struct RayLib::RenderTexture2D

Included Modules

Defined in:

raylib/structs.cr

Constructors

Instance Method Summary

Constructor Detail

def self.new(id : UInt32, texture : RayLib::Texture2D, depth : RayLib::Texture2D, depth_texture : Bool) #

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def self.new(unwrap : Pointer(Binding::RenderTexture2D)) #

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def self.new(pull : JSON::PullParser) #

def self.new(unwrap : Binding::RenderTexture2D) #

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Instance Method Detail

def depth : Texture2D #

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def depth=(depth : Texture2D) #

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def depth_texture : Bool #

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def depth_texture=(depth_texture : Bool) #

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def id : LibC::UInt #

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def id=(id : LibC::UInt) #

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def texture : Texture2D #

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def texture=(texture : Texture2D) #

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def to_unsafe #

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