struct OpenGL::Loader
- OpenGL::Loader
- Struct
- Value
- Object
Overview
Loads OpenGL functions dynamically at runtime and returns Proc
instances to invoke them.
The OpenGL functions are lazy-loaded.
Defined in:
opengl/loader.crConstant Summary
-
FUNCTION_COUNT =
657
Constructors
-
.new(&get_proc_address : String -> Pointer(Void))
Creates the loader.
Instance Method Summary
-
#active_shader_program : Proc
Retrieves a
Proc
for the OpenGL function glActiveShaderProgram. -
#active_shader_program?
Checks if the OpenGL function glActiveShaderProgram is loaded.
-
#active_texture : Proc
Retrieves a
Proc
for the OpenGL function glActiveTexture. -
#active_texture?
Checks if the OpenGL function glActiveTexture is loaded.
-
#attach_shader : Proc
Retrieves a
Proc
for the OpenGL function glAttachShader. -
#attach_shader?
Checks if the OpenGL function glAttachShader is loaded.
-
#begin_conditional_render : Proc
Retrieves a
Proc
for the OpenGL function glBeginConditionalRender. -
#begin_conditional_render?
Checks if the OpenGL function glBeginConditionalRender is loaded.
-
#begin_query : Proc
Retrieves a
Proc
for the OpenGL function glBeginQuery. -
#begin_query?
Checks if the OpenGL function glBeginQuery is loaded.
-
#begin_query_indexed : Proc
Retrieves a
Proc
for the OpenGL function glBeginQueryIndexed. -
#begin_query_indexed?
Checks if the OpenGL function glBeginQueryIndexed is loaded.
-
#begin_transform_feedback : Proc
Retrieves a
Proc
for the OpenGL function glBeginTransformFeedback. -
#begin_transform_feedback?
Checks if the OpenGL function glBeginTransformFeedback is loaded.
-
#bind_attrib_location : Proc
Retrieves a
Proc
for the OpenGL function glBindAttribLocation. -
#bind_attrib_location?
Checks if the OpenGL function glBindAttribLocation is loaded.
-
#bind_buffer : Proc
Retrieves a
Proc
for the OpenGL function glBindBuffer. -
#bind_buffer?
Checks if the OpenGL function glBindBuffer is loaded.
-
#bind_buffer_base : Proc
Retrieves a
Proc
for the OpenGL function glBindBufferBase. -
#bind_buffer_base?
Checks if the OpenGL function glBindBufferBase is loaded.
-
#bind_buffer_range : Proc
Retrieves a
Proc
for the OpenGL function glBindBufferRange. -
#bind_buffer_range?
Checks if the OpenGL function glBindBufferRange is loaded.
-
#bind_buffers_base : Proc
Retrieves a
Proc
for the OpenGL function glBindBuffersBase. -
#bind_buffers_base?
Checks if the OpenGL function glBindBuffersBase is loaded.
-
#bind_buffers_range : Proc
Retrieves a
Proc
for the OpenGL function glBindBuffersRange. -
#bind_buffers_range?
Checks if the OpenGL function glBindBuffersRange is loaded.
-
#bind_frag_data_location : Proc
Retrieves a
Proc
for the OpenGL function glBindFragDataLocation. -
#bind_frag_data_location?
Checks if the OpenGL function glBindFragDataLocation is loaded.
-
#bind_frag_data_location_indexed : Proc
Retrieves a
Proc
for the OpenGL function glBindFragDataLocationIndexed. -
#bind_frag_data_location_indexed?
Checks if the OpenGL function glBindFragDataLocationIndexed is loaded.
-
#bind_framebuffer : Proc
Retrieves a
Proc
for the OpenGL function glBindFramebuffer. -
#bind_framebuffer?
Checks if the OpenGL function glBindFramebuffer is loaded.
-
#bind_image_texture : Proc
Retrieves a
Proc
for the OpenGL function glBindImageTexture. -
#bind_image_texture?
Checks if the OpenGL function glBindImageTexture is loaded.
-
#bind_image_textures : Proc
Retrieves a
Proc
for the OpenGL function glBindImageTextures. -
#bind_image_textures?
Checks if the OpenGL function glBindImageTextures is loaded.
-
#bind_program_pipeline : Proc
Retrieves a
Proc
for the OpenGL function glBindProgramPipeline. -
#bind_program_pipeline?
Checks if the OpenGL function glBindProgramPipeline is loaded.
-
#bind_renderbuffer : Proc
Retrieves a
Proc
for the OpenGL function glBindRenderbuffer. -
#bind_renderbuffer?
Checks if the OpenGL function glBindRenderbuffer is loaded.
-
#bind_sampler : Proc
Retrieves a
Proc
for the OpenGL function glBindSampler. -
#bind_sampler?
Checks if the OpenGL function glBindSampler is loaded.
-
#bind_samplers : Proc
Retrieves a
Proc
for the OpenGL function glBindSamplers. -
#bind_samplers?
Checks if the OpenGL function glBindSamplers is loaded.
-
#bind_texture : Proc
Retrieves a
Proc
for the OpenGL function glBindTexture. -
#bind_texture?
Checks if the OpenGL function glBindTexture is loaded.
-
#bind_texture_unit : Proc
Retrieves a
Proc
for the OpenGL function glBindTextureUnit. -
#bind_texture_unit?
Checks if the OpenGL function glBindTextureUnit is loaded.
-
#bind_textures : Proc
Retrieves a
Proc
for the OpenGL function glBindTextures. -
#bind_textures?
Checks if the OpenGL function glBindTextures is loaded.
-
#bind_transform_feedback : Proc
Retrieves a
Proc
for the OpenGL function glBindTransformFeedback. -
#bind_transform_feedback?
Checks if the OpenGL function glBindTransformFeedback is loaded.
-
#bind_vertex_array : Proc
Retrieves a
Proc
for the OpenGL function glBindVertexArray. -
#bind_vertex_array?
Checks if the OpenGL function glBindVertexArray is loaded.
-
#bind_vertex_buffer : Proc
Retrieves a
Proc
for the OpenGL function glBindVertexBuffer. -
#bind_vertex_buffer?
Checks if the OpenGL function glBindVertexBuffer is loaded.
-
#bind_vertex_buffers : Proc
Retrieves a
Proc
for the OpenGL function glBindVertexBuffers. -
#bind_vertex_buffers?
Checks if the OpenGL function glBindVertexBuffers is loaded.
-
#blend_color : Proc
Retrieves a
Proc
for the OpenGL function glBlendColor. -
#blend_color?
Checks if the OpenGL function glBlendColor is loaded.
-
#blend_equation : Proc
Retrieves a
Proc
for the OpenGL function glBlendEquation. -
#blend_equation?
Checks if the OpenGL function glBlendEquation is loaded.
-
#blend_equation_i : Proc
Retrieves a
Proc
for the OpenGL function glBlendEquationi. -
#blend_equation_i?
Checks if the OpenGL function glBlendEquationi is loaded.
-
#blend_equation_separate : Proc
Retrieves a
Proc
for the OpenGL function glBlendEquationSeparate. -
#blend_equation_separate?
Checks if the OpenGL function glBlendEquationSeparate is loaded.
-
#blend_equation_separate_i : Proc
Retrieves a
Proc
for the OpenGL function glBlendEquationSeparatei. -
#blend_equation_separate_i?
Checks if the OpenGL function glBlendEquationSeparatei is loaded.
-
#blend_func : Proc
Retrieves a
Proc
for the OpenGL function glBlendFunc. -
#blend_func?
Checks if the OpenGL function glBlendFunc is loaded.
-
#blend_func_i : Proc
Retrieves a
Proc
for the OpenGL function glBlendFunci. -
#blend_func_i?
Checks if the OpenGL function glBlendFunci is loaded.
-
#blend_func_separate : Proc
Retrieves a
Proc
for the OpenGL function glBlendFuncSeparate. -
#blend_func_separate?
Checks if the OpenGL function glBlendFuncSeparate is loaded.
-
#blend_func_separate_i : Proc
Retrieves a
Proc
for the OpenGL function glBlendFuncSeparatei. -
#blend_func_separate_i?
Checks if the OpenGL function glBlendFuncSeparatei is loaded.
-
#blit_framebuffer : Proc
Retrieves a
Proc
for the OpenGL function glBlitFramebuffer. -
#blit_framebuffer?
Checks if the OpenGL function glBlitFramebuffer is loaded.
-
#blit_named_framebuffer : Proc
Retrieves a
Proc
for the OpenGL function glBlitNamedFramebuffer. -
#blit_named_framebuffer?
Checks if the OpenGL function glBlitNamedFramebuffer is loaded.
-
#buffer_data : Proc
Retrieves a
Proc
for the OpenGL function glBufferData. -
#buffer_data?
Checks if the OpenGL function glBufferData is loaded.
-
#buffer_storage : Proc
Retrieves a
Proc
for the OpenGL function glBufferStorage. -
#buffer_storage?
Checks if the OpenGL function glBufferStorage is loaded.
-
#buffer_sub_data : Proc
Retrieves a
Proc
for the OpenGL function glBufferSubData. -
#buffer_sub_data?
Checks if the OpenGL function glBufferSubData is loaded.
-
#check_framebuffer_status : Proc
Retrieves a
Proc
for the OpenGL function glCheckFramebufferStatus. -
#check_framebuffer_status?
Checks if the OpenGL function glCheckFramebufferStatus is loaded.
-
#check_named_framebuffer_status : Proc
Retrieves a
Proc
for the OpenGL function glCheckNamedFramebufferStatus. -
#check_named_framebuffer_status?
Checks if the OpenGL function glCheckNamedFramebufferStatus is loaded.
-
#clamp_color : Proc
Retrieves a
Proc
for the OpenGL function glClampColor. -
#clamp_color?
Checks if the OpenGL function glClampColor is loaded.
-
#clear : Proc
Retrieves a
Proc
for the OpenGL function glClear. -
#clear?
Checks if the OpenGL function glClear is loaded.
-
#clear_buffer_data : Proc
Retrieves a
Proc
for the OpenGL function glClearBufferData. -
#clear_buffer_data?
Checks if the OpenGL function glClearBufferData is loaded.
-
#clear_buffer_fi : Proc
Retrieves a
Proc
for the OpenGL function glClearBufferfi. -
#clear_buffer_fi?
Checks if the OpenGL function glClearBufferfi is loaded.
-
#clear_buffer_fv : Proc
Retrieves a
Proc
for the OpenGL function glClearBufferfv. -
#clear_buffer_fv?
Checks if the OpenGL function glClearBufferfv is loaded.
-
#clear_buffer_iv : Proc
Retrieves a
Proc
for the OpenGL function glClearBufferiv. -
#clear_buffer_iv?
Checks if the OpenGL function glClearBufferiv is loaded.
-
#clear_buffer_sub_data : Proc
Retrieves a
Proc
for the OpenGL function glClearBufferSubData. -
#clear_buffer_sub_data?
Checks if the OpenGL function glClearBufferSubData is loaded.
-
#clear_buffer_uiv : Proc
Retrieves a
Proc
for the OpenGL function glClearBufferuiv. -
#clear_buffer_uiv?
Checks if the OpenGL function glClearBufferuiv is loaded.
-
#clear_color : Proc
Retrieves a
Proc
for the OpenGL function glClearColor. -
#clear_color?
Checks if the OpenGL function glClearColor is loaded.
-
#clear_depth : Proc
Retrieves a
Proc
for the OpenGL function glClearDepth. -
#clear_depth?
Checks if the OpenGL function glClearDepth is loaded.
-
#clear_depth_f : Proc
Retrieves a
Proc
for the OpenGL function glClearDepthf. -
#clear_depth_f?
Checks if the OpenGL function glClearDepthf is loaded.
-
#clear_named_buffer_data : Proc
Retrieves a
Proc
for the OpenGL function glClearNamedBufferData. -
#clear_named_buffer_data?
Checks if the OpenGL function glClearNamedBufferData is loaded.
-
#clear_named_buffer_sub_data : Proc
Retrieves a
Proc
for the OpenGL function glClearNamedBufferSubData. -
#clear_named_buffer_sub_data?
Checks if the OpenGL function glClearNamedBufferSubData is loaded.
-
#clear_named_framebuffer_fi : Proc
Retrieves a
Proc
for the OpenGL function glClearNamedFramebufferfi. -
#clear_named_framebuffer_fi?
Checks if the OpenGL function glClearNamedFramebufferfi is loaded.
-
#clear_named_framebuffer_fv : Proc
Retrieves a
Proc
for the OpenGL function glClearNamedFramebufferfv. -
#clear_named_framebuffer_fv?
Checks if the OpenGL function glClearNamedFramebufferfv is loaded.
-
#clear_named_framebuffer_iv : Proc
Retrieves a
Proc
for the OpenGL function glClearNamedFramebufferiv. -
#clear_named_framebuffer_iv?
Checks if the OpenGL function glClearNamedFramebufferiv is loaded.
-
#clear_named_framebuffer_uiv : Proc
Retrieves a
Proc
for the OpenGL function glClearNamedFramebufferuiv. -
#clear_named_framebuffer_uiv?
Checks if the OpenGL function glClearNamedFramebufferuiv is loaded.
-
#clear_stencil : Proc
Retrieves a
Proc
for the OpenGL function glClearStencil. -
#clear_stencil?
Checks if the OpenGL function glClearStencil is loaded.
-
#clear_tex_image : Proc
Retrieves a
Proc
for the OpenGL function glClearTexImage. -
#clear_tex_image?
Checks if the OpenGL function glClearTexImage is loaded.
-
#clear_tex_sub_image : Proc
Retrieves a
Proc
for the OpenGL function glClearTexSubImage. -
#clear_tex_sub_image?
Checks if the OpenGL function glClearTexSubImage is loaded.
-
#client_wait_sync : Proc
Retrieves a
Proc
for the OpenGL function glClientWaitSync. -
#client_wait_sync?
Checks if the OpenGL function glClientWaitSync is loaded.
-
#clip_control : Proc
Retrieves a
Proc
for the OpenGL function glClipControl. -
#clip_control?
Checks if the OpenGL function glClipControl is loaded.
-
#color_mask : Proc
Retrieves a
Proc
for the OpenGL function glColorMask. -
#color_mask?
Checks if the OpenGL function glColorMask is loaded.
-
#color_mask_i : Proc
Retrieves a
Proc
for the OpenGL function glColorMaski. -
#color_mask_i?
Checks if the OpenGL function glColorMaski is loaded.
-
#compile_shader : Proc
Retrieves a
Proc
for the OpenGL function glCompileShader. -
#compile_shader?
Checks if the OpenGL function glCompileShader is loaded.
-
#compressed_tex_image_1d : Proc
Retrieves a
Proc
for the OpenGL function glCompressedTexImage1D. -
#compressed_tex_image_1d?
Checks if the OpenGL function glCompressedTexImage1D is loaded.
-
#compressed_tex_image_2d : Proc
Retrieves a
Proc
for the OpenGL function glCompressedTexImage2D. -
#compressed_tex_image_2d?
Checks if the OpenGL function glCompressedTexImage2D is loaded.
-
#compressed_tex_image_3d : Proc
Retrieves a
Proc
for the OpenGL function glCompressedTexImage3D. -
#compressed_tex_image_3d?
Checks if the OpenGL function glCompressedTexImage3D is loaded.
-
#compressed_tex_sub_image_1d : Proc
Retrieves a
Proc
for the OpenGL function glCompressedTexSubImage1D. -
#compressed_tex_sub_image_1d?
Checks if the OpenGL function glCompressedTexSubImage1D is loaded.
-
#compressed_tex_sub_image_2d : Proc
Retrieves a
Proc
for the OpenGL function glCompressedTexSubImage2D. -
#compressed_tex_sub_image_2d?
Checks if the OpenGL function glCompressedTexSubImage2D is loaded.
-
#compressed_tex_sub_image_3d : Proc
Retrieves a
Proc
for the OpenGL function glCompressedTexSubImage3D. -
#compressed_tex_sub_image_3d?
Checks if the OpenGL function glCompressedTexSubImage3D is loaded.
-
#compressed_texture_sub_image_1d : Proc
Retrieves a
Proc
for the OpenGL function glCompressedTextureSubImage1D. -
#compressed_texture_sub_image_1d?
Checks if the OpenGL function glCompressedTextureSubImage1D is loaded.
-
#compressed_texture_sub_image_2d : Proc
Retrieves a
Proc
for the OpenGL function glCompressedTextureSubImage2D. -
#compressed_texture_sub_image_2d?
Checks if the OpenGL function glCompressedTextureSubImage2D is loaded.
-
#compressed_texture_sub_image_3d : Proc
Retrieves a
Proc
for the OpenGL function glCompressedTextureSubImage3D. -
#compressed_texture_sub_image_3d?
Checks if the OpenGL function glCompressedTextureSubImage3D is loaded.
-
#copy_buffer_sub_data : Proc
Retrieves a
Proc
for the OpenGL function glCopyBufferSubData. -
#copy_buffer_sub_data?
Checks if the OpenGL function glCopyBufferSubData is loaded.
-
#copy_image_sub_data : Proc
Retrieves a
Proc
for the OpenGL function glCopyImageSubData. -
#copy_image_sub_data?
Checks if the OpenGL function glCopyImageSubData is loaded.
-
#copy_named_buffer_sub_data : Proc
Retrieves a
Proc
for the OpenGL function glCopyNamedBufferSubData. -
#copy_named_buffer_sub_data?
Checks if the OpenGL function glCopyNamedBufferSubData is loaded.
-
#copy_tex_image_1d : Proc
Retrieves a
Proc
for the OpenGL function glCopyTexImage1D. -
#copy_tex_image_1d?
Checks if the OpenGL function glCopyTexImage1D is loaded.
-
#copy_tex_image_2d : Proc
Retrieves a
Proc
for the OpenGL function glCopyTexImage2D. -
#copy_tex_image_2d?
Checks if the OpenGL function glCopyTexImage2D is loaded.
-
#copy_tex_sub_image_1d : Proc
Retrieves a
Proc
for the OpenGL function glCopyTexSubImage1D. -
#copy_tex_sub_image_1d?
Checks if the OpenGL function glCopyTexSubImage1D is loaded.
-
#copy_tex_sub_image_2d : Proc
Retrieves a
Proc
for the OpenGL function glCopyTexSubImage2D. -
#copy_tex_sub_image_2d?
Checks if the OpenGL function glCopyTexSubImage2D is loaded.
-
#copy_tex_sub_image_3d : Proc
Retrieves a
Proc
for the OpenGL function glCopyTexSubImage3D. -
#copy_tex_sub_image_3d?
Checks if the OpenGL function glCopyTexSubImage3D is loaded.
-
#copy_texture_sub_image_1d : Proc
Retrieves a
Proc
for the OpenGL function glCopyTextureSubImage1D. -
#copy_texture_sub_image_1d?
Checks if the OpenGL function glCopyTextureSubImage1D is loaded.
-
#copy_texture_sub_image_2d : Proc
Retrieves a
Proc
for the OpenGL function glCopyTextureSubImage2D. -
#copy_texture_sub_image_2d?
Checks if the OpenGL function glCopyTextureSubImage2D is loaded.
-
#copy_texture_sub_image_3d : Proc
Retrieves a
Proc
for the OpenGL function glCopyTextureSubImage3D. -
#copy_texture_sub_image_3d?
Checks if the OpenGL function glCopyTextureSubImage3D is loaded.
-
#create_buffers : Proc
Retrieves a
Proc
for the OpenGL function glCreateBuffers. -
#create_buffers?
Checks if the OpenGL function glCreateBuffers is loaded.
-
#create_framebuffers : Proc
Retrieves a
Proc
for the OpenGL function glCreateFramebuffers. -
#create_framebuffers?
Checks if the OpenGL function glCreateFramebuffers is loaded.
-
#create_program : Proc
Retrieves a
Proc
for the OpenGL function glCreateProgram. -
#create_program?
Checks if the OpenGL function glCreateProgram is loaded.
