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main
Top Level Namespace
AssetManager
Component
MainMenuBtn
Concern
Assets
Fade
FadeMotion
Input
States
World
Game
State
Base
Game
Loading
MainMenu
System
MainMenu
Generated using Crystal 1.14.0
2024-11-26 07:06:21 UTC
enum
Concern::
Fade::
FadeMotion
Defined in:
concerns/fade.cr
Enum Members
None
=
0
In
=
1
Out
=
2
Instance Method Summary
#in?
#none?
#out?
Instance Method Detail
def
in?
#
[
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]
def
none?
#
[
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]
def
out?
#
[
View source
]