv
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#get_tex_parameter_i_iv : String
Original OpenGL function name: glGetTexParameterIiv
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#get_tex_parameter_i_uiv : String
Original OpenGL function name: glGetTexParameterIuiv
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#get_tex_parameter_iv : String
Original OpenGL function name: glGetTexParameteriv
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#get_texture_image : String
Original OpenGL function name: glGetTextureImage
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#get_texture_level_parameter_fv : String
Original OpenGL function name: glGetTextureLevelParameterfv
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#get_texture_level_parameter_iv : String
Original OpenGL function name: glGetTextureLevelParameteriv
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#get_texture_parameter_fv : String
Original OpenGL function name: glGetTextureParameterfv
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#get_texture_parameter_i_iv : String
Original OpenGL function name: glGetTextureParameterIiv
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#get_texture_parameter_i_uiv : String
Original OpenGL function name: glGetTextureParameterIuiv
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#get_texture_parameter_iv : String
Original OpenGL function name: glGetTextureParameteriv
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#get_texture_sub_image : String
Original OpenGL function name: glGetTextureSubImage
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#get_transform_feedback_i64_v : String
Original OpenGL function name: glGetTransformFeedbacki64_v
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#get_transform_feedback_i_v : String
Original OpenGL function name: glGetTransformFeedbacki_v
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#get_transform_feedback_iv : String
Original OpenGL function name: glGetTransformFeedbackiv
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#get_transform_feedback_varying : String
Original OpenGL function name: glGetTransformFeedbackVarying
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#get_uniform_block_index : String
Original OpenGL function name: glGetUniformBlockIndex
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#get_uniform_dv : String
Original OpenGL function name: glGetUniformdv
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#get_uniform_fv : String
Original OpenGL function name: glGetUniformfv
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#get_uniform_indices : String
Original OpenGL function name: glGetUniformIndices
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#get_uniform_iv : String
Original OpenGL function name: glGetUniformiv
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#get_uniform_location : String
Original OpenGL function name: glGetUniformLocation
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#get_uniform_subroutine_uiv : String
Original OpenGL function name: glGetUniformSubroutineuiv
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#get_uniform_uiv : String
Original OpenGL function name: glGetUniformuiv
-
#get_vertex_array_indexed_64iv : String
Original OpenGL function name: glGetVertexArrayIndexed64iv
-
#get_vertex_array_indexed_iv : String
Original OpenGL function name: glGetVertexArrayIndexediv
-
#get_vertex_array_iv : String
Original OpenGL function name: glGetVertexArrayiv
-
#get_vertex_attrib_dv : String
Original OpenGL function name: glGetVertexAttribdv
-
#get_vertex_attrib_fv : String
Original OpenGL function name: glGetVertexAttribfv
-
#get_vertex_attrib_i_iv : String
Original OpenGL function name: glGetVertexAttribIiv
-
#get_vertex_attrib_i_uiv : String
Original OpenGL function name: glGetVertexAttribIuiv
-
#get_vertex_attrib_iv : String
Original OpenGL function name: glGetVertexAttribiv
-
#get_vertex_attrib_l_dv : String
Original OpenGL function name: glGetVertexAttribLdv
-
#get_vertex_attrib_pointer_v : String
Original OpenGL function name: glGetVertexAttribPointerv
-
#getn_compressed_tex_image : String
Original OpenGL function name: glGetnCompressedTexImage
-
#getn_tex_image : String
Original OpenGL function name: glGetnTexImage
-
#getn_uniform_dv : String
Original OpenGL function name: glGetnUniformdv
-
#getn_uniform_fv : String
Original OpenGL function name: glGetnUniformfv
-
#getn_uniform_iv : String
Original OpenGL function name: glGetnUniformiv
-
#getn_uniform_uiv : String
Original OpenGL function name: glGetnUniformuiv
-
#hint : String
Original OpenGL function name: glHint
-
#invalidate_buffer_data : String
Original OpenGL function name: glInvalidateBufferData
-
#invalidate_buffer_sub_data : String
Original OpenGL function name: glInvalidateBufferSubData
-
#invalidate_framebuffer : String
Original OpenGL function name: glInvalidateFramebuffer
-
#invalidate_named_framebuffer_data : String
Original OpenGL function name: glInvalidateNamedFramebufferData
-
#invalidate_named_framebuffer_sub_data : String
