enum
DotPrison::Prison::Object::Prisoner::Needs::Action
Defined in:
dot_prison/prison/object/prisoner.crEnum Members
-
DoRegime =
0 -
Eat =
1 -
Use =
2 -
UsePhone =
3 -
ReadBook =
4 -
ReformProgram =
5 -
Visitation =
6 -
Work =
7
Class Method Summary
Instance Method Summary
-
#do_regime?
Returns
trueif this enum value equalsDoRegime -
#eat?
Returns
trueif this enum value equalsEat -
#read_book?
Returns
trueif this enum value equalsReadBook -
#reform_program?
Returns
trueif this enum value equalsReformProgram -
#to_s : String
Returns a
Stringrepresentation of this enum member. -
#use?
Returns
trueif this enum value equalsUse -
#use_phone?
Returns
trueif this enum value equalsUsePhone -
#visitation?
Returns
trueif this enum value equalsVisitation -
#work?
Returns
trueif this enum value equalsWork
Instance methods inherited from class Object
to_prison
to_prison
Class Method Detail
Instance Method Detail
Description copied from struct Enum
Returns a String representation of this enum member.
In the case of regular enums, this is just the name of the member.
In the case of flag enums, it's the names joined by vertical bars, or "None",
if the value is zero.
If an enum's value doesn't match a member's value, the raw value is returned as a string.
Color::Red.to_s # => "Red"
IOMode::None.to_s # => "None"
(IOMode::Read | IOMode::Write).to_s # => "Read | Write"
Color.new(10).to_s # => "10"