-
#create_program_pipelines : Proc
Retrieves a
Proc
for the OpenGL function glCreateProgramPipelines. -
#create_program_pipelines?
Checks if the OpenGL function glCreateProgramPipelines is loaded.
-
#create_queries : Proc
Retrieves a
Proc
for the OpenGL function glCreateQueries. -
#create_queries?
Checks if the OpenGL function glCreateQueries is loaded.
-
#create_renderbuffers : Proc
Retrieves a
Proc
for the OpenGL function glCreateRenderbuffers. -
#create_renderbuffers?
Checks if the OpenGL function glCreateRenderbuffers is loaded.
-
#create_samplers : Proc
Retrieves a
Proc
for the OpenGL function glCreateSamplers. -
#create_samplers?
Checks if the OpenGL function glCreateSamplers is loaded.
-
#create_shader : Proc
Retrieves a
Proc
for the OpenGL function glCreateShader. -
#create_shader?
Checks if the OpenGL function glCreateShader is loaded.
-
#create_shader_program_v : Proc
Retrieves a
Proc
for the OpenGL function glCreateShaderProgramv. -
#create_shader_program_v?
Checks if the OpenGL function glCreateShaderProgramv is loaded.
-
#create_textures : Proc
Retrieves a
Proc
for the OpenGL function glCreateTextures. -
#create_textures?
Checks if the OpenGL function glCreateTextures is loaded.
-
#create_transform_feedbacks : Proc
Retrieves a
Proc
for the OpenGL function glCreateTransformFeedbacks. -
#create_transform_feedbacks?
Checks if the OpenGL function glCreateTransformFeedbacks is loaded.
-
#create_vertex_arrays : Proc
Retrieves a
Proc
for the OpenGL function glCreateVertexArrays. -
#create_vertex_arrays?
Checks if the OpenGL function glCreateVertexArrays is loaded.
-
#cull_face : Proc
Retrieves a
Proc
for the OpenGL function glCullFace. -
#cull_face?
Checks if the OpenGL function glCullFace is loaded.
-
#debug_message_callback : Proc
Retrieves a
Proc
for the OpenGL function glDebugMessageCallback. -
#debug_message_callback?
Checks if the OpenGL function glDebugMessageCallback is loaded.
-
#debug_message_control : Proc
Retrieves a
Proc
for the OpenGL function glDebugMessageControl. -
#debug_message_control?
Checks if the OpenGL function glDebugMessageControl is loaded.
-
#debug_message_insert : Proc
Retrieves a
Proc
for the OpenGL function glDebugMessageInsert. -
#debug_message_insert?
Checks if the OpenGL function glDebugMessageInsert is loaded.
-
#delete_buffers : Proc
Retrieves a
Proc
for the OpenGL function glDeleteBuffers. -
#delete_buffers?
Checks if the OpenGL function glDeleteBuffers is loaded.
-
#delete_framebuffers : Proc
Retrieves a
Proc
for the OpenGL function glDeleteFramebuffers. -
#delete_framebuffers?
Checks if the OpenGL function glDeleteFramebuffers is loaded.
-
#delete_program : Proc
Retrieves a
Proc
for the OpenGL function glDeleteProgram. -
#delete_program?
Checks if the OpenGL function glDeleteProgram is loaded.
-
#delete_program_pipelines : Proc
Retrieves a
Proc
for the OpenGL function glDeleteProgramPipelines. -
#delete_program_pipelines?
Checks if the OpenGL function glDeleteProgramPipelines is loaded.
-
#delete_queries : Proc
Retrieves a
Proc
for the OpenGL function glDeleteQueries. -
#delete_queries?
Checks if the OpenGL function glDeleteQueries is loaded.
-
#delete_renderbuffers : Proc
Retrieves a
Proc
for the OpenGL function glDeleteRenderbuffers. -
#delete_renderbuffers?
Checks if the OpenGL function glDeleteRenderbuffers is loaded.
-
#delete_samplers : Proc
Retrieves a
Proc
for the OpenGL function glDeleteSamplers. -
#delete_samplers?
Checks if the OpenGL function glDeleteSamplers is loaded.
-
#delete_shader : Proc
Retrieves a
Proc
for the OpenGL function glDeleteShader. -
#delete_shader?
Checks if the OpenGL function glDeleteShader is loaded.
-
#delete_sync : Proc
Retrieves a
Proc
for the OpenGL function glDeleteSync. -
#delete_sync?
Checks if the OpenGL function glDeleteSync is loaded.
-
#delete_textures : Proc
Retrieves a
Proc
for the OpenGL function glDeleteTextures. -
#delete_textures?
Checks if the OpenGL function glDeleteTextures is loaded.
-
#delete_transform_feedbacks : Proc
Retrieves a
Proc
for the OpenGL function glDeleteTransformFeedbacks. -
#delete_transform_feedbacks?
Checks if the OpenGL function glDeleteTransformFeedbacks is loaded.
-
#delete_vertex_arrays : Proc
Retrieves a
Proc
for the OpenGL function glDeleteVertexArrays. -
#delete_vertex_arrays?
Checks if the OpenGL function glDeleteVertexArrays is loaded.
-
#depth_func : Proc
Retrieves a
Proc
for the OpenGL function glDepthFunc. -
#depth_func?
Checks if the OpenGL function glDepthFunc is loaded.
-
#depth_mask : Proc
Retrieves a
Proc
for the OpenGL function glDepthMask. -
#depth_mask?
Checks if the OpenGL function glDepthMask is loaded.
-
#depth_range : Proc
Retrieves a
Proc
for the OpenGL function glDepthRange. -
#depth_range?
Checks if the OpenGL function glDepthRange is loaded.
-
#depth_range_array_v : Proc
Retrieves a
Proc
for the OpenGL function glDepthRangeArrayv. -
#depth_range_array_v?
Checks if the OpenGL function glDepthRangeArrayv is loaded.
-
#depth_range_f : Proc
Retrieves a
Proc
for the OpenGL function glDepthRangef. -
#depth_range_f?
Checks if the OpenGL function glDepthRangef is loaded.
-
#depth_range_indexed : Proc
Retrieves a
Proc
for the OpenGL function glDepthRangeIndexed. -
#depth_range_indexed?
Checks if the OpenGL function glDepthRangeIndexed is loaded.
-
#detach_shader : Proc
Retrieves a
Proc
for the OpenGL function glDetachShader. -
#detach_shader?
Checks if the OpenGL function glDetachShader is loaded.
-
#disable : Proc
Retrieves a
Proc
for the OpenGL function glDisable. -
#disable?
Checks if the OpenGL function glDisable is loaded.
-
#disable_i : Proc
Retrieves a
Proc
for the OpenGL function glDisablei. -
#disable_i?
Checks if the OpenGL function glDisablei is loaded.
-
#disable_vertex_array_attrib : Proc
Retrieves a
Proc
for the OpenGL function glDisableVertexArrayAttrib. -
#disable_vertex_array_attrib?
Checks if the OpenGL function glDisableVertexArrayAttrib is loaded.
-
#disable_vertex_attrib_array : Proc
Retrieves a
Proc
for the OpenGL function glDisableVertexAttribArray. -
#disable_vertex_attrib_array?
Checks if the OpenGL function glDisableVertexAttribArray is loaded.
-
#dispatch_compute : Proc
Retrieves a
Proc
for the OpenGL function glDispatchCompute. -
#dispatch_compute?
Checks if the OpenGL function glDispatchCompute is loaded.
-
#dispatch_compute_indirect : Proc
Retrieves a
Proc
for the OpenGL function glDispatchComputeIndirect. -
#dispatch_compute_indirect?
Checks if the OpenGL function glDispatchComputeIndirect is loaded.
-
#draw_arrays : Proc
Retrieves a
Proc
for the OpenGL function glDrawArrays. -
#draw_arrays?
Checks if the OpenGL function glDrawArrays is loaded.
-
#draw_arrays_indirect : Proc
Retrieves a
Proc
for the OpenGL function glDrawArraysIndirect. -
#draw_arrays_indirect?
Checks if the OpenGL function glDrawArraysIndirect is loaded.
-
#draw_arrays_instanced : Proc
Retrieves a
Proc
for the OpenGL function glDrawArraysInstanced. -
#draw_arrays_instanced?
Checks if the OpenGL function glDrawArraysInstanced is loaded.
-
#draw_arrays_instanced_base_instance : Proc
Retrieves a
Proc
for the OpenGL function glDrawArraysInstancedBaseInstance. -
#draw_arrays_instanced_base_instance?
Checks if the OpenGL function glDrawArraysInstancedBaseInstance is loaded.
-
#draw_buffer : Proc
Retrieves a
Proc
for the OpenGL function glDrawBuffer. -
#draw_buffer?
Checks if the OpenGL function glDrawBuffer is loaded.
-
#draw_buffers : Proc
Retrieves a
Proc
for the OpenGL function glDrawBuffers. -
#draw_buffers?
Checks if the OpenGL function glDrawBuffers is loaded.
-
#draw_elements : Proc
Retrieves a
Proc
for the OpenGL function glDrawElements. -
#draw_elements?
Checks if the OpenGL function glDrawElements is loaded.
-
#draw_elements_base_vertex : Proc
Retrieves a
Proc
for the OpenGL function glDrawElementsBaseVertex. -
#draw_elements_base_vertex?
Checks if the OpenGL function glDrawElementsBaseVertex is loaded.
-
#draw_elements_indirect : Proc
Retrieves a
Proc
for the OpenGL function glDrawElementsIndirect. -
#draw_elements_indirect?
Checks if the OpenGL function glDrawElementsIndirect is loaded.
-
#draw_elements_instanced : Proc
Retrieves a
Proc
for the OpenGL function glDrawElementsInstanced. -
#draw_elements_instanced?
Checks if the OpenGL function glDrawElementsInstanced is loaded.
-
#draw_elements_instanced_base_instance : Proc
Retrieves a
Proc
for the OpenGL function glDrawElementsInstancedBaseInstance. -
#draw_elements_instanced_base_instance?
Checks if the OpenGL function glDrawElementsInstancedBaseInstance is loaded.
-
#draw_elements_instanced_base_vertex : Proc
Retrieves a
Proc
for the OpenGL function glDrawElementsInstancedBaseVertex. -
#draw_elements_instanced_base_vertex?
Checks if the OpenGL function glDrawElementsInstancedBaseVertex is loaded.
-
#draw_elements_instanced_base_vertex_base_instance : Proc
Retrieves a
Proc
for the OpenGL function glDrawElementsInstancedBaseVertexBaseInstance. -
#draw_elements_instanced_base_vertex_base_instance?
Checks if the OpenGL function glDrawElementsInstancedBaseVertexBaseInstance is loaded.
-
#draw_range_elements : Proc
Retrieves a
Proc
for the OpenGL function glDrawRangeElements. -
#draw_range_elements?
Checks if the OpenGL function glDrawRangeElements is loaded.
-
#draw_range_elements_base_vertex : Proc
Retrieves a
Proc
for the OpenGL function glDrawRangeElementsBaseVertex. -
#draw_range_elements_base_vertex?
Checks if the OpenGL function glDrawRangeElementsBaseVertex is loaded.
-
#draw_transform_feedback : Proc
Retrieves a
Proc
for the OpenGL function glDrawTransformFeedback. -
#draw_transform_feedback?
Checks if the OpenGL function glDrawTransformFeedback is loaded.
-
#draw_transform_feedback_instanced : Proc
Retrieves a
Proc
for the OpenGL function glDrawTransformFeedbackInstanced. -
#draw_transform_feedback_instanced?
Checks if the OpenGL function glDrawTransformFeedbackInstanced is loaded.
-
#draw_transform_feedback_stream : Proc
Retrieves a
Proc
for the OpenGL function glDrawTransformFeedbackStream. -
#draw_transform_feedback_stream?
Checks if the OpenGL function glDrawTransformFeedbackStream is loaded.
-
#draw_transform_feedback_stream_instanced : Proc
Retrieves a
Proc
for the OpenGL function glDrawTransformFeedbackStreamInstanced. -
#draw_transform_feedback_stream_instanced?
Checks if the OpenGL function glDrawTransformFeedbackStreamInstanced is loaded.
-
#enable : Proc
Retrieves a
Proc
for the OpenGL function glEnable. -
#enable?
Checks if the OpenGL function glEnable is loaded.
-
#enable_i : Proc
Retrieves a
Proc
for the OpenGL function glEnablei. -
#enable_i?
Checks if the OpenGL function glEnablei is loaded.
-
#enable_vertex_array_attrib : Proc
Retrieves a
Proc
for the OpenGL function glEnableVertexArrayAttrib. -
#enable_vertex_array_attrib?
Checks if the OpenGL function glEnableVertexArrayAttrib is loaded.
-
#enable_vertex_attrib_array : Proc
Retrieves a
Proc
for the OpenGL function glEnableVertexAttribArray. -
#enable_vertex_attrib_array?
Checks if the OpenGL function glEnableVertexAttribArray is loaded.
-
#end_conditional_render : Proc
Retrieves a
Proc
for the OpenGL function glEndConditionalRender. -
#end_conditional_render?
Checks if the OpenGL function glEndConditionalRender is loaded.
-
#end_query : Proc
Retrieves a
Proc
for the OpenGL function glEndQuery. -
#end_query?
Checks if the OpenGL function glEndQuery is loaded.
-
#end_query_indexed : Proc
Retrieves a
Proc
for the OpenGL function glEndQueryIndexed. -
#end_query_indexed?
Checks if the OpenGL function glEndQueryIndexed is loaded.
-
#end_transform_feedback : Proc
Retrieves a
Proc
for the OpenGL function glEndTransformFeedback. -
#end_transform_feedback?
Checks if the OpenGL function glEndTransformFeedback is loaded.
-
#fence_sync : Proc
Retrieves a
Proc
for the OpenGL function glFenceSync. -
#fence_sync?
Checks if the OpenGL function glFenceSync is loaded.
-
#finish : Proc
Retrieves a
Proc
for the OpenGL function glFinish. -
#finish?
Checks if the OpenGL function glFinish is loaded.
-
#flush : Proc
Retrieves a
Proc
for the OpenGL function glFlush. -
#flush?
Checks if the OpenGL function glFlush is loaded.
-
#flush_mapped_buffer_range : Proc
Retrieves a
Proc
for the OpenGL function glFlushMappedBufferRange. -
#flush_mapped_buffer_range?
Checks if the OpenGL function glFlushMappedBufferRange is loaded.
-
#flush_mapped_named_buffer_range : Proc
Retrieves a
Proc
for the OpenGL function glFlushMappedNamedBufferRange. -
#flush_mapped_named_buffer_range?
Checks if the OpenGL function glFlushMappedNamedBufferRange is loaded.
-
#framebuffer_parameter_i : Proc
Retrieves a
Proc
for the OpenGL function glFramebufferParameteri. -
#framebuffer_parameter_i?
Checks if the OpenGL function glFramebufferParameteri is loaded.
-
#framebuffer_renderbuffer : Proc
Retrieves a
Proc
for the OpenGL function glFramebufferRenderbuffer. -
#framebuffer_renderbuffer?
Checks if the OpenGL function glFramebufferRenderbuffer is loaded.
-
#framebuffer_texture : Proc
Retrieves a
Proc
for the OpenGL function glFramebufferTexture. -
#framebuffer_texture?
Checks if the OpenGL function glFramebufferTexture is loaded.
-
#framebuffer_texture_1d : Proc
Retrieves a
Proc
for the OpenGL function glFramebufferTexture1D. -
#framebuffer_texture_1d?
Checks if the OpenGL function glFramebufferTexture1D is loaded.
-
#framebuffer_texture_2d : Proc
Retrieves a
Proc
for the OpenGL function glFramebufferTexture2D. -
#framebuffer_texture_2d?
Checks if the OpenGL function glFramebufferTexture2D is loaded.
-
#framebuffer_texture_3d : Proc
Retrieves a
Proc
for the OpenGL function glFramebufferTexture3D. -
#framebuffer_texture_3d?
Checks if the OpenGL function glFramebufferTexture3D is loaded.
-
#framebuffer_texture_layer : Proc
Retrieves a
Proc
for the OpenGL function glFramebufferTextureLayer. -
#framebuffer_texture_layer?
Checks if the OpenGL function glFramebufferTextureLayer is loaded.
-
#front_face : Proc
Retrieves a
Proc
for the OpenGL function glFrontFace. -
#front_face?
Checks if the OpenGL function glFrontFace is loaded.
-
#gen_buffers : Proc
Retrieves a
Proc
for the OpenGL function glGenBuffers. -
#gen_buffers?
Checks if the OpenGL function glGenBuffers is loaded.
-
#gen_framebuffers : Proc
Retrieves a
Proc
for the OpenGL function glGenFramebuffers. -
#gen_framebuffers?
Checks if the OpenGL function glGenFramebuffers is loaded.
-
#gen_program_pipelines : Proc
Retrieves a
Proc
for the OpenGL function glGenProgramPipelines. -
#gen_program_pipelines?
Checks if the OpenGL function glGenProgramPipelines is loaded.
-
#gen_queries : Proc
Retrieves a
Proc
for the OpenGL function glGenQueries. -
#gen_queries?
Checks if the OpenGL function glGenQueries is loaded.
-
#gen_renderbuffers : Proc
Retrieves a
Proc
for the OpenGL function glGenRenderbuffers. -
#gen_renderbuffers?
Checks if the OpenGL function glGenRenderbuffers is loaded.
-
#gen_samplers : Proc
Retrieves a
Proc
for the OpenGL function glGenSamplers. -
#gen_samplers?
Checks if the OpenGL function glGenSamplers is loaded.
-
#gen_textures : Proc
Retrieves a
Proc
for the OpenGL function glGenTextures. -
#gen_textures?
Checks if the OpenGL function glGenTextures is loaded.
-
#gen_transform_feedbacks : Proc
Retrieves a
Proc
for the OpenGL function glGenTransformFeedbacks. -
#gen_transform_feedbacks?
Checks if the OpenGL function glGenTransformFeedbacks is loaded.
-
#gen_vertex_arrays : Proc
Retrieves a
Proc
for the OpenGL function glGenVertexArrays. -
#gen_vertex_arrays?
Checks if the OpenGL function glGenVertexArrays is loaded.
-
#generate_mipmap : Proc
Retrieves a
Proc
for the OpenGL function glGenerateMipmap. -
#generate_mipmap?
Checks if the OpenGL function glGenerateMipmap is loaded.
-
#generate_texture_mipmap : Proc
Retrieves a
Proc
for the OpenGL function glGenerateTextureMipmap. -
#generate_texture_mipmap?
Checks if the OpenGL function glGenerateTextureMipmap is loaded.
-
#get_active_atomic_counter_buffer_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetActiveAtomicCounterBufferiv. -
#get_active_atomic_counter_buffer_iv?
Checks if the OpenGL function glGetActiveAtomicCounterBufferiv is loaded.
-
#get_active_attrib : Proc
Retrieves a
Proc
for the OpenGL function glGetActiveAttrib. -
#get_active_attrib?
Checks if the OpenGL function glGetActiveAttrib is loaded.
-
#get_active_subroutine_name : Proc
Retrieves a
Proc
for the OpenGL function glGetActiveSubroutineName. -
#get_active_subroutine_name?
Checks if the OpenGL function glGetActiveSubroutineName is loaded.
-
#get_active_subroutine_uniform_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetActiveSubroutineUniformiv. -
#get_active_subroutine_uniform_iv?
Checks if the OpenGL function glGetActiveSubroutineUniformiv is loaded.
-
#get_active_subroutine_uniform_name : Proc
Retrieves a
Proc
for the OpenGL function glGetActiveSubroutineUniformName. -
#get_active_subroutine_uniform_name?
Checks if the OpenGL function glGetActiveSubroutineUniformName is loaded.
-
#get_active_uniform : Proc
Retrieves a
Proc
for the OpenGL function glGetActiveUniform. -
#get_active_uniform?
Checks if the OpenGL function glGetActiveUniform is loaded.
-
#get_active_uniform_block_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetActiveUniformBlockiv. -
#get_active_uniform_block_iv?
