struct
DotPrison::Prison::CalamityRewards
Defined in:
dot_prison/prison/calamity_rewards.crConstructors
Instance Method Summary
- #counter_damage : Int32
- #counter_damage=(v : Int)
- #counter_health : Int32
- #counter_health=(v : Int)
- #counter_security : Int32
- #counter_security=(v : Int)
- #highest_weather_level : Int32
- #highest_weather_level=(v : Int)
- #rat_infestation_level : Int32
- #rat_infestation_level=(v : Int)
-
#reward_0 : DotPrison::Prison::CalamityRewards::Reward
TODO Change this to an array or something
-
#reward_1 : DotPrison::Prison::CalamityRewards::Reward
TODO Change this to an array or something
-
#reward_10 : DotPrison::Prison::CalamityRewards::Reward
TODO Change this to an array or something
-
#reward_11 : DotPrison::Prison::CalamityRewards::Reward
TODO Change this to an array or something
-
#reward_2 : DotPrison::Prison::CalamityRewards::Reward
TODO Change this to an array or something
-
#reward_3 : DotPrison::Prison::CalamityRewards::Reward
TODO Change this to an array or something
-
#reward_4 : DotPrison::Prison::CalamityRewards::Reward
TODO Change this to an array or something
-
#reward_5 : DotPrison::Prison::CalamityRewards::Reward
TODO Change this to an array or something
-
#reward_6 : DotPrison::Prison::CalamityRewards::Reward
TODO Change this to an array or something
-
#reward_7 : DotPrison::Prison::CalamityRewards::Reward
TODO Change this to an array or something
-
#reward_8 : DotPrison::Prison::CalamityRewards::Reward
TODO Change this to an array or something
-
#reward_9 : DotPrison::Prison::CalamityRewards::Reward
TODO Change this to an array or something
- #table : DotPrison::Table
- #time_prison_powered : Float64
- #time_prison_powered=(v : Number)
-
#unconsumed : Array(String)
Keys for the associated table that have not been consumed
-
#unconsumed_tree : Array(Tuple(String, String))
Returns a recursive array of the {class name, key} that have not been consumed
- #weather_start_time : Float64
- #weather_start_time=(v : Number)
Instance methods inherited from struct DotPrison::Consumer
initialize
initialize,
table : DotPrison::Table
table
Constructor methods inherited from struct DotPrison::Consumer
new
new
Instance methods inherited from class Object
to_prison
to_prison
Constructor Detail
Instance Method Detail
TODO Change this to an array or something
TODO Change this to an array or something
TODO Change this to an array or something
TODO Change this to an array or something
TODO Change this to an array or something
TODO Change this to an array or something
TODO Change this to an array or something
TODO Change this to an array or something
TODO Change this to an array or something
TODO Change this to an array or something
TODO Change this to an array or something
TODO Change this to an array or something
Keys for the associated table that have not been consumed
This may be because they have not been implemented yet, they may have an unknown purpose, or could be part of an unsupported mod
Returns a recursive array of the {class name, key} that have not been consumed
Uses the Consumer::HANDLED_VARIABLES constant, so custom Consumer::consume
macro use may not work
Similar to #unconsumed, but travels the whole tree