Original OpenGL function name: glInvalidateNamedFramebufferSubData
-
#invalidate_sub_framebuffer : String
Original OpenGL function name: glInvalidateSubFramebuffer
-
#invalidate_tex_image : String
Original OpenGL function name: glInvalidateTexImage
-
#invalidate_tex_sub_image : String
Original OpenGL function name: glInvalidateTexSubImage
-
#is_buffer : String
Original OpenGL function name: glIsBuffer
-
#is_enabled : String
Original OpenGL function name: glIsEnabled
-
#is_enabled_i : String
Original OpenGL function name: glIsEnabledi
-
#is_framebuffer : String
Original OpenGL function name: glIsFramebuffer
-
#is_program : String
Original OpenGL function name: glIsProgram
-
#is_program_pipeline : String
Original OpenGL function name: glIsProgramPipeline
-
#is_query : String
Original OpenGL function name: glIsQuery
-
#is_renderbuffer : String
Original OpenGL function name: glIsRenderbuffer
-
#is_sampler : String
Original OpenGL function name: glIsSampler
-
#is_shader : String
Original OpenGL function name: glIsShader
-
#is_sync : String
Original OpenGL function name: glIsSync
-
#is_texture : String
Original OpenGL function name: glIsTexture
-
#is_transform_feedback : String
Original OpenGL function name: glIsTransformFeedback
-
#is_vertex_array : String
Original OpenGL function name: glIsVertexArray
-
#line_width : String
Original OpenGL function name: glLineWidth
-
#link_program : String
Original OpenGL function name: glLinkProgram
-
#logic_op : String
Original OpenGL function name: glLogicOp
-
#map_buffer : String
Original OpenGL function name: glMapBuffer
-
#map_buffer_range : String
Original OpenGL function name: glMapBufferRange
-
#map_named_buffer : String
Original OpenGL function name: glMapNamedBuffer
-
#map_named_buffer_range : String
Original OpenGL function name: glMapNamedBufferRange
-
#memory_barrier : String
Original OpenGL function name: glMemoryBarrier
-
#memory_barrier_by_region : String
Original OpenGL function name: glMemoryBarrierByRegion
-
#min_sample_shading : String
Original OpenGL function name: glMinSampleShading
-
#multi_draw_arrays : String
Original OpenGL function name: glMultiDrawArrays
-
#multi_draw_arrays_indirect : String
Original OpenGL function name: glMultiDrawArraysIndirect
-
#multi_draw_arrays_indirect_count : String
Original OpenGL function name: glMultiDrawArraysIndirectCount
-
#multi_draw_elements : String
Original OpenGL function name: glMultiDrawElements
-
#multi_draw_elements_base_vertex : String
Original OpenGL function name: glMultiDrawElementsBaseVertex
-
#multi_draw_elements_indirect : String
Original OpenGL function name: glMultiDrawElementsIndirect
-
#multi_draw_elements_indirect_count : String
Original OpenGL function name: glMultiDrawElementsIndirectCount
-
#named_buffer_data : String
Original OpenGL function name: glNamedBufferData
-
#named_buffer_storage : String
Original OpenGL function name: glNamedBufferStorage
-
#named_buffer_sub_data : String
Original OpenGL function name: glNamedBufferSubData
-
#named_framebuffer_draw_buffer : String
Original OpenGL function name: glNamedFramebufferDrawBuffer
-
#named_framebuffer_draw_buffers : String
Original OpenGL function name: glNamedFramebufferDrawBuffers
-
#named_framebuffer_parameter_i : String
Original OpenGL function name: glNamedFramebufferParameteri
-
#named_framebuffer_read_buffer : String
Original OpenGL function name: glNamedFramebufferReadBuffer
-
#named_framebuffer_renderbuffer : String
Original OpenGL function name: glNamedFramebufferRenderbuffer
-
#named_framebuffer_texture : String
Original OpenGL function name: glNamedFramebufferTexture
-
#named_framebuffer_texture_layer : String
Original OpenGL function name: glNamedFramebufferTextureLayer
-
#named_renderbuffer_storage : String
Original OpenGL function name: glNamedRenderbufferStorage
-
#named_renderbuffer_storage_multisample : String
Original OpenGL function name: glNamedRenderbufferStorageMultisample
-
#object_label : String
Original OpenGL function name: glObjectLabel
-
#object_ptr_label : String
Original OpenGL function name: glObjectPtrLabel
-
#patch_parameter_fv : String
Original OpenGL function name: glPatchParameterfv
-
#patch_parameter_i : String
Original OpenGL function name: glPatchParameteri
-
#pause_transform_feedback : String
Original OpenGL function name: glPauseTransformFeedback
-
#pixel_store_f : String
Original OpenGL function name: glPixelStoref
-
#pixel_store_i : String
Original OpenGL function name: glPixelStorei
-
#point_parameter_f : String
Original OpenGL function name: glPointParameterf
-
#point_parameter_fv : String
Original OpenGL function name: glPointParameterfv
-
#point_parameter_i : String
Original OpenGL function name: glPointParameteri
-
#point_parameter_iv : String
Original OpenGL function name: glPointParameteriv
-
#point_size : String
Original OpenGL function name: glPointSize
-
#polygon_mode : String
Original OpenGL function name: glPolygonMode
-
#polygon_offset : String
Original OpenGL function name: glPolygonOffset
-
#polygon_offset_clamp : String
Original OpenGL function name: glPolygonOffsetClamp