Checks if the OpenGL function glGetActiveUniformBlockiv is loaded.
-
#get_active_uniform_block_name : Proc
Retrieves a
Proc
for the OpenGL function glGetActiveUniformBlockName. -
#get_active_uniform_block_name?
Checks if the OpenGL function glGetActiveUniformBlockName is loaded.
-
#get_active_uniform_name : Proc
Retrieves a
Proc
for the OpenGL function glGetActiveUniformName. -
#get_active_uniform_name?
Checks if the OpenGL function glGetActiveUniformName is loaded.
-
#get_active_uniforms_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetActiveUniformsiv. -
#get_active_uniforms_iv?
Checks if the OpenGL function glGetActiveUniformsiv is loaded.
-
#get_attached_shaders : Proc
Retrieves a
Proc
for the OpenGL function glGetAttachedShaders. -
#get_attached_shaders?
Checks if the OpenGL function glGetAttachedShaders is loaded.
-
#get_attrib_location : Proc
Retrieves a
Proc
for the OpenGL function glGetAttribLocation. -
#get_attrib_location?
Checks if the OpenGL function glGetAttribLocation is loaded.
-
#get_boolean_i_v : Proc
Retrieves a
Proc
for the OpenGL function glGetBooleani_v. -
#get_boolean_i_v?
Checks if the OpenGL function glGetBooleani_v is loaded.
-
#get_boolean_v : Proc
Retrieves a
Proc
for the OpenGL function glGetBooleanv. -
#get_boolean_v?
Checks if the OpenGL function glGetBooleanv is loaded.
-
#get_buffer_parameter_i64v : Proc
Retrieves a
Proc
for the OpenGL function glGetBufferParameteri64v. -
#get_buffer_parameter_i64v?
Checks if the OpenGL function glGetBufferParameteri64v is loaded.
-
#get_buffer_parameter_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetBufferParameteriv. -
#get_buffer_parameter_iv?
Checks if the OpenGL function glGetBufferParameteriv is loaded.
-
#get_buffer_pointer_v : Proc
Retrieves a
Proc
for the OpenGL function glGetBufferPointerv. -
#get_buffer_pointer_v?
Checks if the OpenGL function glGetBufferPointerv is loaded.
-
#get_buffer_sub_data : Proc
Retrieves a
Proc
for the OpenGL function glGetBufferSubData. -
#get_buffer_sub_data?
Checks if the OpenGL function glGetBufferSubData is loaded.
-
#get_compressed_tex_image : Proc
Retrieves a
Proc
for the OpenGL function glGetCompressedTexImage. -
#get_compressed_tex_image?
Checks if the OpenGL function glGetCompressedTexImage is loaded.
-
#get_compressed_texture_image : Proc
Retrieves a
Proc
for the OpenGL function glGetCompressedTextureImage. -
#get_compressed_texture_image?
Checks if the OpenGL function glGetCompressedTextureImage is loaded.
-
#get_compressed_texture_sub_image : Proc
Retrieves a
Proc
for the OpenGL function glGetCompressedTextureSubImage. -
#get_compressed_texture_sub_image?
Checks if the OpenGL function glGetCompressedTextureSubImage is loaded.
-
#get_debug_message_log : Proc
Retrieves a
Proc
for the OpenGL function glGetDebugMessageLog. -
#get_debug_message_log?
Checks if the OpenGL function glGetDebugMessageLog is loaded.
-
#get_double_i_v : Proc
Retrieves a
Proc
for the OpenGL function glGetDoublei_v. -
#get_double_i_v?
Checks if the OpenGL function glGetDoublei_v is loaded.
-
#get_double_v : Proc
Retrieves a
Proc
for the OpenGL function glGetDoublev. -
#get_double_v?
Checks if the OpenGL function glGetDoublev is loaded.
-
#get_error : Proc
Retrieves a
Proc
for the OpenGL function glGetError. -
#get_error?
Checks if the OpenGL function glGetError is loaded.
-
#get_float_i_v : Proc
Retrieves a
Proc
for the OpenGL function glGetFloati_v. -
#get_float_i_v?
Checks if the OpenGL function glGetFloati_v is loaded.
-
#get_float_v : Proc
Retrieves a
Proc
for the OpenGL function glGetFloatv. -
#get_float_v?
Checks if the OpenGL function glGetFloatv is loaded.
-
#get_frag_data_index : Proc
Retrieves a
Proc
for the OpenGL function glGetFragDataIndex. -
#get_frag_data_index?
Checks if the OpenGL function glGetFragDataIndex is loaded.
-
#get_frag_data_location : Proc
Retrieves a
Proc
for the OpenGL function glGetFragDataLocation. -
#get_frag_data_location?
Checks if the OpenGL function glGetFragDataLocation is loaded.
-
#get_framebuffer_attachment_parameter_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetFramebufferAttachmentParameteriv. -
#get_framebuffer_attachment_parameter_iv?
Checks if the OpenGL function glGetFramebufferAttachmentParameteriv is loaded.
-
#get_framebuffer_parameter_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetFramebufferParameteriv. -
#get_framebuffer_parameter_iv?
Checks if the OpenGL function glGetFramebufferParameteriv is loaded.
-
#get_graphics_reset_status : Proc
Retrieves a
Proc
for the OpenGL function glGetGraphicsResetStatus. -
#get_graphics_reset_status?
Checks if the OpenGL function glGetGraphicsResetStatus is loaded.
-
#get_integer_64i_v : Proc
Retrieves a
Proc
for the OpenGL function glGetInteger64i_v. -
#get_integer_64i_v?
Checks if the OpenGL function glGetInteger64i_v is loaded.
-
#get_integer_64v : Proc
Retrieves a
Proc
for the OpenGL function glGetInteger64v. -
#get_integer_64v?
Checks if the OpenGL function glGetInteger64v is loaded.
-
#get_integer_i_v : Proc
Retrieves a
Proc
for the OpenGL function glGetIntegeri_v. -
#get_integer_i_v?
Checks if the OpenGL function glGetIntegeri_v is loaded.
-
#get_integer_v : Proc
Retrieves a
Proc
for the OpenGL function glGetIntegerv. -
#get_integer_v?
Checks if the OpenGL function glGetIntegerv is loaded.
-
#get_internalformat_i64v : Proc
Retrieves a
Proc
for the OpenGL function glGetInternalformati64v. -
#get_internalformat_i64v?
Checks if the OpenGL function glGetInternalformati64v is loaded.
-
#get_internalformat_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetInternalformativ. -
#get_internalformat_iv?
Checks if the OpenGL function glGetInternalformativ is loaded.
-
#get_multisample_fv : Proc
Retrieves a
Proc
for the OpenGL function glGetMultisamplefv. -
#get_multisample_fv?
Checks if the OpenGL function glGetMultisamplefv is loaded.
-
#get_named_buffer_parameter_i64v : Proc
Retrieves a
Proc
for the OpenGL function glGetNamedBufferParameteri64v. -
#get_named_buffer_parameter_i64v?
Checks if the OpenGL function glGetNamedBufferParameteri64v is loaded.
-
#get_named_buffer_parameter_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetNamedBufferParameteriv. -
#get_named_buffer_parameter_iv?
Checks if the OpenGL function glGetNamedBufferParameteriv is loaded.
-
#get_named_buffer_pointer_v : Proc
Retrieves a
Proc
for the OpenGL function glGetNamedBufferPointerv. -
#get_named_buffer_pointer_v?
Checks if the OpenGL function glGetNamedBufferPointerv is loaded.
-
#get_named_buffer_sub_data : Proc
Retrieves a
Proc
for the OpenGL function glGetNamedBufferSubData. -
#get_named_buffer_sub_data?
Checks if the OpenGL function glGetNamedBufferSubData is loaded.
-
#get_named_framebuffer_attachment_parameter_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetNamedFramebufferAttachmentParameteriv. -
#get_named_framebuffer_attachment_parameter_iv?
Checks if the OpenGL function glGetNamedFramebufferAttachmentParameteriv is loaded.
-
#get_named_framebuffer_parameter_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetNamedFramebufferParameteriv. -
#get_named_framebuffer_parameter_iv?
Checks if the OpenGL function glGetNamedFramebufferParameteriv is loaded.
-
#get_named_renderbuffer_parameter_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetNamedRenderbufferParameteriv. -
#get_named_renderbuffer_parameter_iv?
Checks if the OpenGL function glGetNamedRenderbufferParameteriv is loaded.
-
#get_object_label : Proc
Retrieves a
Proc
for the OpenGL function glGetObjectLabel. -
#get_object_label?
Checks if the OpenGL function glGetObjectLabel is loaded.
-
#get_object_ptr_label : Proc
Retrieves a
Proc
for the OpenGL function glGetObjectPtrLabel. -
#get_object_ptr_label?
Checks if the OpenGL function glGetObjectPtrLabel is loaded.
-
#get_pointer_v : Proc
Retrieves a
Proc
for the OpenGL function glGetPointerv. -
#get_pointer_v?
Checks if the OpenGL function glGetPointerv is loaded.
-
#get_program_binary : Proc
Retrieves a
Proc
for the OpenGL function glGetProgramBinary. -
#get_program_binary?
Checks if the OpenGL function glGetProgramBinary is loaded.
-
#get_program_info_log : Proc
Retrieves a
Proc
for the OpenGL function glGetProgramInfoLog. -
#get_program_info_log?
Checks if the OpenGL function glGetProgramInfoLog is loaded.
-
#get_program_interface_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetProgramInterfaceiv. -
#get_program_interface_iv?
Checks if the OpenGL function glGetProgramInterfaceiv is loaded.
-
#get_program_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetProgramiv. -
#get_program_iv?
Checks if the OpenGL function glGetProgramiv is loaded.
-
#get_program_pipeline_info_log : Proc
Retrieves a
Proc
for the OpenGL function glGetProgramPipelineInfoLog. -
#get_program_pipeline_info_log?
Checks if the OpenGL function glGetProgramPipelineInfoLog is loaded.
-
#get_program_pipeline_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetProgramPipelineiv. -
#get_program_pipeline_iv?
Checks if the OpenGL function glGetProgramPipelineiv is loaded.
-
#get_program_resource_index : Proc
Retrieves a
Proc
for the OpenGL function glGetProgramResourceIndex. -
#get_program_resource_index?
Checks if the OpenGL function glGetProgramResourceIndex is loaded.
-
#get_program_resource_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetProgramResourceiv. -
#get_program_resource_iv?
Checks if the OpenGL function glGetProgramResourceiv is loaded.
-
#get_program_resource_location : Proc
Retrieves a
Proc
for the OpenGL function glGetProgramResourceLocation. -
#get_program_resource_location?
Checks if the OpenGL function glGetProgramResourceLocation is loaded.
-
#get_program_resource_location_index : Proc
Retrieves a
Proc
for the OpenGL function glGetProgramResourceLocationIndex. -
#get_program_resource_location_index?
Checks if the OpenGL function glGetProgramResourceLocationIndex is loaded.
-
#get_program_resource_name : Proc
Retrieves a
Proc
for the OpenGL function glGetProgramResourceName. -
#get_program_resource_name?
Checks if the OpenGL function glGetProgramResourceName is loaded.
-
#get_program_stage_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetProgramStageiv. -
#get_program_stage_iv?
Checks if the OpenGL function glGetProgramStageiv is loaded.
-
#get_query_buffer_object_i64v : Proc
Retrieves a
Proc
for the OpenGL function glGetQueryBufferObjecti64v. -
#get_query_buffer_object_i64v?
Checks if the OpenGL function glGetQueryBufferObjecti64v is loaded.
-
#get_query_buffer_object_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetQueryBufferObjectiv. -
#get_query_buffer_object_iv?
Checks if the OpenGL function glGetQueryBufferObjectiv is loaded.
-
#get_query_buffer_object_ui64v : Proc
Retrieves a
Proc
for the OpenGL function glGetQueryBufferObjectui64v. -
#get_query_buffer_object_ui64v?
Checks if the OpenGL function glGetQueryBufferObjectui64v is loaded.
-
#get_query_buffer_object_uiv : Proc
Retrieves a
Proc
for the OpenGL function glGetQueryBufferObjectuiv. -
#get_query_buffer_object_uiv?
Checks if the OpenGL function glGetQueryBufferObjectuiv is loaded.
-
#get_query_indexed_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetQueryIndexediv. -
#get_query_indexed_iv?
Checks if the OpenGL function glGetQueryIndexediv is loaded.
-
#get_query_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetQueryiv. -
#get_query_iv?
Checks if the OpenGL function glGetQueryiv is loaded.
-
#get_query_object_i64v : Proc
Retrieves a
Proc
for the OpenGL function glGetQueryObjecti64v. -
#get_query_object_i64v?
Checks if the OpenGL function glGetQueryObjecti64v is loaded.
-
#get_query_object_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetQueryObjectiv. -
#get_query_object_iv?
Checks if the OpenGL function glGetQueryObjectiv is loaded.
-
#get_query_object_ui64v : Proc
Retrieves a
Proc
for the OpenGL function glGetQueryObjectui64v. -
#get_query_object_ui64v?
Checks if the OpenGL function glGetQueryObjectui64v is loaded.
-
#get_query_object_uiv : Proc
Retrieves a
Proc
for the OpenGL function glGetQueryObjectuiv. -
#get_query_object_uiv?
Checks if the OpenGL function glGetQueryObjectuiv is loaded.
-
#get_renderbuffer_parameter_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetRenderbufferParameteriv. -
#get_renderbuffer_parameter_iv?
Checks if the OpenGL function glGetRenderbufferParameteriv is loaded.
-
#get_sampler_parameter_fv : Proc
Retrieves a
Proc
for the OpenGL function glGetSamplerParameterfv. -
#get_sampler_parameter_fv?
Checks if the OpenGL function glGetSamplerParameterfv is loaded.
-
#get_sampler_parameter_i_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetSamplerParameterIiv. -
#get_sampler_parameter_i_iv?
Checks if the OpenGL function glGetSamplerParameterIiv is loaded.
-
#get_sampler_parameter_i_uiv : Proc
Retrieves a
Proc
for the OpenGL function glGetSamplerParameterIuiv. -
#get_sampler_parameter_i_uiv?
Checks if the OpenGL function glGetSamplerParameterIuiv is loaded.
-
#get_sampler_parameter_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetSamplerParameteriv. -
#get_sampler_parameter_iv?
Checks if the OpenGL function glGetSamplerParameteriv is loaded.
-
#get_shader_info_log : Proc
Retrieves a
Proc
for the OpenGL function glGetShaderInfoLog. -
#get_shader_info_log?
Checks if the OpenGL function glGetShaderInfoLog is loaded.
-
#get_shader_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetShaderiv. -
#get_shader_iv?
Checks if the OpenGL function glGetShaderiv is loaded.
-
#get_shader_precision_format : Proc
Retrieves a
Proc
for the OpenGL function glGetShaderPrecisionFormat. -
#get_shader_precision_format?
Checks if the OpenGL function glGetShaderPrecisionFormat is loaded.
-
#get_shader_source : Proc
Retrieves a
Proc
for the OpenGL function glGetShaderSource. -
#get_shader_source?
Checks if the OpenGL function glGetShaderSource is loaded.
-
#get_string : Proc
Retrieves a
Proc
for the OpenGL function glGetString. -
#get_string?
Checks if the OpenGL function glGetString is loaded.
-
#get_string_i : Proc
Retrieves a
Proc
for the OpenGL function glGetStringi. -
#get_string_i?
Checks if the OpenGL function glGetStringi is loaded.
-
#get_subroutine_index : Proc
Retrieves a
Proc
for the OpenGL function glGetSubroutineIndex. -
#get_subroutine_index?
Checks if the OpenGL function glGetSubroutineIndex is loaded.
-
#get_subroutine_uniform_location : Proc
Retrieves a
Proc
for the OpenGL function glGetSubroutineUniformLocation. -
#get_subroutine_uniform_location?
Checks if the OpenGL function glGetSubroutineUniformLocation is loaded.
-
#get_sync_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetSynciv. -
#get_sync_iv?
Checks if the OpenGL function glGetSynciv is loaded.
-
#get_tex_image : Proc
Retrieves a
Proc
for the OpenGL function glGetTexImage. -
#get_tex_image?
Checks if the OpenGL function glGetTexImage is loaded.
-
#get_tex_level_parameter_fv : Proc
Retrieves a
Proc
for the OpenGL function glGetTexLevelParameterfv. -
#get_tex_level_parameter_fv?
Checks if the OpenGL function glGetTexLevelParameterfv is loaded.
-
#get_tex_level_parameter_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetTexLevelParameteriv. -
#get_tex_level_parameter_iv?
Checks if the OpenGL function glGetTexLevelParameteriv is loaded.
-
#get_tex_parameter_fv : Proc
Retrieves a
Proc
for the OpenGL function glGetTexParameterfv. -
#get_tex_parameter_fv?
Checks if the OpenGL function glGetTexParameterfv is loaded.
-
#get_tex_parameter_i_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetTexParameterIiv. -
#get_tex_parameter_i_iv?
Checks if the OpenGL function glGetTexParameterIiv is loaded.
-
#get_tex_parameter_i_uiv : Proc
Retrieves a
Proc
for the OpenGL function glGetTexParameterIuiv. -
#get_tex_parameter_i_uiv?
Checks if the OpenGL function glGetTexParameterIuiv is loaded.
-
#get_tex_parameter_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetTexParameteriv. -
#get_tex_parameter_iv?
Checks if the OpenGL function glGetTexParameteriv is loaded.
-
#get_texture_image : Proc
Retrieves a
Proc
for the OpenGL function glGetTextureImage. -
#get_texture_image?
Checks if the OpenGL function glGetTextureImage is loaded.
-
#get_texture_level_parameter_fv : Proc
Retrieves a
Proc
for the OpenGL function glGetTextureLevelParameterfv. -
#get_texture_level_parameter_fv?
Checks if the OpenGL function glGetTextureLevelParameterfv is loaded.
-
#get_texture_level_parameter_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetTextureLevelParameteriv. -
#get_texture_level_parameter_iv?
Checks if the OpenGL function glGetTextureLevelParameteriv is loaded.
-
#get_texture_parameter_fv : Proc
Retrieves a
Proc
for the OpenGL function glGetTextureParameterfv. -
#get_texture_parameter_fv?
Checks if the OpenGL function glGetTextureParameterfv is loaded.
-
#get_texture_parameter_i_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetTextureParameterIiv. -
#get_texture_parameter_i_iv?
Checks if the OpenGL function glGetTextureParameterIiv is loaded.
-
#get_texture_parameter_i_uiv : Proc
Retrieves a
Proc
for the OpenGL function glGetTextureParameterIuiv. -
#get_texture_parameter_i_uiv?
Checks if the OpenGL function glGetTextureParameterIuiv is loaded.
-
#get_texture_parameter_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetTextureParameteriv. -
#get_texture_parameter_iv?
Checks if the OpenGL function glGetTextureParameteriv is loaded.
-
#get_texture_sub_image : Proc
Retrieves a
Proc
for the OpenGL function glGetTextureSubImage. -
#get_texture_sub_image?
Checks if the OpenGL function glGetTextureSubImage is loaded.
-
#get_transform_feedback_i64_v : Proc
Retrieves a
Proc
for the OpenGL function glGetTransformFeedbacki64_v. -
#get_transform_feedback_i64_v?
Checks if the OpenGL function glGetTransformFeedbacki64_v is loaded.
-
#get_transform_feedback_i_v : Proc
Retrieves a
Proc
for the OpenGL function glGetTransformFeedbacki_v. -
#get_transform_feedback_i_v?
Checks if the OpenGL function glGetTransformFeedbacki_v is loaded.
-
#get_transform_feedback_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetTransformFeedbackiv. -
#get_transform_feedback_iv?
Checks if the OpenGL function glGetTransformFeedbackiv is loaded.
-
#get_transform_feedback_varying : Proc
Retrieves a
Proc
for the OpenGL function glGetTransformFeedbackVarying. -
#get_transform_feedback_varying?
