enum
DotPrison::Prison::Research::Identifier
Defined in:
dot_prison/prison/research.crEnum Members
-
None =
0 -
Warden =
1 -
Maintainance =
2 -
Security =
3 -
Legal =
4 -
MentalHealth =
5 -
Finance =
6 -
CCTV =
7 -
RemoteAccess =
8 -
Health =
9 -
Cleaning =
10 -
GroundsKeeping =
11 -
Clone =
12 -
Deployment =
13 -
Patrols =
14 -
Dogs =
15 -
PrisonLabour =
16 -
Education =
17 -
LandExpansion =
18 -
Contraband =
19 -
Policy =
20 -
Armoury =
21 -
BodyArmour =
22 -
Tazers =
23 -
TazersForEveryone =
24 -
BankLoans =
25 -
LowerTaxes1 =
26 -
LowerTaxes2 =
27 -
ExtraGrant =
28 -
AdvancedManagement =
29 -
Deathrow =
30 -
PermanentPunishment =
31 -
RemoveMinCellSize =
32 -
ReduceExecutionLiability =
33 -
LegalPrep =
34 -
LegalDefense =
35 -
GuardTowers =
36 -
ForestryLabour =
37 -
Orderly =
38 -
Farming =
39 -
RecyclingIncentive =
40 -
NonLethalSniper =
41
Instance Method Summary
-
#advanced_management?
Returns
trueif this enum value equalsAdvancedManagement -
#armoury?
Returns
trueif this enum value equalsArmoury -
#bank_loans?
Returns
trueif this enum value equalsBankLoans -
#body_armour?
Returns
trueif this enum value equalsBodyArmour -
#cctv?
Returns
trueif this enum value equalsCCTV -
#cleaning?
Returns
trueif this enum value equalsCleaning -
#clone?
Returns
trueif this enum value equalsClone -
#contraband?
Returns
trueif this enum value equalsContraband -
#deathrow?
Returns
trueif this enum value equalsDeathrow -
#deployment?
Returns
trueif this enum value equalsDeployment -
#dogs?
Returns
trueif this enum value equalsDogs -
#education?
Returns
trueif this enum value equalsEducation -
#extra_grant?
Returns
trueif this enum value equalsExtraGrant -
#farming?
Returns
trueif this enum value equalsFarming -
#finance?
Returns
trueif this enum value equalsFinance -
#forestry_labour?
Returns
trueif this enum value equalsForestryLabour -
#grounds_keeping?
Returns
trueif this enum value equalsGroundsKeeping -
#guard_towers?
Returns
trueif this enum value equalsGuardTowers -
#health?
Returns
trueif this enum value equalsHealth -
#land_expansion?
Returns
trueif this enum value equalsLandExpansion -
#legal?
Returns
trueif this enum value equalsLegal -
#legal_defense?
Returns
trueif this enum value equalsLegalDefense -
#legal_prep?
Returns
trueif this enum value equalsLegalPrep -
#lower_taxes1?
Returns
trueif this enum value equalsLowerTaxes1 -
#lower_taxes2?
Returns
trueif this enum value equalsLowerTaxes2 -
#maintainance?
Returns
trueif this enum value equalsMaintainance -
#mental_health?
Returns
trueif this enum value equalsMentalHealth -
#non_lethal_sniper?
Returns
trueif this enum value equalsNonLethalSniper -
#none?
Returns
trueif this enum value equalsNone -
#orderly?
Returns
trueif this enum value equalsOrderly -
#patrols?
Returns
trueif this enum value equalsPatrols -
#permanent_punishment?
Returns
trueif this enum value equalsPermanentPunishment -
#policy?
Returns
trueif this enum value equalsPolicy -
#prison_labour?
Returns
trueif this enum value equalsPrisonLabour -
#recycling_incentive?
Returns
trueif this enum value equalsRecyclingIncentive -
#reduce_execution_liability?
Returns
trueif this enum value equalsReduceExecutionLiability -
#remote_access?
Returns
trueif this enum value equalsRemoteAccess -
#remove_min_cell_size?
Returns
trueif this enum value equalsRemoveMinCellSize -
#security?
Returns
trueif this enum value equalsSecurity -
#tazers?
Returns
trueif this enum value equalsTazers -
#tazers_for_everyone?
Returns
trueif this enum value equalsTazersForEveryone -
#to_s : String
Returns a
Stringrepresentation of this enum member. -
#warden?
Returns
trueif this enum value equalsWarden
Instance methods inherited from class Object
to_prison
to_prison
Instance Method Detail
Returns a String representation of this enum member.
In the case of regular enums, this is just the name of the member.
In the case of flag enums, it's the names joined by vertical bars, or "None",
if the value is zero.
If an enum's value doesn't match a member's value, the raw value is returned as a string.
Color::Red.to_s # => "Red"
IOMode::None.to_s # => "None"
(IOMode::Read | IOMode::Write).to_s # => "Read | Write"
Color.new(10).to_s # => "10"