-
#pop_debug_group : String
Original OpenGL function name: glPopDebugGroup
-
#primitive_restart_index : String
Original OpenGL function name: glPrimitiveRestartIndex
-
#program_binary : String
Original OpenGL function name: glProgramBinary
-
#program_parameter_i : String
Original OpenGL function name: glProgramParameteri
-
#program_uniform_1d : String
Original OpenGL function name: glProgramUniform1d
-
#program_uniform_1dv : String
Original OpenGL function name: glProgramUniform1dv
-
#program_uniform_1f : String
Original OpenGL function name: glProgramUniform1f
-
#program_uniform_1fv : String
Original OpenGL function name: glProgramUniform1fv
-
#program_uniform_1i : String
Original OpenGL function name: glProgramUniform1i
-
#program_uniform_1iv : String
Original OpenGL function name: glProgramUniform1iv
-
#program_uniform_1ui : String
Original OpenGL function name: glProgramUniform1ui
-
#program_uniform_1uiv : String
Original OpenGL function name: glProgramUniform1uiv
-
#program_uniform_2d : String
Original OpenGL function name: glProgramUniform2d
-
#program_uniform_2dv : String
Original OpenGL function name: glProgramUniform2dv
-
#program_uniform_2f : String
Original OpenGL function name: glProgramUniform2f
-
#program_uniform_2fv : String
Original OpenGL function name: glProgramUniform2fv
-
#program_uniform_2i : String
Original OpenGL function name: glProgramUniform2i
-
#program_uniform_2iv : String
Original OpenGL function name: glProgramUniform2iv
-
#program_uniform_2ui : String
Original OpenGL function name: glProgramUniform2ui
-
#program_uniform_2uiv : String
Original OpenGL function name: glProgramUniform2uiv
-
#program_uniform_3d : String
Original OpenGL function name: glProgramUniform3d
-
#program_uniform_3dv : String
Original OpenGL function name: glProgramUniform3dv
-
#program_uniform_3f : String
Original OpenGL function name: glProgramUniform3f
-
#program_uniform_3fv : String
Original OpenGL function name: glProgramUniform3fv
-
#program_uniform_3i : String
Original OpenGL function name: glProgramUniform3i
-
#program_uniform_3iv : String
Original OpenGL function name: glProgramUniform3iv
-
#program_uniform_3ui : String
Original OpenGL function name: glProgramUniform3ui
-
#program_uniform_3uiv : String
Original OpenGL function name: glProgramUniform3uiv
-
#program_uniform_4d : String
Original OpenGL function name: glProgramUniform4d
-
#program_uniform_4dv : String
Original OpenGL function name: glProgramUniform4dv
-
#program_uniform_4f : String
Original OpenGL function name: glProgramUniform4f
-
#program_uniform_4fv : String
Original OpenGL function name: glProgramUniform4fv
-
#program_uniform_4i : String
Original OpenGL function name: glProgramUniform4i
-
#program_uniform_4iv : String
Original OpenGL function name: glProgramUniform4iv
-
#program_uniform_4ui : String
Original OpenGL function name: glProgramUniform4ui
-
#program_uniform_4uiv : String
Original OpenGL function name: glProgramUniform4uiv
-
#program_uniform_matrix2_dv : String
Original OpenGL function name: glProgramUniformMatrix2dv
-
#program_uniform_matrix2_fv : String
Original OpenGL function name: glProgramUniformMatrix2fv
-
#program_uniform_matrix2x3_dv : String
Original OpenGL function name: glProgramUniformMatrix2x3dv
-
#program_uniform_matrix2x3_fv : String
Original OpenGL function name: glProgramUniformMatrix2x3fv
-
#program_uniform_matrix2x4_dv : String
Original OpenGL function name: glProgramUniformMatrix2x4dv
-
#program_uniform_matrix2x4_fv : String
Original OpenGL function name: glProgramUniformMatrix2x4fv
-
#program_uniform_matrix3_dv : String
Original OpenGL function name: glProgramUniformMatrix3dv
-
#program_uniform_matrix3_fv : String
Original OpenGL function name: glProgramUniformMatrix3fv
-
#program_uniform_matrix3x2_dv : String
Original OpenGL function name: glProgramUniformMatrix3x2dv
-
#program_uniform_matrix3x2_fv : String
Original OpenGL function name: glProgramUniformMatrix3x2fv
-
#program_uniform_matrix3x4_dv : String
Original OpenGL function name: glProgramUniformMatrix3x4dv
-
#program_uniform_matrix3x4_fv : String
Original OpenGL function name: glProgramUniformMatrix3x4fv
-
#program_uniform_matrix4_dv : String
Original OpenGL function name: glProgramUniformMatrix4dv
-
#program_uniform_matrix4_fv : String
Original OpenGL function name: glProgramUniformMatrix4fv
-
#program_uniform_matrix4x2_dv : String
Original OpenGL function name: glProgramUniformMatrix4x2dv
-
#program_uniform_matrix4x2_fv : String
Original OpenGL function name: glProgramUniformMatrix4x2fv
-
#program_uniform_matrix4x3_dv : String
Original OpenGL function name: glProgramUniformMatrix4x3dv
-
#program_uniform_matrix4x3_fv : String
Original OpenGL function name: glProgramUniformMatrix4x3fv
-
#provoking_vertex : String
Original OpenGL function name: glProvokingVertex
-
#push_debug_group : String
Original OpenGL function name: glPushDebugGroup
-
#query_counter : String
Original OpenGL function name: glQueryCounter
-
#read_buffer : String
Original OpenGL function name: glReadBuffer
-
#read_pixels : String