Checks if the OpenGL function glGetTransformFeedbackVarying is loaded.
-
#get_uniform_block_index : Proc
Retrieves a
Proc
for the OpenGL function glGetUniformBlockIndex. -
#get_uniform_block_index?
Checks if the OpenGL function glGetUniformBlockIndex is loaded.
-
#get_uniform_dv : Proc
Retrieves a
Proc
for the OpenGL function glGetUniformdv. -
#get_uniform_dv?
Checks if the OpenGL function glGetUniformdv is loaded.
-
#get_uniform_fv : Proc
Retrieves a
Proc
for the OpenGL function glGetUniformfv. -
#get_uniform_fv?
Checks if the OpenGL function glGetUniformfv is loaded.
-
#get_uniform_indices : Proc
Retrieves a
Proc
for the OpenGL function glGetUniformIndices. -
#get_uniform_indices?
Checks if the OpenGL function glGetUniformIndices is loaded.
-
#get_uniform_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetUniformiv. -
#get_uniform_iv?
Checks if the OpenGL function glGetUniformiv is loaded.
-
#get_uniform_location : Proc
Retrieves a
Proc
for the OpenGL function glGetUniformLocation. -
#get_uniform_location?
Checks if the OpenGL function glGetUniformLocation is loaded.
-
#get_uniform_subroutine_uiv : Proc
Retrieves a
Proc
for the OpenGL function glGetUniformSubroutineuiv. -
#get_uniform_subroutine_uiv?
Checks if the OpenGL function glGetUniformSubroutineuiv is loaded.
-
#get_uniform_uiv : Proc
Retrieves a
Proc
for the OpenGL function glGetUniformuiv. -
#get_uniform_uiv?
Checks if the OpenGL function glGetUniformuiv is loaded.
-
#get_vertex_array_indexed_64iv : Proc
Retrieves a
Proc
for the OpenGL function glGetVertexArrayIndexed64iv. -
#get_vertex_array_indexed_64iv?
Checks if the OpenGL function glGetVertexArrayIndexed64iv is loaded.
-
#get_vertex_array_indexed_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetVertexArrayIndexediv. -
#get_vertex_array_indexed_iv?
Checks if the OpenGL function glGetVertexArrayIndexediv is loaded.
-
#get_vertex_array_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetVertexArrayiv. -
#get_vertex_array_iv?
Checks if the OpenGL function glGetVertexArrayiv is loaded.
-
#get_vertex_attrib_dv : Proc
Retrieves a
Proc
for the OpenGL function glGetVertexAttribdv. -
#get_vertex_attrib_dv?
Checks if the OpenGL function glGetVertexAttribdv is loaded.
-
#get_vertex_attrib_fv : Proc
Retrieves a
Proc
for the OpenGL function glGetVertexAttribfv. -
#get_vertex_attrib_fv?
Checks if the OpenGL function glGetVertexAttribfv is loaded.
-
#get_vertex_attrib_i_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetVertexAttribIiv. -
#get_vertex_attrib_i_iv?
Checks if the OpenGL function glGetVertexAttribIiv is loaded.
-
#get_vertex_attrib_i_uiv : Proc
Retrieves a
Proc
for the OpenGL function glGetVertexAttribIuiv. -
#get_vertex_attrib_i_uiv?
Checks if the OpenGL function glGetVertexAttribIuiv is loaded.
-
#get_vertex_attrib_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetVertexAttribiv. -
#get_vertex_attrib_iv?
Checks if the OpenGL function glGetVertexAttribiv is loaded.
-
#get_vertex_attrib_l_dv : Proc
Retrieves a
Proc
for the OpenGL function glGetVertexAttribLdv. -
#get_vertex_attrib_l_dv?
Checks if the OpenGL function glGetVertexAttribLdv is loaded.
-
#get_vertex_attrib_pointer_v : Proc
Retrieves a
Proc
for the OpenGL function glGetVertexAttribPointerv. -
#get_vertex_attrib_pointer_v?
Checks if the OpenGL function glGetVertexAttribPointerv is loaded.
-
#getn_compressed_tex_image : Proc
Retrieves a
Proc
for the OpenGL function glGetnCompressedTexImage. -
#getn_compressed_tex_image?
Checks if the OpenGL function glGetnCompressedTexImage is loaded.
-
#getn_tex_image : Proc
Retrieves a
Proc
for the OpenGL function glGetnTexImage. -
#getn_tex_image?
Checks if the OpenGL function glGetnTexImage is loaded.
-
#getn_uniform_dv : Proc
Retrieves a
Proc
for the OpenGL function glGetnUniformdv. -
#getn_uniform_dv?
Checks if the OpenGL function glGetnUniformdv is loaded.
-
#getn_uniform_fv : Proc
Retrieves a
Proc
for the OpenGL function glGetnUniformfv. -
#getn_uniform_fv?
Checks if the OpenGL function glGetnUniformfv is loaded.
-
#getn_uniform_iv : Proc
Retrieves a
Proc
for the OpenGL function glGetnUniformiv. -
#getn_uniform_iv?
Checks if the OpenGL function glGetnUniformiv is loaded.
-
#getn_uniform_uiv : Proc
Retrieves a
Proc
for the OpenGL function glGetnUniformuiv. -
#getn_uniform_uiv?
Checks if the OpenGL function glGetnUniformuiv is loaded.
-
#hint : Proc
Retrieves a
Proc
for the OpenGL function glHint. -
#hint?
Checks if the OpenGL function glHint is loaded.
-
#invalidate_buffer_data : Proc
Retrieves a
Proc
for the OpenGL function glInvalidateBufferData. -
#invalidate_buffer_data?
Checks if the OpenGL function glInvalidateBufferData is loaded.
-
#invalidate_buffer_sub_data : Proc
Retrieves a
Proc
for the OpenGL function glInvalidateBufferSubData. -
#invalidate_buffer_sub_data?
Checks if the OpenGL function glInvalidateBufferSubData is loaded.
-
#invalidate_framebuffer : Proc
Retrieves a
Proc
for the OpenGL function glInvalidateFramebuffer. -
#invalidate_framebuffer?
Checks if the OpenGL function glInvalidateFramebuffer is loaded.
-
#invalidate_named_framebuffer_data : Proc
Retrieves a
Proc
for the OpenGL function glInvalidateNamedFramebufferData. -
#invalidate_named_framebuffer_data?
Checks if the OpenGL function glInvalidateNamedFramebufferData is loaded.
-
#invalidate_named_framebuffer_sub_data : Proc
Retrieves a
Proc
for the OpenGL function glInvalidateNamedFramebufferSubData. -
#invalidate_named_framebuffer_sub_data?
Checks if the OpenGL function glInvalidateNamedFramebufferSubData is loaded.
-
#invalidate_sub_framebuffer : Proc
Retrieves a
Proc
for the OpenGL function glInvalidateSubFramebuffer. -
#invalidate_sub_framebuffer?
Checks if the OpenGL function glInvalidateSubFramebuffer is loaded.
-
#invalidate_tex_image : Proc
Retrieves a
Proc
for the OpenGL function glInvalidateTexImage. -
#invalidate_tex_image?
Checks if the OpenGL function glInvalidateTexImage is loaded.
-
#invalidate_tex_sub_image : Proc
Retrieves a
Proc
for the OpenGL function glInvalidateTexSubImage. -
#invalidate_tex_sub_image?
Checks if the OpenGL function glInvalidateTexSubImage is loaded.
-
#is_buffer : Proc
Retrieves a
Proc
for the OpenGL function glIsBuffer. -
#is_buffer?
Checks if the OpenGL function glIsBuffer is loaded.
-
#is_enabled : Proc
Retrieves a
Proc
for the OpenGL function glIsEnabled. -
#is_enabled?
Checks if the OpenGL function glIsEnabled is loaded.
-
#is_enabled_i : Proc
Retrieves a
Proc
for the OpenGL function glIsEnabledi. -
#is_enabled_i?
Checks if the OpenGL function glIsEnabledi is loaded.
-
#is_framebuffer : Proc
Retrieves a
Proc
for the OpenGL function glIsFramebuffer. -
#is_framebuffer?
Checks if the OpenGL function glIsFramebuffer is loaded.
-
#is_program : Proc
Retrieves a
Proc
for the OpenGL function glIsProgram. -
#is_program?
Checks if the OpenGL function glIsProgram is loaded.
-
#is_program_pipeline : Proc
Retrieves a
Proc
for the OpenGL function glIsProgramPipeline. -
#is_program_pipeline?
Checks if the OpenGL function glIsProgramPipeline is loaded.
-
#is_query : Proc
Retrieves a
Proc
for the OpenGL function glIsQuery. -
#is_query?
Checks if the OpenGL function glIsQuery is loaded.
-
#is_renderbuffer : Proc
Retrieves a
Proc
for the OpenGL function glIsRenderbuffer. -
#is_renderbuffer?
Checks if the OpenGL function glIsRenderbuffer is loaded.
-
#is_sampler : Proc
Retrieves a
Proc
for the OpenGL function glIsSampler. -
#is_sampler?
Checks if the OpenGL function glIsSampler is loaded.
-
#is_shader : Proc
Retrieves a
Proc
for the OpenGL function glIsShader. -
#is_shader?
Checks if the OpenGL function glIsShader is loaded.
-
#is_sync : Proc
Retrieves a
Proc
for the OpenGL function glIsSync. -
#is_sync?
Checks if the OpenGL function glIsSync is loaded.
-
#is_texture : Proc
Retrieves a
Proc
for the OpenGL function glIsTexture. -
#is_texture?
Checks if the OpenGL function glIsTexture is loaded.
-
#is_transform_feedback : Proc
Retrieves a
Proc
for the OpenGL function glIsTransformFeedback. -
#is_transform_feedback?
Checks if the OpenGL function glIsTransformFeedback is loaded.
-
#is_vertex_array : Proc
Retrieves a
Proc
for the OpenGL function glIsVertexArray. -
#is_vertex_array?
Checks if the OpenGL function glIsVertexArray is loaded.
-
#line_width : Proc
Retrieves a
Proc
for the OpenGL function glLineWidth. -
#line_width?
Checks if the OpenGL function glLineWidth is loaded.
-
#link_program : Proc
Retrieves a
Proc
for the OpenGL function glLinkProgram. -
#link_program?
Checks if the OpenGL function glLinkProgram is loaded.
-
#logic_op : Proc
Retrieves a
Proc
for the OpenGL function glLogicOp. -
#logic_op?
Checks if the OpenGL function glLogicOp is loaded.
-
#map_buffer : Proc
Retrieves a
Proc
for the OpenGL function glMapBuffer. -
#map_buffer?
Checks if the OpenGL function glMapBuffer is loaded.
-
#map_buffer_range : Proc
Retrieves a
Proc
for the OpenGL function glMapBufferRange. -
#map_buffer_range?
Checks if the OpenGL function glMapBufferRange is loaded.
-
#map_named_buffer : Proc
Retrieves a
Proc
for the OpenGL function glMapNamedBuffer. -
#map_named_buffer?
Checks if the OpenGL function glMapNamedBuffer is loaded.
-
#map_named_buffer_range : Proc
Retrieves a
Proc
for the OpenGL function glMapNamedBufferRange. -
#map_named_buffer_range?
Checks if the OpenGL function glMapNamedBufferRange is loaded.
-
#memory_barrier : Proc
Retrieves a
Proc
for the OpenGL function glMemoryBarrier. -
#memory_barrier?
Checks if the OpenGL function glMemoryBarrier is loaded.
-
#memory_barrier_by_region : Proc
Retrieves a
Proc
for the OpenGL function glMemoryBarrierByRegion. -
#memory_barrier_by_region?
Checks if the OpenGL function glMemoryBarrierByRegion is loaded.
-
#min_sample_shading : Proc
Retrieves a
Proc
for the OpenGL function glMinSampleShading. -
#min_sample_shading?
Checks if the OpenGL function glMinSampleShading is loaded.
-
#multi_draw_arrays : Proc
Retrieves a
Proc
for the OpenGL function glMultiDrawArrays. -
#multi_draw_arrays?
Checks if the OpenGL function glMultiDrawArrays is loaded.
-
#multi_draw_arrays_indirect : Proc
Retrieves a
Proc
for the OpenGL function glMultiDrawArraysIndirect. -
#multi_draw_arrays_indirect?
Checks if the OpenGL function glMultiDrawArraysIndirect is loaded.
-
#multi_draw_arrays_indirect_count : Proc
Retrieves a
Proc
for the OpenGL function glMultiDrawArraysIndirectCount. -
#multi_draw_arrays_indirect_count?
Checks if the OpenGL function glMultiDrawArraysIndirectCount is loaded.
-
#multi_draw_elements : Proc
Retrieves a
Proc
for the OpenGL function glMultiDrawElements. -
#multi_draw_elements?
Checks if the OpenGL function glMultiDrawElements is loaded.
-
#multi_draw_elements_base_vertex : Proc
Retrieves a
Proc
for the OpenGL function glMultiDrawElementsBaseVertex. -
#multi_draw_elements_base_vertex?
Checks if the OpenGL function glMultiDrawElementsBaseVertex is loaded.
-
#multi_draw_elements_indirect : Proc
Retrieves a
Proc
for the OpenGL function glMultiDrawElementsIndirect. -
#multi_draw_elements_indirect?
Checks if the OpenGL function glMultiDrawElementsIndirect is loaded.
-
#multi_draw_elements_indirect_count : Proc
Retrieves a
Proc
for the OpenGL function glMultiDrawElementsIndirectCount. -
#multi_draw_elements_indirect_count?
Checks if the OpenGL function glMultiDrawElementsIndirectCount is loaded.
-
#named_buffer_data : Proc
Retrieves a
Proc
for the OpenGL function glNamedBufferData. -
#named_buffer_data?
Checks if the OpenGL function glNamedBufferData is loaded.
-
#named_buffer_storage : Proc
Retrieves a
Proc
for the OpenGL function glNamedBufferStorage. -
#named_buffer_storage?
Checks if the OpenGL function glNamedBufferStorage is loaded.
-
#named_buffer_sub_data : Proc
Retrieves a
Proc
for the OpenGL function glNamedBufferSubData. -
#named_buffer_sub_data?
Checks if the OpenGL function glNamedBufferSubData is loaded.
-
#named_framebuffer_draw_buffer : Proc
Retrieves a
Proc
for the OpenGL function glNamedFramebufferDrawBuffer. -
#named_framebuffer_draw_buffer?
Checks if the OpenGL function glNamedFramebufferDrawBuffer is loaded.
-
#named_framebuffer_draw_buffers : Proc
Retrieves a
Proc
for the OpenGL function glNamedFramebufferDrawBuffers. -
#named_framebuffer_draw_buffers?
Checks if the OpenGL function glNamedFramebufferDrawBuffers is loaded.
-
#named_framebuffer_parameter_i : Proc
Retrieves a
Proc
for the OpenGL function glNamedFramebufferParameteri. -
#named_framebuffer_parameter_i?
Checks if the OpenGL function glNamedFramebufferParameteri is loaded.
-
#named_framebuffer_read_buffer : Proc
Retrieves a
Proc
for the OpenGL function glNamedFramebufferReadBuffer. -
#named_framebuffer_read_buffer?
Checks if the OpenGL function glNamedFramebufferReadBuffer is loaded.
-
#named_framebuffer_renderbuffer : Proc
Retrieves a
Proc
for the OpenGL function glNamedFramebufferRenderbuffer. -
#named_framebuffer_renderbuffer?
Checks if the OpenGL function glNamedFramebufferRenderbuffer is loaded.
-
#named_framebuffer_texture : Proc
Retrieves a
Proc
for the OpenGL function glNamedFramebufferTexture. -
#named_framebuffer_texture?
Checks if the OpenGL function glNamedFramebufferTexture is loaded.
-
#named_framebuffer_texture_layer : Proc
Retrieves a
Proc
for the OpenGL function glNamedFramebufferTextureLayer. -
#named_framebuffer_texture_layer?
Checks if the OpenGL function glNamedFramebufferTextureLayer is loaded.
-
#named_renderbuffer_storage : Proc
Retrieves a
Proc
for the OpenGL function glNamedRenderbufferStorage. -
#named_renderbuffer_storage?
Checks if the OpenGL function glNamedRenderbufferStorage is loaded.
-
#named_renderbuffer_storage_multisample : Proc
Retrieves a
Proc
for the OpenGL function glNamedRenderbufferStorageMultisample. -
#named_renderbuffer_storage_multisample?
Checks if the OpenGL function glNamedRenderbufferStorageMultisample is loaded.
-
#object_label : Proc
Retrieves a
Proc
for the OpenGL function glObjectLabel. -
#object_label?
Checks if the OpenGL function glObjectLabel is loaded.
-
#object_ptr_label : Proc
Retrieves a
Proc
for the OpenGL function glObjectPtrLabel. -
#object_ptr_label?
Checks if the OpenGL function glObjectPtrLabel is loaded.
-
#patch_parameter_fv : Proc
Retrieves a
Proc
for the OpenGL function glPatchParameterfv. -
#patch_parameter_fv?
Checks if the OpenGL function glPatchParameterfv is loaded.
-
#patch_parameter_i : Proc
Retrieves a
Proc
for the OpenGL function glPatchParameteri. -
#patch_parameter_i?
Checks if the OpenGL function glPatchParameteri is loaded.
-
#pause_transform_feedback : Proc
Retrieves a
Proc
for the OpenGL function glPauseTransformFeedback. -
#pause_transform_feedback?
Checks if the OpenGL function glPauseTransformFeedback is loaded.
-
#pixel_store_f : Proc
Retrieves a
Proc
for the OpenGL function glPixelStoref. -
#pixel_store_f?
Checks if the OpenGL function glPixelStoref is loaded.
-
#pixel_store_i : Proc
Retrieves a
Proc
for the OpenGL function glPixelStorei. -
#pixel_store_i?
Checks if the OpenGL function glPixelStorei is loaded.
-
#point_parameter_f : Proc
Retrieves a
Proc
for the OpenGL function glPointParameterf. -
#point_parameter_f?
Checks if the OpenGL function glPointParameterf is loaded.
-
#point_parameter_fv : Proc
Retrieves a
Proc
for the OpenGL function glPointParameterfv. -
#point_parameter_fv?
Checks if the OpenGL function glPointParameterfv is loaded.
-
#point_parameter_i : Proc
Retrieves a
Proc
for the OpenGL function glPointParameteri. -
#point_parameter_i?
Checks if the OpenGL function glPointParameteri is loaded.
-
#point_parameter_iv : Proc
Retrieves a
Proc
for the OpenGL function glPointParameteriv. -
#point_parameter_iv?
Checks if the OpenGL function glPointParameteriv is loaded.
-
#point_size : Proc
Retrieves a
Proc
for the OpenGL function glPointSize. -
#point_size?
Checks if the OpenGL function glPointSize is loaded.
-
#polygon_mode : Proc
Retrieves a
Proc
for the OpenGL function glPolygonMode. -
#polygon_mode?
Checks if the OpenGL function glPolygonMode is loaded.
-
#polygon_offset : Proc
Retrieves a
Proc
for the OpenGL function glPolygonOffset. -
#polygon_offset?
Checks if the OpenGL function glPolygonOffset is loaded.
-
#polygon_offset_clamp : Proc
Retrieves a
Proc
for the OpenGL function glPolygonOffsetClamp. -
#polygon_offset_clamp?
Checks if the OpenGL function glPolygonOffsetClamp is loaded.
-
#pop_debug_group : Proc
Retrieves a
Proc
for the OpenGL function glPopDebugGroup. -
#pop_debug_group?
Checks if the OpenGL function glPopDebugGroup is loaded.
-
#primitive_restart_index : Proc
Retrieves a
Proc
for the OpenGL function glPrimitiveRestartIndex. -
#primitive_restart_index?
Checks if the OpenGL function glPrimitiveRestartIndex is loaded.
-
#program_binary : Proc
Retrieves a
Proc
for the OpenGL function glProgramBinary. -
#program_binary?
Checks if the OpenGL function glProgramBinary is loaded.
