class OpenGL::Loader

Overview

Loads OpenGL functions dynamically at runtime and provides an interface for calling and querying availability.

Defined in:

opengl/loader.cr

Constructors

Instance Method Summary

Constructor Detail

def self.new #

Sets up the procs without loading any addresses. No functions will be (safely) callable until they are loaded.


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Instance Method Detail

def active_shader_program(*args) #

Invokes glActiveShaderProgram. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def active_shader_program!(*args) #

Invokes glActiveShaderProgram. This method is unsafe and will crash the program if the function isn't loaded.


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def active_shader_program? : Bool #

Checks if the function "glActiveShaderProgram" is loaded.


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def active_texture(*args) #

Invokes glActiveTexture. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def active_texture!(*args) #

Invokes glActiveTexture. This method is unsafe and will crash the program if the function isn't loaded.


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def active_texture? : Bool #

Checks if the function "glActiveTexture" is loaded.


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def attach_shader(*args) #

Invokes glAttachShader. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def attach_shader!(*args) #

Invokes glAttachShader. This method is unsafe and will crash the program if the function isn't loaded.


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def attach_shader? : Bool #

Checks if the function "glAttachShader" is loaded.


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def begin_conditional_render(*args) #

Invokes glBeginConditionalRender. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def begin_conditional_render!(*args) #

Invokes glBeginConditionalRender. This method is unsafe and will crash the program if the function isn't loaded.


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def begin_conditional_render? : Bool #

Checks if the function "glBeginConditionalRender" is loaded.


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def begin_query(*args) #

Invokes glBeginQuery. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def begin_query!(*args) #

Invokes glBeginQuery. This method is unsafe and will crash the program if the function isn't loaded.


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def begin_query? : Bool #

Checks if the function "glBeginQuery" is loaded.


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def begin_query_indexed(*args) #

Invokes glBeginQueryIndexed. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def begin_query_indexed!(*args) #

Invokes glBeginQueryIndexed. This method is unsafe and will crash the program if the function isn't loaded.


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def begin_query_indexed? : Bool #

Checks if the function "glBeginQueryIndexed" is loaded.


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def begin_transform_feedback(*args) #

Invokes glBeginTransformFeedback. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def begin_transform_feedback!(*args) #

Invokes glBeginTransformFeedback. This method is unsafe and will crash the program if the function isn't loaded.


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def begin_transform_feedback? : Bool #

Checks if the function "glBeginTransformFeedback" is loaded.


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def bind_attrib_location(*args) #

Invokes glBindAttribLocation. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def bind_attrib_location!(*args) #

Invokes glBindAttribLocation. This method is unsafe and will crash the program if the function isn't loaded.


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def bind_attrib_location? : Bool #

Checks if the function "glBindAttribLocation" is loaded.


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def bind_buffer(*args) #

Invokes glBindBuffer. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def bind_buffer!(*args) #

Invokes glBindBuffer. This method is unsafe and will crash the program if the function isn't loaded.


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def bind_buffer? : Bool #

Checks if the function "glBindBuffer" is loaded.


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def bind_buffer_base(*args) #

Invokes glBindBufferBase. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def bind_buffer_base!(*args) #

Invokes glBindBufferBase. This method is unsafe and will crash the program if the function isn't loaded.


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def bind_buffer_base? : Bool #

Checks if the function "glBindBufferBase" is loaded.


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def bind_buffer_range(*args) #

Invokes glBindBufferRange. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def bind_buffer_range!(*args) #

Invokes glBindBufferRange. This method is unsafe and will crash the program if the function isn't loaded.


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def bind_buffer_range? : Bool #

Checks if the function "glBindBufferRange" is loaded.


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def bind_buffers_base(*args) #

Invokes glBindBuffersBase. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def bind_buffers_base!(*args) #

Invokes glBindBuffersBase. This method is unsafe and will crash the program if the function isn't loaded.


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def bind_buffers_base? : Bool #

Checks if the function "glBindBuffersBase" is loaded.


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def bind_buffers_range(*args) #

Invokes glBindBuffersRange. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def bind_buffers_range!(*args) #

Invokes glBindBuffersRange. This method is unsafe and will crash the program if the function isn't loaded.


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def bind_buffers_range? : Bool #

Checks if the function "glBindBuffersRange" is loaded.


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def bind_frag_data_location(*args) #

Invokes glBindFragDataLocation. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def bind_frag_data_location!(*args) #

Invokes glBindFragDataLocation. This method is unsafe and will crash the program if the function isn't loaded.


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def bind_frag_data_location? : Bool #

Checks if the function "glBindFragDataLocation" is loaded.


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def bind_frag_data_location_indexed(*args) #

Invokes glBindFragDataLocationIndexed. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def bind_frag_data_location_indexed!(*args) #

Invokes glBindFragDataLocationIndexed. This method is unsafe and will crash the program if the function isn't loaded.


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def bind_frag_data_location_indexed? : Bool #

Checks if the function "glBindFragDataLocationIndexed" is loaded.


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def bind_framebuffer(*args) #

Invokes glBindFramebuffer. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def bind_framebuffer!(*args) #

Invokes glBindFramebuffer. This method is unsafe and will crash the program if the function isn't loaded.


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def bind_framebuffer? : Bool #

Checks if the function "glBindFramebuffer" is loaded.


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def bind_image_texture(*args) #

Invokes glBindImageTexture. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def bind_image_texture!(*args) #

Invokes glBindImageTexture. This method is unsafe and will crash the program if the function isn't loaded.


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def bind_image_texture? : Bool #

Checks if the function "glBindImageTexture" is loaded.


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def bind_image_textures(*args) #

Invokes glBindImageTextures. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def bind_image_textures!(*args) #

Invokes glBindImageTextures. This method is unsafe and will crash the program if the function isn't loaded.


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def bind_image_textures? : Bool #

Checks if the function "glBindImageTextures" is loaded.


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def bind_program_pipeline(*args) #

Invokes glBindProgramPipeline. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def bind_program_pipeline!(*args) #

Invokes glBindProgramPipeline. This method is unsafe and will crash the program if the function isn't loaded.


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def bind_program_pipeline? : Bool #

Checks if the function "glBindProgramPipeline" is loaded.


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def bind_renderbuffer(*args) #

Invokes glBindRenderbuffer. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def bind_renderbuffer!(*args) #

Invokes glBindRenderbuffer. This method is unsafe and will crash the program if the function isn't loaded.


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def bind_renderbuffer? : Bool #

Checks if the function "glBindRenderbuffer" is loaded.


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def bind_sampler(*args) #

Invokes glBindSampler. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def bind_sampler!(*args) #

Invokes glBindSampler. This method is unsafe and will crash the program if the function isn't loaded.


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def bind_sampler? : Bool #

Checks if the function "glBindSampler" is loaded.


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def bind_samplers(*args) #

Invokes glBindSamplers. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def bind_samplers!(*args) #

Invokes glBindSamplers. This method is unsafe and will crash the program if the function isn't loaded.


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def bind_samplers? : Bool #

Checks if the function "glBindSamplers" is loaded.


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def bind_texture(*args) #

Invokes glBindTexture. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def bind_texture!(*args) #

Invokes glBindTexture. This method is unsafe and will crash the program if the function isn't loaded.


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def bind_texture? : Bool #

Checks if the function "glBindTexture" is loaded.


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def bind_texture_unit(*args) #

Invokes glBindTextureUnit. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def bind_texture_unit!(*args) #

Invokes glBindTextureUnit. This method is unsafe and will crash the program if the function isn't loaded.


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def bind_texture_unit? : Bool #

Checks if the function "glBindTextureUnit" is loaded.


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def bind_textures(*args) #

Invokes glBindTextures. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def bind_textures!(*args) #

Invokes glBindTextures. This method is unsafe and will crash the program if the function isn't loaded.


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def bind_textures? : Bool #

Checks if the function "glBindTextures" is loaded.


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def bind_transform_feedback(*args) #

Invokes glBindTransformFeedback. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def bind_transform_feedback!(*args) #

Invokes glBindTransformFeedback. This method is unsafe and will crash the program if the function isn't loaded.


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def bind_transform_feedback? : Bool #

Checks if the function "glBindTransformFeedback" is loaded.


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def bind_vertex_array(*args) #

Invokes glBindVertexArray. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def bind_vertex_array!(*args) #

Invokes glBindVertexArray. This method is unsafe and will crash the program if the function isn't loaded.


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def bind_vertex_array? : Bool #

Checks if the function "glBindVertexArray" is loaded.


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def bind_vertex_buffer(*args) #

Invokes glBindVertexBuffer. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def bind_vertex_buffer!(*args) #

Invokes glBindVertexBuffer. This method is unsafe and will crash the program if the function isn't loaded.


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def bind_vertex_buffer? : Bool #

Checks if the function "glBindVertexBuffer" is loaded.


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def bind_vertex_buffers(*args) #

Invokes glBindVertexBuffers. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def bind_vertex_buffers!(*args) #

Invokes glBindVertexBuffers. This method is unsafe and will crash the program if the function isn't loaded.


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def bind_vertex_buffers? : Bool #

Checks if the function "glBindVertexBuffers" is loaded.


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def blend_color(*args) #

Invokes glBlendColor. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def blend_color!(*args) #

Invokes glBlendColor. This method is unsafe and will crash the program if the function isn't loaded.


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def blend_color? : Bool #

Checks if the function "glBlendColor" is loaded.


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def blend_equation(*args) #

Invokes glBlendEquation. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def blend_equation!(*args) #

Invokes glBlendEquation. This method is unsafe and will crash the program if the function isn't loaded.


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def blend_equation? : Bool #

Checks if the function "glBlendEquation" is loaded.


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def blend_equation_i(*args) #

Invokes glBlendEquationi. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def blend_equation_i!(*args) #

Invokes glBlendEquationi. This method is unsafe and will crash the program if the function isn't loaded.


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def blend_equation_i? : Bool #

Checks if the function "glBlendEquationi" is loaded.


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def blend_equation_separate(*args) #

Invokes glBlendEquationSeparate. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def blend_equation_separate!(*args) #

Invokes glBlendEquationSeparate. This method is unsafe and will crash the program if the function isn't loaded.


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def blend_equation_separate? : Bool #

Checks if the function "glBlendEquationSeparate" is loaded.


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def blend_equation_separate_i(*args) #

Invokes glBlendEquationSeparatei. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def blend_equation_separate_i!(*args) #

Invokes glBlendEquationSeparatei. This method is unsafe and will crash the program if the function isn't loaded.


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def blend_equation_separate_i? : Bool #

Checks if the function "glBlendEquationSeparatei" is loaded.


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def blend_func(*args) #

Invokes glBlendFunc. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def blend_func!(*args) #

Invokes glBlendFunc. This method is unsafe and will crash the program if the function isn't loaded.


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def blend_func? : Bool #

Checks if the function "glBlendFunc" is loaded.


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def blend_func_i(*args) #

Invokes glBlendFunci. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def blend_func_i!(*args) #

Invokes glBlendFunci. This method is unsafe and will crash the program if the function isn't loaded.


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def blend_func_i? : Bool #

Checks if the function "glBlendFunci" is loaded.


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def blend_func_separate(*args) #

Invokes glBlendFuncSeparate. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def blend_func_separate!(*args) #

Invokes glBlendFuncSeparate. This method is unsafe and will crash the program if the function isn't loaded.


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def blend_func_separate? : Bool #

Checks if the function "glBlendFuncSeparate" is loaded.


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def blend_func_separate_i(*args) #

Invokes glBlendFuncSeparatei. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def blend_func_separate_i!(*args) #

Invokes glBlendFuncSeparatei. This method is unsafe and will crash the program if the function isn't loaded.


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def blend_func_separate_i? : Bool #

Checks if the function "glBlendFuncSeparatei" is loaded.


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def blit_framebuffer(*args) #

Invokes glBlitFramebuffer. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def blit_framebuffer!(*args) #

Invokes glBlitFramebuffer. This method is unsafe and will crash the program if the function isn't loaded.


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def blit_framebuffer? : Bool #

Checks if the function "glBlitFramebuffer" is loaded.


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def blit_named_framebuffer(*args) #

Invokes glBlitNamedFramebuffer. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def blit_named_framebuffer!(*args) #

Invokes glBlitNamedFramebuffer. This method is unsafe and will crash the program if the function isn't loaded.


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def blit_named_framebuffer? : Bool #

Checks if the function "glBlitNamedFramebuffer" is loaded.


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def buffer_data(*args) #

Invokes glBufferData. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def buffer_data!(*args) #

Invokes glBufferData. This method is unsafe and will crash the program if the function isn't loaded.


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def buffer_data? : Bool #

Checks if the function "glBufferData" is loaded.


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def buffer_storage(*args) #

Invokes glBufferStorage. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def buffer_storage!(*args) #

Invokes glBufferStorage. This method is unsafe and will crash the program if the function isn't loaded.


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def buffer_storage? : Bool #

Checks if the function "glBufferStorage" is loaded.


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def buffer_sub_data(*args) #

Invokes glBufferSubData. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def buffer_sub_data!(*args) #

Invokes glBufferSubData. This method is unsafe and will crash the program if the function isn't loaded.


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def buffer_sub_data? : Bool #

Checks if the function "glBufferSubData" is loaded.


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def check_framebuffer_status(*args) #

Invokes glCheckFramebufferStatus. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def check_framebuffer_status!(*args) #

Invokes glCheckFramebufferStatus. This method is unsafe and will crash the program if the function isn't loaded.


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def check_framebuffer_status? : Bool #

Checks if the function "glCheckFramebufferStatus" is loaded.


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def check_named_framebuffer_status(*args) #

Invokes glCheckNamedFramebufferStatus. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def check_named_framebuffer_status!(*args) #

Invokes glCheckNamedFramebufferStatus. This method is unsafe and will crash the program if the function isn't loaded.


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def check_named_framebuffer_status? : Bool #

Checks if the function "glCheckNamedFramebufferStatus" is loaded.


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def clamp_color(*args) #

Invokes glClampColor. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def clamp_color!(*args) #

Invokes glClampColor. This method is unsafe and will crash the program if the function isn't loaded.


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def clamp_color? : Bool #

Checks if the function "glClampColor" is loaded.


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def clear(*args) #

Invokes glClear. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def clear!(*args) #

Invokes glClear. This method is unsafe and will crash the program if the function isn't loaded.


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def clear? : Bool #

Checks if the function "glClear" is loaded.


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def clear_buffer_data(*args) #

Invokes glClearBufferData. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def clear_buffer_data!(*args) #

Invokes glClearBufferData. This method is unsafe and will crash the program if the function isn't loaded.


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def clear_buffer_data? : Bool #

Checks if the function "glClearBufferData" is loaded.


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def clear_buffer_fi(*args) #

Invokes glClearBufferfi. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def clear_buffer_fi!(*args) #

Invokes glClearBufferfi. This method is unsafe and will crash the program if the function isn't loaded.


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def clear_buffer_fi? : Bool #

Checks if the function "glClearBufferfi" is loaded.


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def clear_buffer_fv(*args) #

Invokes glClearBufferfv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def clear_buffer_fv!(*args) #

Invokes glClearBufferfv. This method is unsafe and will crash the program if the function isn't loaded.


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def clear_buffer_fv? : Bool #

Checks if the function "glClearBufferfv" is loaded.


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def clear_buffer_iv(*args) #

Invokes glClearBufferiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def clear_buffer_iv!(*args) #

Invokes glClearBufferiv. This method is unsafe and will crash the program if the function isn't loaded.


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def clear_buffer_iv? : Bool #

Checks if the function "glClearBufferiv" is loaded.


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def clear_buffer_sub_data(*args) #

Invokes glClearBufferSubData. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def clear_buffer_sub_data!(*args) #

Invokes glClearBufferSubData. This method is unsafe and will crash the program if the function isn't loaded.


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def clear_buffer_sub_data? : Bool #

Checks if the function "glClearBufferSubData" is loaded.


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def clear_buffer_uiv(*args) #

Invokes glClearBufferuiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def clear_buffer_uiv!(*args) #

Invokes glClearBufferuiv. This method is unsafe and will crash the program if the function isn't loaded.


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def clear_buffer_uiv? : Bool #

Checks if the function "glClearBufferuiv" is loaded.


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def clear_color(*args) #

Invokes glClearColor. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def clear_color!(*args) #

Invokes glClearColor. This method is unsafe and will crash the program if the function isn't loaded.


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def clear_color? : Bool #

Checks if the function "glClearColor" is loaded.


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def clear_depth(*args) #

Invokes glClearDepth. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def clear_depth!(*args) #

Invokes glClearDepth. This method is unsafe and will crash the program if the function isn't loaded.


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def clear_depth? : Bool #

Checks if the function "glClearDepth" is loaded.


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def clear_depth_f(*args) #

Invokes glClearDepthf. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def clear_depth_f!(*args) #

Invokes glClearDepthf. This method is unsafe and will crash the program if the function isn't loaded.


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def clear_depth_f? : Bool #

Checks if the function "glClearDepthf" is loaded.


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def clear_named_buffer_data(*args) #

Invokes glClearNamedBufferData. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def clear_named_buffer_data!(*args) #

Invokes glClearNamedBufferData. This method is unsafe and will crash the program if the function isn't loaded.


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def clear_named_buffer_data? : Bool #

Checks if the function "glClearNamedBufferData" is loaded.


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def clear_named_buffer_sub_data(*args) #

Invokes glClearNamedBufferSubData. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def clear_named_buffer_sub_data!(*args) #

Invokes glClearNamedBufferSubData. This method is unsafe and will crash the program if the function isn't loaded.


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def clear_named_buffer_sub_data? : Bool #

Checks if the function "glClearNamedBufferSubData" is loaded.


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def clear_named_framebuffer_fi(*args) #

Invokes glClearNamedFramebufferfi. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def clear_named_framebuffer_fi!(*args) #

Invokes glClearNamedFramebufferfi. This method is unsafe and will crash the program if the function isn't loaded.


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def clear_named_framebuffer_fi? : Bool #

Checks if the function "glClearNamedFramebufferfi" is loaded.


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def clear_named_framebuffer_fv(*args) #

Invokes glClearNamedFramebufferfv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def clear_named_framebuffer_fv!(*args) #

Invokes glClearNamedFramebufferfv. This method is unsafe and will crash the program if the function isn't loaded.


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def clear_named_framebuffer_fv? : Bool #

Checks if the function "glClearNamedFramebufferfv" is loaded.


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def clear_named_framebuffer_iv(*args) #

Invokes glClearNamedFramebufferiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def clear_named_framebuffer_iv!(*args) #

Invokes glClearNamedFramebufferiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def clear_named_framebuffer_iv? : Bool #

Checks if the function "glClearNamedFramebufferiv" is loaded.


[View source]
def clear_named_framebuffer_uiv(*args) #

Invokes glClearNamedFramebufferuiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def clear_named_framebuffer_uiv!(*args) #

Invokes glClearNamedFramebufferuiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def clear_named_framebuffer_uiv? : Bool #

Checks if the function "glClearNamedFramebufferuiv" is loaded.


[View source]
def clear_stencil(*args) #

Invokes glClearStencil. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def clear_stencil!(*args) #

Invokes glClearStencil. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def clear_stencil? : Bool #

Checks if the function "glClearStencil" is loaded.


[View source]
def clear_tex_image(*args) #

Invokes glClearTexImage. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def clear_tex_image!(*args) #

Invokes glClearTexImage. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def clear_tex_image? : Bool #

Checks if the function "glClearTexImage" is loaded.


[View source]
def clear_tex_sub_image(*args) #

Invokes glClearTexSubImage. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def clear_tex_sub_image!(*args) #

Invokes glClearTexSubImage. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def clear_tex_sub_image? : Bool #

Checks if the function "glClearTexSubImage" is loaded.


[View source]
def client_wait_sync(*args) #

Invokes glClientWaitSync. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def client_wait_sync!(*args) #

Invokes glClientWaitSync. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def client_wait_sync? : Bool #

Checks if the function "glClientWaitSync" is loaded.


[View source]
def clip_control(*args) #

Invokes glClipControl. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def clip_control!(*args) #

Invokes glClipControl. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def clip_control? : Bool #

Checks if the function "glClipControl" is loaded.


[View source]
def color_mask(*args) #

Invokes glColorMask. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def color_mask!(*args) #

Invokes glColorMask. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def color_mask? : Bool #

Checks if the function "glColorMask" is loaded.


[View source]
def color_mask_i(*args) #

Invokes glColorMaski. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def color_mask_i!(*args) #

Invokes glColorMaski. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def color_mask_i? : Bool #

Checks if the function "glColorMaski" is loaded.


[View source]
def compile_shader(*args) #

Invokes glCompileShader. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def compile_shader!(*args) #

Invokes glCompileShader. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def compile_shader? : Bool #

Checks if the function "glCompileShader" is loaded.


[View source]
def compressed_tex_image_1d(*args) #

Invokes glCompressedTexImage1D. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def compressed_tex_image_1d!(*args) #

Invokes glCompressedTexImage1D. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def compressed_tex_image_1d? : Bool #

Checks if the function "glCompressedTexImage1D" is loaded.


[View source]
def compressed_tex_image_2d(*args) #

Invokes glCompressedTexImage2D. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def compressed_tex_image_2d!(*args) #

Invokes glCompressedTexImage2D. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def compressed_tex_image_2d? : Bool #

Checks if the function "glCompressedTexImage2D" is loaded.


[View source]
def compressed_tex_image_3d(*args) #

Invokes glCompressedTexImage3D. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def compressed_tex_image_3d!(*args) #

Invokes glCompressedTexImage3D. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def compressed_tex_image_3d? : Bool #

Checks if the function "glCompressedTexImage3D" is loaded.


[View source]
def compressed_tex_sub_image_1d(*args) #

Invokes glCompressedTexSubImage1D. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def compressed_tex_sub_image_1d!(*args) #

Invokes glCompressedTexSubImage1D. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def compressed_tex_sub_image_1d? : Bool #

Checks if the function "glCompressedTexSubImage1D" is loaded.


[View source]
def compressed_tex_sub_image_2d(*args) #

Invokes glCompressedTexSubImage2D. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def compressed_tex_sub_image_2d!(*args) #

Invokes glCompressedTexSubImage2D. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def compressed_tex_sub_image_2d? : Bool #

Checks if the function "glCompressedTexSubImage2D" is loaded.