Original OpenGL function name: glReadPixels
-
#readn_pixels : String
Original OpenGL function name: glReadnPixels
-
#release_shader_compiler : String
Original OpenGL function name: glReleaseShaderCompiler
-
#renderbuffer_storage : String
Original OpenGL function name: glRenderbufferStorage
-
#renderbuffer_storage_multisample : String
Original OpenGL function name: glRenderbufferStorageMultisample
-
#resume_transform_feedback : String
Original OpenGL function name: glResumeTransformFeedback
-
#sample_coverage : String
Original OpenGL function name: glSampleCoverage
-
#sample_mask_i : String
Original OpenGL function name: glSampleMaski
-
#sampler_parameter_f : String
Original OpenGL function name: glSamplerParameterf
-
#sampler_parameter_fv : String
Original OpenGL function name: glSamplerParameterfv
-
#sampler_parameter_i : String
Original OpenGL function name: glSamplerParameteri
-
#sampler_parameter_i_iv : String
Original OpenGL function name: glSamplerParameterIiv
-
#sampler_parameter_i_uiv : String
Original OpenGL function name: glSamplerParameterIuiv
-
#sampler_parameter_iv : String
Original OpenGL function name: glSamplerParameteriv
-
#scissor : String
Original OpenGL function name: glScissor
-
#scissor_array_v : String
Original OpenGL function name: glScissorArrayv
-
#scissor_indexed : String
Original OpenGL function name: glScissorIndexed
-
#scissor_indexedv : String
Original OpenGL function name: glScissorIndexedv
-
#shader_binary : String
Original OpenGL function name: glShaderBinary
-
#shader_source : String
Original OpenGL function name: glShaderSource
-
#shader_storage_block_binding : String
Original OpenGL function name: glShaderStorageBlockBinding
-
#specialize_shader : String
Original OpenGL function name: glSpecializeShader
-
#stencil_func : String
Original OpenGL function name: glStencilFunc
-
#stencil_func_separate : String
Original OpenGL function name: glStencilFuncSeparate
-
#stencil_mask : String
Original OpenGL function name: glStencilMask
-
#stencil_mask_separate : String
Original OpenGL function name: glStencilMaskSeparate
-
#stencil_op : String
Original OpenGL function name: glStencilOp
-
#stencil_op_separate : String
Original OpenGL function name: glStencilOpSeparate
-
#tex_buffer : String
Original OpenGL function name: glTexBuffer
-
#tex_buffer_range : String
Original OpenGL function name: glTexBufferRange
-
#tex_image_1d : String
Original OpenGL function name: glTexImage1D
-
#tex_image_2d : String
Original OpenGL function name: glTexImage2D
-
#tex_image_2d_multisample : String
Original OpenGL function name: glTexImage2DMultisample
-
#tex_image_3d : String
Original OpenGL function name: glTexImage3D
-
#tex_image_3d_multisample : String
Original OpenGL function name: glTexImage3DMultisample
-
#tex_parameter_f : String
Original OpenGL function name: glTexParameterf
-
#tex_parameter_fv : String
Original OpenGL function name: glTexParameterfv
-
#tex_parameter_i : String
Original OpenGL function name: glTexParameteri
-
#tex_parameter_i_iv : String
Original OpenGL function name: glTexParameterIiv
-
#tex_parameter_i_uiv : String
Original OpenGL function name: glTexParameterIuiv
-
#tex_parameter_iv : String
Original OpenGL function name: glTexParameteriv
-
#tex_storage_1d : String
Original OpenGL function name: glTexStorage1D
-
#tex_storage_2d : String
Original OpenGL function name: glTexStorage2D
-
#tex_storage_2d_multisample : String
Original OpenGL function name: glTexStorage2DMultisample
-
#tex_storage_3d : String
Original OpenGL function name: glTexStorage3D
-
#tex_storage_3d_multisample : String
Original OpenGL function name: glTexStorage3DMultisample
-
#tex_sub_image_1d : String
Original OpenGL function name: glTexSubImage1D
-
#tex_sub_image_2d : String
Original OpenGL function name: glTexSubImage2D
-
#tex_sub_image_3d : String
Original OpenGL function name: glTexSubImage3D
-
#texture_barrier : String
Original OpenGL function name: glTextureBarrier
-
#texture_buffer : String
Original OpenGL function name: glTextureBuffer
-
#texture_buffer_range : String
Original OpenGL function name: glTextureBufferRange
-
#texture_parameter_f : String
Original OpenGL function name: glTextureParameterf
-
#texture_parameter_fv : String
Original OpenGL function name: glTextureParameterfv
-
#texture_parameter_i : String
Original OpenGL function name: glTextureParameteri
-
#texture_parameter_i_iv : String
Original OpenGL function name: glTextureParameterIiv
-
#texture_parameter_i_uiv : String
Original OpenGL function name: glTextureParameterIuiv
-
#texture_parameter_iv : String
Original OpenGL function name: glTextureParameteriv
-
#texture_storage_1d : String
Original OpenGL function name: glTextureStorage1D
-
#texture_storage_2d : String
Original OpenGL function name: glTextureStorage2D
-
#texture_storage_2d_multisample : String
Original OpenGL function name: glTextureStorage2DMultisample
-
#texture_storage_3d : String
Original OpenGL function name: glTextureStorage3D
-
#texture_storage_3d_multisample : String
Original OpenGL function name: glTextureStorage3DMultisample
-