-
#program_parameter_i : Proc
Retrieves a
Proc
for the OpenGL function glProgramParameteri. -
#program_parameter_i?
Checks if the OpenGL function glProgramParameteri is loaded.
-
#program_uniform_1d : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniform1d. -
#program_uniform_1d?
Checks if the OpenGL function glProgramUniform1d is loaded.
-
#program_uniform_1dv : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniform1dv. -
#program_uniform_1dv?
Checks if the OpenGL function glProgramUniform1dv is loaded.
-
#program_uniform_1f : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniform1f. -
#program_uniform_1f?
Checks if the OpenGL function glProgramUniform1f is loaded.
-
#program_uniform_1fv : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniform1fv. -
#program_uniform_1fv?
Checks if the OpenGL function glProgramUniform1fv is loaded.
-
#program_uniform_1i : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniform1i. -
#program_uniform_1i?
Checks if the OpenGL function glProgramUniform1i is loaded.
-
#program_uniform_1iv : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniform1iv. -
#program_uniform_1iv?
Checks if the OpenGL function glProgramUniform1iv is loaded.
-
#program_uniform_1ui : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniform1ui. -
#program_uniform_1ui?
Checks if the OpenGL function glProgramUniform1ui is loaded.
-
#program_uniform_1uiv : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniform1uiv. -
#program_uniform_1uiv?
Checks if the OpenGL function glProgramUniform1uiv is loaded.
-
#program_uniform_2d : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniform2d. -
#program_uniform_2d?
Checks if the OpenGL function glProgramUniform2d is loaded.
-
#program_uniform_2dv : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniform2dv. -
#program_uniform_2dv?
Checks if the OpenGL function glProgramUniform2dv is loaded.
-
#program_uniform_2f : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniform2f. -
#program_uniform_2f?
Checks if the OpenGL function glProgramUniform2f is loaded.
-
#program_uniform_2fv : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniform2fv. -
#program_uniform_2fv?
Checks if the OpenGL function glProgramUniform2fv is loaded.
-
#program_uniform_2i : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniform2i. -
#program_uniform_2i?
Checks if the OpenGL function glProgramUniform2i is loaded.
-
#program_uniform_2iv : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniform2iv. -
#program_uniform_2iv?
Checks if the OpenGL function glProgramUniform2iv is loaded.
-
#program_uniform_2ui : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniform2ui. -
#program_uniform_2ui?
Checks if the OpenGL function glProgramUniform2ui is loaded.
-
#program_uniform_2uiv : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniform2uiv. -
#program_uniform_2uiv?
Checks if the OpenGL function glProgramUniform2uiv is loaded.
-
#program_uniform_3d : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniform3d. -
#program_uniform_3d?
Checks if the OpenGL function glProgramUniform3d is loaded.
-
#program_uniform_3dv : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniform3dv. -
#program_uniform_3dv?
Checks if the OpenGL function glProgramUniform3dv is loaded.
-
#program_uniform_3f : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniform3f. -
#program_uniform_3f?
Checks if the OpenGL function glProgramUniform3f is loaded.
-
#program_uniform_3fv : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniform3fv. -
#program_uniform_3fv?
Checks if the OpenGL function glProgramUniform3fv is loaded.
-
#program_uniform_3i : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniform3i. -
#program_uniform_3i?
Checks if the OpenGL function glProgramUniform3i is loaded.
-
#program_uniform_3iv : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniform3iv. -
#program_uniform_3iv?
Checks if the OpenGL function glProgramUniform3iv is loaded.
-
#program_uniform_3ui : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniform3ui. -
#program_uniform_3ui?
Checks if the OpenGL function glProgramUniform3ui is loaded.
-
#program_uniform_3uiv : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniform3uiv. -
#program_uniform_3uiv?
Checks if the OpenGL function glProgramUniform3uiv is loaded.
-
#program_uniform_4d : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniform4d. -
#program_uniform_4d?
Checks if the OpenGL function glProgramUniform4d is loaded.
-
#program_uniform_4dv : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniform4dv. -
#program_uniform_4dv?
Checks if the OpenGL function glProgramUniform4dv is loaded.
-
#program_uniform_4f : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniform4f. -
#program_uniform_4f?
Checks if the OpenGL function glProgramUniform4f is loaded.
-
#program_uniform_4fv : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniform4fv. -
#program_uniform_4fv?
Checks if the OpenGL function glProgramUniform4fv is loaded.
-
#program_uniform_4i : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniform4i. -
#program_uniform_4i?
Checks if the OpenGL function glProgramUniform4i is loaded.
-
#program_uniform_4iv : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniform4iv. -
#program_uniform_4iv?
Checks if the OpenGL function glProgramUniform4iv is loaded.
-
#program_uniform_4ui : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniform4ui. -
#program_uniform_4ui?
Checks if the OpenGL function glProgramUniform4ui is loaded.
-
#program_uniform_4uiv : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniform4uiv. -
#program_uniform_4uiv?
Checks if the OpenGL function glProgramUniform4uiv is loaded.
-
#program_uniform_matrix2_dv : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniformMatrix2dv. -
#program_uniform_matrix2_dv?
Checks if the OpenGL function glProgramUniformMatrix2dv is loaded.
-
#program_uniform_matrix2_fv : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniformMatrix2fv. -
#program_uniform_matrix2_fv?
Checks if the OpenGL function glProgramUniformMatrix2fv is loaded.
-
#program_uniform_matrix2x3_dv : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniformMatrix2x3dv. -
#program_uniform_matrix2x3_dv?
Checks if the OpenGL function glProgramUniformMatrix2x3dv is loaded.
-
#program_uniform_matrix2x3_fv : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniformMatrix2x3fv. -
#program_uniform_matrix2x3_fv?
Checks if the OpenGL function glProgramUniformMatrix2x3fv is loaded.
-
#program_uniform_matrix2x4_dv : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniformMatrix2x4dv. -
#program_uniform_matrix2x4_dv?
Checks if the OpenGL function glProgramUniformMatrix2x4dv is loaded.
-
#program_uniform_matrix2x4_fv : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniformMatrix2x4fv. -
#program_uniform_matrix2x4_fv?
Checks if the OpenGL function glProgramUniformMatrix2x4fv is loaded.
-
#program_uniform_matrix3_dv : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniformMatrix3dv. -
#program_uniform_matrix3_dv?
Checks if the OpenGL function glProgramUniformMatrix3dv is loaded.
-
#program_uniform_matrix3_fv : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniformMatrix3fv. -
#program_uniform_matrix3_fv?
Checks if the OpenGL function glProgramUniformMatrix3fv is loaded.
-
#program_uniform_matrix3x2_dv : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniformMatrix3x2dv. -
#program_uniform_matrix3x2_dv?
Checks if the OpenGL function glProgramUniformMatrix3x2dv is loaded.
-
#program_uniform_matrix3x2_fv : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniformMatrix3x2fv. -
#program_uniform_matrix3x2_fv?
Checks if the OpenGL function glProgramUniformMatrix3x2fv is loaded.
-
#program_uniform_matrix3x4_dv : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniformMatrix3x4dv. -
#program_uniform_matrix3x4_dv?
Checks if the OpenGL function glProgramUniformMatrix3x4dv is loaded.
-
#program_uniform_matrix3x4_fv : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniformMatrix3x4fv. -
#program_uniform_matrix3x4_fv?
Checks if the OpenGL function glProgramUniformMatrix3x4fv is loaded.
-
#program_uniform_matrix4_dv : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniformMatrix4dv. -
#program_uniform_matrix4_dv?
Checks if the OpenGL function glProgramUniformMatrix4dv is loaded.
-
#program_uniform_matrix4_fv : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniformMatrix4fv. -
#program_uniform_matrix4_fv?
Checks if the OpenGL function glProgramUniformMatrix4fv is loaded.
-
#program_uniform_matrix4x2_dv : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniformMatrix4x2dv. -
#program_uniform_matrix4x2_dv?
Checks if the OpenGL function glProgramUniformMatrix4x2dv is loaded.
-
#program_uniform_matrix4x2_fv : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniformMatrix4x2fv. -
#program_uniform_matrix4x2_fv?
Checks if the OpenGL function glProgramUniformMatrix4x2fv is loaded.
-
#program_uniform_matrix4x3_dv : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniformMatrix4x3dv. -
#program_uniform_matrix4x3_dv?
Checks if the OpenGL function glProgramUniformMatrix4x3dv is loaded.
-
#program_uniform_matrix4x3_fv : Proc
Retrieves a
Proc
for the OpenGL function glProgramUniformMatrix4x3fv. -
#program_uniform_matrix4x3_fv?
Checks if the OpenGL function glProgramUniformMatrix4x3fv is loaded.
-
#provoking_vertex : Proc
Retrieves a
Proc
for the OpenGL function glProvokingVertex. -
#provoking_vertex?
Checks if the OpenGL function glProvokingVertex is loaded.
-
#push_debug_group : Proc
Retrieves a
Proc
for the OpenGL function glPushDebugGroup. -
#push_debug_group?
Checks if the OpenGL function glPushDebugGroup is loaded.
-
#query_counter : Proc
Retrieves a
Proc
for the OpenGL function glQueryCounter. -
#query_counter?
Checks if the OpenGL function glQueryCounter is loaded.
-
#read_buffer : Proc
Retrieves a
Proc
for the OpenGL function glReadBuffer. -
#read_buffer?
Checks if the OpenGL function glReadBuffer is loaded.
-
#read_pixels : Proc
Retrieves a
Proc
for the OpenGL function glReadPixels. -
#read_pixels?
Checks if the OpenGL function glReadPixels is loaded.
-
#readn_pixels : Proc
Retrieves a
Proc
for the OpenGL function glReadnPixels. -
#readn_pixels?
Checks if the OpenGL function glReadnPixels is loaded.
-
#release_shader_compiler : Proc
Retrieves a
Proc
for the OpenGL function glReleaseShaderCompiler. -
#release_shader_compiler?
Checks if the OpenGL function glReleaseShaderCompiler is loaded.
-
#renderbuffer_storage : Proc
Retrieves a
Proc
for the OpenGL function glRenderbufferStorage. -
#renderbuffer_storage?
Checks if the OpenGL function glRenderbufferStorage is loaded.
-
#renderbuffer_storage_multisample : Proc
Retrieves a
Proc
for the OpenGL function glRenderbufferStorageMultisample. -
#renderbuffer_storage_multisample?
Checks if the OpenGL function glRenderbufferStorageMultisample is loaded.
-
#resume_transform_feedback : Proc
Retrieves a
Proc
for the OpenGL function glResumeTransformFeedback. -
#resume_transform_feedback?
Checks if the OpenGL function glResumeTransformFeedback is loaded.
-
#sample_coverage : Proc
Retrieves a
Proc
for the OpenGL function glSampleCoverage. -
#sample_coverage?
Checks if the OpenGL function glSampleCoverage is loaded.
-
#sample_mask_i : Proc
Retrieves a
Proc
for the OpenGL function glSampleMaski. -
#sample_mask_i?
Checks if the OpenGL function glSampleMaski is loaded.
-
#sampler_parameter_f : Proc
Retrieves a
Proc
for the OpenGL function glSamplerParameterf. -
#sampler_parameter_f?
Checks if the OpenGL function glSamplerParameterf is loaded.
-
#sampler_parameter_fv : Proc
Retrieves a
Proc
for the OpenGL function glSamplerParameterfv. -
#sampler_parameter_fv?
Checks if the OpenGL function glSamplerParameterfv is loaded.
-
#sampler_parameter_i : Proc
Retrieves a
Proc
for the OpenGL function glSamplerParameteri. -
#sampler_parameter_i?
Checks if the OpenGL function glSamplerParameteri is loaded.
-
#sampler_parameter_i_iv : Proc
Retrieves a
Proc
for the OpenGL function glSamplerParameterIiv. -
#sampler_parameter_i_iv?
Checks if the OpenGL function glSamplerParameterIiv is loaded.
-
#sampler_parameter_i_uiv : Proc
Retrieves a
Proc
for the OpenGL function glSamplerParameterIuiv. -
#sampler_parameter_i_uiv?
Checks if the OpenGL function glSamplerParameterIuiv is loaded.
-
#sampler_parameter_iv : Proc
Retrieves a
Proc
for the OpenGL function glSamplerParameteriv. -
#sampler_parameter_iv?
Checks if the OpenGL function glSamplerParameteriv is loaded.
-
#scissor : Proc
Retrieves a
Proc
for the OpenGL function glScissor. -
#scissor?
Checks if the OpenGL function glScissor is loaded.
-
#scissor_array_v : Proc
Retrieves a
Proc
for the OpenGL function glScissorArrayv. -
#scissor_array_v?
Checks if the OpenGL function glScissorArrayv is loaded.
-
#scissor_indexed : Proc
Retrieves a
Proc
for the OpenGL function glScissorIndexed. -
#scissor_indexed?
Checks if the OpenGL function glScissorIndexed is loaded.
-
#scissor_indexedv : Proc
Retrieves a
Proc
for the OpenGL function glScissorIndexedv. -
#scissor_indexedv?
Checks if the OpenGL function glScissorIndexedv is loaded.
-
#shader_binary : Proc
Retrieves a
Proc
for the OpenGL function glShaderBinary. -
#shader_binary?
Checks if the OpenGL function glShaderBinary is loaded.
-
#shader_source : Proc
Retrieves a
Proc
for the OpenGL function glShaderSource. -
#shader_source?
Checks if the OpenGL function glShaderSource is loaded.
-
#shader_storage_block_binding : Proc
Retrieves a
Proc
for the OpenGL function glShaderStorageBlockBinding. -
#shader_storage_block_binding?
Checks if the OpenGL function glShaderStorageBlockBinding is loaded.
-
#specialize_shader : Proc
Retrieves a
Proc
for the OpenGL function glSpecializeShader. -
#specialize_shader?
Checks if the OpenGL function glSpecializeShader is loaded.
-
#stencil_func : Proc
Retrieves a
Proc
for the OpenGL function glStencilFunc. -
#stencil_func?
Checks if the OpenGL function glStencilFunc is loaded.
-
#stencil_func_separate : Proc
Retrieves a
Proc
for the OpenGL function glStencilFuncSeparate. -
#stencil_func_separate?
Checks if the OpenGL function glStencilFuncSeparate is loaded.
-
#stencil_mask : Proc
Retrieves a
Proc
for the OpenGL function glStencilMask. -
#stencil_mask?
Checks if the OpenGL function glStencilMask is loaded.
-
#stencil_mask_separate : Proc
Retrieves a
Proc
for the OpenGL function glStencilMaskSeparate. -
#stencil_mask_separate?
Checks if the OpenGL function glStencilMaskSeparate is loaded.
-
#stencil_op : Proc
Retrieves a
Proc
for the OpenGL function glStencilOp. -
#stencil_op?
Checks if the OpenGL function glStencilOp is loaded.
-
#stencil_op_separate : Proc
Retrieves a
Proc
for the OpenGL function glStencilOpSeparate. -
#stencil_op_separate?
Checks if the OpenGL function glStencilOpSeparate is loaded.
-
#tex_buffer : Proc
Retrieves a
Proc
for the OpenGL function glTexBuffer. -
#tex_buffer?
Checks if the OpenGL function glTexBuffer is loaded.
-
#tex_buffer_range : Proc
Retrieves a
Proc
for the OpenGL function glTexBufferRange. -
#tex_buffer_range?
Checks if the OpenGL function glTexBufferRange is loaded.
-
#tex_image_1d : Proc
Retrieves a
Proc
for the OpenGL function glTexImage1D. -
#tex_image_1d?
Checks if the OpenGL function glTexImage1D is loaded.
-
#tex_image_2d : Proc
Retrieves a
Proc
for the OpenGL function glTexImage2D. -
#tex_image_2d?
Checks if the OpenGL function glTexImage2D is loaded.
-
#tex_image_2d_multisample : Proc
Retrieves a
Proc
for the OpenGL function glTexImage2DMultisample. -
#tex_image_2d_multisample?
Checks if the OpenGL function glTexImage2DMultisample is loaded.
-
#tex_image_3d : Proc
Retrieves a
Proc
for the OpenGL function glTexImage3D. -
#tex_image_3d?
Checks if the OpenGL function glTexImage3D is loaded.
-
#tex_image_3d_multisample : Proc
Retrieves a
Proc
for the OpenGL function glTexImage3DMultisample. -
#tex_image_3d_multisample?
Checks if the OpenGL function glTexImage3DMultisample is loaded.
-
#tex_parameter_f : Proc
Retrieves a
Proc
for the OpenGL function glTexParameterf. -
#tex_parameter_f?
Checks if the OpenGL function glTexParameterf is loaded.
-
#tex_parameter_fv : Proc
Retrieves a
Proc
for the OpenGL function glTexParameterfv. -
#tex_parameter_fv?
Checks if the OpenGL function glTexParameterfv is loaded.
-
#tex_parameter_i : Proc
Retrieves a
Proc
for the OpenGL function glTexParameteri. -
#tex_parameter_i?
Checks if the OpenGL function glTexParameteri is loaded.
-
#tex_parameter_i_iv : Proc
Retrieves a
Proc
for the OpenGL function glTexParameterIiv. -
#tex_parameter_i_iv?
Checks if the OpenGL function glTexParameterIiv is loaded.
-
#tex_parameter_i_uiv : Proc
Retrieves a
Proc
for the OpenGL function glTexParameterIuiv. -
#tex_parameter_i_uiv?
Checks if the OpenGL function glTexParameterIuiv is loaded.
-
#tex_parameter_iv : Proc
Retrieves a
Proc
for the OpenGL function glTexParameteriv. -
#tex_parameter_iv?
Checks if the OpenGL function glTexParameteriv is loaded.
-
#tex_storage_1d : Proc
Retrieves a
Proc
for the OpenGL function glTexStorage1D. -
#tex_storage_1d?
Checks if the OpenGL function glTexStorage1D is loaded.
-
#tex_storage_2d : Proc
Retrieves a
Proc
for the OpenGL function glTexStorage2D. -
#tex_storage_2d?
Checks if the OpenGL function glTexStorage2D is loaded.
-
#tex_storage_2d_multisample : Proc
Retrieves a
Proc
for the OpenGL function glTexStorage2DMultisample. -
#tex_storage_2d_multisample?
Checks if the OpenGL function glTexStorage2DMultisample is loaded.
-
#tex_storage_3d : Proc
Retrieves a
Proc
for the OpenGL function glTexStorage3D. -
#tex_storage_3d?
Checks if the OpenGL function glTexStorage3D is loaded.
-
#tex_storage_3d_multisample : Proc
Retrieves a
Proc
for the OpenGL function glTexStorage3DMultisample. -
#tex_storage_3d_multisample?
Checks if the OpenGL function glTexStorage3DMultisample is loaded.
-
#tex_sub_image_1d : Proc
Retrieves a
Proc
for the OpenGL function glTexSubImage1D. -
#tex_sub_image_1d?
Checks if the OpenGL function glTexSubImage1D is loaded.
-
#tex_sub_image_2d : Proc
Retrieves a
Proc
for the OpenGL function glTexSubImage2D. -
#tex_sub_image_2d?
Checks if the OpenGL function glTexSubImage2D is loaded.
-
#tex_sub_image_3d : Proc
Retrieves a
Proc
for the OpenGL function glTexSubImage3D. -
#tex_sub_image_3d?
Checks if the OpenGL function glTexSubImage3D is loaded.
-
#texture_barrier : Proc
Retrieves a
Proc
for the OpenGL function glTextureBarrier. -
#texture_barrier?
Checks if the OpenGL function glTextureBarrier is loaded.
-
#texture_buffer : Proc
Retrieves a
Proc
for the OpenGL function glTextureBuffer. -
#texture_buffer?
Checks if the OpenGL function glTextureBuffer is loaded.
-
#texture_buffer_range : Proc
Retrieves a
Proc
for the OpenGL function glTextureBufferRange. -
#texture_buffer_range?
Checks if the OpenGL function glTextureBufferRange is loaded.
