struct SDL::PixelFormat
- SDL::PixelFormat
- Struct
- Value
- Object
Defined in:
pixels.crConstructors
Instance Method Summary
- #a_loss(*args, **options)
- #a_loss(*args, **options, &)
- #a_mask(*args, **options)
- #a_mask(*args, **options, &)
- #a_shift(*args, **options)
- #a_shift(*args, **options, &)
- #b_loss(*args, **options)
- #b_loss(*args, **options, &)
- #b_mask(*args, **options)
- #b_mask(*args, **options, &)
- #b_shift(*args, **options)
- #b_shift(*args, **options, &)
- #bits_per_pixel
- #bytes_per_pixel
- #format(*args, **options)
- #format(*args, **options, &)
- #g_loss(*args, **options)
- #g_loss(*args, **options, &)
- #g_mask(*args, **options)
- #g_mask(*args, **options, &)
- #g_shift(*args, **options)
- #g_shift(*args, **options, &)
-
#inspect(io : IO)
Appends this struct's name and instance variables names and values to the given IO.
- #r_loss(*args, **options)
- #r_loss(*args, **options, &)
- #r_mask(*args, **options)
- #r_mask(*args, **options, &)
- #r_shift(*args, **options)
- #r_shift(*args, **options, &)
- #to_unsafe : Pointer(LibSDL::PixelFormat)
Constructor Detail
Instance Method Detail
def inspect(io : IO)
#
Description copied from struct Struct
Appends this struct's name and instance variables names and values to the given IO.
struct Point
def initialize(@x : Int32, @y : Int32)
end
end
p1 = Point.new 1, 2
p1.to_s # "Point(@x=1, @y=2)"
p1.inspect # "Point(@x=1, @y=2)"