#texture_sub_image_1d : String
Original OpenGL function name: glTextureSubImage1D
-
#texture_sub_image_2d : String
Original OpenGL function name: glTextureSubImage2D
-
#texture_sub_image_3d : String
Original OpenGL function name: glTextureSubImage3D
-
#texture_view : String
Original OpenGL function name: glTextureView
-
#transform_feedback_buffer_base : String
Original OpenGL function name: glTransformFeedbackBufferBase
-
#transform_feedback_buffer_range : String
Original OpenGL function name: glTransformFeedbackBufferRange
-
#transform_feedback_varyings : String
Original OpenGL function name: glTransformFeedbackVaryings
-
#uniform_1d : String
Original OpenGL function name: glUniform1d
-
#uniform_1dv : String
Original OpenGL function name: glUniform1dv
-
#uniform_1f : String
Original OpenGL function name: glUniform1f
-
#uniform_1fv : String
Original OpenGL function name: glUniform1fv
-
#uniform_1i : String
Original OpenGL function name: glUniform1i
-
#uniform_1iv : String
Original OpenGL function name: glUniform1iv
-
#uniform_1ui : String
Original OpenGL function name: glUniform1ui
-
#uniform_1uiv : String
Original OpenGL function name: glUniform1uiv
-
#uniform_2d : String
Original OpenGL function name: glUniform2d
-
#uniform_2dv : String
Original OpenGL function name: glUniform2dv
-
#uniform_2f : String
Original OpenGL function name: glUniform2f
-
#uniform_2fv : String
Original OpenGL function name: glUniform2fv
-
#uniform_2i : String
Original OpenGL function name: glUniform2i
-
#uniform_2iv : String
Original OpenGL function name: glUniform2iv
-
#uniform_2ui : String
Original OpenGL function name: glUniform2ui
-
#uniform_2uiv : String
Original OpenGL function name: glUniform2uiv
-
#uniform_3d : String
Original OpenGL function name: glUniform3d
-
#uniform_3dv : String
Original OpenGL function name: glUniform3dv
-
#uniform_3f : String
Original OpenGL function name: glUniform3f
-
#uniform_3fv : String
Original OpenGL function name: glUniform3fv
-
#uniform_3i : String
Original OpenGL function name: glUniform3i
-
#uniform_3iv : String
Original OpenGL function name: glUniform3iv
-
#uniform_3ui : String
Original OpenGL function name: glUniform3ui
-
#uniform_3uiv : String
Original OpenGL function name: glUniform3uiv
-
#uniform_4d : String
Original OpenGL function name: glUniform4d
-
#uniform_4dv : String
Original OpenGL function name: glUniform4dv
-
#uniform_4f : String
Original OpenGL function name: glUniform4f
-
#uniform_4fv : String
Original OpenGL function name: glUniform4fv
-
#uniform_4i : String
Original OpenGL function name: glUniform4i
-
#uniform_4iv : String
Original OpenGL function name: glUniform4iv
-
#uniform_4ui : String
Original OpenGL function name: glUniform4ui
-
#uniform_4uiv : String
Original OpenGL function name: glUniform4uiv
-
#uniform_block_binding : String
Original OpenGL function name: glUniformBlockBinding
-
#uniform_matrix2_dv : String
Original OpenGL function name: glUniformMatrix2dv
-
#uniform_matrix2_fv : String
Original OpenGL function name: glUniformMatrix2fv
-
#uniform_matrix2x3_dv : String
Original OpenGL function name: glUniformMatrix2x3dv
-
#uniform_matrix2x3_fv : String
Original OpenGL function name: glUniformMatrix2x3fv
-
#uniform_matrix2x4_dv : String
Original OpenGL function name: glUniformMatrix2x4dv
-
#uniform_matrix2x4_fv : String
Original OpenGL function name: glUniformMatrix2x4fv
-
#uniform_matrix3_dv : String
Original OpenGL function name: glUniformMatrix3dv
-
#uniform_matrix3_fv : String
Original OpenGL function name: glUniformMatrix3fv
-
#uniform_matrix3x2_dv : String
Original OpenGL function name: glUniformMatrix3x2dv
-
#uniform_matrix3x2_fv : String
Original OpenGL function name: glUniformMatrix3x2fv
-
#uniform_matrix3x4_dv : String
Original OpenGL function name: glUniformMatrix3x4dv
-
#uniform_matrix3x4_fv : String
Original OpenGL function name: glUniformMatrix3x4fv
-
#uniform_matrix4_dv : String
Original OpenGL function name: glUniformMatrix4dv
-
#uniform_matrix4_fv : String
Original OpenGL function name: glUniformMatrix4fv
-
#uniform_matrix4x2_dv : String
Original OpenGL function name: glUniformMatrix4x2dv
-
#uniform_matrix4x2_fv : String
Original OpenGL function name: glUniformMatrix4x2fv
-
#uniform_matrix4x3_dv : String
Original OpenGL function name: glUniformMatrix4x3dv
-
#uniform_matrix4x3_fv : String
Original OpenGL function name: glUniformMatrix4x3fv
-
#uniform_subroutines_uiv : String
Original OpenGL function name: glUniformSubroutinesuiv
-
#unmap_buffer : String
Original OpenGL function name: glUnmapBuffer
-
#unmap_named_buffer : String
Original OpenGL function name: glUnmapNamedBuffer
-
#use_program : String
Original OpenGL function name: glUseProgram
-
#use_program_stages : String
Original OpenGL function name: glUseProgramStages
-
#validate_program : String
Original OpenGL function name: glValidateProgram
-
#validate_program_pipeline : String
Original OpenGL function name: glValidateProgramPipeline
-
#vertex_array_attrib_binding : String
Original OpenGL function name: glVertexArrayAttribBinding
-
#vertex_array_attrib_format : String