-
#texture_parameter_f : Proc
Retrieves a
Proc
for the OpenGL function glTextureParameterf. -
#texture_parameter_f?
Checks if the OpenGL function glTextureParameterf is loaded.
-
#texture_parameter_fv : Proc
Retrieves a
Proc
for the OpenGL function glTextureParameterfv. -
#texture_parameter_fv?
Checks if the OpenGL function glTextureParameterfv is loaded.
-
#texture_parameter_i : Proc
Retrieves a
Proc
for the OpenGL function glTextureParameteri. -
#texture_parameter_i?
Checks if the OpenGL function glTextureParameteri is loaded.
-
#texture_parameter_i_iv : Proc
Retrieves a
Proc
for the OpenGL function glTextureParameterIiv. -
#texture_parameter_i_iv?
Checks if the OpenGL function glTextureParameterIiv is loaded.
-
#texture_parameter_i_uiv : Proc
Retrieves a
Proc
for the OpenGL function glTextureParameterIuiv. -
#texture_parameter_i_uiv?
Checks if the OpenGL function glTextureParameterIuiv is loaded.
-
#texture_parameter_iv : Proc
Retrieves a
Proc
for the OpenGL function glTextureParameteriv. -
#texture_parameter_iv?
Checks if the OpenGL function glTextureParameteriv is loaded.
-
#texture_storage_1d : Proc
Retrieves a
Proc
for the OpenGL function glTextureStorage1D. -
#texture_storage_1d?
Checks if the OpenGL function glTextureStorage1D is loaded.
-
#texture_storage_2d : Proc
Retrieves a
Proc
for the OpenGL function glTextureStorage2D. -
#texture_storage_2d?
Checks if the OpenGL function glTextureStorage2D is loaded.
-
#texture_storage_2d_multisample : Proc
Retrieves a
Proc
for the OpenGL function glTextureStorage2DMultisample. -
#texture_storage_2d_multisample?
Checks if the OpenGL function glTextureStorage2DMultisample is loaded.
-
#texture_storage_3d : Proc
Retrieves a
Proc
for the OpenGL function glTextureStorage3D. -
#texture_storage_3d?
Checks if the OpenGL function glTextureStorage3D is loaded.
-
#texture_storage_3d_multisample : Proc
Retrieves a
Proc
for the OpenGL function glTextureStorage3DMultisample. -
#texture_storage_3d_multisample?
Checks if the OpenGL function glTextureStorage3DMultisample is loaded.
-
#texture_sub_image_1d : Proc
Retrieves a
Proc
for the OpenGL function glTextureSubImage1D. -
#texture_sub_image_1d?
Checks if the OpenGL function glTextureSubImage1D is loaded.
-
#texture_sub_image_2d : Proc
Retrieves a
Proc
for the OpenGL function glTextureSubImage2D. -
#texture_sub_image_2d?
Checks if the OpenGL function glTextureSubImage2D is loaded.
-
#texture_sub_image_3d : Proc
Retrieves a
Proc
for the OpenGL function glTextureSubImage3D. -
#texture_sub_image_3d?
Checks if the OpenGL function glTextureSubImage3D is loaded.
-
#texture_view : Proc
Retrieves a
Proc
for the OpenGL function glTextureView. -
#texture_view?
Checks if the OpenGL function glTextureView is loaded.
-
#transform_feedback_buffer_base : Proc
Retrieves a
Proc
for the OpenGL function glTransformFeedbackBufferBase. -
#transform_feedback_buffer_base?
Checks if the OpenGL function glTransformFeedbackBufferBase is loaded.
-
#transform_feedback_buffer_range : Proc
Retrieves a
Proc
for the OpenGL function glTransformFeedbackBufferRange. -
#transform_feedback_buffer_range?
Checks if the OpenGL function glTransformFeedbackBufferRange is loaded.
-
#transform_feedback_varyings : Proc
Retrieves a
Proc
for the OpenGL function glTransformFeedbackVaryings. -
#transform_feedback_varyings?
Checks if the OpenGL function glTransformFeedbackVaryings is loaded.
-
#uniform_1d : Proc
Retrieves a
Proc
for the OpenGL function glUniform1d. -
#uniform_1d?
Checks if the OpenGL function glUniform1d is loaded.
-
#uniform_1dv : Proc
Retrieves a
Proc
for the OpenGL function glUniform1dv. -
#uniform_1dv?
Checks if the OpenGL function glUniform1dv is loaded.
-
#uniform_1f : Proc
Retrieves a
Proc
for the OpenGL function glUniform1f. -
#uniform_1f?
Checks if the OpenGL function glUniform1f is loaded.
-
#uniform_1fv : Proc
Retrieves a
Proc
for the OpenGL function glUniform1fv. -
#uniform_1fv?
Checks if the OpenGL function glUniform1fv is loaded.
-
#uniform_1i : Proc
Retrieves a
Proc
for the OpenGL function glUniform1i. -
#uniform_1i?
Checks if the OpenGL function glUniform1i is loaded.
-
#uniform_1iv : Proc
Retrieves a
Proc
for the OpenGL function glUniform1iv. -
#uniform_1iv?
Checks if the OpenGL function glUniform1iv is loaded.
-
#uniform_1ui : Proc
Retrieves a
Proc
for the OpenGL function glUniform1ui. -
#uniform_1ui?
Checks if the OpenGL function glUniform1ui is loaded.
-
#uniform_1uiv : Proc
Retrieves a
Proc
for the OpenGL function glUniform1uiv. -
#uniform_1uiv?
Checks if the OpenGL function glUniform1uiv is loaded.
-
#uniform_2d : Proc
Retrieves a
Proc
for the OpenGL function glUniform2d. -
#uniform_2d?
Checks if the OpenGL function glUniform2d is loaded.
-
#uniform_2dv : Proc
Retrieves a
Proc
for the OpenGL function glUniform2dv. -
#uniform_2dv?
Checks if the OpenGL function glUniform2dv is loaded.
-
#uniform_2f : Proc
Retrieves a
Proc
for the OpenGL function glUniform2f. -
#uniform_2f?
Checks if the OpenGL function glUniform2f is loaded.
-
#uniform_2fv : Proc
Retrieves a
Proc
for the OpenGL function glUniform2fv. -
#uniform_2fv?
Checks if the OpenGL function glUniform2fv is loaded.
-
#uniform_2i : Proc
Retrieves a
Proc
for the OpenGL function glUniform2i. -
#uniform_2i?
Checks if the OpenGL function glUniform2i is loaded.
-
#uniform_2iv : Proc
Retrieves a
Proc
for the OpenGL function glUniform2iv. -
#uniform_2iv?
Checks if the OpenGL function glUniform2iv is loaded.
-
#uniform_2ui : Proc
Retrieves a
Proc
for the OpenGL function glUniform2ui. -
#uniform_2ui?
Checks if the OpenGL function glUniform2ui is loaded.
-
#uniform_2uiv : Proc
Retrieves a
Proc
for the OpenGL function glUniform2uiv. -
#uniform_2uiv?
Checks if the OpenGL function glUniform2uiv is loaded.
-
#uniform_3d : Proc
Retrieves a
Proc
for the OpenGL function glUniform3d. -
#uniform_3d?
Checks if the OpenGL function glUniform3d is loaded.
-
#uniform_3dv : Proc
Retrieves a
Proc
for the OpenGL function glUniform3dv. -
#uniform_3dv?
Checks if the OpenGL function glUniform3dv is loaded.
-
#uniform_3f : Proc
Retrieves a
Proc
for the OpenGL function glUniform3f. -
#uniform_3f?
Checks if the OpenGL function glUniform3f is loaded.
-
#uniform_3fv : Proc
Retrieves a
Proc
for the OpenGL function glUniform3fv. -
#uniform_3fv?
Checks if the OpenGL function glUniform3fv is loaded.
-
#uniform_3i : Proc
Retrieves a
Proc
for the OpenGL function glUniform3i. -
#uniform_3i?
Checks if the OpenGL function glUniform3i is loaded.
-
#uniform_3iv : Proc
Retrieves a
Proc
for the OpenGL function glUniform3iv. -
#uniform_3iv?
Checks if the OpenGL function glUniform3iv is loaded.
-
#uniform_3ui : Proc
Retrieves a
Proc
for the OpenGL function glUniform3ui. -
#uniform_3ui?
Checks if the OpenGL function glUniform3ui is loaded.
-
#uniform_3uiv : Proc
Retrieves a
Proc
for the OpenGL function glUniform3uiv. -
#uniform_3uiv?
Checks if the OpenGL function glUniform3uiv is loaded.
-
#uniform_4d : Proc
Retrieves a
Proc
for the OpenGL function glUniform4d. -
#uniform_4d?
Checks if the OpenGL function glUniform4d is loaded.
-
#uniform_4dv : Proc
Retrieves a
Proc
for the OpenGL function glUniform4dv. -
#uniform_4dv?
Checks if the OpenGL function glUniform4dv is loaded.
-
#uniform_4f : Proc
Retrieves a
Proc
for the OpenGL function glUniform4f. -
#uniform_4f?
Checks if the OpenGL function glUniform4f is loaded.
-
#uniform_4fv : Proc
Retrieves a
Proc
for the OpenGL function glUniform4fv. -
#uniform_4fv?
Checks if the OpenGL function glUniform4fv is loaded.
-
#uniform_4i : Proc
Retrieves a
Proc
for the OpenGL function glUniform4i. -
#uniform_4i?
Checks if the OpenGL function glUniform4i is loaded.
-
#uniform_4iv : Proc
Retrieves a
Proc
for the OpenGL function glUniform4iv. -
#uniform_4iv?
Checks if the OpenGL function glUniform4iv is loaded.
-
#uniform_4ui : Proc
Retrieves a
Proc
for the OpenGL function glUniform4ui. -
#uniform_4ui?
Checks if the OpenGL function glUniform4ui is loaded.
-
#uniform_4uiv : Proc
Retrieves a
Proc
for the OpenGL function glUniform4uiv. -
#uniform_4uiv?
Checks if the OpenGL function glUniform4uiv is loaded.
-
#uniform_block_binding : Proc
Retrieves a
Proc
for the OpenGL function glUniformBlockBinding. -
#uniform_block_binding?
Checks if the OpenGL function glUniformBlockBinding is loaded.
-
#uniform_matrix2_dv : Proc
Retrieves a
Proc
for the OpenGL function glUniformMatrix2dv. -
#uniform_matrix2_dv?
Checks if the OpenGL function glUniformMatrix2dv is loaded.
-
#uniform_matrix2_fv : Proc
Retrieves a
Proc
for the OpenGL function glUniformMatrix2fv. -
#uniform_matrix2_fv?
Checks if the OpenGL function glUniformMatrix2fv is loaded.
-
#uniform_matrix2x3_dv : Proc
Retrieves a
Proc
for the OpenGL function glUniformMatrix2x3dv. -
#uniform_matrix2x3_dv?
Checks if the OpenGL function glUniformMatrix2x3dv is loaded.
-
#uniform_matrix2x3_fv : Proc
Retrieves a
Proc
for the OpenGL function glUniformMatrix2x3fv. -
#uniform_matrix2x3_fv?
Checks if the OpenGL function glUniformMatrix2x3fv is loaded.
-
#uniform_matrix2x4_dv : Proc
Retrieves a
Proc
for the OpenGL function glUniformMatrix2x4dv. -
#uniform_matrix2x4_dv?
Checks if the OpenGL function glUniformMatrix2x4dv is loaded.
-
#uniform_matrix2x4_fv : Proc
Retrieves a
Proc
for the OpenGL function glUniformMatrix2x4fv. -
#uniform_matrix2x4_fv?
Checks if the OpenGL function glUniformMatrix2x4fv is loaded.
-
#uniform_matrix3_dv : Proc
Retrieves a
Proc
for the OpenGL function glUniformMatrix3dv. -
#uniform_matrix3_dv?
Checks if the OpenGL function glUniformMatrix3dv is loaded.
-
#uniform_matrix3_fv : Proc
Retrieves a
Proc
for the OpenGL function glUniformMatrix3fv. -
#uniform_matrix3_fv?
Checks if the OpenGL function glUniformMatrix3fv is loaded.
-
#uniform_matrix3x2_dv : Proc
Retrieves a
Proc
for the OpenGL function glUniformMatrix3x2dv. -
#uniform_matrix3x2_dv?
Checks if the OpenGL function glUniformMatrix3x2dv is loaded.
-
#uniform_matrix3x2_fv : Proc
Retrieves a
Proc
for the OpenGL function glUniformMatrix3x2fv. -
#uniform_matrix3x2_fv?
Checks if the OpenGL function glUniformMatrix3x2fv is loaded.
-
#uniform_matrix3x4_dv : Proc
Retrieves a
Proc
for the OpenGL function glUniformMatrix3x4dv. -
#uniform_matrix3x4_dv?
Checks if the OpenGL function glUniformMatrix3x4dv is loaded.
-
#uniform_matrix3x4_fv : Proc
Retrieves a
Proc
for the OpenGL function glUniformMatrix3x4fv. -
#uniform_matrix3x4_fv?
Checks if the OpenGL function glUniformMatrix3x4fv is loaded.
-
#uniform_matrix4_dv : Proc
Retrieves a
Proc
for the OpenGL function glUniformMatrix4dv. -
#uniform_matrix4_dv?
Checks if the OpenGL function glUniformMatrix4dv is loaded.
-
#uniform_matrix4_fv : Proc
Retrieves a
Proc
for the OpenGL function glUniformMatrix4fv. -
#uniform_matrix4_fv?
Checks if the OpenGL function glUniformMatrix4fv is loaded.
-
#uniform_matrix4x2_dv : Proc
Retrieves a
Proc
for the OpenGL function glUniformMatrix4x2dv. -
#uniform_matrix4x2_dv?
Checks if the OpenGL function glUniformMatrix4x2dv is loaded.
-
#uniform_matrix4x2_fv : Proc
Retrieves a
Proc
for the OpenGL function glUniformMatrix4x2fv. -
#uniform_matrix4x2_fv?
Checks if the OpenGL function glUniformMatrix4x2fv is loaded.
-
#uniform_matrix4x3_dv : Proc
Retrieves a
Proc
for the OpenGL function glUniformMatrix4x3dv. -
#uniform_matrix4x3_dv?
Checks if the OpenGL function glUniformMatrix4x3dv is loaded.
-
#uniform_matrix4x3_fv : Proc
Retrieves a
Proc
for the OpenGL function glUniformMatrix4x3fv. -
#uniform_matrix4x3_fv?
Checks if the OpenGL function glUniformMatrix4x3fv is loaded.
-
#uniform_subroutines_uiv : Proc
Retrieves a
Proc
for the OpenGL function glUniformSubroutinesuiv. -
#uniform_subroutines_uiv?
Checks if the OpenGL function glUniformSubroutinesuiv is loaded.
-
#unmap_buffer : Proc
Retrieves a
Proc
for the OpenGL function glUnmapBuffer. -
#unmap_buffer?
Checks if the OpenGL function glUnmapBuffer is loaded.
-
#unmap_named_buffer : Proc
Retrieves a
Proc
for the OpenGL function glUnmapNamedBuffer. -
#unmap_named_buffer?
Checks if the OpenGL function glUnmapNamedBuffer is loaded.
-
#use_program : Proc
Retrieves a
Proc
for the OpenGL function glUseProgram. -
#use_program?
Checks if the OpenGL function glUseProgram is loaded.
-
#use_program_stages : Proc
Retrieves a
Proc
for the OpenGL function glUseProgramStages. -
#use_program_stages?
Checks if the OpenGL function glUseProgramStages is loaded.
-
#validate_program : Proc
Retrieves a
Proc
for the OpenGL function glValidateProgram. -
#validate_program?
Checks if the OpenGL function glValidateProgram is loaded.
-
#validate_program_pipeline : Proc
Retrieves a
Proc
for the OpenGL function glValidateProgramPipeline. -
#validate_program_pipeline?
Checks if the OpenGL function glValidateProgramPipeline is loaded.
-
#vertex_array_attrib_binding : Proc
Retrieves a
Proc
for the OpenGL function glVertexArrayAttribBinding. -
#vertex_array_attrib_binding?
Checks if the OpenGL function glVertexArrayAttribBinding is loaded.
-
#vertex_array_attrib_format : Proc
Retrieves a
Proc
for the OpenGL function glVertexArrayAttribFormat. -
#vertex_array_attrib_format?
Checks if the OpenGL function glVertexArrayAttribFormat is loaded.
-
#vertex_array_attrib_i_format : Proc
Retrieves a
Proc
for the OpenGL function glVertexArrayAttribIFormat. -
#vertex_array_attrib_i_format?
Checks if the OpenGL function glVertexArrayAttribIFormat is loaded.
-
#vertex_array_attrib_l_format : Proc
Retrieves a
Proc
for the OpenGL function glVertexArrayAttribLFormat. -
#vertex_array_attrib_l_format?
Checks if the OpenGL function glVertexArrayAttribLFormat is loaded.
-
#vertex_array_binding_divisor : Proc
Retrieves a
Proc
for the OpenGL function glVertexArrayBindingDivisor. -
#vertex_array_binding_divisor?
Checks if the OpenGL function glVertexArrayBindingDivisor is loaded.
-
#vertex_array_element_buffer : Proc
Retrieves a
Proc
for the OpenGL function glVertexArrayElementBuffer. -
#vertex_array_element_buffer?
Checks if the OpenGL function glVertexArrayElementBuffer is loaded.
-
#vertex_array_vertex_buffer : Proc
Retrieves a
Proc
for the OpenGL function glVertexArrayVertexBuffer. -
#vertex_array_vertex_buffer?
Checks if the OpenGL function glVertexArrayVertexBuffer is loaded.
-
#vertex_array_vertex_buffers : Proc
Retrieves a
Proc
for the OpenGL function glVertexArrayVertexBuffers. -
#vertex_array_vertex_buffers?
Checks if the OpenGL function glVertexArrayVertexBuffers is loaded.
-
#vertex_attrib_1d : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttrib1d. -
#vertex_attrib_1d?
Checks if the OpenGL function glVertexAttrib1d is loaded.
-
#vertex_attrib_1dv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttrib1dv. -
#vertex_attrib_1dv?
Checks if the OpenGL function glVertexAttrib1dv is loaded.
-
#vertex_attrib_1f : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttrib1f. -
#vertex_attrib_1f?
Checks if the OpenGL function glVertexAttrib1f is loaded.
-
#vertex_attrib_1fv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttrib1fv. -
#vertex_attrib_1fv?
Checks if the OpenGL function glVertexAttrib1fv is loaded.
-
#vertex_attrib_1s : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttrib1s. -
#vertex_attrib_1s?
Checks if the OpenGL function glVertexAttrib1s is loaded.
-
#vertex_attrib_1sv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttrib1sv. -
#vertex_attrib_1sv?
Checks if the OpenGL function glVertexAttrib1sv is loaded.
-
#vertex_attrib_2d : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttrib2d. -
#vertex_attrib_2d?
Checks if the OpenGL function glVertexAttrib2d is loaded.
-
#vertex_attrib_2dv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttrib2dv. -
#vertex_attrib_2dv?
Checks if the OpenGL function glVertexAttrib2dv is loaded.
-
#vertex_attrib_2f : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttrib2f. -
#vertex_attrib_2f?
Checks if the OpenGL function glVertexAttrib2f is loaded.
-
#vertex_attrib_2fv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttrib2fv. -
#vertex_attrib_2fv?
Checks if the OpenGL function glVertexAttrib2fv is loaded.
-
#vertex_attrib_2s : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttrib2s. -
#vertex_attrib_2s?
Checks if the OpenGL function glVertexAttrib2s is loaded.
-
#vertex_attrib_2sv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttrib2sv. -
#vertex_attrib_2sv?
Checks if the OpenGL function glVertexAttrib2sv is loaded.
-
#vertex_attrib_3d : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttrib3d. -
#vertex_attrib_3d?
Checks if the OpenGL function glVertexAttrib3d is loaded.