[View source]
def compressed_tex_sub_image_3d(*args) #

Invokes glCompressedTexSubImage3D. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def compressed_tex_sub_image_3d!(*args) #

Invokes glCompressedTexSubImage3D. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def compressed_tex_sub_image_3d? : Bool #

Checks if the function "glCompressedTexSubImage3D" is loaded.


[View source]
def compressed_texture_sub_image_1d(*args) #

Invokes glCompressedTextureSubImage1D. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def compressed_texture_sub_image_1d!(*args) #

Invokes glCompressedTextureSubImage1D. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def compressed_texture_sub_image_1d? : Bool #

Checks if the function "glCompressedTextureSubImage1D" is loaded.


[View source]
def compressed_texture_sub_image_2d(*args) #

Invokes glCompressedTextureSubImage2D. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def compressed_texture_sub_image_2d!(*args) #

Invokes glCompressedTextureSubImage2D. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def compressed_texture_sub_image_2d? : Bool #

Checks if the function "glCompressedTextureSubImage2D" is loaded.


[View source]
def compressed_texture_sub_image_3d(*args) #

Invokes glCompressedTextureSubImage3D. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def compressed_texture_sub_image_3d!(*args) #

Invokes glCompressedTextureSubImage3D. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def compressed_texture_sub_image_3d? : Bool #

Checks if the function "glCompressedTextureSubImage3D" is loaded.


[View source]
def copy_buffer_sub_data(*args) #

Invokes glCopyBufferSubData. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def copy_buffer_sub_data!(*args) #

Invokes glCopyBufferSubData. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def copy_buffer_sub_data? : Bool #

Checks if the function "glCopyBufferSubData" is loaded.


[View source]
def copy_image_sub_data(*args) #

Invokes glCopyImageSubData. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def copy_image_sub_data!(*args) #

Invokes glCopyImageSubData. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def copy_image_sub_data? : Bool #

Checks if the function "glCopyImageSubData" is loaded.


[View source]
def copy_named_buffer_sub_data(*args) #

Invokes glCopyNamedBufferSubData. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def copy_named_buffer_sub_data!(*args) #

Invokes glCopyNamedBufferSubData. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def copy_named_buffer_sub_data? : Bool #

Checks if the function "glCopyNamedBufferSubData" is loaded.


[View source]
def copy_tex_image_1d(*args) #

Invokes glCopyTexImage1D. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def copy_tex_image_1d!(*args) #

Invokes glCopyTexImage1D. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def copy_tex_image_1d? : Bool #

Checks if the function "glCopyTexImage1D" is loaded.


[View source]
def copy_tex_image_2d(*args) #

Invokes glCopyTexImage2D. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def copy_tex_image_2d!(*args) #

Invokes glCopyTexImage2D. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def copy_tex_image_2d? : Bool #

Checks if the function "glCopyTexImage2D" is loaded.


[View source]
def copy_tex_sub_image_1d(*args) #

Invokes glCopyTexSubImage1D. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def copy_tex_sub_image_1d!(*args) #

Invokes glCopyTexSubImage1D. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def copy_tex_sub_image_1d? : Bool #

Checks if the function "glCopyTexSubImage1D" is loaded.


[View source]
def copy_tex_sub_image_2d(*args) #

Invokes glCopyTexSubImage2D. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def copy_tex_sub_image_2d!(*args) #

Invokes glCopyTexSubImage2D. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def copy_tex_sub_image_2d? : Bool #

Checks if the function "glCopyTexSubImage2D" is loaded.


[View source]
def copy_tex_sub_image_3d(*args) #

Invokes glCopyTexSubImage3D. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def copy_tex_sub_image_3d!(*args) #

Invokes glCopyTexSubImage3D. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def copy_tex_sub_image_3d? : Bool #

Checks if the function "glCopyTexSubImage3D" is loaded.


[View source]
def copy_texture_sub_image_1d(*args) #

Invokes glCopyTextureSubImage1D. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def copy_texture_sub_image_1d!(*args) #

Invokes glCopyTextureSubImage1D. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def copy_texture_sub_image_1d? : Bool #

Checks if the function "glCopyTextureSubImage1D" is loaded.


[View source]
def copy_texture_sub_image_2d(*args) #

Invokes glCopyTextureSubImage2D. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def copy_texture_sub_image_2d!(*args) #

Invokes glCopyTextureSubImage2D. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def copy_texture_sub_image_2d? : Bool #

Checks if the function "glCopyTextureSubImage2D" is loaded.


[View source]
def copy_texture_sub_image_3d(*args) #

Invokes glCopyTextureSubImage3D. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def copy_texture_sub_image_3d!(*args) #

Invokes glCopyTextureSubImage3D. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def copy_texture_sub_image_3d? : Bool #

Checks if the function "glCopyTextureSubImage3D" is loaded.


[View source]
def create_buffers(*args) #

Invokes glCreateBuffers. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def create_buffers!(*args) #

Invokes glCreateBuffers. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def create_buffers? : Bool #

Checks if the function "glCreateBuffers" is loaded.


[View source]
def create_framebuffers(*args) #

Invokes glCreateFramebuffers. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def create_framebuffers!(*args) #

Invokes glCreateFramebuffers. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def create_framebuffers? : Bool #

Checks if the function "glCreateFramebuffers" is loaded.


[View source]
def create_program(*args) #

Invokes glCreateProgram. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def create_program!(*args) #

Invokes glCreateProgram. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def create_program? : Bool #

Checks if the function "glCreateProgram" is loaded.


[View source]
def create_program_pipelines(*args) #

Invokes glCreateProgramPipelines. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def create_program_pipelines!(*args) #

Invokes glCreateProgramPipelines. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def create_program_pipelines? : Bool #

Checks if the function "glCreateProgramPipelines" is loaded.


[View source]
def create_queries(*args) #

Invokes glCreateQueries. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def create_queries!(*args) #

Invokes glCreateQueries. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def create_queries? : Bool #

Checks if the function "glCreateQueries" is loaded.


[View source]
def create_renderbuffers(*args) #

Invokes glCreateRenderbuffers. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def create_renderbuffers!(*args) #

Invokes glCreateRenderbuffers. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def create_renderbuffers? : Bool #

Checks if the function "glCreateRenderbuffers" is loaded.


[View source]
def create_samplers(*args) #

Invokes glCreateSamplers. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def create_samplers!(*args) #

Invokes glCreateSamplers. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def create_samplers? : Bool #

Checks if the function "glCreateSamplers" is loaded.


[View source]
def create_shader(*args) #

Invokes glCreateShader. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def create_shader!(*args) #

Invokes glCreateShader. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def create_shader? : Bool #

Checks if the function "glCreateShader" is loaded.


[View source]
def create_shader_program_v(*args) #

Invokes glCreateShaderProgramv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def create_shader_program_v!(*args) #

Invokes glCreateShaderProgramv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def create_shader_program_v? : Bool #

Checks if the function "glCreateShaderProgramv" is loaded.


[View source]
def create_textures(*args) #

Invokes glCreateTextures. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def create_textures!(*args) #

Invokes glCreateTextures. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def create_textures? : Bool #

Checks if the function "glCreateTextures" is loaded.


[View source]
def create_transform_feedbacks(*args) #

Invokes glCreateTransformFeedbacks. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def create_transform_feedbacks!(*args) #

Invokes glCreateTransformFeedbacks. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def create_transform_feedbacks? : Bool #

Checks if the function "glCreateTransformFeedbacks" is loaded.


[View source]
def create_vertex_arrays(*args) #

Invokes glCreateVertexArrays. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def create_vertex_arrays!(*args) #

Invokes glCreateVertexArrays. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def create_vertex_arrays? : Bool #

Checks if the function "glCreateVertexArrays" is loaded.


[View source]
def cull_face(*args) #

Invokes glCullFace. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def cull_face!(*args) #

Invokes glCullFace. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def cull_face? : Bool #

Checks if the function "glCullFace" is loaded.


[View source]
def debug_message_callback(*args) #

Invokes glDebugMessageCallback. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def debug_message_callback!(*args) #

Invokes glDebugMessageCallback. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def debug_message_callback? : Bool #

Checks if the function "glDebugMessageCallback" is loaded.


[View source]
def debug_message_control(*args) #

Invokes glDebugMessageControl. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def debug_message_control!(*args) #

Invokes glDebugMessageControl. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def debug_message_control? : Bool #

Checks if the function "glDebugMessageControl" is loaded.


[View source]
def debug_message_insert(*args) #

Invokes glDebugMessageInsert. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def debug_message_insert!(*args) #

Invokes glDebugMessageInsert. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def debug_message_insert? : Bool #

Checks if the function "glDebugMessageInsert" is loaded.


[View source]
def delete_buffers(*args) #

Invokes glDeleteBuffers. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def delete_buffers!(*args) #

Invokes glDeleteBuffers. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def delete_buffers? : Bool #

Checks if the function "glDeleteBuffers" is loaded.


[View source]
def delete_framebuffers(*args) #

Invokes glDeleteFramebuffers. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def delete_framebuffers!(*args) #

Invokes glDeleteFramebuffers. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def delete_framebuffers? : Bool #

Checks if the function "glDeleteFramebuffers" is loaded.


[View source]
def delete_program(*args) #

Invokes glDeleteProgram. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def delete_program!(*args) #

Invokes glDeleteProgram. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def delete_program? : Bool #

Checks if the function "glDeleteProgram" is loaded.


[View source]
def delete_program_pipelines(*args) #

Invokes glDeleteProgramPipelines. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def delete_program_pipelines!(*args) #

Invokes glDeleteProgramPipelines. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def delete_program_pipelines? : Bool #

Checks if the function "glDeleteProgramPipelines" is loaded.


[View source]
def delete_queries(*args) #

Invokes glDeleteQueries. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def delete_queries!(*args) #

Invokes glDeleteQueries. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def delete_queries? : Bool #

Checks if the function "glDeleteQueries" is loaded.


[View source]
def delete_renderbuffers(*args) #

Invokes glDeleteRenderbuffers. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def delete_renderbuffers!(*args) #

Invokes glDeleteRenderbuffers. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def delete_renderbuffers? : Bool #

Checks if the function "glDeleteRenderbuffers" is loaded.


[View source]
def delete_samplers(*args) #

Invokes glDeleteSamplers. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def delete_samplers!(*args) #

Invokes glDeleteSamplers. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def delete_samplers? : Bool #

Checks if the function "glDeleteSamplers" is loaded.


[View source]
def delete_shader(*args) #

Invokes glDeleteShader. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def delete_shader!(*args) #

Invokes glDeleteShader. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def delete_shader? : Bool #

Checks if the function "glDeleteShader" is loaded.


[View source]
def delete_sync(*args) #

Invokes glDeleteSync. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def delete_sync!(*args) #

Invokes glDeleteSync. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def delete_sync? : Bool #

Checks if the function "glDeleteSync" is loaded.


[View source]
def delete_textures(*args) #

Invokes glDeleteTextures. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def delete_textures!(*args) #

Invokes glDeleteTextures. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def delete_textures? : Bool #

Checks if the function "glDeleteTextures" is loaded.


[View source]
def delete_transform_feedbacks(*args) #

Invokes glDeleteTransformFeedbacks. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def delete_transform_feedbacks!(*args) #

Invokes glDeleteTransformFeedbacks. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def delete_transform_feedbacks? : Bool #

Checks if the function "glDeleteTransformFeedbacks" is loaded.


[View source]
def delete_vertex_arrays(*args) #

Invokes glDeleteVertexArrays. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def delete_vertex_arrays!(*args) #

Invokes glDeleteVertexArrays. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def delete_vertex_arrays? : Bool #

Checks if the function "glDeleteVertexArrays" is loaded.


[View source]
def depth_func(*args) #

Invokes glDepthFunc. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def depth_func!(*args) #

Invokes glDepthFunc. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def depth_func? : Bool #

Checks if the function "glDepthFunc" is loaded.


[View source]
def depth_mask(*args) #

Invokes glDepthMask. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def depth_mask!(*args) #

Invokes glDepthMask. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def depth_mask? : Bool #

Checks if the function "glDepthMask" is loaded.


[View source]
def depth_range(*args) #

Invokes glDepthRange. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def depth_range!(*args) #

Invokes glDepthRange. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def depth_range? : Bool #

Checks if the function "glDepthRange" is loaded.


[View source]
def depth_range_array_v(*args) #

Invokes glDepthRangeArrayv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def depth_range_array_v!(*args) #

Invokes glDepthRangeArrayv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def depth_range_array_v? : Bool #

Checks if the function "glDepthRangeArrayv" is loaded.


[View source]
def depth_range_f(*args) #

Invokes glDepthRangef. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def depth_range_f!(*args) #

Invokes glDepthRangef. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def depth_range_f? : Bool #

Checks if the function "glDepthRangef" is loaded.


[View source]
def depth_range_indexed(*args) #

Invokes glDepthRangeIndexed. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def depth_range_indexed!(*args) #

Invokes glDepthRangeIndexed. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def depth_range_indexed? : Bool #

Checks if the function "glDepthRangeIndexed" is loaded.


[View source]
def detach_shader(*args) #

Invokes glDetachShader. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def detach_shader!(*args) #

Invokes glDetachShader. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def detach_shader? : Bool #

Checks if the function "glDetachShader" is loaded.


[View source]
def disable(*args) #

Invokes glDisable. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def disable!(*args) #

Invokes glDisable. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def disable? : Bool #

Checks if the function "glDisable" is loaded.


[View source]
def disable_i(*args) #

Invokes glDisablei. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def disable_i!(*args) #

Invokes glDisablei. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def disable_i? : Bool #

Checks if the function "glDisablei" is loaded.


[View source]
def disable_vertex_array_attrib(*args) #

Invokes glDisableVertexArrayAttrib. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def disable_vertex_array_attrib!(*args) #

Invokes glDisableVertexArrayAttrib. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def disable_vertex_array_attrib? : Bool #

Checks if the function "glDisableVertexArrayAttrib" is loaded.


[View source]
def disable_vertex_attrib_array(*args) #

Invokes glDisableVertexAttribArray. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def disable_vertex_attrib_array!(*args) #

Invokes glDisableVertexAttribArray. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def disable_vertex_attrib_array? : Bool #

Checks if the function "glDisableVertexAttribArray" is loaded.


[View source]
def dispatch_compute(*args) #

Invokes glDispatchCompute. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def dispatch_compute!(*args) #

Invokes glDispatchCompute. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def dispatch_compute? : Bool #

Checks if the function "glDispatchCompute" is loaded.


[View source]
def dispatch_compute_indirect(*args) #

Invokes glDispatchComputeIndirect. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def dispatch_compute_indirect!(*args) #

Invokes glDispatchComputeIndirect. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def dispatch_compute_indirect? : Bool #

Checks if the function "glDispatchComputeIndirect" is loaded.


[View source]
def draw_arrays(*args) #

Invokes glDrawArrays. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def draw_arrays!(*args) #

Invokes glDrawArrays. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def draw_arrays? : Bool #

Checks if the function "glDrawArrays" is loaded.


[View source]
def draw_arrays_indirect(*args) #

Invokes glDrawArraysIndirect. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def draw_arrays_indirect!(*args) #

Invokes glDrawArraysIndirect. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def draw_arrays_indirect? : Bool #

Checks if the function "glDrawArraysIndirect" is loaded.


[View source]
def draw_arrays_instanced(*args) #

Invokes glDrawArraysInstanced. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def draw_arrays_instanced!(*args) #

Invokes glDrawArraysInstanced. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def draw_arrays_instanced? : Bool #

Checks if the function "glDrawArraysInstanced" is loaded.


[View source]
def draw_arrays_instanced_base_instance(*args) #

Invokes glDrawArraysInstancedBaseInstance. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def draw_arrays_instanced_base_instance!(*args) #

Invokes glDrawArraysInstancedBaseInstance. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def draw_arrays_instanced_base_instance? : Bool #

Checks if the function "glDrawArraysInstancedBaseInstance" is loaded.


[View source]
def draw_buffer(*args) #

Invokes glDrawBuffer. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def draw_buffer!(*args) #

Invokes glDrawBuffer. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def draw_buffer? : Bool #

Checks if the function "glDrawBuffer" is loaded.


[View source]
def draw_buffers(*args) #

Invokes glDrawBuffers. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def draw_buffers!(*args) #

Invokes glDrawBuffers. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def draw_buffers? : Bool #

Checks if the function "glDrawBuffers" is loaded.


[View source]
def draw_elements(*args) #

Invokes glDrawElements. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def draw_elements!(*args) #

Invokes glDrawElements. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def draw_elements? : Bool #

Checks if the function "glDrawElements" is loaded.


[View source]
def draw_elements_base_vertex(*args) #

Invokes glDrawElementsBaseVertex. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def draw_elements_base_vertex!(*args) #

Invokes glDrawElementsBaseVertex. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def draw_elements_base_vertex? : Bool #

Checks if the function "glDrawElementsBaseVertex" is loaded.


[View source]
def draw_elements_indirect(*args) #

Invokes glDrawElementsIndirect. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def draw_elements_indirect!(*args) #

Invokes glDrawElementsIndirect. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def draw_elements_indirect? : Bool #

Checks if the function "glDrawElementsIndirect" is loaded.


[View source]
def draw_elements_instanced(*args) #

Invokes glDrawElementsInstanced. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def draw_elements_instanced!(*args) #

Invokes glDrawElementsInstanced. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def draw_elements_instanced? : Bool #

Checks if the function "glDrawElementsInstanced" is loaded.


[View source]
def draw_elements_instanced_base_instance(*args) #

Invokes glDrawElementsInstancedBaseInstance. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def draw_elements_instanced_base_instance!(*args) #

Invokes glDrawElementsInstancedBaseInstance. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def draw_elements_instanced_base_instance? : Bool #

Checks if the function "glDrawElementsInstancedBaseInstance" is loaded.


[View source]
def draw_elements_instanced_base_vertex(*args) #

Invokes glDrawElementsInstancedBaseVertex. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def draw_elements_instanced_base_vertex!(*args) #

Invokes glDrawElementsInstancedBaseVertex. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def draw_elements_instanced_base_vertex? : Bool #

Checks if the function "glDrawElementsInstancedBaseVertex" is loaded.


[View source]
def draw_elements_instanced_base_vertex_base_instance(*args) #

Invokes glDrawElementsInstancedBaseVertexBaseInstance. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def draw_elements_instanced_base_vertex_base_instance!(*args) #

Invokes glDrawElementsInstancedBaseVertexBaseInstance. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def draw_elements_instanced_base_vertex_base_instance? : Bool #

Checks if the function "glDrawElementsInstancedBaseVertexBaseInstance" is loaded.


[View source]
def draw_range_elements(*args) #

Invokes glDrawRangeElements. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def draw_range_elements!(*args) #

Invokes glDrawRangeElements. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def draw_range_elements? : Bool #

Checks if the function "glDrawRangeElements" is loaded.


[View source]
def draw_range_elements_base_vertex(*args) #

Invokes glDrawRangeElementsBaseVertex. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def draw_range_elements_base_vertex!(*args) #

Invokes glDrawRangeElementsBaseVertex. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def draw_range_elements_base_vertex? : Bool #

Checks if the function "glDrawRangeElementsBaseVertex" is loaded.


[View source]
def draw_transform_feedback(*args) #

Invokes glDrawTransformFeedback. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def draw_transform_feedback!(*args) #

Invokes glDrawTransformFeedback. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def draw_transform_feedback? : Bool #

Checks if the function "glDrawTransformFeedback" is loaded.


[View source]
def draw_transform_feedback_instanced(*args) #

Invokes glDrawTransformFeedbackInstanced. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def draw_transform_feedback_instanced!(*args) #

Invokes glDrawTransformFeedbackInstanced. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def draw_transform_feedback_instanced? : Bool #

Checks if the function "glDrawTransformFeedbackInstanced" is loaded.


[View source]
def draw_transform_feedback_stream(*args) #

Invokes glDrawTransformFeedbackStream. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def draw_transform_feedback_stream!(*args) #

Invokes glDrawTransformFeedbackStream. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def draw_transform_feedback_stream? : Bool #

Checks if the function "glDrawTransformFeedbackStream" is loaded.


[View source]
def draw_transform_feedback_stream_instanced(*args) #

Invokes glDrawTransformFeedbackStreamInstanced. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def draw_transform_feedback_stream_instanced!(*args) #

Invokes glDrawTransformFeedbackStreamInstanced. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def draw_transform_feedback_stream_instanced? : Bool #

Checks if the function "glDrawTransformFeedbackStreamInstanced" is loaded.


[View source]
def enable(*args) #

Invokes glEnable. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def enable!(*args) #

Invokes glEnable. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def enable? : Bool #

Checks if the function "glEnable" is loaded.


[View source]
def enable_i(*args) #

Invokes glEnablei. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def enable_i!(*args) #

Invokes glEnablei. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def enable_i? : Bool #

Checks if the function "glEnablei" is loaded.


[View source]
def enable_vertex_array_attrib(*args) #

Invokes glEnableVertexArrayAttrib. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def enable_vertex_array_attrib!(*args) #

Invokes glEnableVertexArrayAttrib. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def enable_vertex_array_attrib? : Bool #

Checks if the function "glEnableVertexArrayAttrib" is loaded.


[View source]
def enable_vertex_attrib_array(*args) #

Invokes glEnableVertexAttribArray. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def enable_vertex_attrib_array!(*args) #

Invokes glEnableVertexAttribArray. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def enable_vertex_attrib_array? : Bool #

Checks if the function "glEnableVertexAttribArray" is loaded.


[View source]
def end_conditional_render(*args) #

Invokes glEndConditionalRender. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def end_conditional_render!(*args) #

Invokes glEndConditionalRender. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def end_conditional_render? : Bool #

Checks if the function "glEndConditionalRender" is loaded.


[View source]
def end_query(*args) #

Invokes glEndQuery. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def end_query!(*args) #

Invokes glEndQuery. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def end_query? : Bool #

Checks if the function "glEndQuery" is loaded.


[View source]
def end_query_indexed(*args) #

Invokes glEndQueryIndexed. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def end_query_indexed!(*args) #

Invokes glEndQueryIndexed. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def end_query_indexed? : Bool #

Checks if the function "glEndQueryIndexed" is loaded.