Original OpenGL function name: glVertexArrayAttribFormat
-
#vertex_array_attrib_i_format : String
Original OpenGL function name: glVertexArrayAttribIFormat
-
#vertex_array_attrib_l_format : String
Original OpenGL function name: glVertexArrayAttribLFormat
-
#vertex_array_binding_divisor : String
Original OpenGL function name: glVertexArrayBindingDivisor
-
#vertex_array_element_buffer : String
Original OpenGL function name: glVertexArrayElementBuffer
-
#vertex_array_vertex_buffer : String
Original OpenGL function name: glVertexArrayVertexBuffer
-
#vertex_array_vertex_buffers : String
Original OpenGL function name: glVertexArrayVertexBuffers
-
#vertex_attrib_1d : String
Original OpenGL function name: glVertexAttrib1d
-
#vertex_attrib_1dv : String
Original OpenGL function name: glVertexAttrib1dv
-
#vertex_attrib_1f : String
Original OpenGL function name: glVertexAttrib1f
-
#vertex_attrib_1fv : String
Original OpenGL function name: glVertexAttrib1fv
-
#vertex_attrib_1s : String
Original OpenGL function name: glVertexAttrib1s
-
#vertex_attrib_1sv : String
Original OpenGL function name: glVertexAttrib1sv
-
#vertex_attrib_2d : String
Original OpenGL function name: glVertexAttrib2d
-
#vertex_attrib_2dv : String
Original OpenGL function name: glVertexAttrib2dv
-
#vertex_attrib_2f : String
Original OpenGL function name: glVertexAttrib2f
-
#vertex_attrib_2fv : String
Original OpenGL function name: glVertexAttrib2fv
-
#vertex_attrib_2s : String
Original OpenGL function name: glVertexAttrib2s
-
#vertex_attrib_2sv : String
Original OpenGL function name: glVertexAttrib2sv
-
#vertex_attrib_3d : String
Original OpenGL function name: glVertexAttrib3d
-
#vertex_attrib_3dv : String
Original OpenGL function name: glVertexAttrib3dv
-
#vertex_attrib_3f : String
Original OpenGL function name: glVertexAttrib3f
-
#vertex_attrib_3fv : String
Original OpenGL function name: glVertexAttrib3fv
-
#vertex_attrib_3s : String
Original OpenGL function name: glVertexAttrib3s
-
#vertex_attrib_3sv : String
Original OpenGL function name: glVertexAttrib3sv
-
#vertex_attrib_4bv : String
Original OpenGL function name: glVertexAttrib4bv
-
#vertex_attrib_4d : String
Original OpenGL function name: glVertexAttrib4d
-
#vertex_attrib_4dv : String
Original OpenGL function name: glVertexAttrib4dv
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#vertex_attrib_4f : String
Original OpenGL function name: glVertexAttrib4f
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#vertex_attrib_4fv : String
Original OpenGL function name: glVertexAttrib4fv
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#vertex_attrib_4iv : String
Original OpenGL function name: glVertexAttrib4iv
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#vertex_attrib_4nbv : String
Original OpenGL function name: glVertexAttrib4Nbv
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#vertex_attrib_4niv : String
Original OpenGL function name: glVertexAttrib4Niv
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#vertex_attrib_4nsv : String
Original OpenGL function name: glVertexAttrib4Nsv
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#vertex_attrib_4nub : String
Original OpenGL function name: glVertexAttrib4Nub
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#vertex_attrib_4nubv : String
Original OpenGL function name: glVertexAttrib4Nubv
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#vertex_attrib_4nuiv : String
Original OpenGL function name: glVertexAttrib4Nuiv
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#vertex_attrib_4nusv : String
Original OpenGL function name: glVertexAttrib4Nusv
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#vertex_attrib_4s : String
Original OpenGL function name: glVertexAttrib4s
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#vertex_attrib_4sv : String
Original OpenGL function name: glVertexAttrib4sv
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#vertex_attrib_4ubv : String
Original OpenGL function name: glVertexAttrib4ubv
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#vertex_attrib_4uiv : String
Original OpenGL function name: glVertexAttrib4uiv
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#vertex_attrib_4usv : String
Original OpenGL function name: glVertexAttrib4usv
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#vertex_attrib_binding : String
Original OpenGL function name: glVertexAttribBinding
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#vertex_attrib_divisor : String
Original OpenGL function name: glVertexAttribDivisor
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#vertex_attrib_format : String
Original OpenGL function name: glVertexAttribFormat
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#vertex_attrib_i_1i : String
Original OpenGL function name: glVertexAttribI1i
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#vertex_attrib_i_1iv : String
Original OpenGL function name: glVertexAttribI1iv
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#vertex_attrib_i_1ui : String
Original OpenGL function name: glVertexAttribI1ui
-
#vertex_attrib_i_1uiv : String
