enum RayLib::Enum::Shader::Location
Defined in:
raylib/binding/binding.cr
Enum Members
-
VertexPosition =
0_u32
-
VertexTexcoord01 =
1_u32
-
VertexTexcoord02 =
2_u32
-
VertexNormal =
3_u32
-
VertexTangent =
4_u32
-
VertexColor =
5_u32
-
MatrixMvp =
6_u32
-
MatrixModel =
7_u32
-
MatrixView =
8_u32
-
MatrixProjection =
9_u32
-
VectorView =
10_u32
-
ColorDiffuse =
11_u32
-
ColorSpecular =
12_u32
-
ColorAmbient =
13_u32
-
MapAlbedo =
14_u32
-
MapMetalness =
15_u32
-
MapNormal =
16_u32
-
MapRoughness =
17_u32
-
MapOcclusion =
18_u32
-
MapEmission =
19_u32
-
MapHeight =
20_u32
-
MapCubemap =
21_u32
-
MapIrradiance =
22_u32
-
MapPrefilter =
23_u32
-
MapBrdf =
24_u32
Instance Method Summary
Instance Method Detail