[View source]
def end_transform_feedback(*args) #

Invokes glEndTransformFeedback. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def end_transform_feedback!(*args) #

Invokes glEndTransformFeedback. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def end_transform_feedback? : Bool #

Checks if the function "glEndTransformFeedback" is loaded.


[View source]
def fence_sync(*args) #

Invokes glFenceSync. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def fence_sync!(*args) #

Invokes glFenceSync. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def fence_sync? : Bool #

Checks if the function "glFenceSync" is loaded.


[View source]
def finish(*args) #

Invokes glFinish. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def finish!(*args) #

Invokes glFinish. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def finish? : Bool #

Checks if the function "glFinish" is loaded.


[View source]
def flush(*args) #

Invokes glFlush. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def flush!(*args) #

Invokes glFlush. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def flush? : Bool #

Checks if the function "glFlush" is loaded.


[View source]
def flush_mapped_buffer_range(*args) #

Invokes glFlushMappedBufferRange. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def flush_mapped_buffer_range!(*args) #

Invokes glFlushMappedBufferRange. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def flush_mapped_buffer_range? : Bool #

Checks if the function "glFlushMappedBufferRange" is loaded.


[View source]
def flush_mapped_named_buffer_range(*args) #

Invokes glFlushMappedNamedBufferRange. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def flush_mapped_named_buffer_range!(*args) #

Invokes glFlushMappedNamedBufferRange. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def flush_mapped_named_buffer_range? : Bool #

Checks if the function "glFlushMappedNamedBufferRange" is loaded.


[View source]
def framebuffer_parameter_i(*args) #

Invokes glFramebufferParameteri. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def framebuffer_parameter_i!(*args) #

Invokes glFramebufferParameteri. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def framebuffer_parameter_i? : Bool #

Checks if the function "glFramebufferParameteri" is loaded.


[View source]
def framebuffer_renderbuffer(*args) #

Invokes glFramebufferRenderbuffer. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def framebuffer_renderbuffer!(*args) #

Invokes glFramebufferRenderbuffer. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def framebuffer_renderbuffer? : Bool #

Checks if the function "glFramebufferRenderbuffer" is loaded.


[View source]
def framebuffer_texture(*args) #

Invokes glFramebufferTexture. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def framebuffer_texture!(*args) #

Invokes glFramebufferTexture. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def framebuffer_texture? : Bool #

Checks if the function "glFramebufferTexture" is loaded.


[View source]
def framebuffer_texture_1d(*args) #

Invokes glFramebufferTexture1D. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def framebuffer_texture_1d!(*args) #

Invokes glFramebufferTexture1D. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def framebuffer_texture_1d? : Bool #

Checks if the function "glFramebufferTexture1D" is loaded.


[View source]
def framebuffer_texture_2d(*args) #

Invokes glFramebufferTexture2D. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def framebuffer_texture_2d!(*args) #

Invokes glFramebufferTexture2D. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def framebuffer_texture_2d? : Bool #

Checks if the function "glFramebufferTexture2D" is loaded.


[View source]
def framebuffer_texture_3d(*args) #

Invokes glFramebufferTexture3D. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def framebuffer_texture_3d!(*args) #

Invokes glFramebufferTexture3D. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def framebuffer_texture_3d? : Bool #

Checks if the function "glFramebufferTexture3D" is loaded.


[View source]
def framebuffer_texture_layer(*args) #

Invokes glFramebufferTextureLayer. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def framebuffer_texture_layer!(*args) #

Invokes glFramebufferTextureLayer. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def framebuffer_texture_layer? : Bool #

Checks if the function "glFramebufferTextureLayer" is loaded.


[View source]
def front_face(*args) #

Invokes glFrontFace. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def front_face!(*args) #

Invokes glFrontFace. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def front_face? : Bool #

Checks if the function "glFrontFace" is loaded.


[View source]
def gen_buffers(*args) #

Invokes glGenBuffers. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def gen_buffers!(*args) #

Invokes glGenBuffers. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def gen_buffers? : Bool #

Checks if the function "glGenBuffers" is loaded.


[View source]
def gen_framebuffers(*args) #

Invokes glGenFramebuffers. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def gen_framebuffers!(*args) #

Invokes glGenFramebuffers. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def gen_framebuffers? : Bool #

Checks if the function "glGenFramebuffers" is loaded.


[View source]
def gen_program_pipelines(*args) #

Invokes glGenProgramPipelines. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def gen_program_pipelines!(*args) #

Invokes glGenProgramPipelines. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def gen_program_pipelines? : Bool #

Checks if the function "glGenProgramPipelines" is loaded.


[View source]
def gen_queries(*args) #

Invokes glGenQueries. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def gen_queries!(*args) #

Invokes glGenQueries. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def gen_queries? : Bool #

Checks if the function "glGenQueries" is loaded.


[View source]
def gen_renderbuffers(*args) #

Invokes glGenRenderbuffers. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def gen_renderbuffers!(*args) #

Invokes glGenRenderbuffers. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def gen_renderbuffers? : Bool #

Checks if the function "glGenRenderbuffers" is loaded.


[View source]
def gen_samplers(*args) #

Invokes glGenSamplers. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def gen_samplers!(*args) #

Invokes glGenSamplers. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def gen_samplers? : Bool #

Checks if the function "glGenSamplers" is loaded.


[View source]
def gen_textures(*args) #

Invokes glGenTextures. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def gen_textures!(*args) #

Invokes glGenTextures. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def gen_textures? : Bool #

Checks if the function "glGenTextures" is loaded.


[View source]
def gen_transform_feedbacks(*args) #

Invokes glGenTransformFeedbacks. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def gen_transform_feedbacks!(*args) #

Invokes glGenTransformFeedbacks. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def gen_transform_feedbacks? : Bool #

Checks if the function "glGenTransformFeedbacks" is loaded.


[View source]
def gen_vertex_arrays(*args) #

Invokes glGenVertexArrays. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def gen_vertex_arrays!(*args) #

Invokes glGenVertexArrays. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def gen_vertex_arrays? : Bool #

Checks if the function "glGenVertexArrays" is loaded.


[View source]
def generate_mipmap(*args) #

Invokes glGenerateMipmap. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def generate_mipmap!(*args) #

Invokes glGenerateMipmap. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def generate_mipmap? : Bool #

Checks if the function "glGenerateMipmap" is loaded.


[View source]
def generate_texture_mipmap(*args) #

Invokes glGenerateTextureMipmap. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def generate_texture_mipmap!(*args) #

Invokes glGenerateTextureMipmap. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def generate_texture_mipmap? : Bool #

Checks if the function "glGenerateTextureMipmap" is loaded.


[View source]
def get_active_atomic_counter_buffer_iv(*args) #

Invokes glGetActiveAtomicCounterBufferiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_active_atomic_counter_buffer_iv!(*args) #

Invokes glGetActiveAtomicCounterBufferiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_active_atomic_counter_buffer_iv? : Bool #

Checks if the function "glGetActiveAtomicCounterBufferiv" is loaded.


[View source]
def get_active_attrib(*args) #

Invokes glGetActiveAttrib. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_active_attrib!(*args) #

Invokes glGetActiveAttrib. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_active_attrib? : Bool #

Checks if the function "glGetActiveAttrib" is loaded.


[View source]
def get_active_subroutine_name(*args) #

Invokes glGetActiveSubroutineName. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_active_subroutine_name!(*args) #

Invokes glGetActiveSubroutineName. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_active_subroutine_name? : Bool #

Checks if the function "glGetActiveSubroutineName" is loaded.


[View source]
def get_active_subroutine_uniform_iv(*args) #

Invokes glGetActiveSubroutineUniformiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_active_subroutine_uniform_iv!(*args) #

Invokes glGetActiveSubroutineUniformiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_active_subroutine_uniform_iv? : Bool #

Checks if the function "glGetActiveSubroutineUniformiv" is loaded.


[View source]
def get_active_subroutine_uniform_name(*args) #

Invokes glGetActiveSubroutineUniformName. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_active_subroutine_uniform_name!(*args) #

Invokes glGetActiveSubroutineUniformName. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_active_subroutine_uniform_name? : Bool #

Checks if the function "glGetActiveSubroutineUniformName" is loaded.


[View source]
def get_active_uniform(*args) #

Invokes glGetActiveUniform. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_active_uniform!(*args) #

Invokes glGetActiveUniform. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_active_uniform? : Bool #

Checks if the function "glGetActiveUniform" is loaded.


[View source]
def get_active_uniform_block_iv(*args) #

Invokes glGetActiveUniformBlockiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_active_uniform_block_iv!(*args) #

Invokes glGetActiveUniformBlockiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_active_uniform_block_iv? : Bool #

Checks if the function "glGetActiveUniformBlockiv" is loaded.


[View source]
def get_active_uniform_block_name(*args) #

Invokes glGetActiveUniformBlockName. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_active_uniform_block_name!(*args) #

Invokes glGetActiveUniformBlockName. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_active_uniform_block_name? : Bool #

Checks if the function "glGetActiveUniformBlockName" is loaded.


[View source]
def get_active_uniform_name(*args) #

Invokes glGetActiveUniformName. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_active_uniform_name!(*args) #

Invokes glGetActiveUniformName. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_active_uniform_name? : Bool #

Checks if the function "glGetActiveUniformName" is loaded.


[View source]
def get_active_uniforms_iv(*args) #

Invokes glGetActiveUniformsiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_active_uniforms_iv!(*args) #

Invokes glGetActiveUniformsiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_active_uniforms_iv? : Bool #

Checks if the function "glGetActiveUniformsiv" is loaded.


[View source]
def get_attached_shaders(*args) #

Invokes glGetAttachedShaders. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_attached_shaders!(*args) #

Invokes glGetAttachedShaders. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_attached_shaders? : Bool #

Checks if the function "glGetAttachedShaders" is loaded.


[View source]
def get_attrib_location(*args) #

Invokes glGetAttribLocation. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_attrib_location!(*args) #

Invokes glGetAttribLocation. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_attrib_location? : Bool #

Checks if the function "glGetAttribLocation" is loaded.


[View source]
def get_boolean_i_v(*args) #

Invokes glGetBooleani_v. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_boolean_i_v!(*args) #

Invokes glGetBooleani_v. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_boolean_i_v? : Bool #

Checks if the function "glGetBooleani_v" is loaded.


[View source]
def get_boolean_v(*args) #

Invokes glGetBooleanv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_boolean_v!(*args) #

Invokes glGetBooleanv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_boolean_v? : Bool #

Checks if the function "glGetBooleanv" is loaded.


[View source]
def get_buffer_parameter_i64v(*args) #

Invokes glGetBufferParameteri64v. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_buffer_parameter_i64v!(*args) #

Invokes glGetBufferParameteri64v. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_buffer_parameter_i64v? : Bool #

Checks if the function "glGetBufferParameteri64v" is loaded.


[View source]
def get_buffer_parameter_iv(*args) #

Invokes glGetBufferParameteriv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_buffer_parameter_iv!(*args) #

Invokes glGetBufferParameteriv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_buffer_parameter_iv? : Bool #

Checks if the function "glGetBufferParameteriv" is loaded.


[View source]
def get_buffer_pointer_v(*args) #

Invokes glGetBufferPointerv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_buffer_pointer_v!(*args) #

Invokes glGetBufferPointerv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_buffer_pointer_v? : Bool #

Checks if the function "glGetBufferPointerv" is loaded.


[View source]
def get_buffer_sub_data(*args) #

Invokes glGetBufferSubData. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_buffer_sub_data!(*args) #

Invokes glGetBufferSubData. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_buffer_sub_data? : Bool #

Checks if the function "glGetBufferSubData" is loaded.


[View source]
def get_compressed_tex_image(*args) #

Invokes glGetCompressedTexImage. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_compressed_tex_image!(*args) #

Invokes glGetCompressedTexImage. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_compressed_tex_image? : Bool #

Checks if the function "glGetCompressedTexImage" is loaded.


[View source]
def get_compressed_texture_image(*args) #

Invokes glGetCompressedTextureImage. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_compressed_texture_image!(*args) #

Invokes glGetCompressedTextureImage. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_compressed_texture_image? : Bool #

Checks if the function "glGetCompressedTextureImage" is loaded.


[View source]
def get_compressed_texture_sub_image(*args) #

Invokes glGetCompressedTextureSubImage. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_compressed_texture_sub_image!(*args) #

Invokes glGetCompressedTextureSubImage. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_compressed_texture_sub_image? : Bool #

Checks if the function "glGetCompressedTextureSubImage" is loaded.


[View source]
def get_debug_message_log(*args) #

Invokes glGetDebugMessageLog. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_debug_message_log!(*args) #

Invokes glGetDebugMessageLog. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_debug_message_log? : Bool #

Checks if the function "glGetDebugMessageLog" is loaded.


[View source]
def get_double_i_v(*args) #

Invokes glGetDoublei_v. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_double_i_v!(*args) #

Invokes glGetDoublei_v. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_double_i_v? : Bool #

Checks if the function "glGetDoublei_v" is loaded.


[View source]
def get_double_v(*args) #

Invokes glGetDoublev. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_double_v!(*args) #

Invokes glGetDoublev. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_double_v? : Bool #

Checks if the function "glGetDoublev" is loaded.


[View source]
def get_error(*args) #

Invokes glGetError. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_error!(*args) #

Invokes glGetError. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_error? : Bool #

Checks if the function "glGetError" is loaded.


[View source]
def get_float_i_v(*args) #

Invokes glGetFloati_v. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_float_i_v!(*args) #

Invokes glGetFloati_v. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_float_i_v? : Bool #

Checks if the function "glGetFloati_v" is loaded.


[View source]
def get_float_v(*args) #

Invokes glGetFloatv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_float_v!(*args) #

Invokes glGetFloatv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_float_v? : Bool #

Checks if the function "glGetFloatv" is loaded.


[View source]
def get_frag_data_index(*args) #

Invokes glGetFragDataIndex. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_frag_data_index!(*args) #

Invokes glGetFragDataIndex. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_frag_data_index? : Bool #

Checks if the function "glGetFragDataIndex" is loaded.


[View source]
def get_frag_data_location(*args) #

Invokes glGetFragDataLocation. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_frag_data_location!(*args) #

Invokes glGetFragDataLocation. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_frag_data_location? : Bool #

Checks if the function "glGetFragDataLocation" is loaded.


[View source]
def get_framebuffer_attachment_parameter_iv(*args) #

Invokes glGetFramebufferAttachmentParameteriv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_framebuffer_attachment_parameter_iv!(*args) #

Invokes glGetFramebufferAttachmentParameteriv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_framebuffer_attachment_parameter_iv? : Bool #

Checks if the function "glGetFramebufferAttachmentParameteriv" is loaded.


[View source]
def get_framebuffer_parameter_iv(*args) #

Invokes glGetFramebufferParameteriv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_framebuffer_parameter_iv!(*args) #

Invokes glGetFramebufferParameteriv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_framebuffer_parameter_iv? : Bool #

Checks if the function "glGetFramebufferParameteriv" is loaded.


[View source]
def get_graphics_reset_status(*args) #

Invokes glGetGraphicsResetStatus. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_graphics_reset_status!(*args) #

Invokes glGetGraphicsResetStatus. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_graphics_reset_status? : Bool #

Checks if the function "glGetGraphicsResetStatus" is loaded.


[View source]
def get_integer_64i_v(*args) #

Invokes glGetInteger64i_v. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_integer_64i_v!(*args) #

Invokes glGetInteger64i_v. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_integer_64i_v? : Bool #

Checks if the function "glGetInteger64i_v" is loaded.


[View source]
def get_integer_64v(*args) #

Invokes glGetInteger64v. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_integer_64v!(*args) #

Invokes glGetInteger64v. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_integer_64v? : Bool #

Checks if the function "glGetInteger64v" is loaded.


[View source]
def get_integer_i_v(*args) #

Invokes glGetIntegeri_v. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_integer_i_v!(*args) #

Invokes glGetIntegeri_v. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_integer_i_v? : Bool #

Checks if the function "glGetIntegeri_v" is loaded.


[View source]
def get_integer_v(*args) #

Invokes glGetIntegerv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_integer_v!(*args) #

Invokes glGetIntegerv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_integer_v? : Bool #

Checks if the function "glGetIntegerv" is loaded.


[View source]
def get_internalformat_i64v(*args) #

Invokes glGetInternalformati64v. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_internalformat_i64v!(*args) #

Invokes glGetInternalformati64v. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_internalformat_i64v? : Bool #

Checks if the function "glGetInternalformati64v" is loaded.


[View source]
def get_internalformat_iv(*args) #

Invokes glGetInternalformativ. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_internalformat_iv!(*args) #

Invokes glGetInternalformativ. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_internalformat_iv? : Bool #

Checks if the function "glGetInternalformativ" is loaded.


[View source]
def get_multisample_fv(*args) #

Invokes glGetMultisamplefv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_multisample_fv!(*args) #

Invokes glGetMultisamplefv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_multisample_fv? : Bool #

Checks if the function "glGetMultisamplefv" is loaded.


[View source]
def get_named_buffer_parameter_i64v(*args) #

Invokes glGetNamedBufferParameteri64v. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_named_buffer_parameter_i64v!(*args) #

Invokes glGetNamedBufferParameteri64v. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_named_buffer_parameter_i64v? : Bool #

Checks if the function "glGetNamedBufferParameteri64v" is loaded.


[View source]
def get_named_buffer_parameter_iv(*args) #

Invokes glGetNamedBufferParameteriv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_named_buffer_parameter_iv!(*args) #

Invokes glGetNamedBufferParameteriv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_named_buffer_parameter_iv? : Bool #

Checks if the function "glGetNamedBufferParameteriv" is loaded.


[View source]
def get_named_buffer_pointer_v(*args) #

Invokes glGetNamedBufferPointerv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_named_buffer_pointer_v!(*args) #

Invokes glGetNamedBufferPointerv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_named_buffer_pointer_v? : Bool #

Checks if the function "glGetNamedBufferPointerv" is loaded.


[View source]
def get_named_buffer_sub_data(*args) #

Invokes glGetNamedBufferSubData. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_named_buffer_sub_data!(*args) #

Invokes glGetNamedBufferSubData. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_named_buffer_sub_data? : Bool #

Checks if the function "glGetNamedBufferSubData" is loaded.


[View source]
def get_named_framebuffer_attachment_parameter_iv(*args) #

Invokes glGetNamedFramebufferAttachmentParameteriv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_named_framebuffer_attachment_parameter_iv!(*args) #

Invokes glGetNamedFramebufferAttachmentParameteriv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_named_framebuffer_attachment_parameter_iv? : Bool #

Checks if the function "glGetNamedFramebufferAttachmentParameteriv" is loaded.


[View source]
def get_named_framebuffer_parameter_iv(*args) #

Invokes glGetNamedFramebufferParameteriv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_named_framebuffer_parameter_iv!(*args) #

Invokes glGetNamedFramebufferParameteriv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_named_framebuffer_parameter_iv? : Bool #

Checks if the function "glGetNamedFramebufferParameteriv" is loaded.


[View source]
def get_named_renderbuffer_parameter_iv(*args) #

Invokes glGetNamedRenderbufferParameteriv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_named_renderbuffer_parameter_iv!(*args) #

Invokes glGetNamedRenderbufferParameteriv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_named_renderbuffer_parameter_iv? : Bool #

Checks if the function "glGetNamedRenderbufferParameteriv" is loaded.


[View source]
def get_object_label(*args) #

Invokes glGetObjectLabel. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_object_label!(*args) #

Invokes glGetObjectLabel. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_object_label? : Bool #

Checks if the function "glGetObjectLabel" is loaded.


[View source]
def get_object_ptr_label(*args) #

Invokes glGetObjectPtrLabel. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_object_ptr_label!(*args) #

Invokes glGetObjectPtrLabel. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_object_ptr_label? : Bool #

Checks if the function "glGetObjectPtrLabel" is loaded.


[View source]
def get_pointer_v(*args) #

Invokes glGetPointerv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_pointer_v!(*args) #

Invokes glGetPointerv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_pointer_v? : Bool #

Checks if the function "glGetPointerv" is loaded.


[View source]
def get_program_binary(*args) #

Invokes glGetProgramBinary. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_program_binary!(*args) #

Invokes glGetProgramBinary. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_program_binary? : Bool #

Checks if the function "glGetProgramBinary" is loaded.


[View source]
def get_program_info_log(*args) #

Invokes glGetProgramInfoLog. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_program_info_log!(*args) #

Invokes glGetProgramInfoLog. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_program_info_log? : Bool #

Checks if the function "glGetProgramInfoLog" is loaded.


[View source]
def get_program_interface_iv(*args) #

Invokes glGetProgramInterfaceiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_program_interface_iv!(*args) #

Invokes glGetProgramInterfaceiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_program_interface_iv? : Bool #

Checks if the function "glGetProgramInterfaceiv" is loaded.


[View source]
def get_program_iv(*args) #

Invokes glGetProgramiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_program_iv!(*args) #

Invokes glGetProgramiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_program_iv? : Bool #

Checks if the function "glGetProgramiv" is loaded.


[View source]
def get_program_pipeline_info_log(*args) #

Invokes glGetProgramPipelineInfoLog. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_program_pipeline_info_log!(*args) #

Invokes glGetProgramPipelineInfoLog. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_program_pipeline_info_log? : Bool #

Checks if the function "glGetProgramPipelineInfoLog" is loaded.


[View source]
def get_program_pipeline_iv(*args) #

Invokes glGetProgramPipelineiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_program_pipeline_iv!(*args) #

Invokes glGetProgramPipelineiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_program_pipeline_iv? : Bool #

Checks if the function "glGetProgramPipelineiv" is loaded.


[View source]
def get_program_resource_index(*args) #

Invokes glGetProgramResourceIndex. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_program_resource_index!(*args) #

Invokes glGetProgramResourceIndex. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_program_resource_index? : Bool #

Checks if the function "glGetProgramResourceIndex" is loaded.


[View source]
def get_program_resource_iv(*args) #

Invokes glGetProgramResourceiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_program_resource_iv!(*args) #

Invokes glGetProgramResourceiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_program_resource_iv? : Bool #

Checks if the function "glGetProgramResourceiv" is loaded.


[View source]
def get_program_resource_location(*args) #

Invokes glGetProgramResourceLocation. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_program_resource_location!(*args) #

Invokes glGetProgramResourceLocation. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_program_resource_location? : Bool #

Checks if the function "glGetProgramResourceLocation" is loaded.