Original OpenGL function name: glVertexAttribI1uiv
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#vertex_attrib_i_2i : String
Original OpenGL function name: glVertexAttribI2i
-
#vertex_attrib_i_2iv : String
Original OpenGL function name: glVertexAttribI2iv
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#vertex_attrib_i_2ui : String
Original OpenGL function name: glVertexAttribI2ui
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#vertex_attrib_i_2uiv : String
Original OpenGL function name: glVertexAttribI2uiv
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#vertex_attrib_i_3i : String
Original OpenGL function name: glVertexAttribI3i
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#vertex_attrib_i_3iv : String
Original OpenGL function name: glVertexAttribI3iv
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#vertex_attrib_i_3ui : String
Original OpenGL function name: glVertexAttribI3ui
-
#vertex_attrib_i_3uiv : String
Original OpenGL function name: glVertexAttribI3uiv
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#vertex_attrib_i_4bv : String
Original OpenGL function name: glVertexAttribI4bv
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#vertex_attrib_i_4i : String
Original OpenGL function name: glVertexAttribI4i
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#vertex_attrib_i_4iv : String
Original OpenGL function name: glVertexAttribI4iv
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#vertex_attrib_i_4sv : String
Original OpenGL function name: glVertexAttribI4sv
-
#vertex_attrib_i_4ubv : String
Original OpenGL function name: glVertexAttribI4ubv
-
#vertex_attrib_i_4ui : String
Original OpenGL function name: glVertexAttribI4ui
-
#vertex_attrib_i_4uiv : String
Original OpenGL function name: glVertexAttribI4uiv
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#vertex_attrib_i_4usv : String
Original OpenGL function name: glVertexAttribI4usv
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#vertex_attrib_i_format : String
Original OpenGL function name: glVertexAttribIFormat
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#vertex_attrib_i_pointer : String
Original OpenGL function name: glVertexAttribIPointer
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#vertex_attrib_l_1d : String
Original OpenGL function name: glVertexAttribL1d
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#vertex_attrib_l_1dv : String
Original OpenGL function name: glVertexAttribL1dv
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#vertex_attrib_l_2d : String
Original OpenGL function name: glVertexAttribL2d
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#vertex_attrib_l_2dv : String
Original OpenGL function name: glVertexAttribL2dv
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#vertex_attrib_l_3d : String
Original OpenGL function name: glVertexAttribL3d
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#vertex_attrib_l_3dv : String
Original OpenGL function name: glVertexAttribL3dv
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#vertex_attrib_l_4d : String
Original OpenGL function name: glVertexAttribL4d
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#vertex_attrib_l_4dv : String
Original OpenGL function name: glVertexAttribL4dv
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#vertex_attrib_l_format : String
Original OpenGL function name: glVertexAttribLFormat
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#vertex_attrib_l_pointer : String
Original OpenGL function name: glVertexAttribLPointer
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#vertex_attrib_p_1ui : String
Original OpenGL function name: glVertexAttribP1ui
-
#vertex_attrib_p_1uiv : String
Original OpenGL function name: glVertexAttribP1uiv
-
#vertex_attrib_p_2ui : String
Original OpenGL function name: glVertexAttribP2ui
-
#vertex_attrib_p_2uiv : String
Original OpenGL function name: glVertexAttribP2uiv
-
#vertex_attrib_p_3ui : String
Original OpenGL function name: glVertexAttribP3ui
-
#vertex_attrib_p_3uiv : String
Original OpenGL function name: glVertexAttribP3uiv
-
#vertex_attrib_p_4ui : String
Original OpenGL function name: glVertexAttribP4ui
-
#vertex_attrib_p_4uiv : String
Original OpenGL function name: glVertexAttribP4uiv
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#vertex_attrib_pointer : String
Original OpenGL function name: glVertexAttribPointer
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#vertex_binding_divisor : String
Original OpenGL function name: glVertexBindingDivisor
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#viewport : String
Original OpenGL function name: glViewport
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#viewport_array_v : String
Original OpenGL function name: glViewportArrayv
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#viewport_indexed_f : String
Original OpenGL function name: glViewportIndexedf
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#viewport_indexed_fv : String
Original OpenGL function name: glViewportIndexedfv
