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CrystalDoc.info
Source code
Shards.info
rl
main
Top Level Namespace
AssetManager
Component
MainMenuBtn
Concern
Assets
Fade
FadeMotion
Input
States
World
Game
State
Base
Game
Loading
MainMenu
System
MainMenu
Generated using Crystal 1.14.0
2024-11-26 07:06:21 UTC
abstract class
State::
Base
State::Base
Reference
Object
Direct Known Subclasses
State::Game
State::Loading
State::MainMenu
Defined in:
states/_base.cr
Instance Method Summary
#cleanup
(next_state : Symbol)
#init
#update
Instance Method Detail
abstract def
cleanup
(next_state : Symbol)
#
[
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]
abstract def
init
#
[
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]
abstract def
update
#
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]