[View source]
def get_program_resource_location_index(*args) #

Invokes glGetProgramResourceLocationIndex. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_program_resource_location_index!(*args) #

Invokes glGetProgramResourceLocationIndex. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_program_resource_location_index? : Bool #

Checks if the function "glGetProgramResourceLocationIndex" is loaded.


[View source]
def get_program_resource_name(*args) #

Invokes glGetProgramResourceName. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_program_resource_name!(*args) #

Invokes glGetProgramResourceName. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_program_resource_name? : Bool #

Checks if the function "glGetProgramResourceName" is loaded.


[View source]
def get_program_stage_iv(*args) #

Invokes glGetProgramStageiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_program_stage_iv!(*args) #

Invokes glGetProgramStageiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_program_stage_iv? : Bool #

Checks if the function "glGetProgramStageiv" is loaded.


[View source]
def get_query_buffer_object_i64v(*args) #

Invokes glGetQueryBufferObjecti64v. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_query_buffer_object_i64v!(*args) #

Invokes glGetQueryBufferObjecti64v. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_query_buffer_object_i64v? : Bool #

Checks if the function "glGetQueryBufferObjecti64v" is loaded.


[View source]
def get_query_buffer_object_iv(*args) #

Invokes glGetQueryBufferObjectiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_query_buffer_object_iv!(*args) #

Invokes glGetQueryBufferObjectiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_query_buffer_object_iv? : Bool #

Checks if the function "glGetQueryBufferObjectiv" is loaded.


[View source]
def get_query_buffer_object_ui64v(*args) #

Invokes glGetQueryBufferObjectui64v. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_query_buffer_object_ui64v!(*args) #

Invokes glGetQueryBufferObjectui64v. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_query_buffer_object_ui64v? : Bool #

Checks if the function "glGetQueryBufferObjectui64v" is loaded.


[View source]
def get_query_buffer_object_uiv(*args) #

Invokes glGetQueryBufferObjectuiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_query_buffer_object_uiv!(*args) #

Invokes glGetQueryBufferObjectuiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_query_buffer_object_uiv? : Bool #

Checks if the function "glGetQueryBufferObjectuiv" is loaded.


[View source]
def get_query_indexed_iv(*args) #

Invokes glGetQueryIndexediv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_query_indexed_iv!(*args) #

Invokes glGetQueryIndexediv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_query_indexed_iv? : Bool #

Checks if the function "glGetQueryIndexediv" is loaded.


[View source]
def get_query_iv(*args) #

Invokes glGetQueryiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_query_iv!(*args) #

Invokes glGetQueryiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_query_iv? : Bool #

Checks if the function "glGetQueryiv" is loaded.


[View source]
def get_query_object_i64v(*args) #

Invokes glGetQueryObjecti64v. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_query_object_i64v!(*args) #

Invokes glGetQueryObjecti64v. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_query_object_i64v? : Bool #

Checks if the function "glGetQueryObjecti64v" is loaded.


[View source]
def get_query_object_iv(*args) #

Invokes glGetQueryObjectiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_query_object_iv!(*args) #

Invokes glGetQueryObjectiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_query_object_iv? : Bool #

Checks if the function "glGetQueryObjectiv" is loaded.


[View source]
def get_query_object_ui64v(*args) #

Invokes glGetQueryObjectui64v. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_query_object_ui64v!(*args) #

Invokes glGetQueryObjectui64v. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_query_object_ui64v? : Bool #

Checks if the function "glGetQueryObjectui64v" is loaded.


[View source]
def get_query_object_uiv(*args) #

Invokes glGetQueryObjectuiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_query_object_uiv!(*args) #

Invokes glGetQueryObjectuiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_query_object_uiv? : Bool #

Checks if the function "glGetQueryObjectuiv" is loaded.


[View source]
def get_renderbuffer_parameter_iv(*args) #

Invokes glGetRenderbufferParameteriv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_renderbuffer_parameter_iv!(*args) #

Invokes glGetRenderbufferParameteriv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_renderbuffer_parameter_iv? : Bool #

Checks if the function "glGetRenderbufferParameteriv" is loaded.


[View source]
def get_sampler_parameter_fv(*args) #

Invokes glGetSamplerParameterfv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_sampler_parameter_fv!(*args) #

Invokes glGetSamplerParameterfv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_sampler_parameter_fv? : Bool #

Checks if the function "glGetSamplerParameterfv" is loaded.


[View source]
def get_sampler_parameter_i_iv(*args) #

Invokes glGetSamplerParameterIiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_sampler_parameter_i_iv!(*args) #

Invokes glGetSamplerParameterIiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_sampler_parameter_i_iv? : Bool #

Checks if the function "glGetSamplerParameterIiv" is loaded.


[View source]
def get_sampler_parameter_i_uiv(*args) #

Invokes glGetSamplerParameterIuiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_sampler_parameter_i_uiv!(*args) #

Invokes glGetSamplerParameterIuiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_sampler_parameter_i_uiv? : Bool #

Checks if the function "glGetSamplerParameterIuiv" is loaded.


[View source]
def get_sampler_parameter_iv(*args) #

Invokes glGetSamplerParameteriv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_sampler_parameter_iv!(*args) #

Invokes glGetSamplerParameteriv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_sampler_parameter_iv? : Bool #

Checks if the function "glGetSamplerParameteriv" is loaded.


[View source]
def get_shader_info_log(*args) #

Invokes glGetShaderInfoLog. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_shader_info_log!(*args) #

Invokes glGetShaderInfoLog. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_shader_info_log? : Bool #

Checks if the function "glGetShaderInfoLog" is loaded.


[View source]
def get_shader_iv(*args) #

Invokes glGetShaderiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_shader_iv!(*args) #

Invokes glGetShaderiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_shader_iv? : Bool #

Checks if the function "glGetShaderiv" is loaded.


[View source]
def get_shader_precision_format(*args) #

Invokes glGetShaderPrecisionFormat. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_shader_precision_format!(*args) #

Invokes glGetShaderPrecisionFormat. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_shader_precision_format? : Bool #

Checks if the function "glGetShaderPrecisionFormat" is loaded.


[View source]
def get_shader_source(*args) #

Invokes glGetShaderSource. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_shader_source!(*args) #

Invokes glGetShaderSource. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_shader_source? : Bool #

Checks if the function "glGetShaderSource" is loaded.


[View source]
def get_string(*args) #

Invokes glGetString. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_string!(*args) #

Invokes glGetString. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_string? : Bool #

Checks if the function "glGetString" is loaded.


[View source]
def get_string_i(*args) #

Invokes glGetStringi. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_string_i!(*args) #

Invokes glGetStringi. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_string_i? : Bool #

Checks if the function "glGetStringi" is loaded.


[View source]
def get_subroutine_index(*args) #

Invokes glGetSubroutineIndex. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_subroutine_index!(*args) #

Invokes glGetSubroutineIndex. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_subroutine_index? : Bool #

Checks if the function "glGetSubroutineIndex" is loaded.


[View source]
def get_subroutine_uniform_location(*args) #

Invokes glGetSubroutineUniformLocation. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_subroutine_uniform_location!(*args) #

Invokes glGetSubroutineUniformLocation. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_subroutine_uniform_location? : Bool #

Checks if the function "glGetSubroutineUniformLocation" is loaded.


[View source]
def get_sync_iv(*args) #

Invokes glGetSynciv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_sync_iv!(*args) #

Invokes glGetSynciv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_sync_iv? : Bool #

Checks if the function "glGetSynciv" is loaded.


[View source]
def get_tex_image(*args) #

Invokes glGetTexImage. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_tex_image!(*args) #

Invokes glGetTexImage. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_tex_image? : Bool #

Checks if the function "glGetTexImage" is loaded.


[View source]
def get_tex_level_parameter_fv(*args) #

Invokes glGetTexLevelParameterfv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_tex_level_parameter_fv!(*args) #

Invokes glGetTexLevelParameterfv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_tex_level_parameter_fv? : Bool #

Checks if the function "glGetTexLevelParameterfv" is loaded.


[View source]
def get_tex_level_parameter_iv(*args) #

Invokes glGetTexLevelParameteriv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_tex_level_parameter_iv!(*args) #

Invokes glGetTexLevelParameteriv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_tex_level_parameter_iv? : Bool #

Checks if the function "glGetTexLevelParameteriv" is loaded.


[View source]
def get_tex_parameter_fv(*args) #

Invokes glGetTexParameterfv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_tex_parameter_fv!(*args) #

Invokes glGetTexParameterfv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_tex_parameter_fv? : Bool #

Checks if the function "glGetTexParameterfv" is loaded.


[View source]
def get_tex_parameter_i_iv(*args) #

Invokes glGetTexParameterIiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_tex_parameter_i_iv!(*args) #

Invokes glGetTexParameterIiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_tex_parameter_i_iv? : Bool #

Checks if the function "glGetTexParameterIiv" is loaded.


[View source]
def get_tex_parameter_i_uiv(*args) #

Invokes glGetTexParameterIuiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_tex_parameter_i_uiv!(*args) #

Invokes glGetTexParameterIuiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_tex_parameter_i_uiv? : Bool #

Checks if the function "glGetTexParameterIuiv" is loaded.


[View source]
def get_tex_parameter_iv(*args) #

Invokes glGetTexParameteriv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_tex_parameter_iv!(*args) #

Invokes glGetTexParameteriv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_tex_parameter_iv? : Bool #

Checks if the function "glGetTexParameteriv" is loaded.


[View source]
def get_texture_image(*args) #

Invokes glGetTextureImage. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_texture_image!(*args) #

Invokes glGetTextureImage. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_texture_image? : Bool #

Checks if the function "glGetTextureImage" is loaded.


[View source]
def get_texture_level_parameter_fv(*args) #

Invokes glGetTextureLevelParameterfv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_texture_level_parameter_fv!(*args) #

Invokes glGetTextureLevelParameterfv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_texture_level_parameter_fv? : Bool #

Checks if the function "glGetTextureLevelParameterfv" is loaded.


[View source]
def get_texture_level_parameter_iv(*args) #

Invokes glGetTextureLevelParameteriv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_texture_level_parameter_iv!(*args) #

Invokes glGetTextureLevelParameteriv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_texture_level_parameter_iv? : Bool #

Checks if the function "glGetTextureLevelParameteriv" is loaded.


[View source]
def get_texture_parameter_fv(*args) #

Invokes glGetTextureParameterfv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_texture_parameter_fv!(*args) #

Invokes glGetTextureParameterfv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_texture_parameter_fv? : Bool #

Checks if the function "glGetTextureParameterfv" is loaded.


[View source]
def get_texture_parameter_i_iv(*args) #

Invokes glGetTextureParameterIiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_texture_parameter_i_iv!(*args) #

Invokes glGetTextureParameterIiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_texture_parameter_i_iv? : Bool #

Checks if the function "glGetTextureParameterIiv" is loaded.


[View source]
def get_texture_parameter_i_uiv(*args) #

Invokes glGetTextureParameterIuiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_texture_parameter_i_uiv!(*args) #

Invokes glGetTextureParameterIuiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_texture_parameter_i_uiv? : Bool #

Checks if the function "glGetTextureParameterIuiv" is loaded.


[View source]
def get_texture_parameter_iv(*args) #

Invokes glGetTextureParameteriv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_texture_parameter_iv!(*args) #

Invokes glGetTextureParameteriv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_texture_parameter_iv? : Bool #

Checks if the function "glGetTextureParameteriv" is loaded.


[View source]
def get_texture_sub_image(*args) #

Invokes glGetTextureSubImage. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_texture_sub_image!(*args) #

Invokes glGetTextureSubImage. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_texture_sub_image? : Bool #

Checks if the function "glGetTextureSubImage" is loaded.


[View source]
def get_transform_feedback_i64_v(*args) #

Invokes glGetTransformFeedbacki64_v. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_transform_feedback_i64_v!(*args) #

Invokes glGetTransformFeedbacki64_v. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_transform_feedback_i64_v? : Bool #

Checks if the function "glGetTransformFeedbacki64_v" is loaded.


[View source]
def get_transform_feedback_i_v(*args) #

Invokes glGetTransformFeedbacki_v. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_transform_feedback_i_v!(*args) #

Invokes glGetTransformFeedbacki_v. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_transform_feedback_i_v? : Bool #

Checks if the function "glGetTransformFeedbacki_v" is loaded.


[View source]
def get_transform_feedback_iv(*args) #

Invokes glGetTransformFeedbackiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_transform_feedback_iv!(*args) #

Invokes glGetTransformFeedbackiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_transform_feedback_iv? : Bool #

Checks if the function "glGetTransformFeedbackiv" is loaded.


[View source]
def get_transform_feedback_varying(*args) #

Invokes glGetTransformFeedbackVarying. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_transform_feedback_varying!(*args) #

Invokes glGetTransformFeedbackVarying. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_transform_feedback_varying? : Bool #

Checks if the function "glGetTransformFeedbackVarying" is loaded.


[View source]
def get_uniform_block_index(*args) #

Invokes glGetUniformBlockIndex. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_uniform_block_index!(*args) #

Invokes glGetUniformBlockIndex. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_uniform_block_index? : Bool #

Checks if the function "glGetUniformBlockIndex" is loaded.


[View source]
def get_uniform_dv(*args) #

Invokes glGetUniformdv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_uniform_dv!(*args) #

Invokes glGetUniformdv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_uniform_dv? : Bool #

Checks if the function "glGetUniformdv" is loaded.


[View source]
def get_uniform_fv(*args) #

Invokes glGetUniformfv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_uniform_fv!(*args) #

Invokes glGetUniformfv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_uniform_fv? : Bool #

Checks if the function "glGetUniformfv" is loaded.


[View source]
def get_uniform_indices(*args) #

Invokes glGetUniformIndices. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_uniform_indices!(*args) #

Invokes glGetUniformIndices. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_uniform_indices? : Bool #

Checks if the function "glGetUniformIndices" is loaded.


[View source]
def get_uniform_iv(*args) #

Invokes glGetUniformiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def get_uniform_iv!(*args) #

Invokes glGetUniformiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_uniform_iv? : Bool #

Checks if the function "glGetUniformiv" is loaded.


[View source]
def get_uniform_location(*args) #

Invokes glGetUniformLocation. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def get_uniform_location!(*args) #

Invokes glGetUniformLocation. This method is unsafe and will crash the program if the function isn't loaded.


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def get_uniform_location? : Bool #

Checks if the function "glGetUniformLocation" is loaded.


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def get_uniform_subroutine_uiv(*args) #

Invokes glGetUniformSubroutineuiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def get_uniform_subroutine_uiv!(*args) #

Invokes glGetUniformSubroutineuiv. This method is unsafe and will crash the program if the function isn't loaded.


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def get_uniform_subroutine_uiv? : Bool #

Checks if the function "glGetUniformSubroutineuiv" is loaded.


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def get_uniform_uiv(*args) #

Invokes glGetUniformuiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def get_uniform_uiv!(*args) #

Invokes glGetUniformuiv. This method is unsafe and will crash the program if the function isn't loaded.


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def get_uniform_uiv? : Bool #

Checks if the function "glGetUniformuiv" is loaded.


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def get_vertex_array_indexed_64iv(*args) #

Invokes glGetVertexArrayIndexed64iv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def get_vertex_array_indexed_64iv!(*args) #

Invokes glGetVertexArrayIndexed64iv. This method is unsafe and will crash the program if the function isn't loaded.


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def get_vertex_array_indexed_64iv? : Bool #

Checks if the function "glGetVertexArrayIndexed64iv" is loaded.


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def get_vertex_array_indexed_iv(*args) #

Invokes glGetVertexArrayIndexediv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def get_vertex_array_indexed_iv!(*args) #

Invokes glGetVertexArrayIndexediv. This method is unsafe and will crash the program if the function isn't loaded.


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def get_vertex_array_indexed_iv? : Bool #

Checks if the function "glGetVertexArrayIndexediv" is loaded.


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def get_vertex_array_iv(*args) #

Invokes glGetVertexArrayiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def get_vertex_array_iv!(*args) #

Invokes glGetVertexArrayiv. This method is unsafe and will crash the program if the function isn't loaded.


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def get_vertex_array_iv? : Bool #

Checks if the function "glGetVertexArrayiv" is loaded.


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def get_vertex_attrib_dv(*args) #

Invokes glGetVertexAttribdv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def get_vertex_attrib_dv!(*args) #

Invokes glGetVertexAttribdv. This method is unsafe and will crash the program if the function isn't loaded.


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def get_vertex_attrib_dv? : Bool #

Checks if the function "glGetVertexAttribdv" is loaded.


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def get_vertex_attrib_fv(*args) #

Invokes glGetVertexAttribfv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def get_vertex_attrib_fv!(*args) #

Invokes glGetVertexAttribfv. This method is unsafe and will crash the program if the function isn't loaded.


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def get_vertex_attrib_fv? : Bool #

Checks if the function "glGetVertexAttribfv" is loaded.


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def get_vertex_attrib_i_iv(*args) #

Invokes glGetVertexAttribIiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def get_vertex_attrib_i_iv!(*args) #

Invokes glGetVertexAttribIiv. This method is unsafe and will crash the program if the function isn't loaded.


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def get_vertex_attrib_i_iv? : Bool #

Checks if the function "glGetVertexAttribIiv" is loaded.


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def get_vertex_attrib_i_uiv(*args) #

Invokes glGetVertexAttribIuiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def get_vertex_attrib_i_uiv!(*args) #

Invokes glGetVertexAttribIuiv. This method is unsafe and will crash the program if the function isn't loaded.


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def get_vertex_attrib_i_uiv? : Bool #

Checks if the function "glGetVertexAttribIuiv" is loaded.


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def get_vertex_attrib_iv(*args) #

Invokes glGetVertexAttribiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def get_vertex_attrib_iv!(*args) #

Invokes glGetVertexAttribiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def get_vertex_attrib_iv? : Bool #

Checks if the function "glGetVertexAttribiv" is loaded.


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def get_vertex_attrib_l_dv(*args) #

Invokes glGetVertexAttribLdv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def get_vertex_attrib_l_dv!(*args) #

Invokes glGetVertexAttribLdv. This method is unsafe and will crash the program if the function isn't loaded.


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def get_vertex_attrib_l_dv? : Bool #

Checks if the function "glGetVertexAttribLdv" is loaded.


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def get_vertex_attrib_pointer_v(*args) #

Invokes glGetVertexAttribPointerv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def get_vertex_attrib_pointer_v!(*args) #

Invokes glGetVertexAttribPointerv. This method is unsafe and will crash the program if the function isn't loaded.


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def get_vertex_attrib_pointer_v? : Bool #

Checks if the function "glGetVertexAttribPointerv" is loaded.


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def getn_compressed_tex_image(*args) #

Invokes glGetnCompressedTexImage. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def getn_compressed_tex_image!(*args) #

Invokes glGetnCompressedTexImage. This method is unsafe and will crash the program if the function isn't loaded.


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def getn_compressed_tex_image? : Bool #

Checks if the function "glGetnCompressedTexImage" is loaded.


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def getn_tex_image(*args) #

Invokes glGetnTexImage. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def getn_tex_image!(*args) #

Invokes glGetnTexImage. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def getn_tex_image? : Bool #

Checks if the function "glGetnTexImage" is loaded.


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def getn_uniform_dv(*args) #

Invokes glGetnUniformdv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def getn_uniform_dv!(*args) #

Invokes glGetnUniformdv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def getn_uniform_dv? : Bool #

Checks if the function "glGetnUniformdv" is loaded.


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def getn_uniform_fv(*args) #

Invokes glGetnUniformfv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def getn_uniform_fv!(*args) #

Invokes glGetnUniformfv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def getn_uniform_fv? : Bool #

Checks if the function "glGetnUniformfv" is loaded.


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def getn_uniform_iv(*args) #

Invokes glGetnUniformiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def getn_uniform_iv!(*args) #

Invokes glGetnUniformiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def getn_uniform_iv? : Bool #

Checks if the function "glGetnUniformiv" is loaded.


[View source]
def getn_uniform_uiv(*args) #

Invokes glGetnUniformuiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def getn_uniform_uiv!(*args) #

Invokes glGetnUniformuiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def getn_uniform_uiv? : Bool #

Checks if the function "glGetnUniformuiv" is loaded.


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def hint(*args) #

Invokes glHint. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def hint!(*args) #

Invokes glHint. This method is unsafe and will crash the program if the function isn't loaded.


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def hint? : Bool #

Checks if the function "glHint" is loaded.


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def invalidate_buffer_data(*args) #

Invokes glInvalidateBufferData. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def invalidate_buffer_data!(*args) #

Invokes glInvalidateBufferData. This method is unsafe and will crash the program if the function isn't loaded.


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def invalidate_buffer_data? : Bool #

Checks if the function "glInvalidateBufferData" is loaded.


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def invalidate_buffer_sub_data(*args) #

Invokes glInvalidateBufferSubData. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def invalidate_buffer_sub_data!(*args) #

Invokes glInvalidateBufferSubData. This method is unsafe and will crash the program if the function isn't loaded.


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def invalidate_buffer_sub_data? : Bool #

Checks if the function "glInvalidateBufferSubData" is loaded.


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def invalidate_framebuffer(*args) #

Invokes glInvalidateFramebuffer. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def invalidate_framebuffer!(*args) #

Invokes glInvalidateFramebuffer. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def invalidate_framebuffer? : Bool #

Checks if the function "glInvalidateFramebuffer" is loaded.


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def invalidate_named_framebuffer_data(*args) #

Invokes glInvalidateNamedFramebufferData. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def invalidate_named_framebuffer_data!(*args) #

Invokes glInvalidateNamedFramebufferData. This method is unsafe and will crash the program if the function isn't loaded.


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def invalidate_named_framebuffer_data? : Bool #

Checks if the function "glInvalidateNamedFramebufferData" is loaded.


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def invalidate_named_framebuffer_sub_data(*args) #

Invokes glInvalidateNamedFramebufferSubData. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def invalidate_named_framebuffer_sub_data!(*args) #

Invokes glInvalidateNamedFramebufferSubData. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def invalidate_named_framebuffer_sub_data? : Bool #

Checks if the function "glInvalidateNamedFramebufferSubData" is loaded.


[View source]
def invalidate_sub_framebuffer(*args) #

Invokes glInvalidateSubFramebuffer. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def invalidate_sub_framebuffer!(*args) #

Invokes glInvalidateSubFramebuffer. This method is unsafe and will crash the program if the function isn't loaded.


