class HTTP::WebSocket

Overview

NOTE To use WebSocket, you must explicitly import it with require "http/web_socket"

Defined in:

http/web_socket.cr

Constructors

Instance Method Summary

Instance methods inherited from class Reference

==(other : self)
==(other : JSON::Any)
==(other : YAML::Any)
==(other)
==
, dup dup, hash(hasher) hash, initialize initialize, inspect(io : IO) : Nil inspect, object_id : UInt64 object_id, pretty_print(pp) : Nil pretty_print, same?(other : Reference) : Bool
same?(other : Nil)
same?
, to_s(io : IO) : Nil to_s

Constructor methods inherited from class Reference

new new

Instance methods inherited from class Object

! : Bool !, !=(other) !=, !~(other) !~, ==(other) ==, ===(other : JSON::Any)
===(other : YAML::Any)
===(other)
===
, =~(other) =~, as(type : Class) as, as?(type : Class) as?, class class, dup dup, hash(hasher)
hash
hash
, in?(collection : Object) : Bool
in?(*values : Object) : Bool
in?
, inspect(io : IO) : Nil
inspect : String
inspect
, is_a?(type : Class) : Bool is_a?, itself itself, nil? : Bool nil?, not_nil!(message)
not_nil!
not_nil!
, pretty_inspect(width = 79, newline = "\n", indent = 0) : String pretty_inspect, pretty_print(pp : PrettyPrint) : Nil pretty_print, responds_to?(name : Symbol) : Bool responds_to?, tap(&) tap, to_json(io : IO) : Nil
to_json : String
to_json
, to_pretty_json(indent : String = " ") : String
to_pretty_json(io : IO, indent : String = " ") : Nil
to_pretty_json
, to_s(io : IO) : Nil
to_s : String
to_s
, to_yaml(io : IO) : Nil
to_yaml : String
to_yaml
, try(&) try, unsafe_as(type : T.class) forall T unsafe_as

Class methods inherited from class Object

from_json(string_or_io, root : String)
from_json(string_or_io)
from_json
, from_yaml(string_or_io : String | IO) from_yaml

Constructor Detail

def self.new(host : String, path : String, port = nil, tls : HTTP::Client::TLSContext = nil, headers = HTTP::Headers.new) #

Opens a new websocket to the target host. This will also handle the handshake and will raise an exception if the handshake did not complete successfully.

require "http/web_socket"

HTTP::WebSocket.new("websocket.example.com", "/chat")            # Creates a new WebSocket to `websocket.example.com`
HTTP::WebSocket.new("websocket.example.com", "/chat", tls: true) # Creates a new WebSocket with TLS to `ẁebsocket.example.com`

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def self.new(uri : URI | String, headers = HTTP::Headers.new) #

Opens a new websocket using the information provided by the URI. This will also handle the handshake and will raise an exception if the handshake did not complete successfully. This method will also raise an exception if the URI is missing the host and/or the path.

Please note that the scheme will only be used to identify if TLS should be used or not. Therefore, schemes apart from wss and https will be treated as the default which is ws.

require "http/web_socket"

HTTP::WebSocket.new(URI.parse("ws://websocket.example.com/chat"))        # Creates a new WebSocket to `websocket.example.com`
HTTP::WebSocket.new(URI.parse("wss://websocket.example.com/chat"))       # Creates a new WebSocket with TLS to `websocket.example.com`
HTTP::WebSocket.new(URI.parse("http://websocket.example.com:8080/chat")) # Creates a new WebSocket to `websocket.example.com` on port `8080`
HTTP::WebSocket.new(URI.parse("ws://websocket.example.com/chat"),        # Creates a new WebSocket to `websocket.example.com` with an Authorization header
  HTTP::Headers{"Authorization" => "Bearer authtoken"})
HTTP::WebSocket.new(
  URI.parse("ws://user:[email protected]/chat")) # Creates a new WebSocket to `websocket.example.com` with an HTTP basic auth Authorization header

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Instance Method Detail

def close(code : CloseCode | Int | Nil = nil, message = nil) : Nil #

Sends a close frame, and closes the connection. The close frame may contain a body (message) that indicates the reason for closing.


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def closed? : Bool #

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def on_binary(&on_binary : Bytes -> ) #

Called when a binary message is received.


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def on_close(&on_close : CloseCode, String -> ) #

Called when the connection is closed by the other party.


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def on_message(&on_message : String -> ) #

Called when a text message is received.


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def on_ping(&on_ping : String -> ) #

Called when a PING frame is received.


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def on_pong(&on_pong : String -> ) #

Called when a PONG frame is received.

An unsolicited PONG frame should not be responded to.


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def ping(message = nil) #

Sends a PING frame. Received pings will call #on_ping.

The receiving party must respond with a PONG.


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def pong(message = nil) : Nil #

Sends a PONG frame, which must be in response to a previously received PING frame from #on_ping.


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def run : Nil #

Continuously receives messages and calls previously set callbacks until the websocket is closed. Ping and pong messages are automatically handled.

# Open websocket connection
ws = HTTP::WebSocket.new("websocket.example.com", "/chat")

# Set callback
ws.on_message do |msg|
  ws.send "response"
end

# Start infinite loop
ws.run

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def send(message) : Nil #

Sends a message payload (message).


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def stream(binary = true, frame_size = 1024, &) #

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