class OpenGL::Line3
- OpenGL::Line3
- Reference
- Object
Defined in:
opengl/math/line3.crConstructors
Instance Method Summary
- #apply_matrix4(matrix)
- #at(t, target = OpenGL::Vector3.new)
- #center(target = OpenGL::Vector3.new)
- #clone
- #closest_point_to_point(point, clamp_to_line, target = OpenGL::Vector3.new)
- #closest_point_to_point_parameter(point, clamp_to_line)
- #copy(line)
- #delta(target = OpenGL::Vector3.new)
- #distance
- #distance_sq
- #end_point : OpenGL::Vector3
- #end_point=(end_point : OpenGL::Vector3)
- #equals(line)
- #set(start_point, end_point)
- #start_point : OpenGL::Vector3
- #start_point=(start_point : OpenGL::Vector3)