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def invalidate_sub_framebuffer? : Bool #

Checks if the function "glInvalidateSubFramebuffer" is loaded.


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def invalidate_tex_image(*args) #

Invokes glInvalidateTexImage. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def invalidate_tex_image!(*args) #

Invokes glInvalidateTexImage. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def invalidate_tex_image? : Bool #

Checks if the function "glInvalidateTexImage" is loaded.


[View source]
def invalidate_tex_sub_image(*args) #

Invokes glInvalidateTexSubImage. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def invalidate_tex_sub_image!(*args) #

Invokes glInvalidateTexSubImage. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def invalidate_tex_sub_image? : Bool #

Checks if the function "glInvalidateTexSubImage" is loaded.


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def is_buffer(*args) #

Invokes glIsBuffer. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def is_buffer!(*args) #

Invokes glIsBuffer. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def is_buffer? : Bool #

Checks if the function "glIsBuffer" is loaded.


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def is_enabled(*args) #

Invokes glIsEnabled. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def is_enabled!(*args) #

Invokes glIsEnabled. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def is_enabled? : Bool #

Checks if the function "glIsEnabled" is loaded.


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def is_enabled_i(*args) #

Invokes glIsEnabledi. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def is_enabled_i!(*args) #

Invokes glIsEnabledi. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def is_enabled_i? : Bool #

Checks if the function "glIsEnabledi" is loaded.


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def is_framebuffer(*args) #

Invokes glIsFramebuffer. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def is_framebuffer!(*args) #

Invokes glIsFramebuffer. This method is unsafe and will crash the program if the function isn't loaded.


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def is_framebuffer? : Bool #

Checks if the function "glIsFramebuffer" is loaded.


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def is_program(*args) #

Invokes glIsProgram. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def is_program!(*args) #

Invokes glIsProgram. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def is_program? : Bool #

Checks if the function "glIsProgram" is loaded.


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def is_program_pipeline(*args) #

Invokes glIsProgramPipeline. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def is_program_pipeline!(*args) #

Invokes glIsProgramPipeline. This method is unsafe and will crash the program if the function isn't loaded.


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def is_program_pipeline? : Bool #

Checks if the function "glIsProgramPipeline" is loaded.


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def is_query(*args) #

Invokes glIsQuery. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def is_query!(*args) #

Invokes glIsQuery. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def is_query? : Bool #

Checks if the function "glIsQuery" is loaded.


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def is_renderbuffer(*args) #

Invokes glIsRenderbuffer. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def is_renderbuffer!(*args) #

Invokes glIsRenderbuffer. This method is unsafe and will crash the program if the function isn't loaded.


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def is_renderbuffer? : Bool #

Checks if the function "glIsRenderbuffer" is loaded.


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def is_sampler(*args) #

Invokes glIsSampler. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def is_sampler!(*args) #

Invokes glIsSampler. This method is unsafe and will crash the program if the function isn't loaded.


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def is_sampler? : Bool #

Checks if the function "glIsSampler" is loaded.


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def is_shader(*args) #

Invokes glIsShader. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def is_shader!(*args) #

Invokes glIsShader. This method is unsafe and will crash the program if the function isn't loaded.


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def is_shader? : Bool #

Checks if the function "glIsShader" is loaded.


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def is_sync(*args) #

Invokes glIsSync. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def is_sync!(*args) #

Invokes glIsSync. This method is unsafe and will crash the program if the function isn't loaded.


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def is_sync? : Bool #

Checks if the function "glIsSync" is loaded.


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def is_texture(*args) #

Invokes glIsTexture. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def is_texture!(*args) #

Invokes glIsTexture. This method is unsafe and will crash the program if the function isn't loaded.


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def is_texture? : Bool #

Checks if the function "glIsTexture" is loaded.


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def is_transform_feedback(*args) #

Invokes glIsTransformFeedback. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def is_transform_feedback!(*args) #

Invokes glIsTransformFeedback. This method is unsafe and will crash the program if the function isn't loaded.


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def is_transform_feedback? : Bool #

Checks if the function "glIsTransformFeedback" is loaded.


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def is_vertex_array(*args) #

Invokes glIsVertexArray. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def is_vertex_array!(*args) #

Invokes glIsVertexArray. This method is unsafe and will crash the program if the function isn't loaded.


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def is_vertex_array? : Bool #

Checks if the function "glIsVertexArray" is loaded.


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def line_width(*args) #

Invokes glLineWidth. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def line_width!(*args) #

Invokes glLineWidth. This method is unsafe and will crash the program if the function isn't loaded.


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def line_width? : Bool #

Checks if the function "glLineWidth" is loaded.


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def link_program(*args) #

Invokes glLinkProgram. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def link_program!(*args) #

Invokes glLinkProgram. This method is unsafe and will crash the program if the function isn't loaded.


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def link_program? : Bool #

Checks if the function "glLinkProgram" is loaded.


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def load_all(& : String -> Pointer(Void)) #

Loads all functions. The block takes an OpenGL function name and returns its address. The address should be null if the function is unavailable.


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def logic_op(*args) #

Invokes glLogicOp. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def logic_op!(*args) #

Invokes glLogicOp. This method is unsafe and will crash the program if the function isn't loaded.


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def logic_op? : Bool #

Checks if the function "glLogicOp" is loaded.


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def map_buffer(*args) #

Invokes glMapBuffer. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def map_buffer!(*args) #

Invokes glMapBuffer. This method is unsafe and will crash the program if the function isn't loaded.


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def map_buffer? : Bool #

Checks if the function "glMapBuffer" is loaded.


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def map_buffer_range(*args) #

Invokes glMapBufferRange. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def map_buffer_range!(*args) #

Invokes glMapBufferRange. This method is unsafe and will crash the program if the function isn't loaded.


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def map_buffer_range? : Bool #

Checks if the function "glMapBufferRange" is loaded.


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def map_named_buffer(*args) #

Invokes glMapNamedBuffer. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def map_named_buffer!(*args) #

Invokes glMapNamedBuffer. This method is unsafe and will crash the program if the function isn't loaded.


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def map_named_buffer? : Bool #

Checks if the function "glMapNamedBuffer" is loaded.


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def map_named_buffer_range(*args) #

Invokes glMapNamedBufferRange. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def map_named_buffer_range!(*args) #

Invokes glMapNamedBufferRange. This method is unsafe and will crash the program if the function isn't loaded.


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def map_named_buffer_range? : Bool #

Checks if the function "glMapNamedBufferRange" is loaded.


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def memory_barrier(*args) #

Invokes glMemoryBarrier. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def memory_barrier!(*args) #

Invokes glMemoryBarrier. This method is unsafe and will crash the program if the function isn't loaded.


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def memory_barrier? : Bool #

Checks if the function "glMemoryBarrier" is loaded.


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def memory_barrier_by_region(*args) #

Invokes glMemoryBarrierByRegion. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def memory_barrier_by_region!(*args) #

Invokes glMemoryBarrierByRegion. This method is unsafe and will crash the program if the function isn't loaded.


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def memory_barrier_by_region? : Bool #

Checks if the function "glMemoryBarrierByRegion" is loaded.


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def min_sample_shading(*args) #

Invokes glMinSampleShading. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def min_sample_shading!(*args) #

Invokes glMinSampleShading. This method is unsafe and will crash the program if the function isn't loaded.


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def min_sample_shading? : Bool #

Checks if the function "glMinSampleShading" is loaded.


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def multi_draw_arrays(*args) #

Invokes glMultiDrawArrays. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def multi_draw_arrays!(*args) #

Invokes glMultiDrawArrays. This method is unsafe and will crash the program if the function isn't loaded.


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def multi_draw_arrays? : Bool #

Checks if the function "glMultiDrawArrays" is loaded.


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def multi_draw_arrays_indirect(*args) #

Invokes glMultiDrawArraysIndirect. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def multi_draw_arrays_indirect!(*args) #

Invokes glMultiDrawArraysIndirect. This method is unsafe and will crash the program if the function isn't loaded.


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def multi_draw_arrays_indirect? : Bool #

Checks if the function "glMultiDrawArraysIndirect" is loaded.


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def multi_draw_arrays_indirect_count(*args) #

Invokes glMultiDrawArraysIndirectCount. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def multi_draw_arrays_indirect_count!(*args) #

Invokes glMultiDrawArraysIndirectCount. This method is unsafe and will crash the program if the function isn't loaded.


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def multi_draw_arrays_indirect_count? : Bool #

Checks if the function "glMultiDrawArraysIndirectCount" is loaded.


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def multi_draw_elements(*args) #

Invokes glMultiDrawElements. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def multi_draw_elements!(*args) #

Invokes glMultiDrawElements. This method is unsafe and will crash the program if the function isn't loaded.


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def multi_draw_elements? : Bool #

Checks if the function "glMultiDrawElements" is loaded.


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def multi_draw_elements_base_vertex(*args) #

Invokes glMultiDrawElementsBaseVertex. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def multi_draw_elements_base_vertex!(*args) #

Invokes glMultiDrawElementsBaseVertex. This method is unsafe and will crash the program if the function isn't loaded.


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def multi_draw_elements_base_vertex? : Bool #

Checks if the function "glMultiDrawElementsBaseVertex" is loaded.


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def multi_draw_elements_indirect(*args) #

Invokes glMultiDrawElementsIndirect. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def multi_draw_elements_indirect!(*args) #

Invokes glMultiDrawElementsIndirect. This method is unsafe and will crash the program if the function isn't loaded.


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def multi_draw_elements_indirect? : Bool #

Checks if the function "glMultiDrawElementsIndirect" is loaded.


[View source]
def multi_draw_elements_indirect_count(*args) #

Invokes glMultiDrawElementsIndirectCount. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def multi_draw_elements_indirect_count!(*args) #

Invokes glMultiDrawElementsIndirectCount. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def multi_draw_elements_indirect_count? : Bool #

Checks if the function "glMultiDrawElementsIndirectCount" is loaded.


[View source]
def named_buffer_data(*args) #

Invokes glNamedBufferData. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def named_buffer_data!(*args) #

Invokes glNamedBufferData. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def named_buffer_data? : Bool #

Checks if the function "glNamedBufferData" is loaded.


[View source]
def named_buffer_storage(*args) #

Invokes glNamedBufferStorage. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def named_buffer_storage!(*args) #

Invokes glNamedBufferStorage. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def named_buffer_storage? : Bool #

Checks if the function "glNamedBufferStorage" is loaded.


[View source]
def named_buffer_sub_data(*args) #

Invokes glNamedBufferSubData. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def named_buffer_sub_data!(*args) #

Invokes glNamedBufferSubData. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def named_buffer_sub_data? : Bool #

Checks if the function "glNamedBufferSubData" is loaded.


[View source]
def named_framebuffer_draw_buffer(*args) #

Invokes glNamedFramebufferDrawBuffer. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def named_framebuffer_draw_buffer!(*args) #

Invokes glNamedFramebufferDrawBuffer. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def named_framebuffer_draw_buffer? : Bool #

Checks if the function "glNamedFramebufferDrawBuffer" is loaded.


[View source]
def named_framebuffer_draw_buffers(*args) #

Invokes glNamedFramebufferDrawBuffers. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def named_framebuffer_draw_buffers!(*args) #

Invokes glNamedFramebufferDrawBuffers. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def named_framebuffer_draw_buffers? : Bool #

Checks if the function "glNamedFramebufferDrawBuffers" is loaded.


[View source]
def named_framebuffer_parameter_i(*args) #

Invokes glNamedFramebufferParameteri. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def named_framebuffer_parameter_i!(*args) #

Invokes glNamedFramebufferParameteri. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def named_framebuffer_parameter_i? : Bool #

Checks if the function "glNamedFramebufferParameteri" is loaded.


[View source]
def named_framebuffer_read_buffer(*args) #

Invokes glNamedFramebufferReadBuffer. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def named_framebuffer_read_buffer!(*args) #

Invokes glNamedFramebufferReadBuffer. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def named_framebuffer_read_buffer? : Bool #

Checks if the function "glNamedFramebufferReadBuffer" is loaded.


[View source]
def named_framebuffer_renderbuffer(*args) #

Invokes glNamedFramebufferRenderbuffer. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def named_framebuffer_renderbuffer!(*args) #

Invokes glNamedFramebufferRenderbuffer. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def named_framebuffer_renderbuffer? : Bool #

Checks if the function "glNamedFramebufferRenderbuffer" is loaded.


[View source]
def named_framebuffer_texture(*args) #

Invokes glNamedFramebufferTexture. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def named_framebuffer_texture!(*args) #

Invokes glNamedFramebufferTexture. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def named_framebuffer_texture? : Bool #

Checks if the function "glNamedFramebufferTexture" is loaded.


[View source]
def named_framebuffer_texture_layer(*args) #

Invokes glNamedFramebufferTextureLayer. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def named_framebuffer_texture_layer!(*args) #

Invokes glNamedFramebufferTextureLayer. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def named_framebuffer_texture_layer? : Bool #

Checks if the function "glNamedFramebufferTextureLayer" is loaded.


[View source]
def named_renderbuffer_storage(*args) #

Invokes glNamedRenderbufferStorage. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def named_renderbuffer_storage!(*args) #

Invokes glNamedRenderbufferStorage. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def named_renderbuffer_storage? : Bool #

Checks if the function "glNamedRenderbufferStorage" is loaded.


[View source]
def named_renderbuffer_storage_multisample(*args) #

Invokes glNamedRenderbufferStorageMultisample. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def named_renderbuffer_storage_multisample!(*args) #

Invokes glNamedRenderbufferStorageMultisample. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def named_renderbuffer_storage_multisample? : Bool #

Checks if the function "glNamedRenderbufferStorageMultisample" is loaded.


[View source]
def object_label(*args) #

Invokes glObjectLabel. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def object_label!(*args) #

Invokes glObjectLabel. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def object_label? : Bool #

Checks if the function "glObjectLabel" is loaded.


[View source]
def object_ptr_label(*args) #

Invokes glObjectPtrLabel. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def object_ptr_label!(*args) #

Invokes glObjectPtrLabel. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def object_ptr_label? : Bool #

Checks if the function "glObjectPtrLabel" is loaded.


[View source]
def patch_parameter_fv(*args) #

Invokes glPatchParameterfv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def patch_parameter_fv!(*args) #

Invokes glPatchParameterfv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def patch_parameter_fv? : Bool #

Checks if the function "glPatchParameterfv" is loaded.


[View source]
def patch_parameter_i(*args) #

Invokes glPatchParameteri. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def patch_parameter_i!(*args) #

Invokes glPatchParameteri. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def patch_parameter_i? : Bool #

Checks if the function "glPatchParameteri" is loaded.


[View source]
def pause_transform_feedback(*args) #

Invokes glPauseTransformFeedback. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def pause_transform_feedback!(*args) #

Invokes glPauseTransformFeedback. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def pause_transform_feedback? : Bool #

Checks if the function "glPauseTransformFeedback" is loaded.


[View source]
def pixel_store_f(*args) #

Invokes glPixelStoref. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def pixel_store_f!(*args) #

Invokes glPixelStoref. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def pixel_store_f? : Bool #

Checks if the function "glPixelStoref" is loaded.


[View source]
def pixel_store_i(*args) #

Invokes glPixelStorei. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def pixel_store_i!(*args) #

Invokes glPixelStorei. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def pixel_store_i? : Bool #

Checks if the function "glPixelStorei" is loaded.


[View source]
def point_parameter_f(*args) #

Invokes glPointParameterf. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def point_parameter_f!(*args) #

Invokes glPointParameterf. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def point_parameter_f? : Bool #

Checks if the function "glPointParameterf" is loaded.


[View source]
def point_parameter_fv(*args) #

Invokes glPointParameterfv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def point_parameter_fv!(*args) #

Invokes glPointParameterfv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def point_parameter_fv? : Bool #

Checks if the function "glPointParameterfv" is loaded.


[View source]
def point_parameter_i(*args) #

Invokes glPointParameteri. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def point_parameter_i!(*args) #

Invokes glPointParameteri. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def point_parameter_i? : Bool #

Checks if the function "glPointParameteri" is loaded.


[View source]
def point_parameter_iv(*args) #

Invokes glPointParameteriv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def point_parameter_iv!(*args) #

Invokes glPointParameteriv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def point_parameter_iv? : Bool #

Checks if the function "glPointParameteriv" is loaded.


[View source]
def point_size(*args) #

Invokes glPointSize. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def point_size!(*args) #

Invokes glPointSize. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def point_size? : Bool #

Checks if the function "glPointSize" is loaded.


[View source]
def polygon_mode(*args) #

Invokes glPolygonMode. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def polygon_mode!(*args) #

Invokes glPolygonMode. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def polygon_mode? : Bool #

Checks if the function "glPolygonMode" is loaded.


[View source]
def polygon_offset(*args) #

Invokes glPolygonOffset. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def polygon_offset!(*args) #

Invokes glPolygonOffset. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def polygon_offset? : Bool #

Checks if the function "glPolygonOffset" is loaded.


[View source]
def polygon_offset_clamp(*args) #

Invokes glPolygonOffsetClamp. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def polygon_offset_clamp!(*args) #

Invokes glPolygonOffsetClamp. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def polygon_offset_clamp? : Bool #

Checks if the function "glPolygonOffsetClamp" is loaded.


[View source]
def pop_debug_group(*args) #

Invokes glPopDebugGroup. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def pop_debug_group!(*args) #

Invokes glPopDebugGroup. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def pop_debug_group? : Bool #

Checks if the function "glPopDebugGroup" is loaded.


[View source]
def primitive_restart_index(*args) #

Invokes glPrimitiveRestartIndex. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def primitive_restart_index!(*args) #

Invokes glPrimitiveRestartIndex. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def primitive_restart_index? : Bool #

Checks if the function "glPrimitiveRestartIndex" is loaded.


[View source]
def program_binary(*args) #

Invokes glProgramBinary. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_binary!(*args) #

Invokes glProgramBinary. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_binary? : Bool #

Checks if the function "glProgramBinary" is loaded.


[View source]
def program_parameter_i(*args) #

Invokes glProgramParameteri. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_parameter_i!(*args) #

Invokes glProgramParameteri. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_parameter_i? : Bool #

Checks if the function "glProgramParameteri" is loaded.


[View source]
def program_uniform_1d(*args) #

Invokes glProgramUniform1d. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_1d!(*args) #

Invokes glProgramUniform1d. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_1d? : Bool #

Checks if the function "glProgramUniform1d" is loaded.


[View source]
def program_uniform_1dv(*args) #

Invokes glProgramUniform1dv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_1dv!(*args) #

Invokes glProgramUniform1dv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_1dv? : Bool #

Checks if the function "glProgramUniform1dv" is loaded.


[View source]
def program_uniform_1f(*args) #

Invokes glProgramUniform1f. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_1f!(*args) #

Invokes glProgramUniform1f. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_1f? : Bool #

Checks if the function "glProgramUniform1f" is loaded.


[View source]
def program_uniform_1fv(*args) #

Invokes glProgramUniform1fv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_1fv!(*args) #

Invokes glProgramUniform1fv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_1fv? : Bool #

Checks if the function "glProgramUniform1fv" is loaded.


[View source]
def program_uniform_1i(*args) #

Invokes glProgramUniform1i. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_1i!(*args) #

Invokes glProgramUniform1i. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_1i? : Bool #

Checks if the function "glProgramUniform1i" is loaded.


[View source]
def program_uniform_1iv(*args) #

Invokes glProgramUniform1iv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_1iv!(*args) #

Invokes glProgramUniform1iv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_1iv? : Bool #

Checks if the function "glProgramUniform1iv" is loaded.


[View source]
def program_uniform_1ui(*args) #

Invokes glProgramUniform1ui. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_1ui!(*args) #

Invokes glProgramUniform1ui. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_1ui? : Bool #

Checks if the function "glProgramUniform1ui" is loaded.


[View source]
def program_uniform_1uiv(*args) #

Invokes glProgramUniform1uiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_1uiv!(*args) #

Invokes glProgramUniform1uiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_1uiv? : Bool #

Checks if the function "glProgramUniform1uiv" is loaded.


[View source]
def program_uniform_2d(*args) #

Invokes glProgramUniform2d. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_2d!(*args) #

Invokes glProgramUniform2d. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_2d? : Bool #

Checks if the function "glProgramUniform2d" is loaded.


[View source]
def program_uniform_2dv(*args) #

Invokes glProgramUniform2dv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_2dv!(*args) #

Invokes glProgramUniform2dv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_2dv? : Bool #

Checks if the function "glProgramUniform2dv" is loaded.


[View source]
def program_uniform_2f(*args) #

Invokes glProgramUniform2f. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_2f!(*args) #

Invokes glProgramUniform2f. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_2f? : Bool #

Checks if the function "glProgramUniform2f" is loaded.


[View source]
def program_uniform_2fv(*args) #

Invokes glProgramUniform2fv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_2fv!(*args) #

Invokes glProgramUniform2fv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_2fv? : Bool #

Checks if the function "glProgramUniform2fv" is loaded.


[View source]
def program_uniform_2i(*args) #

Invokes glProgramUniform2i. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_2i!(*args) #

Invokes glProgramUniform2i. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_2i? : Bool #

Checks if the function "glProgramUniform2i" is loaded.


[View source]
def program_uniform_2iv(*args) #

Invokes glProgramUniform2iv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_2iv!(*args) #

Invokes glProgramUniform2iv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_2iv? : Bool #

Checks if the function "glProgramUniform2iv" is loaded.


[View source]
def program_uniform_2ui(*args) #

Invokes glProgramUniform2ui. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_2ui!(*args) #

Invokes glProgramUniform2ui. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_2ui? : Bool #

Checks if the function "glProgramUniform2ui" is loaded.


[View source]
def program_uniform_2uiv(*args) #

Invokes glProgramUniform2uiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_2uiv!(*args) #

Invokes glProgramUniform2uiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_2uiv? : Bool #

Checks if the function "glProgramUniform2uiv" is loaded.


[View source]
def program_uniform_3d(*args) #

Invokes glProgramUniform3d. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_3d!(*args) #

Invokes glProgramUniform3d. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_3d? : Bool #

Checks if the function "glProgramUniform3d" is loaded.


