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behavior_tree
master
BehaviorTree
BehaviorTree
DSL
Node
Action
Conditional
Node
Selector
Sequence
Built with Crystal 1.9.2
2023-10-07 21:16:25 UTC
class
BehaviorTree::Node::Action(State, Effect)
BehaviorTree::Node::Action(State, Effect)
BehaviorTree::Node::Node(State, Effect)
Reference
Object
Defined in:
behavior_tree/node/action.cr
Constructors
.new
(name : String, action : State -> Tuple(Bool, Effect))
Instance Method Summary
#run
(state : State) : Tuple(Bool, Array(Tuple(String, Effect)))
Instance methods inherited from class
BehaviorTree::Node::Node(State, Effect)
run(state : State) : Tuple(Bool, Array(Tuple(String, Effect)))
run
Constructor Detail
def self.
new
(name : String, action : State -> Tuple(Bool, Effect))
#
[
View source
]
Instance Method Detail
def
run
(state : State) : Tuple(Bool, Array(Tuple(String, Effect)))
#
[
View source
]