enum Gloop::Uniform::Type
Overview
Type of data stored in the uniform.
Defined in:
gloop/uniform.crEnum Members
-
Int32 =
5124_u32 -
UInt32 =
5125_u32 -
Float32 =
5126_u32 -
Float64 =
5130_u32 -
Float32Vec2 =
35664_u32 -
Float32Vec3 =
35665_u32 -
Float32Vec4 =
35666_u32 -
Int32Vec2 =
35667_u32 -
Int32Vec3 =
35668_u32 -
Int32Vec4 =
35669_u32 -
Bool =
35670_u32 -
BoolVec2 =
35671_u32 -
BoolVec3 =
35672_u32 -
BoolVec4 =
35673_u32 -
Float32Mat2 =
35674_u32 -
Float32Mat3 =
35675_u32 -
Float32Mat4 =
35676_u32 -
Sampler1D =
35677_u32 -
Sampler2D =
35678_u32 -
Sampler3D =
35679_u32 -
SamplerCube =
35680_u32 -
Sampler1DShadow =
35681_u32 -
Sampler2DShadow =
35682_u32 -
Float32Mat2x3 =
35685_u32 -
Float32Mat2x4 =
35686_u32 -
Float32Mat3x2 =
35687_u32 -
Float32Mat3x4 =
35688_u32 -
Float32Mat4x2 =
35689_u32 -
Float32Mat4x3 =
35690_u32 -
Sampler1DArray =
36288_u32 -
Sampler2DArray =
36289_u32 -
Sampler1DArrayShadow =
36291_u32 -
Sampler2DArrayShadow =
36292_u32 -
SamplerCubeShadow =
36293_u32 -
UInt32Vec2 =
36294_u32 -
UInt32Vec3 =
36295_u32 -
UInt32Vec4 =
36296_u32 -
Int32Sampler1D =
36297_u32 -
Int32Sampler2D =
36298_u32 -
Int32Sampler3D =
36299_u32 -
Int32SamplerCube =
36300_u32 -
Int32Sampler1DArray =
36302_u32 -
Int32Sampler2DArray =
36303_u32 -
UInt32Sampler1D =
36305_u32 -
UInt32Sampler2D =
36306_u32 -
UInt32Sampler3D =
36307_u32 -
UInt32SamplerCube =
36308_u32 -
UInt32Sampler1DArray =
36310_u32 -
UInt32Sampler2DArray =
36311_u32 -
Sampler2DRect =
35683_u32 -
Sampler2DRectShadow =
35684_u32 -
SamplerBuffer =
36290_u32 -
Int32Sampler2DRect =
36301_u32 -
Int32SamplerBuffer =
36304_u32 -
UInt32Sampler2DRect =
36309_u32 -
UInt32SamplerBuffer =
36312_u32 -
Sampler2DMultisample =
37128_u32 -
Int32Sampler2DMultisample =
37129_u32 -
UInt32Sampler2DMultisample =
37130_u32 -
Sampler2DMultisampleArray =
37131_u32 -
Int32Sampler2DMultisampleArray =
37132_u32 -
UInt32Sampler2DMultisampleArray =
37133_u32 -
SamplerCubeMapArray =
36876_u32 -
SamplerCubeMapArrayShadow =
36877_u32 -
Int32SamplerCubeMapArray =
36878_u32 -
UInt32SamplerCubeMapArray =
36879_u32 -
Float64Vec2 =
36860_u32 -
Float64Vec3 =
36861_u32 -
Float64Vec4 =
36862_u32 -
Float64Mat2 =
36678_u32 -
Float64Mat3 =
36679_u32 -
Float64Mat4 =
36680_u32 -
Float64Mat2x3 =
36681_u32 -
Float64Mat2x4 =
36682_u32 -
Float64Mat3x2 =
36683_u32 -
Float64Mat3x4 =
36684_u32 -
Float64Mat4x2 =
36685_u32 -
Float64Mat4x3 =
36686_u32
Instance Method Summary
- #bool?
- #bool_vec2?
- #bool_vec3?
- #bool_vec4?
- #float32?
- #float32_mat2?
- #float32_mat2x3?
- #float32_mat2x4?
- #float32_mat3?
- #float32_mat3x2?
- #float32_mat3x4?
- #float32_mat4?
- #float32_mat4x2?
- #float32_mat4x3?
- #float32_vec2?
- #float32_vec3?
- #float32_vec4?
- #float64?
- #float64_mat2?
- #float64_mat2x3?
- #float64_mat2x4?
- #float64_mat3?
- #float64_mat3x2?
- #float64_mat3x4?
- #float64_mat4?
- #float64_mat4x2?
- #float64_mat4x3?
- #float64_vec2?
- #float64_vec3?
- #float64_vec4?
- #int32?
- #int32_sampler1_d?
- #int32_sampler1_d_array?
- #int32_sampler2_d?
- #int32_sampler2_d_array?
- #int32_sampler2_d_multisample?
- #int32_sampler2_d_multisample_array?
- #int32_sampler2_d_rect?
- #int32_sampler3_d?
- #int32_sampler_buffer?
- #int32_sampler_cube?
- #int32_sampler_cube_map_array?
- #int32_vec2?
- #int32_vec3?
- #int32_vec4?
- #sampler1_d?
- #sampler1_d_array?
- #sampler1_d_array_shadow?
- #sampler1_d_shadow?
- #sampler2_d?
- #sampler2_d_array?
- #sampler2_d_array_shadow?
- #sampler2_d_multisample?
- #sampler2_d_multisample_array?
- #sampler2_d_rect?
- #sampler2_d_rect_shadow?
- #sampler2_d_shadow?
- #sampler3_d?
- #sampler_buffer?
- #sampler_cube?
- #sampler_cube_map_array?
- #sampler_cube_map_array_shadow?
- #sampler_cube_shadow?
-
#to_unsafe
Converts to an OpenGL enum.
- #u_int32?
- #u_int32_sampler1_d?
- #u_int32_sampler1_d_array?
- #u_int32_sampler2_d?
- #u_int32_sampler2_d_array?
- #u_int32_sampler2_d_multisample?
- #u_int32_sampler2_d_multisample_array?
- #u_int32_sampler2_d_rect?
- #u_int32_sampler3_d?
- #u_int32_sampler_buffer?
- #u_int32_sampler_cube?
- #u_int32_sampler_cube_map_array?
- #u_int32_vec2?
- #u_int32_vec3?
- #u_int32_vec4?