[View source]
def program_uniform_3dv(*args) #

Invokes glProgramUniform3dv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_3dv!(*args) #

Invokes glProgramUniform3dv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_3dv? : Bool #

Checks if the function "glProgramUniform3dv" is loaded.


[View source]
def program_uniform_3f(*args) #

Invokes glProgramUniform3f. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_3f!(*args) #

Invokes glProgramUniform3f. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_3f? : Bool #

Checks if the function "glProgramUniform3f" is loaded.


[View source]
def program_uniform_3fv(*args) #

Invokes glProgramUniform3fv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_3fv!(*args) #

Invokes glProgramUniform3fv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_3fv? : Bool #

Checks if the function "glProgramUniform3fv" is loaded.


[View source]
def program_uniform_3i(*args) #

Invokes glProgramUniform3i. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_3i!(*args) #

Invokes glProgramUniform3i. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_3i? : Bool #

Checks if the function "glProgramUniform3i" is loaded.


[View source]
def program_uniform_3iv(*args) #

Invokes glProgramUniform3iv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_3iv!(*args) #

Invokes glProgramUniform3iv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_3iv? : Bool #

Checks if the function "glProgramUniform3iv" is loaded.


[View source]
def program_uniform_3ui(*args) #

Invokes glProgramUniform3ui. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_3ui!(*args) #

Invokes glProgramUniform3ui. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_3ui? : Bool #

Checks if the function "glProgramUniform3ui" is loaded.


[View source]
def program_uniform_3uiv(*args) #

Invokes glProgramUniform3uiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_3uiv!(*args) #

Invokes glProgramUniform3uiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_3uiv? : Bool #

Checks if the function "glProgramUniform3uiv" is loaded.


[View source]
def program_uniform_4d(*args) #

Invokes glProgramUniform4d. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_4d!(*args) #

Invokes glProgramUniform4d. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_4d? : Bool #

Checks if the function "glProgramUniform4d" is loaded.


[View source]
def program_uniform_4dv(*args) #

Invokes glProgramUniform4dv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_4dv!(*args) #

Invokes glProgramUniform4dv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_4dv? : Bool #

Checks if the function "glProgramUniform4dv" is loaded.


[View source]
def program_uniform_4f(*args) #

Invokes glProgramUniform4f. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_4f!(*args) #

Invokes glProgramUniform4f. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_4f? : Bool #

Checks if the function "glProgramUniform4f" is loaded.


[View source]
def program_uniform_4fv(*args) #

Invokes glProgramUniform4fv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_4fv!(*args) #

Invokes glProgramUniform4fv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_4fv? : Bool #

Checks if the function "glProgramUniform4fv" is loaded.


[View source]
def program_uniform_4i(*args) #

Invokes glProgramUniform4i. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_4i!(*args) #

Invokes glProgramUniform4i. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_4i? : Bool #

Checks if the function "glProgramUniform4i" is loaded.


[View source]
def program_uniform_4iv(*args) #

Invokes glProgramUniform4iv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_4iv!(*args) #

Invokes glProgramUniform4iv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_4iv? : Bool #

Checks if the function "glProgramUniform4iv" is loaded.


[View source]
def program_uniform_4ui(*args) #

Invokes glProgramUniform4ui. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_4ui!(*args) #

Invokes glProgramUniform4ui. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_4ui? : Bool #

Checks if the function "glProgramUniform4ui" is loaded.


[View source]
def program_uniform_4uiv(*args) #

Invokes glProgramUniform4uiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_4uiv!(*args) #

Invokes glProgramUniform4uiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_4uiv? : Bool #

Checks if the function "glProgramUniform4uiv" is loaded.


[View source]
def program_uniform_matrix2_dv(*args) #

Invokes glProgramUniformMatrix2dv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_matrix2_dv!(*args) #

Invokes glProgramUniformMatrix2dv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_matrix2_dv? : Bool #

Checks if the function "glProgramUniformMatrix2dv" is loaded.


[View source]
def program_uniform_matrix2_fv(*args) #

Invokes glProgramUniformMatrix2fv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_matrix2_fv!(*args) #

Invokes glProgramUniformMatrix2fv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_matrix2_fv? : Bool #

Checks if the function "glProgramUniformMatrix2fv" is loaded.


[View source]
def program_uniform_matrix2x3_dv(*args) #

Invokes glProgramUniformMatrix2x3dv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_matrix2x3_dv!(*args) #

Invokes glProgramUniformMatrix2x3dv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_matrix2x3_dv? : Bool #

Checks if the function "glProgramUniformMatrix2x3dv" is loaded.


[View source]
def program_uniform_matrix2x3_fv(*args) #

Invokes glProgramUniformMatrix2x3fv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_matrix2x3_fv!(*args) #

Invokes glProgramUniformMatrix2x3fv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_matrix2x3_fv? : Bool #

Checks if the function "glProgramUniformMatrix2x3fv" is loaded.


[View source]
def program_uniform_matrix2x4_dv(*args) #

Invokes glProgramUniformMatrix2x4dv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_matrix2x4_dv!(*args) #

Invokes glProgramUniformMatrix2x4dv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_matrix2x4_dv? : Bool #

Checks if the function "glProgramUniformMatrix2x4dv" is loaded.


[View source]
def program_uniform_matrix2x4_fv(*args) #

Invokes glProgramUniformMatrix2x4fv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_matrix2x4_fv!(*args) #

Invokes glProgramUniformMatrix2x4fv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_matrix2x4_fv? : Bool #

Checks if the function "glProgramUniformMatrix2x4fv" is loaded.


[View source]
def program_uniform_matrix3_dv(*args) #

Invokes glProgramUniformMatrix3dv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_matrix3_dv!(*args) #

Invokes glProgramUniformMatrix3dv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_matrix3_dv? : Bool #

Checks if the function "glProgramUniformMatrix3dv" is loaded.


[View source]
def program_uniform_matrix3_fv(*args) #

Invokes glProgramUniformMatrix3fv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_matrix3_fv!(*args) #

Invokes glProgramUniformMatrix3fv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_matrix3_fv? : Bool #

Checks if the function "glProgramUniformMatrix3fv" is loaded.


[View source]
def program_uniform_matrix3x2_dv(*args) #

Invokes glProgramUniformMatrix3x2dv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_matrix3x2_dv!(*args) #

Invokes glProgramUniformMatrix3x2dv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_matrix3x2_dv? : Bool #

Checks if the function "glProgramUniformMatrix3x2dv" is loaded.


[View source]
def program_uniform_matrix3x2_fv(*args) #

Invokes glProgramUniformMatrix3x2fv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_matrix3x2_fv!(*args) #

Invokes glProgramUniformMatrix3x2fv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_matrix3x2_fv? : Bool #

Checks if the function "glProgramUniformMatrix3x2fv" is loaded.


[View source]
def program_uniform_matrix3x4_dv(*args) #

Invokes glProgramUniformMatrix3x4dv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_matrix3x4_dv!(*args) #

Invokes glProgramUniformMatrix3x4dv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_matrix3x4_dv? : Bool #

Checks if the function "glProgramUniformMatrix3x4dv" is loaded.


[View source]
def program_uniform_matrix3x4_fv(*args) #

Invokes glProgramUniformMatrix3x4fv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_matrix3x4_fv!(*args) #

Invokes glProgramUniformMatrix3x4fv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_matrix3x4_fv? : Bool #

Checks if the function "glProgramUniformMatrix3x4fv" is loaded.


[View source]
def program_uniform_matrix4_dv(*args) #

Invokes glProgramUniformMatrix4dv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_matrix4_dv!(*args) #

Invokes glProgramUniformMatrix4dv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_matrix4_dv? : Bool #

Checks if the function "glProgramUniformMatrix4dv" is loaded.


[View source]
def program_uniform_matrix4_fv(*args) #

Invokes glProgramUniformMatrix4fv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_matrix4_fv!(*args) #

Invokes glProgramUniformMatrix4fv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_matrix4_fv? : Bool #

Checks if the function "glProgramUniformMatrix4fv" is loaded.


[View source]
def program_uniform_matrix4x2_dv(*args) #

Invokes glProgramUniformMatrix4x2dv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_matrix4x2_dv!(*args) #

Invokes glProgramUniformMatrix4x2dv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_matrix4x2_dv? : Bool #

Checks if the function "glProgramUniformMatrix4x2dv" is loaded.


[View source]
def program_uniform_matrix4x2_fv(*args) #

Invokes glProgramUniformMatrix4x2fv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_matrix4x2_fv!(*args) #

Invokes glProgramUniformMatrix4x2fv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_matrix4x2_fv? : Bool #

Checks if the function "glProgramUniformMatrix4x2fv" is loaded.


[View source]
def program_uniform_matrix4x3_dv(*args) #

Invokes glProgramUniformMatrix4x3dv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_matrix4x3_dv!(*args) #

Invokes glProgramUniformMatrix4x3dv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_matrix4x3_dv? : Bool #

Checks if the function "glProgramUniformMatrix4x3dv" is loaded.


[View source]
def program_uniform_matrix4x3_fv(*args) #

Invokes glProgramUniformMatrix4x3fv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def program_uniform_matrix4x3_fv!(*args) #

Invokes glProgramUniformMatrix4x3fv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def program_uniform_matrix4x3_fv? : Bool #

Checks if the function "glProgramUniformMatrix4x3fv" is loaded.


[View source]
def provoking_vertex(*args) #

Invokes glProvokingVertex. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def provoking_vertex!(*args) #

Invokes glProvokingVertex. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def provoking_vertex? : Bool #

Checks if the function "glProvokingVertex" is loaded.


[View source]
def push_debug_group(*args) #

Invokes glPushDebugGroup. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def push_debug_group!(*args) #

Invokes glPushDebugGroup. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def push_debug_group? : Bool #

Checks if the function "glPushDebugGroup" is loaded.


[View source]
def query_counter(*args) #

Invokes glQueryCounter. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def query_counter!(*args) #

Invokes glQueryCounter. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def query_counter? : Bool #

Checks if the function "glQueryCounter" is loaded.


[View source]
def read_buffer(*args) #

Invokes glReadBuffer. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def read_buffer!(*args) #

Invokes glReadBuffer. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def read_buffer? : Bool #

Checks if the function "glReadBuffer" is loaded.


[View source]
def read_pixels(*args) #

Invokes glReadPixels. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def read_pixels!(*args) #

Invokes glReadPixels. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def read_pixels? : Bool #

Checks if the function "glReadPixels" is loaded.


[View source]
def readn_pixels(*args) #

Invokes glReadnPixels. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def readn_pixels!(*args) #

Invokes glReadnPixels. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def readn_pixels? : Bool #

Checks if the function "glReadnPixels" is loaded.


[View source]
def release_shader_compiler(*args) #

Invokes glReleaseShaderCompiler. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def release_shader_compiler!(*args) #

Invokes glReleaseShaderCompiler. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def release_shader_compiler? : Bool #

Checks if the function "glReleaseShaderCompiler" is loaded.


[View source]
def renderbuffer_storage(*args) #

Invokes glRenderbufferStorage. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def renderbuffer_storage!(*args) #

Invokes glRenderbufferStorage. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def renderbuffer_storage? : Bool #

Checks if the function "glRenderbufferStorage" is loaded.


[View source]
def renderbuffer_storage_multisample(*args) #

Invokes glRenderbufferStorageMultisample. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def renderbuffer_storage_multisample!(*args) #

Invokes glRenderbufferStorageMultisample. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def renderbuffer_storage_multisample? : Bool #

Checks if the function "glRenderbufferStorageMultisample" is loaded.


[View source]
def resume_transform_feedback(*args) #

Invokes glResumeTransformFeedback. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def resume_transform_feedback!(*args) #

Invokes glResumeTransformFeedback. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def resume_transform_feedback? : Bool #

Checks if the function "glResumeTransformFeedback" is loaded.


[View source]
def sample_coverage(*args) #

Invokes glSampleCoverage. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def sample_coverage!(*args) #

Invokes glSampleCoverage. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def sample_coverage? : Bool #

Checks if the function "glSampleCoverage" is loaded.


[View source]
def sample_mask_i(*args) #

Invokes glSampleMaski. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def sample_mask_i!(*args) #

Invokes glSampleMaski. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def sample_mask_i? : Bool #

Checks if the function "glSampleMaski" is loaded.


[View source]
def sampler_parameter_f(*args) #

Invokes glSamplerParameterf. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def sampler_parameter_f!(*args) #

Invokes glSamplerParameterf. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def sampler_parameter_f? : Bool #

Checks if the function "glSamplerParameterf" is loaded.


[View source]
def sampler_parameter_fv(*args) #

Invokes glSamplerParameterfv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def sampler_parameter_fv!(*args) #

Invokes glSamplerParameterfv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def sampler_parameter_fv? : Bool #

Checks if the function "glSamplerParameterfv" is loaded.


[View source]
def sampler_parameter_i(*args) #

Invokes glSamplerParameteri. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def sampler_parameter_i!(*args) #

Invokes glSamplerParameteri. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def sampler_parameter_i? : Bool #

Checks if the function "glSamplerParameteri" is loaded.


[View source]
def sampler_parameter_i_iv(*args) #

Invokes glSamplerParameterIiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def sampler_parameter_i_iv!(*args) #

Invokes glSamplerParameterIiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def sampler_parameter_i_iv? : Bool #

Checks if the function "glSamplerParameterIiv" is loaded.


[View source]
def sampler_parameter_i_uiv(*args) #

Invokes glSamplerParameterIuiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def sampler_parameter_i_uiv!(*args) #

Invokes glSamplerParameterIuiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def sampler_parameter_i_uiv? : Bool #

Checks if the function "glSamplerParameterIuiv" is loaded.


[View source]
def sampler_parameter_iv(*args) #

Invokes glSamplerParameteriv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def sampler_parameter_iv!(*args) #

Invokes glSamplerParameteriv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def sampler_parameter_iv? : Bool #

Checks if the function "glSamplerParameteriv" is loaded.


[View source]
def scissor(*args) #

Invokes glScissor. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def scissor!(*args) #

Invokes glScissor. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def scissor? : Bool #

Checks if the function "glScissor" is loaded.


[View source]
def scissor_array_v(*args) #

Invokes glScissorArrayv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def scissor_array_v!(*args) #

Invokes glScissorArrayv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def scissor_array_v? : Bool #

Checks if the function "glScissorArrayv" is loaded.


[View source]
def scissor_indexed(*args) #

Invokes glScissorIndexed. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def scissor_indexed!(*args) #

Invokes glScissorIndexed. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def scissor_indexed? : Bool #

Checks if the function "glScissorIndexed" is loaded.


[View source]
def scissor_indexedv(*args) #

Invokes glScissorIndexedv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def scissor_indexedv!(*args) #

Invokes glScissorIndexedv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def scissor_indexedv? : Bool #

Checks if the function "glScissorIndexedv" is loaded.


[View source]
def shader_binary(*args) #

Invokes glShaderBinary. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def shader_binary!(*args) #

Invokes glShaderBinary. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def shader_binary? : Bool #

Checks if the function "glShaderBinary" is loaded.


[View source]
def shader_source(*args) #

Invokes glShaderSource. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def shader_source!(*args) #

Invokes glShaderSource. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def shader_source? : Bool #

Checks if the function "glShaderSource" is loaded.


[View source]
def shader_storage_block_binding(*args) #

Invokes glShaderStorageBlockBinding. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def shader_storage_block_binding!(*args) #

Invokes glShaderStorageBlockBinding. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def shader_storage_block_binding? : Bool #

Checks if the function "glShaderStorageBlockBinding" is loaded.


[View source]
def specialize_shader(*args) #

Invokes glSpecializeShader. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def specialize_shader!(*args) #

Invokes glSpecializeShader. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def specialize_shader? : Bool #

Checks if the function "glSpecializeShader" is loaded.


[View source]
def stencil_func(*args) #

Invokes glStencilFunc. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def stencil_func!(*args) #

Invokes glStencilFunc. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def stencil_func? : Bool #

Checks if the function "glStencilFunc" is loaded.


[View source]
def stencil_func_separate(*args) #

Invokes glStencilFuncSeparate. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def stencil_func_separate!(*args) #

Invokes glStencilFuncSeparate. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def stencil_func_separate? : Bool #

Checks if the function "glStencilFuncSeparate" is loaded.


[View source]
def stencil_mask(*args) #

Invokes glStencilMask. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def stencil_mask!(*args) #

Invokes glStencilMask. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def stencil_mask? : Bool #

Checks if the function "glStencilMask" is loaded.


[View source]
def stencil_mask_separate(*args) #

Invokes glStencilMaskSeparate. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def stencil_mask_separate!(*args) #

Invokes glStencilMaskSeparate. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def stencil_mask_separate? : Bool #

Checks if the function "glStencilMaskSeparate" is loaded.


[View source]
def stencil_op(*args) #

Invokes glStencilOp. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def stencil_op!(*args) #

Invokes glStencilOp. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def stencil_op? : Bool #

Checks if the function "glStencilOp" is loaded.


[View source]
def stencil_op_separate(*args) #

Invokes glStencilOpSeparate. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def stencil_op_separate!(*args) #

Invokes glStencilOpSeparate. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def stencil_op_separate? : Bool #

Checks if the function "glStencilOpSeparate" is loaded.


[View source]
def tex_buffer(*args) #

Invokes glTexBuffer. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def tex_buffer!(*args) #

Invokes glTexBuffer. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def tex_buffer? : Bool #

Checks if the function "glTexBuffer" is loaded.


[View source]
def tex_buffer_range(*args) #

Invokes glTexBufferRange. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def tex_buffer_range!(*args) #

Invokes glTexBufferRange. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def tex_buffer_range? : Bool #

Checks if the function "glTexBufferRange" is loaded.


[View source]
def tex_image_1d(*args) #

Invokes glTexImage1D. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def tex_image_1d!(*args) #

Invokes glTexImage1D. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def tex_image_1d? : Bool #

Checks if the function "glTexImage1D" is loaded.


[View source]
def tex_image_2d(*args) #

Invokes glTexImage2D. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def tex_image_2d!(*args) #

Invokes glTexImage2D. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def tex_image_2d? : Bool #

Checks if the function "glTexImage2D" is loaded.


[View source]
def tex_image_2d_multisample(*args) #

Invokes glTexImage2DMultisample. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def tex_image_2d_multisample!(*args) #

Invokes glTexImage2DMultisample. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def tex_image_2d_multisample? : Bool #

Checks if the function "glTexImage2DMultisample" is loaded.


[View source]
def tex_image_3d(*args) #

Invokes glTexImage3D. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def tex_image_3d!(*args) #

Invokes glTexImage3D. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def tex_image_3d? : Bool #

Checks if the function "glTexImage3D" is loaded.


[View source]
def tex_image_3d_multisample(*args) #

Invokes glTexImage3DMultisample. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def tex_image_3d_multisample!(*args) #

Invokes glTexImage3DMultisample. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def tex_image_3d_multisample? : Bool #

Checks if the function "glTexImage3DMultisample" is loaded.


[View source]
def tex_parameter_f(*args) #

Invokes glTexParameterf. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def tex_parameter_f!(*args) #

Invokes glTexParameterf. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def tex_parameter_f? : Bool #

Checks if the function "glTexParameterf" is loaded.


[View source]
def tex_parameter_fv(*args) #

Invokes glTexParameterfv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def tex_parameter_fv!(*args) #

Invokes glTexParameterfv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def tex_parameter_fv? : Bool #

Checks if the function "glTexParameterfv" is loaded.


[View source]
def tex_parameter_i(*args) #

Invokes glTexParameteri. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def tex_parameter_i!(*args) #

Invokes glTexParameteri. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def tex_parameter_i? : Bool #

Checks if the function "glTexParameteri" is loaded.


[View source]
def tex_parameter_i_iv(*args) #

Invokes glTexParameterIiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def tex_parameter_i_iv!(*args) #

Invokes glTexParameterIiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def tex_parameter_i_iv? : Bool #

Checks if the function "glTexParameterIiv" is loaded.


[View source]
def tex_parameter_i_uiv(*args) #

Invokes glTexParameterIuiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def tex_parameter_i_uiv!(*args) #

Invokes glTexParameterIuiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def tex_parameter_i_uiv? : Bool #

Checks if the function "glTexParameterIuiv" is loaded.


[View source]
def tex_parameter_iv(*args) #

Invokes glTexParameteriv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def tex_parameter_iv!(*args) #

Invokes glTexParameteriv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def tex_parameter_iv? : Bool #

Checks if the function "glTexParameteriv" is loaded.


[View source]
def tex_storage_1d(*args) #

Invokes glTexStorage1D. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def tex_storage_1d!(*args) #

Invokes glTexStorage1D. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def tex_storage_1d? : Bool #

Checks if the function "glTexStorage1D" is loaded.


[View source]
def tex_storage_2d(*args) #

Invokes glTexStorage2D. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def tex_storage_2d!(*args) #

Invokes glTexStorage2D. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def tex_storage_2d? : Bool #

Checks if the function "glTexStorage2D" is loaded.


[View source]
def tex_storage_2d_multisample(*args) #

Invokes glTexStorage2DMultisample. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def tex_storage_2d_multisample!(*args) #

Invokes glTexStorage2DMultisample. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def tex_storage_2d_multisample? : Bool #

Checks if the function "glTexStorage2DMultisample" is loaded.


[View source]
def tex_storage_3d(*args) #

Invokes glTexStorage3D. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def tex_storage_3d!(*args) #

Invokes glTexStorage3D. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def tex_storage_3d? : Bool #

Checks if the function "glTexStorage3D" is loaded.


[View source]
def tex_storage_3d_multisample(*args) #

Invokes glTexStorage3DMultisample. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def tex_storage_3d_multisample!(*args) #

Invokes glTexStorage3DMultisample. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def tex_storage_3d_multisample? : Bool #

Checks if the function "glTexStorage3DMultisample" is loaded.


[View source]
def tex_sub_image_1d(*args) #

Invokes glTexSubImage1D. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def tex_sub_image_1d!(*args) #

Invokes glTexSubImage1D. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def tex_sub_image_1d? : Bool #

Checks if the function "glTexSubImage1D" is loaded.


[View source]
def tex_sub_image_2d(*args) #

Invokes glTexSubImage2D. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def tex_sub_image_2d!(*args) #

Invokes glTexSubImage2D. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def tex_sub_image_2d? : Bool #

Checks if the function "glTexSubImage2D" is loaded.