-
#vertex_attrib_3dv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttrib3dv. -
#vertex_attrib_3dv?
Checks if the OpenGL function glVertexAttrib3dv is loaded.
-
#vertex_attrib_3f : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttrib3f. -
#vertex_attrib_3f?
Checks if the OpenGL function glVertexAttrib3f is loaded.
-
#vertex_attrib_3fv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttrib3fv. -
#vertex_attrib_3fv?
Checks if the OpenGL function glVertexAttrib3fv is loaded.
-
#vertex_attrib_3s : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttrib3s. -
#vertex_attrib_3s?
Checks if the OpenGL function glVertexAttrib3s is loaded.
-
#vertex_attrib_3sv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttrib3sv. -
#vertex_attrib_3sv?
Checks if the OpenGL function glVertexAttrib3sv is loaded.
-
#vertex_attrib_4bv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttrib4bv. -
#vertex_attrib_4bv?
Checks if the OpenGL function glVertexAttrib4bv is loaded.
-
#vertex_attrib_4d : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttrib4d. -
#vertex_attrib_4d?
Checks if the OpenGL function glVertexAttrib4d is loaded.
-
#vertex_attrib_4dv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttrib4dv. -
#vertex_attrib_4dv?
Checks if the OpenGL function glVertexAttrib4dv is loaded.
-
#vertex_attrib_4f : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttrib4f. -
#vertex_attrib_4f?
Checks if the OpenGL function glVertexAttrib4f is loaded.
-
#vertex_attrib_4fv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttrib4fv. -
#vertex_attrib_4fv?
Checks if the OpenGL function glVertexAttrib4fv is loaded.
-
#vertex_attrib_4iv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttrib4iv. -
#vertex_attrib_4iv?
Checks if the OpenGL function glVertexAttrib4iv is loaded.
-
#vertex_attrib_4nbv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttrib4Nbv. -
#vertex_attrib_4nbv?
Checks if the OpenGL function glVertexAttrib4Nbv is loaded.
-
#vertex_attrib_4niv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttrib4Niv. -
#vertex_attrib_4niv?
Checks if the OpenGL function glVertexAttrib4Niv is loaded.
-
#vertex_attrib_4nsv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttrib4Nsv. -
#vertex_attrib_4nsv?
Checks if the OpenGL function glVertexAttrib4Nsv is loaded.
-
#vertex_attrib_4nub : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttrib4Nub. -
#vertex_attrib_4nub?
Checks if the OpenGL function glVertexAttrib4Nub is loaded.
-
#vertex_attrib_4nubv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttrib4Nubv. -
#vertex_attrib_4nubv?
Checks if the OpenGL function glVertexAttrib4Nubv is loaded.
-
#vertex_attrib_4nuiv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttrib4Nuiv. -
#vertex_attrib_4nuiv?
Checks if the OpenGL function glVertexAttrib4Nuiv is loaded.
-
#vertex_attrib_4nusv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttrib4Nusv. -
#vertex_attrib_4nusv?
Checks if the OpenGL function glVertexAttrib4Nusv is loaded.
-
#vertex_attrib_4s : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttrib4s. -
#vertex_attrib_4s?
Checks if the OpenGL function glVertexAttrib4s is loaded.
-
#vertex_attrib_4sv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttrib4sv. -
#vertex_attrib_4sv?
Checks if the OpenGL function glVertexAttrib4sv is loaded.
-
#vertex_attrib_4ubv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttrib4ubv. -
#vertex_attrib_4ubv?
Checks if the OpenGL function glVertexAttrib4ubv is loaded.
-
#vertex_attrib_4uiv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttrib4uiv. -
#vertex_attrib_4uiv?
Checks if the OpenGL function glVertexAttrib4uiv is loaded.
-
#vertex_attrib_4usv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttrib4usv. -
#vertex_attrib_4usv?
Checks if the OpenGL function glVertexAttrib4usv is loaded.
-
#vertex_attrib_binding : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribBinding. -
#vertex_attrib_binding?
Checks if the OpenGL function glVertexAttribBinding is loaded.
-
#vertex_attrib_divisor : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribDivisor. -
#vertex_attrib_divisor?
Checks if the OpenGL function glVertexAttribDivisor is loaded.
-
#vertex_attrib_format : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribFormat. -
#vertex_attrib_format?
Checks if the OpenGL function glVertexAttribFormat is loaded.
-
#vertex_attrib_i_1i : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribI1i. -
#vertex_attrib_i_1i?
Checks if the OpenGL function glVertexAttribI1i is loaded.
-
#vertex_attrib_i_1iv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribI1iv. -
#vertex_attrib_i_1iv?
Checks if the OpenGL function glVertexAttribI1iv is loaded.
-
#vertex_attrib_i_1ui : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribI1ui. -
#vertex_attrib_i_1ui?
Checks if the OpenGL function glVertexAttribI1ui is loaded.
-
#vertex_attrib_i_1uiv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribI1uiv. -
#vertex_attrib_i_1uiv?
Checks if the OpenGL function glVertexAttribI1uiv is loaded.
-
#vertex_attrib_i_2i : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribI2i. -
#vertex_attrib_i_2i?
Checks if the OpenGL function glVertexAttribI2i is loaded.
-
#vertex_attrib_i_2iv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribI2iv. -
#vertex_attrib_i_2iv?
Checks if the OpenGL function glVertexAttribI2iv is loaded.
-
#vertex_attrib_i_2ui : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribI2ui. -
#vertex_attrib_i_2ui?
Checks if the OpenGL function glVertexAttribI2ui is loaded.
-
#vertex_attrib_i_2uiv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribI2uiv. -
#vertex_attrib_i_2uiv?
Checks if the OpenGL function glVertexAttribI2uiv is loaded.
-
#vertex_attrib_i_3i : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribI3i. -
#vertex_attrib_i_3i?
Checks if the OpenGL function glVertexAttribI3i is loaded.
-
#vertex_attrib_i_3iv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribI3iv. -
#vertex_attrib_i_3iv?
Checks if the OpenGL function glVertexAttribI3iv is loaded.
-
#vertex_attrib_i_3ui : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribI3ui. -
#vertex_attrib_i_3ui?
Checks if the OpenGL function glVertexAttribI3ui is loaded.
-
#vertex_attrib_i_3uiv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribI3uiv. -
#vertex_attrib_i_3uiv?
Checks if the OpenGL function glVertexAttribI3uiv is loaded.
-
#vertex_attrib_i_4bv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribI4bv. -
#vertex_attrib_i_4bv?
Checks if the OpenGL function glVertexAttribI4bv is loaded.
-
#vertex_attrib_i_4i : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribI4i. -
#vertex_attrib_i_4i?
Checks if the OpenGL function glVertexAttribI4i is loaded.
-
#vertex_attrib_i_4iv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribI4iv. -
#vertex_attrib_i_4iv?
Checks if the OpenGL function glVertexAttribI4iv is loaded.
-
#vertex_attrib_i_4sv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribI4sv. -
#vertex_attrib_i_4sv?
Checks if the OpenGL function glVertexAttribI4sv is loaded.
-
#vertex_attrib_i_4ubv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribI4ubv. -
#vertex_attrib_i_4ubv?
Checks if the OpenGL function glVertexAttribI4ubv is loaded.
-
#vertex_attrib_i_4ui : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribI4ui. -
#vertex_attrib_i_4ui?
Checks if the OpenGL function glVertexAttribI4ui is loaded.
-
#vertex_attrib_i_4uiv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribI4uiv. -
#vertex_attrib_i_4uiv?
Checks if the OpenGL function glVertexAttribI4uiv is loaded.
-
#vertex_attrib_i_4usv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribI4usv. -
#vertex_attrib_i_4usv?
Checks if the OpenGL function glVertexAttribI4usv is loaded.
-
#vertex_attrib_i_format : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribIFormat. -
#vertex_attrib_i_format?
Checks if the OpenGL function glVertexAttribIFormat is loaded.
-
#vertex_attrib_i_pointer : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribIPointer. -
#vertex_attrib_i_pointer?
Checks if the OpenGL function glVertexAttribIPointer is loaded.
-
#vertex_attrib_l_1d : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribL1d. -
#vertex_attrib_l_1d?
Checks if the OpenGL function glVertexAttribL1d is loaded.
-
#vertex_attrib_l_1dv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribL1dv. -
#vertex_attrib_l_1dv?
Checks if the OpenGL function glVertexAttribL1dv is loaded.
-
#vertex_attrib_l_2d : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribL2d. -
#vertex_attrib_l_2d?
Checks if the OpenGL function glVertexAttribL2d is loaded.
-
#vertex_attrib_l_2dv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribL2dv. -
#vertex_attrib_l_2dv?
Checks if the OpenGL function glVertexAttribL2dv is loaded.
-
#vertex_attrib_l_3d : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribL3d. -
#vertex_attrib_l_3d?
Checks if the OpenGL function glVertexAttribL3d is loaded.
-
#vertex_attrib_l_3dv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribL3dv. -
#vertex_attrib_l_3dv?
Checks if the OpenGL function glVertexAttribL3dv is loaded.
-
#vertex_attrib_l_4d : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribL4d. -
#vertex_attrib_l_4d?
Checks if the OpenGL function glVertexAttribL4d is loaded.
-
#vertex_attrib_l_4dv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribL4dv. -
#vertex_attrib_l_4dv?
Checks if the OpenGL function glVertexAttribL4dv is loaded.
-
#vertex_attrib_l_format : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribLFormat. -
#vertex_attrib_l_format?
Checks if the OpenGL function glVertexAttribLFormat is loaded.
-
#vertex_attrib_l_pointer : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribLPointer. -
#vertex_attrib_l_pointer?
Checks if the OpenGL function glVertexAttribLPointer is loaded.
-
#vertex_attrib_p_1ui : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribP1ui. -
#vertex_attrib_p_1ui?
Checks if the OpenGL function glVertexAttribP1ui is loaded.
-
#vertex_attrib_p_1uiv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribP1uiv. -
#vertex_attrib_p_1uiv?
Checks if the OpenGL function glVertexAttribP1uiv is loaded.
-
#vertex_attrib_p_2ui : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribP2ui. -
#vertex_attrib_p_2ui?
Checks if the OpenGL function glVertexAttribP2ui is loaded.
-
#vertex_attrib_p_2uiv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribP2uiv. -
#vertex_attrib_p_2uiv?
Checks if the OpenGL function glVertexAttribP2uiv is loaded.
-
#vertex_attrib_p_3ui : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribP3ui. -
#vertex_attrib_p_3ui?
Checks if the OpenGL function glVertexAttribP3ui is loaded.
-
#vertex_attrib_p_3uiv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribP3uiv. -
#vertex_attrib_p_3uiv?
Checks if the OpenGL function glVertexAttribP3uiv is loaded.
-
#vertex_attrib_p_4ui : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribP4ui. -
#vertex_attrib_p_4ui?
Checks if the OpenGL function glVertexAttribP4ui is loaded.
-
#vertex_attrib_p_4uiv : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribP4uiv. -
#vertex_attrib_p_4uiv?
Checks if the OpenGL function glVertexAttribP4uiv is loaded.
-
#vertex_attrib_pointer : Proc
Retrieves a
Proc
for the OpenGL function glVertexAttribPointer. -
#vertex_attrib_pointer?
Checks if the OpenGL function glVertexAttribPointer is loaded.
-
#vertex_binding_divisor : Proc
Retrieves a
Proc
for the OpenGL function glVertexBindingDivisor. -
#vertex_binding_divisor?
Checks if the OpenGL function glVertexBindingDivisor is loaded.
-
#viewport : Proc
Retrieves a
Proc
for the OpenGL function glViewport. -
#viewport?
Checks if the OpenGL function glViewport is loaded.
-
#viewport_array_v : Proc
Retrieves a
Proc
for the OpenGL function glViewportArrayv. -
#viewport_array_v?
Checks if the OpenGL function glViewportArrayv is loaded.
-
#viewport_indexed_f : Proc
Retrieves a
Proc
for the OpenGL function glViewportIndexedf. -
#viewport_indexed_f?
Checks if the OpenGL function glViewportIndexedf is loaded.
-
#viewport_indexed_fv : Proc
Retrieves a
Proc
for the OpenGL function glViewportIndexedfv. -
#viewport_indexed_fv?
Checks if the OpenGL function glViewportIndexedfv is loaded.
-
#wait_sync : Proc
Retrieves a
Proc
for the OpenGL function glWaitSync. -
#wait_sync?
Checks if the OpenGL function glWaitSync is loaded.
Constructor Detail
Creates the loader. The get_proc_address block is used to retrieve addresses of OpenGL functions. It is given a string that is the name of the OpenGL function to lookup. The block must return a pointer to the function corresponding to the name. If a function is unavailable, the block should return a null pointer.
Instance Method Detail
Retrieves a Proc
for the OpenGL function glActiveShaderProgram.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glActiveTexture.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glAttachShader.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBeginConditionalRender.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBeginQuery.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBeginQueryIndexed.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBeginTransformFeedback.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBindAttribLocation.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBindBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBindBufferBase.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBindBufferRange.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBindBuffersBase.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBindBuffersRange.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBindFragDataLocation.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBindFragDataLocationIndexed.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glBindFragDataLocationIndexed is loaded.
Retrieves a Proc
for the OpenGL function glBindFramebuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBindImageTexture.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBindImageTextures.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBindProgramPipeline.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBindRenderbuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBindSampler.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBindSamplers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBindTexture.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBindTextureUnit.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBindTextures.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBindTransformFeedback.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBindVertexArray.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBindVertexBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBindVertexBuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBlendColor.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBlendEquation.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBlendEquationi.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBlendEquationSeparate.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBlendEquationSeparatei.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBlendFunc.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBlendFunci.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBlendFuncSeparate.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBlendFuncSeparatei.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBlitFramebuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBlitNamedFramebuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBufferData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBufferStorage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glBufferSubData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glCheckFramebufferStatus.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glCheckNamedFramebufferStatus.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glCheckNamedFramebufferStatus is loaded.
Retrieves a Proc
for the OpenGL function glClampColor.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glClear.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glClearBufferData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glClearBufferfi.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glClearBufferfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glClearBufferiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glClearBufferSubData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glClearBufferuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glClearColor.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glClearDepth.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glClearDepthf.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glClearNamedBufferData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glClearNamedBufferSubData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glClearNamedBufferSubData is loaded.
Retrieves a Proc
for the OpenGL function glClearNamedFramebufferfi.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glClearNamedFramebufferfi is loaded.
Retrieves a Proc
for the OpenGL function glClearNamedFramebufferfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glClearNamedFramebufferfv is loaded.
Retrieves a Proc
for the OpenGL function glClearNamedFramebufferiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glClearNamedFramebufferiv is loaded.
Retrieves a Proc
for the OpenGL function glClearNamedFramebufferuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glClearNamedFramebufferuiv is loaded.
Retrieves a Proc
for the OpenGL function glClearStencil.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glClearTexImage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glClearTexSubImage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glClientWaitSync.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glClipControl.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glColorMask.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glColorMaski.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glCompileShader.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glCompressedTexImage1D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glCompressedTexImage2D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glCompressedTexImage3D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glCompressedTexSubImage1D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glCompressedTexSubImage1D is loaded.
Retrieves a Proc
for the OpenGL function glCompressedTexSubImage2D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glCompressedTexSubImage2D is loaded.
Retrieves a Proc
for the OpenGL function glCompressedTexSubImage3D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glCompressedTexSubImage3D is loaded.
Retrieves a Proc
for the OpenGL function glCompressedTextureSubImage1D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glCompressedTextureSubImage1D is loaded.
Retrieves a Proc
for the OpenGL function glCompressedTextureSubImage2D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glCompressedTextureSubImage2D is loaded.
Retrieves a Proc
for the OpenGL function glCompressedTextureSubImage3D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glCompressedTextureSubImage3D is loaded.
Retrieves a Proc
for the OpenGL function glCopyBufferSubData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glCopyImageSubData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glCopyNamedBufferSubData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glCopyTexImage1D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glCopyTexImage2D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glCopyTexSubImage1D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glCopyTexSubImage2D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glCopyTexSubImage3D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glCopyTextureSubImage1D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glCopyTextureSubImage2D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glCopyTextureSubImage3D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glCreateBuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glCreateFramebuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glCreateProgram.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glCreateProgramPipelines.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glCreateQueries.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glCreateRenderbuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glCreateSamplers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glCreateShader.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glCreateShaderProgramv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glCreateTextures.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glCreateTransformFeedbacks.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glCreateTransformFeedbacks is loaded.
Retrieves a Proc
for the OpenGL function glCreateVertexArrays.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glCullFace.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glDebugMessageCallback.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glDebugMessageControl.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glDebugMessageInsert.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glDeleteBuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glDeleteFramebuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glDeleteProgram.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glDeleteProgramPipelines.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glDeleteQueries.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glDeleteRenderbuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glDeleteSamplers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glDeleteShader.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glDeleteSync.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glDeleteTextures.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glDeleteTransformFeedbacks.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glDeleteTransformFeedbacks is loaded.
Retrieves a Proc
for the OpenGL function glDeleteVertexArrays.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glDepthFunc.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glDepthMask.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glDepthRange.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glDepthRangeArrayv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glDepthRangef.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glDepthRangeIndexed.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glDetachShader.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glDisable.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glDisablei.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glDisableVertexArrayAttrib.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glDisableVertexArrayAttrib is loaded.
Retrieves a Proc
for the OpenGL function glDisableVertexAttribArray.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glDisableVertexAttribArray is loaded.
Retrieves a Proc
for the OpenGL function glDispatchCompute.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glDispatchComputeIndirect.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glDrawArrays.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glDrawArraysIndirect.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glDrawArraysInstanced.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glDrawArraysInstancedBaseInstance.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glDrawArraysInstancedBaseInstance is loaded.
Retrieves a Proc
for the OpenGL function glDrawBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glDrawBuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glDrawElements.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glDrawElementsBaseVertex.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glDrawElementsIndirect.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glDrawElementsInstanced.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glDrawElementsInstancedBaseInstance.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glDrawElementsInstancedBaseInstance is loaded.
Retrieves a Proc
for the OpenGL function glDrawElementsInstancedBaseVertex.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glDrawElementsInstancedBaseVertex is loaded.
Retrieves a Proc
for the OpenGL function glDrawElementsInstancedBaseVertexBaseInstance.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glDrawElementsInstancedBaseVertexBaseInstance is loaded.
Retrieves a Proc
for the OpenGL function glDrawRangeElements.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glDrawRangeElementsBaseVertex.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glDrawRangeElementsBaseVertex is loaded.
Retrieves a Proc
for the OpenGL function glDrawTransformFeedback.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glDrawTransformFeedbackInstanced.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glDrawTransformFeedbackInstanced is loaded.
Retrieves a Proc
for the OpenGL function glDrawTransformFeedbackStream.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glDrawTransformFeedbackStream is loaded.
Retrieves a Proc
for the OpenGL function glDrawTransformFeedbackStreamInstanced.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glDrawTransformFeedbackStreamInstanced is loaded.
Retrieves a Proc
for the OpenGL function glEnable.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glEnablei.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glEnableVertexArrayAttrib.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glEnableVertexArrayAttrib is loaded.
Retrieves a Proc
for the OpenGL function glEnableVertexAttribArray.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glEnableVertexAttribArray is loaded.
Retrieves a Proc
for the OpenGL function glEndConditionalRender.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glEndQuery.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glEndQueryIndexed.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glEndTransformFeedback.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glFenceSync.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glFinish.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glFlush.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glFlushMappedBufferRange.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glFlushMappedNamedBufferRange.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glFlushMappedNamedBufferRange is loaded.
