class BehaviorTree::Node::Conditional(State, Effect)
- BehaviorTree::Node::Conditional(State, Effect)
- BehaviorTree::Node::Node(State, Effect)
- Reference
- Object
Defined in:
behavior_tree/node/conditional.crConstructors
Instance Method Summary
Instance methods inherited from class BehaviorTree::Node::Node(State, Effect)
run(state : State) : Tuple(Bool, Array(Tuple(String, Effect)))
run
Constructor Detail
def self.new(predicate : State -> Bool, success : ::BehaviorTree::Node::Node(State, Effect), failure : ::BehaviorTree::Node::Node(State, Effect))
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