[View source]
def tex_sub_image_3d(*args) #

Invokes glTexSubImage3D. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def tex_sub_image_3d!(*args) #

Invokes glTexSubImage3D. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def tex_sub_image_3d? : Bool #

Checks if the function "glTexSubImage3D" is loaded.


[View source]
def texture_barrier(*args) #

Invokes glTextureBarrier. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def texture_barrier!(*args) #

Invokes glTextureBarrier. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def texture_barrier? : Bool #

Checks if the function "glTextureBarrier" is loaded.


[View source]
def texture_buffer(*args) #

Invokes glTextureBuffer. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def texture_buffer!(*args) #

Invokes glTextureBuffer. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def texture_buffer? : Bool #

Checks if the function "glTextureBuffer" is loaded.


[View source]
def texture_buffer_range(*args) #

Invokes glTextureBufferRange. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def texture_buffer_range!(*args) #

Invokes glTextureBufferRange. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def texture_buffer_range? : Bool #

Checks if the function "glTextureBufferRange" is loaded.


[View source]
def texture_parameter_f(*args) #

Invokes glTextureParameterf. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def texture_parameter_f!(*args) #

Invokes glTextureParameterf. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def texture_parameter_f? : Bool #

Checks if the function "glTextureParameterf" is loaded.


[View source]
def texture_parameter_fv(*args) #

Invokes glTextureParameterfv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def texture_parameter_fv!(*args) #

Invokes glTextureParameterfv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def texture_parameter_fv? : Bool #

Checks if the function "glTextureParameterfv" is loaded.


[View source]
def texture_parameter_i(*args) #

Invokes glTextureParameteri. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def texture_parameter_i!(*args) #

Invokes glTextureParameteri. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def texture_parameter_i? : Bool #

Checks if the function "glTextureParameteri" is loaded.


[View source]
def texture_parameter_i_iv(*args) #

Invokes glTextureParameterIiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def texture_parameter_i_iv!(*args) #

Invokes glTextureParameterIiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def texture_parameter_i_iv? : Bool #

Checks if the function "glTextureParameterIiv" is loaded.


[View source]
def texture_parameter_i_uiv(*args) #

Invokes glTextureParameterIuiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def texture_parameter_i_uiv!(*args) #

Invokes glTextureParameterIuiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def texture_parameter_i_uiv? : Bool #

Checks if the function "glTextureParameterIuiv" is loaded.


[View source]
def texture_parameter_iv(*args) #

Invokes glTextureParameteriv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def texture_parameter_iv!(*args) #

Invokes glTextureParameteriv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def texture_parameter_iv? : Bool #

Checks if the function "glTextureParameteriv" is loaded.


[View source]
def texture_storage_1d(*args) #

Invokes glTextureStorage1D. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def texture_storage_1d!(*args) #

Invokes glTextureStorage1D. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def texture_storage_1d? : Bool #

Checks if the function "glTextureStorage1D" is loaded.


[View source]
def texture_storage_2d(*args) #

Invokes glTextureStorage2D. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def texture_storage_2d!(*args) #

Invokes glTextureStorage2D. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def texture_storage_2d? : Bool #

Checks if the function "glTextureStorage2D" is loaded.


[View source]
def texture_storage_2d_multisample(*args) #

Invokes glTextureStorage2DMultisample. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def texture_storage_2d_multisample!(*args) #

Invokes glTextureStorage2DMultisample. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def texture_storage_2d_multisample? : Bool #

Checks if the function "glTextureStorage2DMultisample" is loaded.


[View source]
def texture_storage_3d(*args) #

Invokes glTextureStorage3D. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def texture_storage_3d!(*args) #

Invokes glTextureStorage3D. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def texture_storage_3d? : Bool #

Checks if the function "glTextureStorage3D" is loaded.


[View source]
def texture_storage_3d_multisample(*args) #

Invokes glTextureStorage3DMultisample. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def texture_storage_3d_multisample!(*args) #

Invokes glTextureStorage3DMultisample. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def texture_storage_3d_multisample? : Bool #

Checks if the function "glTextureStorage3DMultisample" is loaded.


[View source]
def texture_sub_image_1d(*args) #

Invokes glTextureSubImage1D. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def texture_sub_image_1d!(*args) #

Invokes glTextureSubImage1D. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def texture_sub_image_1d? : Bool #

Checks if the function "glTextureSubImage1D" is loaded.


[View source]
def texture_sub_image_2d(*args) #

Invokes glTextureSubImage2D. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def texture_sub_image_2d!(*args) #

Invokes glTextureSubImage2D. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def texture_sub_image_2d? : Bool #

Checks if the function "glTextureSubImage2D" is loaded.


[View source]
def texture_sub_image_3d(*args) #

Invokes glTextureSubImage3D. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def texture_sub_image_3d!(*args) #

Invokes glTextureSubImage3D. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def texture_sub_image_3d? : Bool #

Checks if the function "glTextureSubImage3D" is loaded.


[View source]
def texture_view(*args) #

Invokes glTextureView. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def texture_view!(*args) #

Invokes glTextureView. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def texture_view? : Bool #

Checks if the function "glTextureView" is loaded.


[View source]
def transform_feedback_buffer_base(*args) #

Invokes glTransformFeedbackBufferBase. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def transform_feedback_buffer_base!(*args) #

Invokes glTransformFeedbackBufferBase. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def transform_feedback_buffer_base? : Bool #

Checks if the function "glTransformFeedbackBufferBase" is loaded.


[View source]
def transform_feedback_buffer_range(*args) #

Invokes glTransformFeedbackBufferRange. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def transform_feedback_buffer_range!(*args) #

Invokes glTransformFeedbackBufferRange. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def transform_feedback_buffer_range? : Bool #

Checks if the function "glTransformFeedbackBufferRange" is loaded.


[View source]
def transform_feedback_varyings(*args) #

Invokes glTransformFeedbackVaryings. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def transform_feedback_varyings!(*args) #

Invokes glTransformFeedbackVaryings. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def transform_feedback_varyings? : Bool #

Checks if the function "glTransformFeedbackVaryings" is loaded.


[View source]
def uniform_1d(*args) #

Invokes glUniform1d. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_1d!(*args) #

Invokes glUniform1d. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_1d? : Bool #

Checks if the function "glUniform1d" is loaded.


[View source]
def uniform_1dv(*args) #

Invokes glUniform1dv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_1dv!(*args) #

Invokes glUniform1dv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_1dv? : Bool #

Checks if the function "glUniform1dv" is loaded.


[View source]
def uniform_1f(*args) #

Invokes glUniform1f. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_1f!(*args) #

Invokes glUniform1f. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_1f? : Bool #

Checks if the function "glUniform1f" is loaded.


[View source]
def uniform_1fv(*args) #

Invokes glUniform1fv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_1fv!(*args) #

Invokes glUniform1fv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_1fv? : Bool #

Checks if the function "glUniform1fv" is loaded.


[View source]
def uniform_1i(*args) #

Invokes glUniform1i. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_1i!(*args) #

Invokes glUniform1i. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_1i? : Bool #

Checks if the function "glUniform1i" is loaded.


[View source]
def uniform_1iv(*args) #

Invokes glUniform1iv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_1iv!(*args) #

Invokes glUniform1iv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_1iv? : Bool #

Checks if the function "glUniform1iv" is loaded.


[View source]
def uniform_1ui(*args) #

Invokes glUniform1ui. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_1ui!(*args) #

Invokes glUniform1ui. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_1ui? : Bool #

Checks if the function "glUniform1ui" is loaded.


[View source]
def uniform_1uiv(*args) #

Invokes glUniform1uiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_1uiv!(*args) #

Invokes glUniform1uiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_1uiv? : Bool #

Checks if the function "glUniform1uiv" is loaded.


[View source]
def uniform_2d(*args) #

Invokes glUniform2d. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_2d!(*args) #

Invokes glUniform2d. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_2d? : Bool #

Checks if the function "glUniform2d" is loaded.


[View source]
def uniform_2dv(*args) #

Invokes glUniform2dv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_2dv!(*args) #

Invokes glUniform2dv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_2dv? : Bool #

Checks if the function "glUniform2dv" is loaded.


[View source]
def uniform_2f(*args) #

Invokes glUniform2f. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_2f!(*args) #

Invokes glUniform2f. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_2f? : Bool #

Checks if the function "glUniform2f" is loaded.


[View source]
def uniform_2fv(*args) #

Invokes glUniform2fv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_2fv!(*args) #

Invokes glUniform2fv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_2fv? : Bool #

Checks if the function "glUniform2fv" is loaded.


[View source]
def uniform_2i(*args) #

Invokes glUniform2i. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_2i!(*args) #

Invokes glUniform2i. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_2i? : Bool #

Checks if the function "glUniform2i" is loaded.


[View source]
def uniform_2iv(*args) #

Invokes glUniform2iv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_2iv!(*args) #

Invokes glUniform2iv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_2iv? : Bool #

Checks if the function "glUniform2iv" is loaded.


[View source]
def uniform_2ui(*args) #

Invokes glUniform2ui. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_2ui!(*args) #

Invokes glUniform2ui. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_2ui? : Bool #

Checks if the function "glUniform2ui" is loaded.


[View source]
def uniform_2uiv(*args) #

Invokes glUniform2uiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_2uiv!(*args) #

Invokes glUniform2uiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_2uiv? : Bool #

Checks if the function "glUniform2uiv" is loaded.


[View source]
def uniform_3d(*args) #

Invokes glUniform3d. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_3d!(*args) #

Invokes glUniform3d. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_3d? : Bool #

Checks if the function "glUniform3d" is loaded.


[View source]
def uniform_3dv(*args) #

Invokes glUniform3dv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_3dv!(*args) #

Invokes glUniform3dv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_3dv? : Bool #

Checks if the function "glUniform3dv" is loaded.


[View source]
def uniform_3f(*args) #

Invokes glUniform3f. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_3f!(*args) #

Invokes glUniform3f. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_3f? : Bool #

Checks if the function "glUniform3f" is loaded.


[View source]
def uniform_3fv(*args) #

Invokes glUniform3fv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_3fv!(*args) #

Invokes glUniform3fv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_3fv? : Bool #

Checks if the function "glUniform3fv" is loaded.


[View source]
def uniform_3i(*args) #

Invokes glUniform3i. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_3i!(*args) #

Invokes glUniform3i. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_3i? : Bool #

Checks if the function "glUniform3i" is loaded.


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def uniform_3iv(*args) #

Invokes glUniform3iv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_3iv!(*args) #

Invokes glUniform3iv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_3iv? : Bool #

Checks if the function "glUniform3iv" is loaded.


[View source]
def uniform_3ui(*args) #

Invokes glUniform3ui. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_3ui!(*args) #

Invokes glUniform3ui. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_3ui? : Bool #

Checks if the function "glUniform3ui" is loaded.


[View source]
def uniform_3uiv(*args) #

Invokes glUniform3uiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_3uiv!(*args) #

Invokes glUniform3uiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_3uiv? : Bool #

Checks if the function "glUniform3uiv" is loaded.


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def uniform_4d(*args) #

Invokes glUniform4d. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_4d!(*args) #

Invokes glUniform4d. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_4d? : Bool #

Checks if the function "glUniform4d" is loaded.


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def uniform_4dv(*args) #

Invokes glUniform4dv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def uniform_4dv!(*args) #

Invokes glUniform4dv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_4dv? : Bool #

Checks if the function "glUniform4dv" is loaded.


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def uniform_4f(*args) #

Invokes glUniform4f. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_4f!(*args) #

Invokes glUniform4f. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_4f? : Bool #

Checks if the function "glUniform4f" is loaded.


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def uniform_4fv(*args) #

Invokes glUniform4fv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_4fv!(*args) #

Invokes glUniform4fv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_4fv? : Bool #

Checks if the function "glUniform4fv" is loaded.


[View source]
def uniform_4i(*args) #

Invokes glUniform4i. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_4i!(*args) #

Invokes glUniform4i. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_4i? : Bool #

Checks if the function "glUniform4i" is loaded.


[View source]
def uniform_4iv(*args) #

Invokes glUniform4iv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_4iv!(*args) #

Invokes glUniform4iv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_4iv? : Bool #

Checks if the function "glUniform4iv" is loaded.


[View source]
def uniform_4ui(*args) #

Invokes glUniform4ui. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_4ui!(*args) #

Invokes glUniform4ui. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_4ui? : Bool #

Checks if the function "glUniform4ui" is loaded.


[View source]
def uniform_4uiv(*args) #

Invokes glUniform4uiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_4uiv!(*args) #

Invokes glUniform4uiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_4uiv? : Bool #

Checks if the function "glUniform4uiv" is loaded.


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def uniform_block_binding(*args) #

Invokes glUniformBlockBinding. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_block_binding!(*args) #

Invokes glUniformBlockBinding. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_block_binding? : Bool #

Checks if the function "glUniformBlockBinding" is loaded.


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def uniform_matrix2_dv(*args) #

Invokes glUniformMatrix2dv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def uniform_matrix2_dv!(*args) #

Invokes glUniformMatrix2dv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_matrix2_dv? : Bool #

Checks if the function "glUniformMatrix2dv" is loaded.


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def uniform_matrix2_fv(*args) #

Invokes glUniformMatrix2fv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_matrix2_fv!(*args) #

Invokes glUniformMatrix2fv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_matrix2_fv? : Bool #

Checks if the function "glUniformMatrix2fv" is loaded.


[View source]
def uniform_matrix2x3_dv(*args) #

Invokes glUniformMatrix2x3dv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_matrix2x3_dv!(*args) #

Invokes glUniformMatrix2x3dv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_matrix2x3_dv? : Bool #

Checks if the function "glUniformMatrix2x3dv" is loaded.


[View source]
def uniform_matrix2x3_fv(*args) #

Invokes glUniformMatrix2x3fv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def uniform_matrix2x3_fv!(*args) #

Invokes glUniformMatrix2x3fv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_matrix2x3_fv? : Bool #

Checks if the function "glUniformMatrix2x3fv" is loaded.


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def uniform_matrix2x4_dv(*args) #

Invokes glUniformMatrix2x4dv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_matrix2x4_dv!(*args) #

Invokes glUniformMatrix2x4dv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_matrix2x4_dv? : Bool #

Checks if the function "glUniformMatrix2x4dv" is loaded.


[View source]
def uniform_matrix2x4_fv(*args) #

Invokes glUniformMatrix2x4fv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_matrix2x4_fv!(*args) #

Invokes glUniformMatrix2x4fv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_matrix2x4_fv? : Bool #

Checks if the function "glUniformMatrix2x4fv" is loaded.


[View source]
def uniform_matrix3_dv(*args) #

Invokes glUniformMatrix3dv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_matrix3_dv!(*args) #

Invokes glUniformMatrix3dv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_matrix3_dv? : Bool #

Checks if the function "glUniformMatrix3dv" is loaded.


[View source]
def uniform_matrix3_fv(*args) #

Invokes glUniformMatrix3fv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_matrix3_fv!(*args) #

Invokes glUniformMatrix3fv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_matrix3_fv? : Bool #

Checks if the function "glUniformMatrix3fv" is loaded.


[View source]
def uniform_matrix3x2_dv(*args) #

Invokes glUniformMatrix3x2dv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_matrix3x2_dv!(*args) #

Invokes glUniformMatrix3x2dv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_matrix3x2_dv? : Bool #

Checks if the function "glUniformMatrix3x2dv" is loaded.


[View source]
def uniform_matrix3x2_fv(*args) #

Invokes glUniformMatrix3x2fv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_matrix3x2_fv!(*args) #

Invokes glUniformMatrix3x2fv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_matrix3x2_fv? : Bool #

Checks if the function "glUniformMatrix3x2fv" is loaded.


[View source]
def uniform_matrix3x4_dv(*args) #

Invokes glUniformMatrix3x4dv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_matrix3x4_dv!(*args) #

Invokes glUniformMatrix3x4dv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_matrix3x4_dv? : Bool #

Checks if the function "glUniformMatrix3x4dv" is loaded.


[View source]
def uniform_matrix3x4_fv(*args) #

Invokes glUniformMatrix3x4fv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_matrix3x4_fv!(*args) #

Invokes glUniformMatrix3x4fv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_matrix3x4_fv? : Bool #

Checks if the function "glUniformMatrix3x4fv" is loaded.


[View source]
def uniform_matrix4_dv(*args) #

Invokes glUniformMatrix4dv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_matrix4_dv!(*args) #

Invokes glUniformMatrix4dv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_matrix4_dv? : Bool #

Checks if the function "glUniformMatrix4dv" is loaded.


[View source]
def uniform_matrix4_fv(*args) #

Invokes glUniformMatrix4fv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_matrix4_fv!(*args) #

Invokes glUniformMatrix4fv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_matrix4_fv? : Bool #

Checks if the function "glUniformMatrix4fv" is loaded.


[View source]
def uniform_matrix4x2_dv(*args) #

Invokes glUniformMatrix4x2dv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_matrix4x2_dv!(*args) #

Invokes glUniformMatrix4x2dv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_matrix4x2_dv? : Bool #

Checks if the function "glUniformMatrix4x2dv" is loaded.


[View source]
def uniform_matrix4x2_fv(*args) #

Invokes glUniformMatrix4x2fv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_matrix4x2_fv!(*args) #

Invokes glUniformMatrix4x2fv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_matrix4x2_fv? : Bool #

Checks if the function "glUniformMatrix4x2fv" is loaded.


[View source]
def uniform_matrix4x3_dv(*args) #

Invokes glUniformMatrix4x3dv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_matrix4x3_dv!(*args) #

Invokes glUniformMatrix4x3dv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_matrix4x3_dv? : Bool #

Checks if the function "glUniformMatrix4x3dv" is loaded.


[View source]
def uniform_matrix4x3_fv(*args) #

Invokes glUniformMatrix4x3fv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_matrix4x3_fv!(*args) #

Invokes glUniformMatrix4x3fv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_matrix4x3_fv? : Bool #

Checks if the function "glUniformMatrix4x3fv" is loaded.


[View source]
def uniform_subroutines_uiv(*args) #

Invokes glUniformSubroutinesuiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def uniform_subroutines_uiv!(*args) #

Invokes glUniformSubroutinesuiv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def uniform_subroutines_uiv? : Bool #

Checks if the function "glUniformSubroutinesuiv" is loaded.


[View source]
def unmap_buffer(*args) #

Invokes glUnmapBuffer. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def unmap_buffer!(*args) #

Invokes glUnmapBuffer. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def unmap_buffer? : Bool #

Checks if the function "glUnmapBuffer" is loaded.


[View source]
def unmap_named_buffer(*args) #

Invokes glUnmapNamedBuffer. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def unmap_named_buffer!(*args) #

Invokes glUnmapNamedBuffer. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def unmap_named_buffer? : Bool #

Checks if the function "glUnmapNamedBuffer" is loaded.


[View source]
def use_program(*args) #

Invokes glUseProgram. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def use_program!(*args) #

Invokes glUseProgram. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def use_program? : Bool #

Checks if the function "glUseProgram" is loaded.


[View source]
def use_program_stages(*args) #

Invokes glUseProgramStages. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def use_program_stages!(*args) #

Invokes glUseProgramStages. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def use_program_stages? : Bool #

Checks if the function "glUseProgramStages" is loaded.


[View source]
def validate_program(*args) #

Invokes glValidateProgram. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def validate_program!(*args) #

Invokes glValidateProgram. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def validate_program? : Bool #

Checks if the function "glValidateProgram" is loaded.


[View source]
def validate_program_pipeline(*args) #

Invokes glValidateProgramPipeline. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def validate_program_pipeline!(*args) #

Invokes glValidateProgramPipeline. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def validate_program_pipeline? : Bool #

Checks if the function "glValidateProgramPipeline" is loaded.


[View source]
def vertex_array_attrib_binding(*args) #

Invokes glVertexArrayAttribBinding. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def vertex_array_attrib_binding!(*args) #

Invokes glVertexArrayAttribBinding. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def vertex_array_attrib_binding? : Bool #

Checks if the function "glVertexArrayAttribBinding" is loaded.


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def vertex_array_attrib_format(*args) #

Invokes glVertexArrayAttribFormat. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_array_attrib_format!(*args) #

Invokes glVertexArrayAttribFormat. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def vertex_array_attrib_format? : Bool #

Checks if the function "glVertexArrayAttribFormat" is loaded.


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def vertex_array_attrib_i_format(*args) #

Invokes glVertexArrayAttribIFormat. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_array_attrib_i_format!(*args) #

Invokes glVertexArrayAttribIFormat. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_array_attrib_i_format? : Bool #

Checks if the function "glVertexArrayAttribIFormat" is loaded.


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def vertex_array_attrib_l_format(*args) #

Invokes glVertexArrayAttribLFormat. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_array_attrib_l_format!(*args) #

Invokes glVertexArrayAttribLFormat. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def vertex_array_attrib_l_format? : Bool #

Checks if the function "glVertexArrayAttribLFormat" is loaded.


[View source]
def vertex_array_binding_divisor(*args) #

Invokes glVertexArrayBindingDivisor. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def vertex_array_binding_divisor!(*args) #

Invokes glVertexArrayBindingDivisor. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def vertex_array_binding_divisor? : Bool #

Checks if the function "glVertexArrayBindingDivisor" is loaded.


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def vertex_array_element_buffer(*args) #

Invokes glVertexArrayElementBuffer. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_array_element_buffer!(*args) #

Invokes glVertexArrayElementBuffer. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def vertex_array_element_buffer? : Bool #

Checks if the function "glVertexArrayElementBuffer" is loaded.


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def vertex_array_vertex_buffer(*args) #

Invokes glVertexArrayVertexBuffer. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_array_vertex_buffer!(*args) #

Invokes glVertexArrayVertexBuffer. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def vertex_array_vertex_buffer? : Bool #

Checks if the function "glVertexArrayVertexBuffer" is loaded.


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def vertex_array_vertex_buffers(*args) #

Invokes glVertexArrayVertexBuffers. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_array_vertex_buffers!(*args) #

Invokes glVertexArrayVertexBuffers. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def vertex_array_vertex_buffers? : Bool #

Checks if the function "glVertexArrayVertexBuffers" is loaded.


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def vertex_attrib_1d(*args) #

Invokes glVertexAttrib1d. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def vertex_attrib_1d!(*args) #

Invokes glVertexAttrib1d. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def vertex_attrib_1d? : Bool #

Checks if the function "glVertexAttrib1d" is loaded.