Retrieves a Proc
for the OpenGL function glFramebufferParameteri.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glFramebufferRenderbuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glFramebufferTexture.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glFramebufferTexture1D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glFramebufferTexture2D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glFramebufferTexture3D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glFramebufferTextureLayer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glFrontFace.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGenBuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGenFramebuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGenProgramPipelines.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGenQueries.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGenRenderbuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGenSamplers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGenTextures.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGenTransformFeedbacks.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGenVertexArrays.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGenerateMipmap.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGenerateTextureMipmap.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetActiveAtomicCounterBufferiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glGetActiveAtomicCounterBufferiv is loaded.
Retrieves a Proc
for the OpenGL function glGetActiveAttrib.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetActiveSubroutineName.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glGetActiveSubroutineName is loaded.
Retrieves a Proc
for the OpenGL function glGetActiveSubroutineUniformiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glGetActiveSubroutineUniformiv is loaded.
Retrieves a Proc
for the OpenGL function glGetActiveSubroutineUniformName.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glGetActiveSubroutineUniformName is loaded.
Retrieves a Proc
for the OpenGL function glGetActiveUniform.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetActiveUniformBlockiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glGetActiveUniformBlockiv is loaded.
Retrieves a Proc
for the OpenGL function glGetActiveUniformBlockName.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glGetActiveUniformBlockName is loaded.
Retrieves a Proc
for the OpenGL function glGetActiveUniformName.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetActiveUniformsiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetAttachedShaders.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetAttribLocation.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetBooleani_v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetBooleanv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetBufferParameteri64v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetBufferParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetBufferPointerv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetBufferSubData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetCompressedTexImage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetCompressedTextureImage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glGetCompressedTextureImage is loaded.
Retrieves a Proc
for the OpenGL function glGetCompressedTextureSubImage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glGetCompressedTextureSubImage is loaded.
Retrieves a Proc
for the OpenGL function glGetDebugMessageLog.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetDoublei_v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetDoublev.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetError.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetFloati_v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetFloatv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetFragDataIndex.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetFragDataLocation.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetFramebufferAttachmentParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glGetFramebufferAttachmentParameteriv is loaded.
Retrieves a Proc
for the OpenGL function glGetFramebufferParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glGetFramebufferParameteriv is loaded.
Retrieves a Proc
for the OpenGL function glGetGraphicsResetStatus.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetInteger64i_v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetInteger64v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetIntegeri_v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetIntegerv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetInternalformati64v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetInternalformativ.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetMultisamplefv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetNamedBufferParameteri64v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glGetNamedBufferParameteri64v is loaded.
Retrieves a Proc
for the OpenGL function glGetNamedBufferParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glGetNamedBufferParameteriv is loaded.
Retrieves a Proc
for the OpenGL function glGetNamedBufferPointerv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetNamedBufferSubData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetNamedFramebufferAttachmentParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glGetNamedFramebufferAttachmentParameteriv is loaded.
Retrieves a Proc
for the OpenGL function glGetNamedFramebufferParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glGetNamedFramebufferParameteriv is loaded.
Retrieves a Proc
for the OpenGL function glGetNamedRenderbufferParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glGetNamedRenderbufferParameteriv is loaded.
Retrieves a Proc
for the OpenGL function glGetObjectLabel.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetObjectPtrLabel.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetPointerv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetProgramBinary.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetProgramInfoLog.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetProgramInterfaceiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetProgramiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetProgramPipelineInfoLog.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glGetProgramPipelineInfoLog is loaded.
Retrieves a Proc
for the OpenGL function glGetProgramPipelineiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetProgramResourceIndex.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glGetProgramResourceIndex is loaded.
Retrieves a Proc
for the OpenGL function glGetProgramResourceiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetProgramResourceLocation.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glGetProgramResourceLocation is loaded.
Retrieves a Proc
for the OpenGL function glGetProgramResourceLocationIndex.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glGetProgramResourceLocationIndex is loaded.
Retrieves a Proc
for the OpenGL function glGetProgramResourceName.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetProgramStageiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetQueryBufferObjecti64v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glGetQueryBufferObjecti64v is loaded.
Retrieves a Proc
for the OpenGL function glGetQueryBufferObjectiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetQueryBufferObjectui64v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glGetQueryBufferObjectui64v is loaded.
Retrieves a Proc
for the OpenGL function glGetQueryBufferObjectuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glGetQueryBufferObjectuiv is loaded.
Retrieves a Proc
for the OpenGL function glGetQueryIndexediv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetQueryiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetQueryObjecti64v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetQueryObjectiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetQueryObjectui64v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetQueryObjectuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetRenderbufferParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glGetRenderbufferParameteriv is loaded.
Retrieves a Proc
for the OpenGL function glGetSamplerParameterfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetSamplerParameterIiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetSamplerParameterIuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glGetSamplerParameterIuiv is loaded.
Retrieves a Proc
for the OpenGL function glGetSamplerParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetShaderInfoLog.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetShaderiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetShaderPrecisionFormat.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glGetShaderPrecisionFormat is loaded.
Retrieves a Proc
for the OpenGL function glGetShaderSource.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetString.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetStringi.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetSubroutineIndex.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetSubroutineUniformLocation.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glGetSubroutineUniformLocation is loaded.
Retrieves a Proc
for the OpenGL function glGetSynciv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetTexImage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetTexLevelParameterfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetTexLevelParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetTexParameterfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetTexParameterIiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetTexParameterIuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetTexParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetTextureImage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetTextureLevelParameterfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glGetTextureLevelParameterfv is loaded.
Retrieves a Proc
for the OpenGL function glGetTextureLevelParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glGetTextureLevelParameteriv is loaded.
Retrieves a Proc
for the OpenGL function glGetTextureParameterfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetTextureParameterIiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetTextureParameterIuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glGetTextureParameterIuiv is loaded.
Retrieves a Proc
for the OpenGL function glGetTextureParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetTextureSubImage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetTransformFeedbacki64_v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glGetTransformFeedbacki64_v is loaded.
Retrieves a Proc
for the OpenGL function glGetTransformFeedbacki_v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glGetTransformFeedbacki_v is loaded.
Retrieves a Proc
for the OpenGL function glGetTransformFeedbackiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetTransformFeedbackVarying.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glGetTransformFeedbackVarying is loaded.
Retrieves a Proc
for the OpenGL function glGetUniformBlockIndex.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetUniformdv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetUniformfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetUniformIndices.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetUniformiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetUniformLocation.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetUniformSubroutineuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glGetUniformSubroutineuiv is loaded.
Retrieves a Proc
for the OpenGL function glGetUniformuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetVertexArrayIndexed64iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glGetVertexArrayIndexed64iv is loaded.
Retrieves a Proc
for the OpenGL function glGetVertexArrayIndexediv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glGetVertexArrayIndexediv is loaded.
Retrieves a Proc
for the OpenGL function glGetVertexArrayiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetVertexAttribdv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetVertexAttribfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetVertexAttribIiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetVertexAttribIuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetVertexAttribiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetVertexAttribLdv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetVertexAttribPointerv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glGetVertexAttribPointerv is loaded.
Retrieves a Proc
for the OpenGL function glGetnCompressedTexImage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetnTexImage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetnUniformdv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetnUniformfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetnUniformiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glGetnUniformuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glHint.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glInvalidateBufferData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glInvalidateBufferSubData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glInvalidateBufferSubData is loaded.
Retrieves a Proc
for the OpenGL function glInvalidateFramebuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glInvalidateNamedFramebufferData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glInvalidateNamedFramebufferData is loaded.
Retrieves a Proc
for the OpenGL function glInvalidateNamedFramebufferSubData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glInvalidateNamedFramebufferSubData is loaded.
Retrieves a Proc
for the OpenGL function glInvalidateSubFramebuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glInvalidateSubFramebuffer is loaded.
Retrieves a Proc
for the OpenGL function glInvalidateTexImage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glInvalidateTexSubImage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glIsBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glIsEnabled.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glIsEnabledi.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glIsFramebuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glIsProgram.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glIsProgramPipeline.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glIsQuery.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glIsRenderbuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glIsSampler.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glIsShader.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glIsSync.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glIsTexture.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glIsTransformFeedback.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glIsVertexArray.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glLineWidth.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glLinkProgram.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glLogicOp.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glMapBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glMapBufferRange.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glMapNamedBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glMapNamedBufferRange.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glMemoryBarrier.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glMemoryBarrierByRegion.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glMinSampleShading.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glMultiDrawArrays.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glMultiDrawArraysIndirect.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glMultiDrawArraysIndirect is loaded.
Retrieves a Proc
for the OpenGL function glMultiDrawArraysIndirectCount.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glMultiDrawArraysIndirectCount is loaded.
Retrieves a Proc
for the OpenGL function glMultiDrawElements.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glMultiDrawElementsBaseVertex.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glMultiDrawElementsBaseVertex is loaded.
Retrieves a Proc
for the OpenGL function glMultiDrawElementsIndirect.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glMultiDrawElementsIndirect is loaded.
Retrieves a Proc
for the OpenGL function glMultiDrawElementsIndirectCount.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glMultiDrawElementsIndirectCount is loaded.
Retrieves a Proc
for the OpenGL function glNamedBufferData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glNamedBufferStorage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glNamedBufferSubData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glNamedFramebufferDrawBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glNamedFramebufferDrawBuffer is loaded.
Retrieves a Proc
for the OpenGL function glNamedFramebufferDrawBuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glNamedFramebufferDrawBuffers is loaded.
Retrieves a Proc
for the OpenGL function glNamedFramebufferParameteri.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glNamedFramebufferParameteri is loaded.
Retrieves a Proc
for the OpenGL function glNamedFramebufferReadBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glNamedFramebufferReadBuffer is loaded.
Retrieves a Proc
for the OpenGL function glNamedFramebufferRenderbuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glNamedFramebufferRenderbuffer is loaded.
Retrieves a Proc
for the OpenGL function glNamedFramebufferTexture.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glNamedFramebufferTextureLayer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glNamedFramebufferTextureLayer is loaded.
Retrieves a Proc
for the OpenGL function glNamedRenderbufferStorage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glNamedRenderbufferStorage is loaded.
Retrieves a Proc
for the OpenGL function glNamedRenderbufferStorageMultisample.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glNamedRenderbufferStorageMultisample is loaded.
Retrieves a Proc
for the OpenGL function glObjectLabel.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glObjectPtrLabel.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glPatchParameterfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glPatchParameteri.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glPauseTransformFeedback.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glPixelStoref.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glPixelStorei.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glPointParameterf.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glPointParameterfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glPointParameteri.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glPointParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glPointSize.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glPolygonMode.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glPolygonOffset.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glPolygonOffsetClamp.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glPopDebugGroup.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glPrimitiveRestartIndex.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glProgramBinary.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glProgramParameteri.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glProgramUniform1d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glProgramUniform1dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glProgramUniform1f.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glProgramUniform1fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glProgramUniform1i.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glProgramUniform1iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glProgramUniform1ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glProgramUniform1uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glProgramUniform2d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glProgramUniform2dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glProgramUniform2f.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glProgramUniform2fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glProgramUniform2i.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glProgramUniform2iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glProgramUniform2ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glProgramUniform2uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glProgramUniform3d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glProgramUniform3dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glProgramUniform3f.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glProgramUniform3fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glProgramUniform3i.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glProgramUniform3iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glProgramUniform3ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glProgramUniform3uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glProgramUniform4d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glProgramUniform4dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glProgramUniform4f.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glProgramUniform4fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glProgramUniform4i.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glProgramUniform4iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glProgramUniform4ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glProgramUniform4uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glProgramUniformMatrix2dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glProgramUniformMatrix2dv is loaded.
Retrieves a Proc
for the OpenGL function glProgramUniformMatrix2fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glProgramUniformMatrix2fv is loaded.
Retrieves a Proc
for the OpenGL function glProgramUniformMatrix2x3dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glProgramUniformMatrix2x3dv is loaded.
Retrieves a Proc
for the OpenGL function glProgramUniformMatrix2x3fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glProgramUniformMatrix2x3fv is loaded.
Retrieves a Proc
for the OpenGL function glProgramUniformMatrix2x4dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glProgramUniformMatrix2x4dv is loaded.
Retrieves a Proc
for the OpenGL function glProgramUniformMatrix2x4fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glProgramUniformMatrix2x4fv is loaded.
Retrieves a Proc
for the OpenGL function glProgramUniformMatrix3dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glProgramUniformMatrix3dv is loaded.
Retrieves a Proc
for the OpenGL function glProgramUniformMatrix3fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glProgramUniformMatrix3fv is loaded.
Retrieves a Proc
for the OpenGL function glProgramUniformMatrix3x2dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glProgramUniformMatrix3x2dv is loaded.
Retrieves a Proc
for the OpenGL function glProgramUniformMatrix3x2fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glProgramUniformMatrix3x2fv is loaded.
Retrieves a Proc
for the OpenGL function glProgramUniformMatrix3x4dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glProgramUniformMatrix3x4dv is loaded.
Retrieves a Proc
for the OpenGL function glProgramUniformMatrix3x4fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glProgramUniformMatrix3x4fv is loaded.
Retrieves a Proc
for the OpenGL function glProgramUniformMatrix4dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glProgramUniformMatrix4dv is loaded.
Retrieves a Proc
for the OpenGL function glProgramUniformMatrix4fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glProgramUniformMatrix4fv is loaded.
Retrieves a Proc
for the OpenGL function glProgramUniformMatrix4x2dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glProgramUniformMatrix4x2dv is loaded.
Retrieves a Proc
for the OpenGL function glProgramUniformMatrix4x2fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glProgramUniformMatrix4x2fv is loaded.
Retrieves a Proc
for the OpenGL function glProgramUniformMatrix4x3dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glProgramUniformMatrix4x3dv is loaded.
Retrieves a Proc
for the OpenGL function glProgramUniformMatrix4x3fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glProgramUniformMatrix4x3fv is loaded.
Retrieves a Proc
for the OpenGL function glProvokingVertex.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glPushDebugGroup.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glQueryCounter.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glReadBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glReadPixels.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glReadnPixels.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glReleaseShaderCompiler.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glRenderbufferStorage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glRenderbufferStorageMultisample.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glRenderbufferStorageMultisample is loaded.
Retrieves a Proc
for the OpenGL function glResumeTransformFeedback.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glSampleCoverage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glSampleMaski.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glSamplerParameterf.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glSamplerParameterfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glSamplerParameteri.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glSamplerParameterIiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glSamplerParameterIuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glSamplerParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glScissor.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glScissorArrayv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glScissorIndexed.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glScissorIndexedv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glShaderBinary.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glShaderSource.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glShaderStorageBlockBinding.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glShaderStorageBlockBinding is loaded.
Retrieves a Proc
for the OpenGL function glSpecializeShader.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glStencilFunc.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glStencilFuncSeparate.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glStencilMask.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glStencilMaskSeparate.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glStencilOp.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glStencilOpSeparate.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glTexBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glTexBufferRange.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glTexImage1D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glTexImage2D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glTexImage2DMultisample.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glTexImage3D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glTexImage3DMultisample.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glTexParameterf.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glTexParameterfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glTexParameteri.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glTexParameterIiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glTexParameterIuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glTexParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glTexStorage1D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glTexStorage2D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glTexStorage2DMultisample.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glTexStorage2DMultisample is loaded.
Retrieves a Proc
for the OpenGL function glTexStorage3D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glTexStorage3DMultisample.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glTexStorage3DMultisample is loaded.
Retrieves a Proc
for the OpenGL function glTexSubImage1D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glTexSubImage2D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glTexSubImage3D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glTextureBarrier.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glTextureBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glTextureBufferRange.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glTextureParameterf.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glTextureParameterfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glTextureParameteri.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glTextureParameterIiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glTextureParameterIuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glTextureParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glTextureStorage1D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glTextureStorage2D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glTextureStorage2DMultisample.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glTextureStorage2DMultisample is loaded.
Retrieves a Proc
for the OpenGL function glTextureStorage3D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glTextureStorage3DMultisample.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glTextureStorage3DMultisample is loaded.
Retrieves a Proc
for the OpenGL function glTextureSubImage1D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glTextureSubImage2D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glTextureSubImage3D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glTextureView.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glTransformFeedbackBufferBase.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glTransformFeedbackBufferBase is loaded.
Retrieves a Proc
for the OpenGL function glTransformFeedbackBufferRange.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glTransformFeedbackBufferRange is loaded.
Retrieves a Proc
for the OpenGL function glTransformFeedbackVaryings.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glTransformFeedbackVaryings is loaded.
Retrieves a Proc
for the OpenGL function glUniform1d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniform1dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniform1f.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniform1fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniform1i.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniform1iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniform1ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniform1uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniform2d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniform2dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniform2f.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniform2fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniform2i.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniform2iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniform2ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniform2uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniform3d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniform3dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniform3f.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniform3fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniform3i.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniform3iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniform3ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniform3uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniform4d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniform4dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniform4f.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniform4fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniform4i.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniform4iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniform4ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniform4uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniformBlockBinding.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniformMatrix2dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniformMatrix2fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniformMatrix2x3dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniformMatrix2x3fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniformMatrix2x4dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniformMatrix2x4fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniformMatrix3dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniformMatrix3fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniformMatrix3x2dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniformMatrix3x2fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniformMatrix3x4dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniformMatrix3x4fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniformMatrix4dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniformMatrix4fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniformMatrix4x2dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniformMatrix4x2fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniformMatrix4x3dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniformMatrix4x3fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUniformSubroutinesuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUnmapBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUnmapNamedBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUseProgram.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glUseProgramStages.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glValidateProgram.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glValidateProgramPipeline.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexArrayAttribBinding.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glVertexArrayAttribBinding is loaded.
Retrieves a Proc
for the OpenGL function glVertexArrayAttribFormat.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glVertexArrayAttribFormat is loaded.
Retrieves a Proc
for the OpenGL function glVertexArrayAttribIFormat.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glVertexArrayAttribIFormat is loaded.
Retrieves a Proc
for the OpenGL function glVertexArrayAttribLFormat.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glVertexArrayAttribLFormat is loaded.
Retrieves a Proc
for the OpenGL function glVertexArrayBindingDivisor.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glVertexArrayBindingDivisor is loaded.
Retrieves a Proc
for the OpenGL function glVertexArrayElementBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glVertexArrayElementBuffer is loaded.
Retrieves a Proc
for the OpenGL function glVertexArrayVertexBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glVertexArrayVertexBuffer is loaded.
Retrieves a Proc
for the OpenGL function glVertexArrayVertexBuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Checks if the OpenGL function glVertexArrayVertexBuffers is loaded.
Retrieves a Proc
for the OpenGL function glVertexAttrib1d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttrib1dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttrib1f.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttrib1fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttrib1s.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttrib1sv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttrib2d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttrib2dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttrib2f.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttrib2fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttrib2s.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttrib2sv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttrib3d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttrib3dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttrib3f.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttrib3fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttrib3s.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttrib3sv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttrib4bv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttrib4d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttrib4dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttrib4f.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttrib4fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttrib4iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttrib4Nbv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttrib4Niv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttrib4Nsv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttrib4Nub.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttrib4Nubv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttrib4Nuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttrib4Nusv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttrib4s.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttrib4sv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttrib4ubv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttrib4uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttrib4usv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribBinding.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribDivisor.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribFormat.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribI1i.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribI1iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribI1ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribI1uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribI2i.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribI2iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribI2ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribI2uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribI3i.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribI3iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribI3ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribI3uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribI4bv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribI4i.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribI4iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribI4sv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribI4ubv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribI4ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribI4uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribI4usv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribIFormat.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribIPointer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribL1d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribL1dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribL2d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribL2dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribL3d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribL3dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribL4d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribL4dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribLFormat.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribLPointer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribP1ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribP1uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribP2ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribP2uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribP3ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribP3uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribP4ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribP4uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexAttribPointer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glVertexBindingDivisor.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glViewport.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glViewportArrayv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glViewportIndexedf.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glViewportIndexedfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.
Retrieves a Proc
for the OpenGL function glWaitSync.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError
if the function isn't found.