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#wait_sync : String
Original OpenGL function name: glWaitSync
Instance Method Detail
Original OpenGL function name: glBindFragDataLocationIndexed
Original OpenGL function name: glCheckNamedFramebufferStatus
Original OpenGL function name: glClearNamedFramebufferuiv
Original OpenGL function name: glCompressedTextureSubImage1D
Original OpenGL function name: glCompressedTextureSubImage2D
Original OpenGL function name: glCompressedTextureSubImage3D
Original OpenGL function name: glDisableVertexArrayAttrib
Original OpenGL function name: glDisableVertexAttribArray
Original OpenGL function name: glDrawArraysInstancedBaseInstance
Original OpenGL function name: glDrawElementsInstancedBaseInstance
Original OpenGL function name: glDrawElementsInstancedBaseVertex
Original OpenGL function name: glDrawElementsInstancedBaseVertexBaseInstance
Original OpenGL function name: glDrawRangeElementsBaseVertex
Original OpenGL function name: glDrawTransformFeedbackInstanced
Original OpenGL function name: glDrawTransformFeedbackStream
Original OpenGL function name: glDrawTransformFeedbackStreamInstanced
Original OpenGL function name: glFlushMappedNamedBufferRange
Original OpenGL function name: glGetActiveAtomicCounterBufferiv
Original OpenGL function name: glGetActiveSubroutineUniformiv
Original OpenGL function name: glGetActiveSubroutineUniformName
Original OpenGL function name: glGetActiveUniformBlockName
Original OpenGL function name: glGetCompressedTextureImage
Original OpenGL function name: glGetCompressedTextureSubImage
Original OpenGL function name: glGetFramebufferAttachmentParameteriv
Original OpenGL function name: glGetFramebufferParameteriv
Original OpenGL function name: glGetNamedBufferParameteri64v
Original OpenGL function name: glGetNamedBufferParameteriv
Original OpenGL function name: glGetNamedFramebufferAttachmentParameteriv
Original OpenGL function name: glGetNamedFramebufferParameteriv
Original OpenGL function name: glGetNamedRenderbufferParameteriv
Original OpenGL function name: glGetProgramPipelineInfoLog
Original OpenGL function name: glGetProgramResourceLocation
Original OpenGL function name: glGetProgramResourceLocationIndex
Original OpenGL function name: glGetQueryBufferObjecti64v
Original OpenGL function name: glGetQueryBufferObjectui64v
Original OpenGL function name: glGetRenderbufferParameteriv
Original OpenGL function name: glGetShaderPrecisionFormat
Original OpenGL function name: glGetSubroutineUniformLocation
Original OpenGL function name: glGetTextureLevelParameterfv
Original OpenGL function name: glGetTextureLevelParameteriv
Original OpenGL function name: glGetTransformFeedbacki64_v
Original OpenGL function name: glGetTransformFeedbackVarying
Original OpenGL function name: glGetVertexArrayIndexed64iv
Original OpenGL function name: glInvalidateNamedFramebufferData
Original OpenGL function name: glInvalidateNamedFramebufferSubData
Original OpenGL function name: glMultiDrawArraysIndirectCount
Original OpenGL function name: glMultiDrawElementsBaseVertex
Original OpenGL function name: glMultiDrawElementsIndirect
Original OpenGL function name: glMultiDrawElementsIndirectCount
Original OpenGL function name: glNamedFramebufferDrawBuffer
Original OpenGL function name: glNamedFramebufferDrawBuffers
Original OpenGL function name: glNamedFramebufferParameteri
Original OpenGL function name: glNamedFramebufferReadBuffer
Original OpenGL function name: glNamedFramebufferRenderbuffer
Original OpenGL function name: glNamedFramebufferTextureLayer
Original OpenGL function name: glNamedRenderbufferStorageMultisample
Original OpenGL function name: glProgramUniformMatrix2x3dv
Original OpenGL function name: glProgramUniformMatrix2x3fv
Original OpenGL function name: glProgramUniformMatrix2x4dv
Original OpenGL function name: glProgramUniformMatrix2x4fv
Original OpenGL function name: glProgramUniformMatrix3x2dv
Original OpenGL function name: glProgramUniformMatrix3x2fv
Original OpenGL function name: glProgramUniformMatrix3x4dv
Original OpenGL function name: glProgramUniformMatrix3x4fv
Original OpenGL function name: glProgramUniformMatrix4x2dv
Original OpenGL function name: glProgramUniformMatrix4x2fv
Original OpenGL function name: glProgramUniformMatrix4x3dv
Original OpenGL function name: glProgramUniformMatrix4x3fv
Original OpenGL function name: glRenderbufferStorageMultisample
Original OpenGL function name: glShaderStorageBlockBinding
Original OpenGL function name: glTextureStorage2DMultisample
Original OpenGL function name: glTextureStorage3DMultisample
Original OpenGL function name: glTransformFeedbackBufferBase
Original OpenGL function name: glTransformFeedbackBufferRange
Original OpenGL function name: glTransformFeedbackVaryings
Original OpenGL function name: glVertexArrayAttribBinding
Original OpenGL function name: glVertexArrayAttribIFormat
Original OpenGL function name: glVertexArrayAttribLFormat
Original OpenGL function name: glVertexArrayBindingDivisor
Original OpenGL function name: glVertexArrayElementBuffer
Original OpenGL function name: glVertexArrayVertexBuffers