[View source]
def vertex_attrib_1dv(*args) #

Invokes glVertexAttrib1dv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def vertex_attrib_1dv!(*args) #

Invokes glVertexAttrib1dv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def vertex_attrib_1dv? : Bool #

Checks if the function "glVertexAttrib1dv" is loaded.


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def vertex_attrib_1f(*args) #

Invokes glVertexAttrib1f. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def vertex_attrib_1f!(*args) #

Invokes glVertexAttrib1f. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def vertex_attrib_1f? : Bool #

Checks if the function "glVertexAttrib1f" is loaded.


[View source]
def vertex_attrib_1fv(*args) #

Invokes glVertexAttrib1fv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def vertex_attrib_1fv!(*args) #

Invokes glVertexAttrib1fv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def vertex_attrib_1fv? : Bool #

Checks if the function "glVertexAttrib1fv" is loaded.


[View source]
def vertex_attrib_1s(*args) #

Invokes glVertexAttrib1s. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def vertex_attrib_1s!(*args) #

Invokes glVertexAttrib1s. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def vertex_attrib_1s? : Bool #

Checks if the function "glVertexAttrib1s" is loaded.


[View source]
def vertex_attrib_1sv(*args) #

Invokes glVertexAttrib1sv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def vertex_attrib_1sv!(*args) #

Invokes glVertexAttrib1sv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def vertex_attrib_1sv? : Bool #

Checks if the function "glVertexAttrib1sv" is loaded.


[View source]
def vertex_attrib_2d(*args) #

Invokes glVertexAttrib2d. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def vertex_attrib_2d!(*args) #

Invokes glVertexAttrib2d. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def vertex_attrib_2d? : Bool #

Checks if the function "glVertexAttrib2d" is loaded.


[View source]
def vertex_attrib_2dv(*args) #

Invokes glVertexAttrib2dv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def vertex_attrib_2dv!(*args) #

Invokes glVertexAttrib2dv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def vertex_attrib_2dv? : Bool #

Checks if the function "glVertexAttrib2dv" is loaded.


[View source]
def vertex_attrib_2f(*args) #

Invokes glVertexAttrib2f. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def vertex_attrib_2f!(*args) #

Invokes glVertexAttrib2f. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def vertex_attrib_2f? : Bool #

Checks if the function "glVertexAttrib2f" is loaded.


[View source]
def vertex_attrib_2fv(*args) #

Invokes glVertexAttrib2fv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def vertex_attrib_2fv!(*args) #

Invokes glVertexAttrib2fv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def vertex_attrib_2fv? : Bool #

Checks if the function "glVertexAttrib2fv" is loaded.


[View source]
def vertex_attrib_2s(*args) #

Invokes glVertexAttrib2s. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def vertex_attrib_2s!(*args) #

Invokes glVertexAttrib2s. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def vertex_attrib_2s? : Bool #

Checks if the function "glVertexAttrib2s" is loaded.


[View source]
def vertex_attrib_2sv(*args) #

Invokes glVertexAttrib2sv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def vertex_attrib_2sv!(*args) #

Invokes glVertexAttrib2sv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def vertex_attrib_2sv? : Bool #

Checks if the function "glVertexAttrib2sv" is loaded.


[View source]
def vertex_attrib_3d(*args) #

Invokes glVertexAttrib3d. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_3d!(*args) #

Invokes glVertexAttrib3d. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_3d? : Bool #

Checks if the function "glVertexAttrib3d" is loaded.


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def vertex_attrib_3dv(*args) #

Invokes glVertexAttrib3dv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_3dv!(*args) #

Invokes glVertexAttrib3dv. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_3dv? : Bool #

Checks if the function "glVertexAttrib3dv" is loaded.


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def vertex_attrib_3f(*args) #

Invokes glVertexAttrib3f. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_3f!(*args) #

Invokes glVertexAttrib3f. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_3f? : Bool #

Checks if the function "glVertexAttrib3f" is loaded.


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def vertex_attrib_3fv(*args) #

Invokes glVertexAttrib3fv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_3fv!(*args) #

Invokes glVertexAttrib3fv. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_3fv? : Bool #

Checks if the function "glVertexAttrib3fv" is loaded.


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def vertex_attrib_3s(*args) #

Invokes glVertexAttrib3s. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_3s!(*args) #

Invokes glVertexAttrib3s. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_3s? : Bool #

Checks if the function "glVertexAttrib3s" is loaded.


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def vertex_attrib_3sv(*args) #

Invokes glVertexAttrib3sv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_3sv!(*args) #

Invokes glVertexAttrib3sv. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_3sv? : Bool #

Checks if the function "glVertexAttrib3sv" is loaded.


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def vertex_attrib_4bv(*args) #

Invokes glVertexAttrib4bv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_4bv!(*args) #

Invokes glVertexAttrib4bv. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_4bv? : Bool #

Checks if the function "glVertexAttrib4bv" is loaded.


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def vertex_attrib_4d(*args) #

Invokes glVertexAttrib4d. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_4d!(*args) #

Invokes glVertexAttrib4d. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_4d? : Bool #

Checks if the function "glVertexAttrib4d" is loaded.


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def vertex_attrib_4dv(*args) #

Invokes glVertexAttrib4dv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_4dv!(*args) #

Invokes glVertexAttrib4dv. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_4dv? : Bool #

Checks if the function "glVertexAttrib4dv" is loaded.


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def vertex_attrib_4f(*args) #

Invokes glVertexAttrib4f. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_4f!(*args) #

Invokes glVertexAttrib4f. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_4f? : Bool #

Checks if the function "glVertexAttrib4f" is loaded.


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def vertex_attrib_4fv(*args) #

Invokes glVertexAttrib4fv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_4fv!(*args) #

Invokes glVertexAttrib4fv. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_4fv? : Bool #

Checks if the function "glVertexAttrib4fv" is loaded.


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def vertex_attrib_4iv(*args) #

Invokes glVertexAttrib4iv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_4iv!(*args) #

Invokes glVertexAttrib4iv. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_4iv? : Bool #

Checks if the function "glVertexAttrib4iv" is loaded.


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def vertex_attrib_4nbv(*args) #

Invokes glVertexAttrib4Nbv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_4nbv!(*args) #

Invokes glVertexAttrib4Nbv. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_4nbv? : Bool #

Checks if the function "glVertexAttrib4Nbv" is loaded.


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def vertex_attrib_4niv(*args) #

Invokes glVertexAttrib4Niv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_4niv!(*args) #

Invokes glVertexAttrib4Niv. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_4niv? : Bool #

Checks if the function "glVertexAttrib4Niv" is loaded.


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def vertex_attrib_4nsv(*args) #

Invokes glVertexAttrib4Nsv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_4nsv!(*args) #

Invokes glVertexAttrib4Nsv. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_4nsv? : Bool #

Checks if the function "glVertexAttrib4Nsv" is loaded.


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def vertex_attrib_4nub(*args) #

Invokes glVertexAttrib4Nub. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_4nub!(*args) #

Invokes glVertexAttrib4Nub. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_4nub? : Bool #

Checks if the function "glVertexAttrib4Nub" is loaded.


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def vertex_attrib_4nubv(*args) #

Invokes glVertexAttrib4Nubv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_4nubv!(*args) #

Invokes glVertexAttrib4Nubv. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_4nubv? : Bool #

Checks if the function "glVertexAttrib4Nubv" is loaded.


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def vertex_attrib_4nuiv(*args) #

Invokes glVertexAttrib4Nuiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_4nuiv!(*args) #

Invokes glVertexAttrib4Nuiv. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_4nuiv? : Bool #

Checks if the function "glVertexAttrib4Nuiv" is loaded.


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def vertex_attrib_4nusv(*args) #

Invokes glVertexAttrib4Nusv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_4nusv!(*args) #

Invokes glVertexAttrib4Nusv. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_4nusv? : Bool #

Checks if the function "glVertexAttrib4Nusv" is loaded.


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def vertex_attrib_4s(*args) #

Invokes glVertexAttrib4s. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_4s!(*args) #

Invokes glVertexAttrib4s. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_4s? : Bool #

Checks if the function "glVertexAttrib4s" is loaded.


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def vertex_attrib_4sv(*args) #

Invokes glVertexAttrib4sv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_4sv!(*args) #

Invokes glVertexAttrib4sv. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_4sv? : Bool #

Checks if the function "glVertexAttrib4sv" is loaded.


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def vertex_attrib_4ubv(*args) #

Invokes glVertexAttrib4ubv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_4ubv!(*args) #

Invokes glVertexAttrib4ubv. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_4ubv? : Bool #

Checks if the function "glVertexAttrib4ubv" is loaded.


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def vertex_attrib_4uiv(*args) #

Invokes glVertexAttrib4uiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_4uiv!(*args) #

Invokes glVertexAttrib4uiv. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_4uiv? : Bool #

Checks if the function "glVertexAttrib4uiv" is loaded.


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def vertex_attrib_4usv(*args) #

Invokes glVertexAttrib4usv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_4usv!(*args) #

Invokes glVertexAttrib4usv. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_4usv? : Bool #

Checks if the function "glVertexAttrib4usv" is loaded.


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def vertex_attrib_binding(*args) #

Invokes glVertexAttribBinding. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_binding!(*args) #

Invokes glVertexAttribBinding. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_binding? : Bool #

Checks if the function "glVertexAttribBinding" is loaded.


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def vertex_attrib_divisor(*args) #

Invokes glVertexAttribDivisor. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_divisor!(*args) #

Invokes glVertexAttribDivisor. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_divisor? : Bool #

Checks if the function "glVertexAttribDivisor" is loaded.


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def vertex_attrib_format(*args) #

Invokes glVertexAttribFormat. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_format!(*args) #

Invokes glVertexAttribFormat. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_format? : Bool #

Checks if the function "glVertexAttribFormat" is loaded.


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def vertex_attrib_i_1i(*args) #

Invokes glVertexAttribI1i. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_i_1i!(*args) #

Invokes glVertexAttribI1i. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_i_1i? : Bool #

Checks if the function "glVertexAttribI1i" is loaded.


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def vertex_attrib_i_1iv(*args) #

Invokes glVertexAttribI1iv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_i_1iv!(*args) #

Invokes glVertexAttribI1iv. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_i_1iv? : Bool #

Checks if the function "glVertexAttribI1iv" is loaded.


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def vertex_attrib_i_1ui(*args) #

Invokes glVertexAttribI1ui. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_i_1ui!(*args) #

Invokes glVertexAttribI1ui. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_i_1ui? : Bool #

Checks if the function "glVertexAttribI1ui" is loaded.


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def vertex_attrib_i_1uiv(*args) #

Invokes glVertexAttribI1uiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_i_1uiv!(*args) #

Invokes glVertexAttribI1uiv. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_i_1uiv? : Bool #

Checks if the function "glVertexAttribI1uiv" is loaded.


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def vertex_attrib_i_2i(*args) #

Invokes glVertexAttribI2i. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_i_2i!(*args) #

Invokes glVertexAttribI2i. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_i_2i? : Bool #

Checks if the function "glVertexAttribI2i" is loaded.


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def vertex_attrib_i_2iv(*args) #

Invokes glVertexAttribI2iv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_i_2iv!(*args) #

Invokes glVertexAttribI2iv. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_i_2iv? : Bool #

Checks if the function "glVertexAttribI2iv" is loaded.


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def vertex_attrib_i_2ui(*args) #

Invokes glVertexAttribI2ui. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_i_2ui!(*args) #

Invokes glVertexAttribI2ui. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_i_2ui? : Bool #

Checks if the function "glVertexAttribI2ui" is loaded.


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def vertex_attrib_i_2uiv(*args) #

Invokes glVertexAttribI2uiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_i_2uiv!(*args) #

Invokes glVertexAttribI2uiv. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_i_2uiv? : Bool #

Checks if the function "glVertexAttribI2uiv" is loaded.


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def vertex_attrib_i_3i(*args) #

Invokes glVertexAttribI3i. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_i_3i!(*args) #

Invokes glVertexAttribI3i. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_i_3i? : Bool #

Checks if the function "glVertexAttribI3i" is loaded.


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def vertex_attrib_i_3iv(*args) #

Invokes glVertexAttribI3iv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_i_3iv!(*args) #

Invokes glVertexAttribI3iv. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_i_3iv? : Bool #

Checks if the function "glVertexAttribI3iv" is loaded.


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def vertex_attrib_i_3ui(*args) #

Invokes glVertexAttribI3ui. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_i_3ui!(*args) #

Invokes glVertexAttribI3ui. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_i_3ui? : Bool #

Checks if the function "glVertexAttribI3ui" is loaded.


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def vertex_attrib_i_3uiv(*args) #

Invokes glVertexAttribI3uiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_i_3uiv!(*args) #

Invokes glVertexAttribI3uiv. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_i_3uiv? : Bool #

Checks if the function "glVertexAttribI3uiv" is loaded.


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def vertex_attrib_i_4bv(*args) #

Invokes glVertexAttribI4bv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_i_4bv!(*args) #

Invokes glVertexAttribI4bv. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_i_4bv? : Bool #

Checks if the function "glVertexAttribI4bv" is loaded.


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def vertex_attrib_i_4i(*args) #

Invokes glVertexAttribI4i. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_i_4i!(*args) #

Invokes glVertexAttribI4i. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_i_4i? : Bool #

Checks if the function "glVertexAttribI4i" is loaded.


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def vertex_attrib_i_4iv(*args) #

Invokes glVertexAttribI4iv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_i_4iv!(*args) #

Invokes glVertexAttribI4iv. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_i_4iv? : Bool #

Checks if the function "glVertexAttribI4iv" is loaded.


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def vertex_attrib_i_4sv(*args) #

Invokes glVertexAttribI4sv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_i_4sv!(*args) #

Invokes glVertexAttribI4sv. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_i_4sv? : Bool #

Checks if the function "glVertexAttribI4sv" is loaded.


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def vertex_attrib_i_4ubv(*args) #

Invokes glVertexAttribI4ubv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_i_4ubv!(*args) #

Invokes glVertexAttribI4ubv. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_i_4ubv? : Bool #

Checks if the function "glVertexAttribI4ubv" is loaded.


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def vertex_attrib_i_4ui(*args) #

Invokes glVertexAttribI4ui. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_i_4ui!(*args) #

Invokes glVertexAttribI4ui. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def vertex_attrib_i_4ui? : Bool #

Checks if the function "glVertexAttribI4ui" is loaded.


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def vertex_attrib_i_4uiv(*args) #

Invokes glVertexAttribI4uiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_i_4uiv!(*args) #

Invokes glVertexAttribI4uiv. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_i_4uiv? : Bool #

Checks if the function "glVertexAttribI4uiv" is loaded.


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def vertex_attrib_i_4usv(*args) #

Invokes glVertexAttribI4usv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_i_4usv!(*args) #

Invokes glVertexAttribI4usv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def vertex_attrib_i_4usv? : Bool #

Checks if the function "glVertexAttribI4usv" is loaded.


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def vertex_attrib_i_format(*args) #

Invokes glVertexAttribIFormat. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_i_format!(*args) #

Invokes glVertexAttribIFormat. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_i_format? : Bool #

Checks if the function "glVertexAttribIFormat" is loaded.


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def vertex_attrib_i_pointer(*args) #

Invokes glVertexAttribIPointer. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_i_pointer!(*args) #

Invokes glVertexAttribIPointer. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_i_pointer? : Bool #

Checks if the function "glVertexAttribIPointer" is loaded.


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def vertex_attrib_l_1d(*args) #

Invokes glVertexAttribL1d. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_l_1d!(*args) #

Invokes glVertexAttribL1d. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_l_1d? : Bool #

Checks if the function "glVertexAttribL1d" is loaded.


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def vertex_attrib_l_1dv(*args) #

Invokes glVertexAttribL1dv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_l_1dv!(*args) #

Invokes glVertexAttribL1dv. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_l_1dv? : Bool #

Checks if the function "glVertexAttribL1dv" is loaded.


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def vertex_attrib_l_2d(*args) #

Invokes glVertexAttribL2d. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_l_2d!(*args) #

Invokes glVertexAttribL2d. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_l_2d? : Bool #

Checks if the function "glVertexAttribL2d" is loaded.


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def vertex_attrib_l_2dv(*args) #

Invokes glVertexAttribL2dv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_l_2dv!(*args) #

Invokes glVertexAttribL2dv. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def vertex_attrib_l_2dv? : Bool #

Checks if the function "glVertexAttribL2dv" is loaded.


[View source]
def vertex_attrib_l_3d(*args) #

Invokes glVertexAttribL3d. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


[View source]
def vertex_attrib_l_3d!(*args) #

Invokes glVertexAttribL3d. This method is unsafe and will crash the program if the function isn't loaded.


[View source]
def vertex_attrib_l_3d? : Bool #

Checks if the function "glVertexAttribL3d" is loaded.


[View source]
def vertex_attrib_l_3dv(*args) #

Invokes glVertexAttribL3dv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_l_3dv!(*args) #

Invokes glVertexAttribL3dv. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_l_3dv? : Bool #

Checks if the function "glVertexAttribL3dv" is loaded.


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def vertex_attrib_l_4d(*args) #

Invokes glVertexAttribL4d. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_l_4d!(*args) #

Invokes glVertexAttribL4d. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_l_4d? : Bool #

Checks if the function "glVertexAttribL4d" is loaded.


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def vertex_attrib_l_4dv(*args) #

Invokes glVertexAttribL4dv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_l_4dv!(*args) #

Invokes glVertexAttribL4dv. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_l_4dv? : Bool #

Checks if the function "glVertexAttribL4dv" is loaded.


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def vertex_attrib_l_format(*args) #

Invokes glVertexAttribLFormat. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_l_format!(*args) #

Invokes glVertexAttribLFormat. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_l_format? : Bool #

Checks if the function "glVertexAttribLFormat" is loaded.


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def vertex_attrib_l_pointer(*args) #

Invokes glVertexAttribLPointer. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_l_pointer!(*args) #

Invokes glVertexAttribLPointer. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_l_pointer? : Bool #

Checks if the function "glVertexAttribLPointer" is loaded.


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def vertex_attrib_p_1ui(*args) #

Invokes glVertexAttribP1ui. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_p_1ui!(*args) #

Invokes glVertexAttribP1ui. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_p_1ui? : Bool #

Checks if the function "glVertexAttribP1ui" is loaded.


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def vertex_attrib_p_1uiv(*args) #

Invokes glVertexAttribP1uiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_p_1uiv!(*args) #

Invokes glVertexAttribP1uiv. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_p_1uiv? : Bool #

Checks if the function "glVertexAttribP1uiv" is loaded.


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def vertex_attrib_p_2ui(*args) #

Invokes glVertexAttribP2ui. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_p_2ui!(*args) #

Invokes glVertexAttribP2ui. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_p_2ui? : Bool #

Checks if the function "glVertexAttribP2ui" is loaded.


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def vertex_attrib_p_2uiv(*args) #

Invokes glVertexAttribP2uiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_p_2uiv!(*args) #

Invokes glVertexAttribP2uiv. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_p_2uiv? : Bool #

Checks if the function "glVertexAttribP2uiv" is loaded.


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def vertex_attrib_p_3ui(*args) #

Invokes glVertexAttribP3ui. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_p_3ui!(*args) #

Invokes glVertexAttribP3ui. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_p_3ui? : Bool #

Checks if the function "glVertexAttribP3ui" is loaded.


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def vertex_attrib_p_3uiv(*args) #

Invokes glVertexAttribP3uiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_p_3uiv!(*args) #

Invokes glVertexAttribP3uiv. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_p_3uiv? : Bool #

Checks if the function "glVertexAttribP3uiv" is loaded.


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def vertex_attrib_p_4ui(*args) #

Invokes glVertexAttribP4ui. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_p_4ui!(*args) #

Invokes glVertexAttribP4ui. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_p_4ui? : Bool #

Checks if the function "glVertexAttribP4ui" is loaded.


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def vertex_attrib_p_4uiv(*args) #

Invokes glVertexAttribP4uiv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_p_4uiv!(*args) #

Invokes glVertexAttribP4uiv. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_p_4uiv? : Bool #

Checks if the function "glVertexAttribP4uiv" is loaded.


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def vertex_attrib_pointer(*args) #

Invokes glVertexAttribPointer. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_attrib_pointer!(*args) #

Invokes glVertexAttribPointer. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_attrib_pointer? : Bool #

Checks if the function "glVertexAttribPointer" is loaded.


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def vertex_binding_divisor(*args) #

Invokes glVertexBindingDivisor. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def vertex_binding_divisor!(*args) #

Invokes glVertexBindingDivisor. This method is unsafe and will crash the program if the function isn't loaded.


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def vertex_binding_divisor? : Bool #

Checks if the function "glVertexBindingDivisor" is loaded.


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def viewport(*args) #

Invokes glViewport. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def viewport!(*args) #

Invokes glViewport. This method is unsafe and will crash the program if the function isn't loaded.


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def viewport? : Bool #

Checks if the function "glViewport" is loaded.


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def viewport_array_v(*args) #

Invokes glViewportArrayv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def viewport_array_v!(*args) #

Invokes glViewportArrayv. This method is unsafe and will crash the program if the function isn't loaded.


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def viewport_array_v? : Bool #

Checks if the function "glViewportArrayv" is loaded.


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def viewport_indexed_f(*args) #

Invokes glViewportIndexedf. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def viewport_indexed_f!(*args) #

Invokes glViewportIndexedf. This method is unsafe and will crash the program if the function isn't loaded.


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def viewport_indexed_f? : Bool #

Checks if the function "glViewportIndexedf" is loaded.


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def viewport_indexed_fv(*args) #

Invokes glViewportIndexedfv. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def viewport_indexed_fv!(*args) #

Invokes glViewportIndexedfv. This method is unsafe and will crash the program if the function isn't loaded.


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def viewport_indexed_fv? : Bool #

Checks if the function "glViewportIndexedfv" is loaded.


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def wait_sync(*args) #

Invokes glWaitSync. This method checks if the function is loaded before attempting to call it. FunctionUnavailableError is raised if the function isn't loaded.


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def wait_sync!(*args) #

Invokes glWaitSync. This method is unsafe and will crash the program if the function isn't loaded.


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def wait_sync? : Bool #

Checks if the function "glWaitSync" is loaded.


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