struct
PF2d::Quad(T)
- PF2d::Quad(T)
- Struct
- Value
- Object
Overview
Represents a polygon with 4 points, in a clockwise winding starting from the upper-left
Defined in:
pf2d/quad.crConstructors
Macro Summary
Instance Method Summary
- #bounding_box
- #line_1
- #line_2
- #line_3
- #line_4
- #lines
- #p1 : Vec2(T)
- #p1=(p1 : Vec2(T))
- #p2 : Vec2(T)
- #p2=(p2 : Vec2(T))
- #p3 : Vec2(T)
- #p3=(p3 : Vec2(T))
- #p4 : Vec2(T)
- #p4=(p4 : Vec2(T))
- #point_pointers
- #points